Zevo-gark |
What is A7 and A8?
Zevo will absolutely drink his rum ration. While drinking his rum, he will wander about the lower and middle holds, looking for any metal objects that may be useful.
Perception
Can you take 20 of this? Not sure considering the amount of people and the nature of the search.
1d20 + 4 ⇒ (14) + 4 = 18
DM NomadSage |
A7 is the Quartermaster and Cook's shared cabin. That is where Fishguts is currently. A8 is the galley. A9 is the quartermaster's store.
With most of the crew crammed into the two holds, no one is able to go anywhere without shouldering past others or being observed. Zevo manages a cursory look around, but does not find any loose metal objects.
*
The rum ration is particularly foul, and it hits your nose and stomach like a fiery brick. The burn subsides into a dull warmth that spreads from top to toe. You feel somewhat more social, but also docile and (even more) tired.
All take 1d2 ⇒ 2 Con damage, and you're fatigued (if you weren't already). You also gain a temporary 1d4 ⇒ 4 Charisma bonus.
Sandara Quinn *DM* |
7 Sarenith, Lower Deck / Night
After the meal and rum are served, most of the crew settle in for the evening. About a third wrap in their hammocks and go immediately to sleep. The rest sit around talking or playing at dice games.
Sandara angles lazily through the deck stores and meets up with Tan and Vanyel by the store. "Hey," she nods casually. She holds out a hand in greeting, while subtly tossing a small bundle at your feet.
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
7 Sarenith, Lower Deck / Night
Perception: 1d20 - 1 ⇒ (10) - 1 = 9
Tan smiles at the pirate as she walks by, deftly picking up the bundle below him.
Brad Walsh |
figured as much. Are the others gambling, if so what are they using for currency?
-Posted with Wayfinder
Mahlugul the Marauder |
Perception: 1d20 + 4 ⇒ (4) + 4 = 8
Feeling sociable after the shot of grog, Mahlugul will strike up a conversation with the pirates playing dice. Mahlugul attempts to gather information on which of the crew are the informal leaders and which are respected the most for their fighting ability.
Diplomacy: 1d20 + 2 ⇒ (20) + 2 = 22
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
Tan will decide what to do after checking the bundle
-Posted with Wayfinder
Sandara Quinn *DM* |
7 Sarenith, Lower Deck / Night
Sandara shoves Vanyel hard before he can get far into his bow. "I'm no 'lady' and you can keep that formal crap to yourself! We're on a pirate ship, not some noble's gala in Cheliax."
Tan checks the bundle, finding his dagger, Vanyel's alchemical kit, and something small of Clades's.
DM NomadSage |
7 Sarenith, Games / Night
The players are using coins, mostly copper and silver at this point.
At first, the pirates are gruff and rude and do not respond to Mahl's greetings. After an hour or so, the attitude warms slightly, and you learn that there really aren't any informal leaders of any kind. Mr Plugg and his cronies are quick to squash any would-be competition.
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
Tan stashed his dagger in his waistband pulling his shirt over the top and then tosses the alchemists kit to Vanyel. "Best sharpen your edge,kid, else you'll get eaten alive here.". Tan's eyes narrow as he thinks of something.
"Do me a favor, cookie, and keep the chef outta his quarters for a spell."
With that, he heads off to find Clades, returning his item to him when he does so. "Hey smiles, gotta thought. Sent the elf to busy the cook for a bit. What say you and I hit his quarters while these clowns play at games for copper and see what we come up with? I tend to have the patience of a penniless whore when it comes to looking for things, so could use an extra eye, ". Tan grins to accentuate this last bit before finishing
"Split what we find 50/50?"
-Posted with Wayfinder
Vanyel fire starter |
7 Sarenith, Lower Deck / Night
Sandara shoves Vanyel hard before he can get far into his bow. "I'm no 'lady' and you can keep that formal crap to yourself! We're on a pirate ship, not some noble's gala in Cheliax."
Tan checks the bundle, finding his dagger, Vanyel's alchemical kit, and something small of Clades's.
Sorry sometimes i forget where i am. your red hair reminds me of dancing flames.
thank you for my KitZevo-gark |
Zevo will look to find the other Half-orc among the swabs and go over to him
Diplomacy
1d20 + 3 + 4 ⇒ (14) + 3 + 4 = 21
"Aye, I am Zevo...I am sure you already knew that though, no doubt you have seen me getting a whippin'. Lookin to get my bearin's on this here ship. Any tips on what I should do and that which I should avoid? Every crew I have worked with has run thar ship differently.
Also, do you know how I could get some of me gear back, feelin' naked without at least a dagger."
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
Mmm, retcon my convo with Clades to say search galley instead of quarters
7 Sarenith, Lower Deck / Night
Tan smirks at Vanyel's attempt to woo Sandara, as he holds back his own hair, which actually does dance like flame. He keeps silent though and lets the elf fumble.
Zevo-gark |
Zevo will up his approach and attempt to charm him.
DC 14
"Dat be a nice blade ya got thar....Where might I be able to find one, preferably me own?"
If charmed Zevo is going to continue to extract information from the half-orc
Is thar a way to the main deck after we are on lock down? Do ye know where we be heading? Who do ye trust on this ship and why?"
DM NomadSage |
7 Sarenith, Lower Deck / Night
As Zevo begins casting his spell, the nearby crewmen playing dice or just laying about take immediate notice.
"What the...?"
"Hey! This lubber's castin' sumthin' on Jape!"
"Besmara's greasy t$+&!"
"Ee'sa magic user!"
A chorus of gasps and curses rise throughout the hold.
Jaundiced Jape snarls at Zevo, stands and punches him in the face.
Jape fist vs Zevo: 1d20 + 5 ⇒ (10) + 5 = 15; Damage (non-lethal): 1d3 + 3 ⇒ (1) + 3 = 4
Clades |
Clades wrote:What was the something small of mine?I don't know, since the sheet you sent me has no equipment.
*
Zevo finds the half-orc in question sitting by his rack, and sharpening a curved knife. He stares at Zevo sullenly, but makes no reply and continues to clean his blade.
I had put on the sheet that he has a Rogues Kit
So I didn't write out everything on it.
Mahlugul the Marauder |
Mahlugul will walk up to Jape and this cronies, "Boys, is there a problem?"
He cracks his knuckles and flexes his considerable muscles.
Intimidate: 1d20 + 6 ⇒ (1) + 6 = 7
Mahlugul the Marauder |
Missed the portion about Japes attacking ...
Mahlugul rages and lunges at Japes with a round house punch.
Attack: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d3 + 7 ⇒ (1) + 7 = 8
DM NomadSage |
Mahlugul clobbers Jape with a solid punch. The other half-orc recoils from the blow, but his eyes flare and he retaliates, silent but for the grunt of exertion as his fist connect with Mahlugul's ribcage.
Jape punch vs Mahlugul: 1d20 + 5 ⇒ (9) + 5 = 14; Damage (non-lethal): 1d3 + 3 ⇒ (3) + 3 = 6
I'm not sure what your health state is post-lashing.
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
Dont suppose the rest of us are anywhere near this buffoonery?
-Posted with Wayfinder
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
Tan hears the noise and looks to Clades with an exasperated look, "Come on, let's see what's up and whether we have any stake in it."
He heads to the nearest ladder
-Posted with Wayfinder
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
Tan casually draws his dagger, and begins picking his nails with it.
"I'd suggest you leave the big man's belongings where they are, miss. He's known to carry a grudge and I'd bet next time he won't be encountering you after a few lashes from bloody hour."
Tan raises his dagger to contemplate it, lighting it on fire for just a moment before putting it away nonchalantly. Scorching weapons
"My friend, Clades, and I will just get these horcs down to their bed. That way, none of you will be implicated if anything's missing. It's the least we can do for you."
Without waiting for a response, Tan will move to take Mahl. If Mahl is too heavy, he will use reduce person on the horc.
"Clades, take care of the singer, if you please?"
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Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
"True, but things like this just cement them as allies. We need to keep the big one in check. He's a loose cannon, which I sense could be immensely valuable one day, just not right now. Patience doesn't seem to be his strong suit. Need to keep him alive until that day. The key will be the brother. He seems more willing to listen to the long game. Clades, you wanna work on him once he awakes?"
Turning to Sandara, Tan smiles, "Thanks for your aid, both just now and earlier. We are distinctly lacking in friendly faces around here."
-Posted with Wayfinder
Clades |
Clades moves over and picks Zevo up by the belt and hoists him up, glaring at the rest of the pirates as he does He's a fair big guy, also on a side note, I have actually chosen the avatar of Barnabas Harrigan so I am apparently his twin and all these pirates should now wet themselves...
As Clades moves Zevo back to his bunk he continues to mutter under his breath, "I knew it was going do be these damn fools, they ain't got the common sense given to a damn fish. Who picks a fight after a whipping?" Clades dumps Zevo into his bunk and the muttering just deteriorates into curses
Clades nods at Tan, "Sure Red, not sure if'n it's going to do much good but I'll be hav'n a chat with him."
Glancing at Quinn, "Thanks again for yer help Quinn, not sure these fools are worth it but I'll be make'n sure they know they owes ya one"
Tan D'argnan |
- Challenge: 1/1
- Efreeti Magic: 1/1
- Tactician 1/1
- Fire in the blood: 2/2
"We'll tackle our target tomorrow, Clades ... I'm gonna watch these guys this evening." Tan says, settling in comfortably in his rack.
Clades |
Clades sighs and nods at Tan, "That's most likely best Red."
Clades will settle in as well and using his Studied Target ability, keep an eye on the different crew members, see who seems to be naughty, who seems to be less naughty, if anyone seems to be more interested in us then they should be
Barefoot Samms Toppin - (female human)
Perception - 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Sense Motive - 1d20 + 1 ⇒ (19) + 1 = 20
Maheem - (male human)
Perception - 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Sense Motive - 1d20 + 1 ⇒ (11) + 1 = 12
"Ratline" Rattsberger - (male halfling)
Perception - 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Sense Motive - 1d20 + 1 ⇒ (16) + 1 = 17
Slippery Syl Lonegan - (female human)
Perception - 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Sense Motive - 1d20 + 1 ⇒ (4) + 1 = 5
Tam "Narwhal" Tate - (male dwarf)
Perception - 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Sense Motive - 1d20 + 1 ⇒ (16) + 1 = 17
Aretta Bansion - (female human)
Perception - 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Sense Motive - 1d20 + 1 ⇒ (3) + 1 = 4
"Badger" Medlar - (female half-elf)
Perception - 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Sense Motive - 1d20 + 1 ⇒ (16) + 1 = 17
Crimson "Cog" Cogward - (male human)
Perception - 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Sense Motive - 1d20 + 1 ⇒ (20) + 1 = 21
Fipps Chumlett - (male human)
Perception - 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Sense Motive - 1d20 + 1 ⇒ (19) + 1 = 20
Giffer Tibbs - (female gnome)
Perception - 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Sense Motive - 1d20 + 1 ⇒ (4) + 1 = 5
Jack Scrimshaw - (male human)
Perception - 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Sense Motive - 1d20 + 1 ⇒ (20) + 1 = 21
Jakes Magpie - (male human)
Perception - 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Sense Motive - 1d20 + 1 ⇒ (11) + 1 = 12
Jaundiced Jape - (male half-orc)
Perception - 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Sense Motive - 1d20 + 1 ⇒ (13) + 1 = 14
Rosie Cusswell- (female halfling)
Perception - 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Sense Motive - 1d20 + 1 ⇒ (11) + 1 = 12
Shivikah - (female human)
Perception - 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
Sense Motive - 1d20 + 1 ⇒ (20) + 1 = 21
Tilly Brackett - (female human)
Perception - 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Sense Motive - 1d20 + 1 ⇒ (5) + 1 = 6
Also if I could see if anyone has a secret stash anywhere while doing my survey
DM NomadSage |
- Barefoot Sams: Spends her downtime splicing a spool of fishing line before going to sleep. Doesn't say much to anybody.
- Maheem: A large Rahadoomi man with a permanent scowl.
- Ratline Rattsberger: A gangly halfling with particularly rat-like features. He goes to sleep immediately after chow.
- Slippery Syl: She plays dice with the others, who appear to treat her with cautious respect. She's as salty and crude as the rest.
- Narhwal Tate: Has a large, ugly nose. Plays dice, but you get little else from his gruff demeanor.
- Aretta Bansion: Has very big ears.
- Badger Medlar: An older woman who has shaven her graying hair into badger-like stripes. She sleeps early on.
- Crimson Cog: The Varisian, new like you, is holding in his anger only slightly better than Mahlugul.
- Fipps Chumlet: Dicer. Fat. Bully.
- Giffer Tibbs: A bedraggled gnome woman with one eye. Amicable enough to those around her.
- Jack Scrimshaw: Young lad. Works at something in his bunk before going to sleep.
- Jakes Magpie: He's dead (reference keelhauling earlier).
- Jaundiced Jape: The big half-orc never says anything to anyone.
- Rosie Cusswell: Earns her name with a well-practiced tongue that would make a whore blush. She uses it to work into the dice game with a few laughs from the others.
- Shivikah: A very tall Mwangi man. Keeps to himself and the others do not bother him.
- Tilly Bracket: A tough joker who likes her rum. You see her trade for a few of the other's rations and down them before passing out in her rack.
Clades |
Before Tan falls asleep, I will point out a few people to him
Clades speaking quietly, "Hey Red, that one there, pointing at Syl, "notice how everyone seems to give her a little more space and respect, not sure if she is just tough or close to the officers, worth keeping an eye on"
With a small head nod he points out Crimson Cog, "Looks like the Varisian is also new, and almost as angry to be here as our sleeping horcs, might be worth working on him the next couple of days, see what he is willing to do"
Looking over and quickly past Tilly, "That one there likes her rum, might be able to trade ours from time to time for info or favors"
Clades spends a little more time looking over at Fipps, "That fat slob is nothing more then a bully, worth keeping an eye on because bully will always do what is best for them"
Lastly, No one seems to bother the Mwangi, not sure if it's cultural or if there is another reason."
Clades rolls over and prepares to sleep, "See ya in the morn'ing Red"