DM NomadSage's Curse of the Crimson Throne (Inactive)

Game Master nomadicc

Part IV: A History of Ashes


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M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Not planning a night in Izmir but driving through. 3 nights in Istanbul - two full days. Anything you remember and highly recommend in either city? If its a top 5 thing I am likely planning it already.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Izmir was just full of hot women, and had a beach. Didn't make it to Ephesus, which I hear is great. Darn that Paul, or Saul, or whomever was down there.

Istanbul - I went to the Sultanahmet Camii, the Hagia Sofia, the Topkapi Palace, and the Cistern--the Cistern was amazing. Mosques are cool, and smell slightly of feet. Ice cream was cheap and food was good. The i in Topkapi is a funky letter pronounced "uh", if I recall correctly. Oh, and we took the bridge to Asia, which was amazing, and drank yogurt drinks on the Bosporus. Amazing views.

I recall seeing some various Islamic treasures and the hand of some saint and whatnot, and kind of shivering thinking of hundreds of Christians being dragged out by Ottoman Turks from the Hagia Sofia to be slaughtered in the square. Great town. Have some apple tea. Play They Might Be Giants.


ZOMG, no... skip the stupid band!


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4
nomadicc wrote:
ZOMG, no... skip the stupid band!

This.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

I'm going to be away for the last week of April, but I have been assured internet access will continue as normal. ;) Like I'm going to have much time to go online...


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

If of interest to any of you, since you're all reliable players, I've lost a player (healer) in my Shattered Star campaign and I'm openly recruiting a replacement.

Link


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

I would be interested Seren, but am not really available until the 26th.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

So Rosa, will you be aiming for the Whip Mastery feat-tree?


Female Human Cleric 2

I've been thinking on it, but I don't think Rosa's going that way - she's more built on the 'caster' route, this is just kind of the equivalent of tossing "Acid Splash" when the wizard is down to cantrips.


Been delaying to give Segang a fair chance, but given he's in Turkey it may not happen. I'll post the next round later tonight.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

He's probably getting a level in Dervish Dancer.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Hi all. Strange you should say that Mel. I am in Konya Turkey tonight, the starting place of dervish dancing. We visited the tomb of Rami today, the first dirvish. :)

Have not had internet for 30 hours or so. Have it now, but its weak.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Awesome.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Wow. I hope you got to see some of them perform. Super mesmerizing stuff. Teshekkur ederim!


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Tomorrow night or the next I go see a performance. I have forgotten which.


Congrats! You have gained enough experience to reach Level 2!! Go ahead an let me know your level up changes, or if you have any questions.

House Rule: Hit points are rolled using the following method...
d6 = 1d4+2
d8 = 1d5+3
d10 = 1d6+4
d12 = 1d7+5

As far as the game is concerned, I don't have anything planned for you for the next few days/week. Expect you will use the down time to train, shope etc, but if you have any other plans or ideas you want to explore, post them here or in the gameplay tab, as appropriate.

Just request you tag your sidebar threads, in case we have a few flex-time discussions going on at once.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

Seren:

+1 Level Wizard (Shadowcaster)
HP: 1d4 + 2 ⇒ (1) + 2 = 3

Skills: 7
Spellcraft: 1
Bluff: 1
Disguise: 1
Know (Arcana): 1
Stealth: 1
Disable: 1
Perception: 1

EDIT: Specialty: illusion (focus shadow)
Opposition: necro/evocation

Add Binding Darkness, Extended Illusions, Scribe Scroll, Shadow Spells

Gonna have to buy a spellbook and some spells.

Traveling: 10g

Will pick spells over the course of the next couple days


Forgot to add, you receive 1,000 gold coins for your reward, as offered.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4
DM NomadSage wrote:
Forgot to add, you receive 1,000 gold coins for your reward, as offered.

Excellent ... we picked someone as our treasure guru, right? There was some stuff from the Butcher as well.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

I can be the treasure guy. I'll have my level-up changes posted in a few hours when I get home from work and I will start working on the loot doc.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

HP: 1d4 + 2 ⇒ (4) + 2 = 6

I need to count up my Wand of Magic Missile charges expended...

and yay! We leveled! I'm taking a level in Barbarian. Kidding.


Female Human Cleric 2

HP: 1d5 + 4 ⇒ (3) + 4 = 7

Knowledge (Local): +1
Knowledge (Nobility: +1
Heal: +1
Sense Motive: +1
Diplomacy: +1
Bluff: +1


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

HP: 1d5 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Bab +1

Fort +1
Will +1

Intimidate +1
Arcana +1
Dungeoneering +1
Planes +1
Perception +1
Sense Motive +1
Survival +1

+ Cunning Initiative
+ Track
+ Detect Alignment

Spells:
Favored Class: Detect Poison
+ Virtue
+ Cure Light Wounds


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Absinthe Mooneyes

Rogue 2 (+1 level favoured class; advantage chosen at this level: +1 skill rank)

HP 1d5 + 3 ⇒ (2) + 3 = 5. Total becomes 17 hp.

Base attack bonus: +1

Reflex save: +1

Evasion

Rogue talent: Trap Spotter (DM, please take note! This talent requires you to roll Perception checks for me whenever I'm within 10 ft. of a trap, even if I'm not actively looking for one.)

Skills: (10 ranks)

+1 Acrobatics
+1 Bluff
+1 Climb
+1 Disable device
+1 Escape artist
+1 Intimidate
+1 Knowledge (local: Korvosa)
+1 Perception
+1 Sense motive
+1 Stealth


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Given that I didn't spend any of the money we got while fighting - and killing - Lamm, how much would my share be? I'd like to get that mithril chain shirt. ^^


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Oh and Abby, you rolled the wrong die for HP. Rogues get d8s so you would roll 1d5 +3 instead.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Woot. ^^ *edit* DANG! The new roll is worse than the old one. :(

So... the money?


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

I'll tally all the loot and put up a doc for it tommorow. I need to sleep and I'm working the early shift. But you should be able to afford your mithral shirt assuming it's available. But if you need me to, I can spot you a few gold if you end up a little short.


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Thanks, Demitri. Sleep tight!


Female Human Cleric 2

Also, Pathfinder eliminated location-specific Knowledge skills. It also somewhat expanded the definition of Knowledge from "What you know" to "What you know or can find out easily" to account for it - it's not just knowledge of local events but generally who to talk to (and how to phrase things) to get the local pulse quickly and quietly.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage
Melianthe Ssulissien wrote:

and yay! We leveled! I'm taking a level in Barbarian. Kidding.

Don't do it. I'll go witch if you do. :)

That was 1000 gold total for the reward, correct?

Leveling up info.

Hit Points: 1d7 + 5 ⇒ (5) + 5 = 10 so with favored class that is +11 hp

Other Barbarian stuff:

+1 BAB

DR1/2 vs nonlethal

Rage Power - ? and Invulnerability - Gotta do some homework. This is my first barbarian. Any recommendations?

+4 Skill points -
Intimidate +1
Perception +1
Ride +1
Swim +1


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Questions on loot:

1) Was the spear a reach weapon, i.e Longspear or a plan old spear?

2) Was there a strength element to the composite Long Bow? Segang had pulled it to check it.

3) For loot purposes, what weapons and armor did we find on the men at the butcher shop?


1) No, regular spear.
2) +2
3) They had chain mail armor, large steel shields, and longswords; also one mwk heavy crossbow, and two light crossbows.


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

That is good loot for first level pcs. How many were there again?


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

I'll post my changes today. Wow, I can buy stuff, but I can't carry all of it!


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

I don't mind lugging some of your things.

On umpteenth thought, I'm going to put the rank I put into Bluff into Use Magic Device. My score may not be exceptional, but it's a very useful skill.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

Wise for a rogue. Mel is going to skip UMD.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Alright, this is a tab of what loot we got from the butcher shop. The totals are assuming we sell everything for half. I don't know how much of the mundane weapons/armor we have so I didn't put that in there. If someone wants to claim something, let me know and I can adjust totals accordingly. The magic dagger and the bow might be worth keeping.

Loot Doc


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Thanks for preparing the list Demitri.

Segang would like to keep the bow and does not mind taking it as part of his share. Not sure we should sell the magic items (arrows or dagger). When the DM gives you a magic weapon and you sell it you can't really complain when there is monster with DR/magic that you can't hurt.

While I am in favor of an equitable distribution of loot, long term, I am not in favor of selling items for half that would enhance the party. We did not sell the wand of Magic Missiles, we, sensibly, issued it to our arcane caster. If it were my call I would just let people claim items that they need and not worry about who gets more loot, trusting it to balance in the long term. But I am fine if we want to track the value of who gets what to help us recall who is ahead and who is behind.


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Understandable. I'm okay with giving stuff to people that need it. I just worry about someone getting a vast majority of the loot and it ends up hurting us. I've seen it happen too many times. But as long as we're somewhat close to even, I'm okay with whatever, I don't sweat copper pieces generally.


Female Dusk Elf Witch (Deception)/Level 10
Stats:
HP 49/49 AC 15* (mage armor) Per +16 Init +7 F +6 R +6 W +9

There's nothing on the list that I need or can use. :) We could track the value of equipment; that sounds fair, or just estimate it.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

We need to keep the magic silver dagger, I would think


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

I agree on keeping the magic weapons.

My intended purchase - a mithral chain vest - would cost 1100 gp.
I see in the loot document that I currently have 775 gp. I assume that's from the most recent reward, for bringing in Vancaskerkin.

I still had my share from the last reward, 421 gp, putting me at a total of 1186 gp.
Deducting the 1100 for a mithral chain shirt (Yay! +4 AC! ^^) and I still have 86 gp.
Selling my old leather armour brings my total up to 91 gp.

Minus 50 for a new potion of CLW... 41 gp.
Spend another 5 on a sap, for those occasions when you want to catch someone alive, and I have 36 left.
Throw in some darts, and I have a grand total of 32 gp, 5 sp left.

... I may make a small donation to the orphanage. What would be a reasonable sum?


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Hold a sec Absinthe before spending all that coin. I believe that total only manifests IF we sell everything and we are saying it might be a bad idea to sell the magic items. If we do not sell the magic items we will have less. Here are my totals using Demitri's spreadsheet

Actual total if we sell everything for half is 4750.00

Divided by 6 brings the total each to 791.67

If we do not sell the dagger it would be 599.83

If we do not sell the dagger or arrows it would be 530.83

Segang will be happy to take the bow and magic arrows as part of his share. That comes to a sale price of 714.00. His next desired purchase was a strength bow anyway. But we still have the issue of the dagger. I am ok if you guys want to sell it but we need to decide.

Also, I am still hoping to get recommendations from everyone on what Rage power to take.


Gender Fluid Half-elf Shadowcaster 5/Veiled Illusionist 4//HP: 38/46 AC: 13 (17 w/MA), F:4 R:6 W:7 (+2 ench), Init: +3, Perception: +12
Status:
  • Active spells: Mage Armor, Veil
  • Spells remaining: Clr Spry x2, Frcd Quiet. M Arm, vent, laugh, det tht, create pit, stone disc, invis, hyp pat, twi haze, dispel, major image, haste, fly, Sh Ench, DD, Shad Conj, PK, Sh Inv , Sh Evoc x2, Br Ench, Teleport
  • Binding Darkness: 9/9, Veil Pool: 7/10, Pearl: 1/1, Extend Rod: 3/3
  • ***HARROW POINTS***: 4

I don't believe we should sell either. Magic + silver weapon just seems to conveniently handy to have as a DR breaker.


Hallo--we are in the hospital, expecting the baby to arrive today, so please bot Mel as needed. Hex and snarl, Mel!


M Human (Shoanti) Barbarian (Urban) HP 132/159,(Rage HP=189) l DR 5/10 Nonlethal and Resist Fire 3: INIT +2, Perc. +13, AC 22/T:14/FF:18, Saves= Fort+13/16, Ref +7, Will +7/+12 with rage

Wow! Congrats!


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

Congratulations, Mel! ^^


Female Tiefling Rogue 8 / Brawler 2; Init +5; Senses Darkvision 60 ft, Perception +12; AC 25 (+5 Dex., +4 armour, +1 Dodge, +1 Ring of Protection, +4 Shield); AC +1 vs. traps; hp 88; Fort +7; Ref +14; Will +2

So... Can I borrow 80 gp from someone to get my armour? ^^;


Chelish Inquisitor 8 - HP: 67/67 - AC 24, T:13, FF:21 Fort: +10, Reflex: + 5, Will: +10 Perception: +15 (Effects:)

Agreed that we shouldn't sell the magic dagger or the bow. I just put it on the sheet to show where we're at. Well how do we want to do this? Give Segang the bow and the arrows and call it his share? Who gets the dagger?

@Mel - Congrats

@Segang - What are you looking for? More damage, utility. I don't know enough about Segang to make a suggestion.

@Abby - I would be more than happy to help you out with getting new armor.

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