DM Nex's Dead Suns

Game Master NeoEvaX

Game Website


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Male human spacefarer soldier (Starfinder forerunner) 2
Vitals:
Stamina: 16/16 | HP: 18/18 | Resolve: 4/4 | KAC: 16 EAC: 14 | Fort: +4, Ref: +3, Will: +3 | Melee: +4 | Ranged: +5 | Thrown: +4 | Init: +3, Perception: +1
Ongoing Conditions & Ammo:
Conditions: None; Ammo: rifle (36), battery 1 (20), battery 2 (20), battery 3 (20), laser pistol (20), pistol (4), rounds (30)
Zamasea De wrote:
She looks at Tylur and Dee and winks. "We're not all trained for combat, after all."

"No, but you're all gettin' pretty good at it," Tylur dryly comments. He takes a few moments to redistribute some of the gear in his pack before suiting up and strapping on his weapons belt again. "Without the shuttle, I figure we'll need to follow the tether down to the Drift Rock's surface...a spacewalk, basically...but our armor should protect us against the void."

"For our goblin friends, they can either follow us down, or I suppose they could use their jetpacks to move alongside us or even scout ahead...but that's up to them. Zam? You wanna give'em some direction? I'm not sure how well they'll follow orders if they already ignored the quarantine to come here."


Ongoing Conditions:
'Void Death (Weakened) 1/2 saves
Daily Uses:
Spells: 1st: 3/3: 1/1 day Healing Touch: 1/1 day
Mystic 2 | Stam: 8/12 | HP: 14/14 | Resolve: 3/4 | KAC: 14 EAC:13 | Fort: +1, Ref: +3, Will: +7 (9 vs Fear)| Melee: +0 | Init: +2, Perception: +11 (Infrared Sensors)

With some rest and through Yon's treatment she seems to feel better, "I am feeling... better. Still got that sick feeling, but better."

She nods to Yon first, "Sure... Let us hope that was the last of those blue 'things'" She shoulders the Arc rifle as she takes up her

Turning to Zam, "I will be able to manage. I am curious to see what this rock is about anyhow."

With the discussion of going to the rock talking of how to get there Sybil mentions, "I would rather our new "friends" not remain on the ship alone... they will be joining us."

She brings her voice low for the direct party, "If you need anyone to scout around, as I have mentioned I have very few issues with being in space."


Female Android
Ongoing Conditions:
none
Daily Uses:
Spells: 1st: Magic Missile x2*, Jolting Surge x1
Technomancer 2 | Stam: 10/10 | HP: 14/14 | Resolve: 4/4 | KAC: 14 EAC:15 | Fort: 0, Ref: +3, Will: +3 (+2 disease, mind-affecting, poison, sleep)| Melee: +0 | Init: +3, Perception: +1 (Darkvision 60ft)
Zam wrote:
"We're not all trained for combat, after all."

“Unfortunately it is also the only thing I can provide as well.” Dee stated looking at her halfling friend. “That is an adequate assessment, however my programing in combat was given by my oppressors for malicious intentions.” Her response seemed rather bittersweet finding in this current situation she was happy to possess them. Pulling the clip from her gun, she reloaded a freshclip slipping it back into it’s holster at her hip.

Tylur wrote:
"Without the shuttle, I figure we'll need to follow the tether down to the Drift Rock's surface...a spacewalk, basically...but our armor should protect us against the void."

“That is correct Tylur.” the elf-droid nodded at the soldier. “Although I do have a spell that can help us if needed. Since Yon and I are both Androids, we do not need to worry about oxygen intake.”

Dee was still very much worried about her friend’s well being. With the disease of those creatures flowing in their bloodstream, they really needed to get back to the station very soon. “Having the goblins with us will provide more numbers to whatever is on that Drift Rock. Having them come with us could be a tactical advantage.”


Website with game info

Yon spends some time with their guns. It really is a piece of junk, but you seem like you might be able to keep it stable a bit longer than it would by default. Though to your eyes it seems almost like a grenade waiting to happen.

------------
Everyone waking up and feeling better than yesterday. Different Energies filling them up, be it arcane energy, through some divine source, or just some solid REM sleep.

You gather your supplies. The Goblins just watch you prepare and seem to tweak their guns a bit more. "We go now? To big poop this ship pulling?"

As you all gather in the rear of the ship you can see the toe cable. Most of you need to strap to the cable to move along it to the rock. Sybil flies next to you, seemily having no difficulty moving around in space.

The Goblins seem to jet around a bit irratically, but make it to the rock safe along with all of you.

As you slowly explore the exterior of the rock, you find the small opening, like a cave entrance, you spotted earlier during your flight Pretty sure you found it, either way you find it after looking a bit

As you funnel into the rock, everything floats in zero-g. Sybil seems to be at home in this environment, but the rest of you have to grip walls, and slowly move along them. Either that or push off in a straight line.

Zero-g rules apply. Rules here: http://www.starjammersrd.com/game-mastering/#Zero_Gravity

As you enter the tunnel the rock looks old and worked slightly. The tunnel is about 15 feet high, but pretty narrow. Ahead of you the path splits in two. One moves to the left, and another ahead of it turns to the right.

It is very dark here, those with Dark vision have no problem, but everyone else can't see a thing without using some sort of light.


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Female Lashunta (Damaya)
Ongoing Conditions:
none
Ammo:
pistol (17) battery 1 (20) battery 2 (20)
Envoy 2 | Stam: 10/10 | HP: 16/16 | Resolve: 5/5 | KAC: 14 EAC: 13 | Fort: -1, Ref: +5, Will: +3 | Melee: +1 | Ranged: +3 | Init: +6, Perception: +4 | Loot | Padlet

Yea, Zam did make the check to notice the cave opening.

┐└.┬grav┐┴ ┐└. mospheri┐└

Zam releases the toe cable and slaps the side of her comm unit, muttering in frustration at the glitching sensors. She's not certain if it's her computer, or the suit it has synced with. She'd need to have it serviced when they get back to the station.

If we get back, she thinks, watching the pyro-manic goblins zip around them like tiny, erratic satellites.

"Nice work, everybody!" She tries to sound encouraging as they release their tethers from the toe cable and stand before the yawning cave mouth. "Well, here goes nothing..." She activates her flashlight as they step inside.

"The stone looks worked." She tries to imagine what kind of creature would cut a tunnel fifteen feet high and narrow. "I wonder if this was excavation by the crew, or something else... Yon, Dee, what do you make of it?"

She pauses at the fork. "If I had just escaped a spacecraft full of akatas, where would I go? Hmm. Right. Let's try to sweep the space, keeping right as much as we can. What do you think Tylur? Ever delved into an asteroid?"

"Hey! Kumquat! You can see in the dark, right? Why don't you peer around the corner and tell us what you see. We'll be right behind you."


Website with game info

Kumquat bearly listens to the rest of what you said, but perks up when you mention him, "YES! I will look. Time to search!!!"

Kumquat moves forward down the hall, before going around the turn he turns to you and gives you a thumb up, then continues into the hall.

DM Roll: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d10 + 2 ⇒ (4) + 2 = 6

With an open channel you can hear Kumquat breathing Bzzz"Looks like another room.. Some big rocks..." Then you see a flash against the wall, and through the open mic you hear a pop and a grunt... then static

The other goblin joins in a sec.. "Um.. Kumquat?".. No response.


Male Android Mechanic 2
Ongoing Conditions:
Void Death () 1/2 saves
Ammo:
Rifle(13) battery 1 (20) battery 2 (6)
Vitals:
Stam: 14/14 | HP: 16/16 | Resolve: 5/5 | KAC: 17 EAC:15 | Fort: 4, Ref: +5, Will: +0 (+2 Spells, Spell Like Abilities, Disease, Mind-affecting, Poison, Sleep)| Init: +2, Perception: +5 (Darkvision 60) | Melee +1, Ranged +3

Yon readies his line before releasing, the sensation of whisking through space was quite interesting. He did not need to breathe so the vacuum of space did not perhaps unsettle him as much as it might another. The goblins were interesting companions, the sort of unlikely allies that made him appreciate being a Starfinder. He wondered where they had come from, did they have someplace to go back to?

---Post Landing
Yon locks his boots down for the moment, then checks his gear once over, checking to make sure his detonators were still intact. One never knew when something might need blowing up, it was a specialty of his that he had gotten to do not nearly enough. Trianna beeps in his hear, a joke about rogue robots with malicious intent. He smiled at the thought, such ideas were mostly unknown to the Android and so the idea of engaging in such actions seemed humorous to him.

He assesses the asteroid on Dee's request, pausing."I'm sorry, knowledge of natural objects is beyond my current parameters." The Android did not have any idea of what might have caused the passage. He double checked with Trianna to make sure no such information was in her database.What sort of check would it be, was thinking Physical Science?

---Watching the Goblin head forward:
"Careful my little friend, never know what you will find.

---Silence
Yon looks in the direction of the others, he unlocks his boots and begins to move forward. Kumquat had wanted Yon to teach him some of the wonders of Engineering, such a thing endeared the little Goblin to the Android.
"Little Friend, are you alright?" He calls over the comms.


Website with game info

Yes a Physical science might give some info about the stone around you

There is no response from the goblin. Bearslice seems nervous behind everyone. Unsure of what to do.


Female Android
Ongoing Conditions:
none
Daily Uses:
Spells: 1st: Magic Missile x2*, Jolting Surge x1
Technomancer 2 | Stam: 10/10 | HP: 14/14 | Resolve: 4/4 | KAC: 14 EAC:15 | Fort: 0, Ref: +3, Will: +3 (+2 disease, mind-affecting, poison, sleep)| Melee: +0 | Init: +3, Perception: +1 (Darkvision 60ft)
Zam wrote:
Yon, Dee, what do you make of it?"
Yon wrote:
"I'm sorry, knowledge of natural objects is beyond my current parameters."

"Unfortunately I am unable to provide any sort of skilled assessment," Dee replied with disappointment. The elf-droid hated the fact that couldn't provide an accurate analysis.

Dee watched as Zam suggest one of the goblin's to scout around the corner. She wasn't sure if that was a good idea, fearing for the life of the little creature. Then came the sounds and silence over the comms.

"I believe we may have a situation that we should intervene," Dee replied in the team's comms. They had two people who couldn't see much in the dark. It gave them a disadvantage right now, but if the little goblin was hurt they needed to save him.


Female Lashunta (Damaya)
Ongoing Conditions:
none
Ammo:
pistol (17) battery 1 (20) battery 2 (20)
Envoy 2 | Stam: 10/10 | HP: 16/16 | Resolve: 5/5 | KAC: 14 EAC: 13 | Fort: -1, Ref: +5, Will: +3 | Melee: +1 | Ranged: +3 | Init: +6, Perception: +4 | Loot | Padlet

"I didn't tell him to go in!" Zam yells, running up to the corner to poke her own head around to see what's become of Kumquat.


Male Android Mechanic 2
Ongoing Conditions:
Void Death () 1/2 saves
Ammo:
Rifle(13) battery 1 (20) battery 2 (6)
Vitals:
Stam: 14/14 | HP: 16/16 | Resolve: 5/5 | KAC: 17 EAC:15 | Fort: 4, Ref: +5, Will: +0 (+2 Spells, Spell Like Abilities, Disease, Mind-affecting, Poison, Sleep)| Init: +2, Perception: +5 (Darkvision 60) | Melee +1, Ranged +3

Yon will continue to float forward, towards the nearest wall that he can latch on to. He readied his weapon for whatever might come.


Male human spacefarer soldier (Starfinder forerunner) 2
Vitals:
Stamina: 16/16 | HP: 18/18 | Resolve: 4/4 | KAC: 16 EAC: 14 | Fort: +4, Ref: +3, Will: +3 | Melee: +4 | Ranged: +5 | Thrown: +4 | Init: +3, Perception: +1
Ongoing Conditions & Ammo:
Conditions: None; Ammo: rifle (36), battery 1 (20), battery 2 (20), battery 3 (20), laser pistol (20), pistol (4), rounds (30)
Zamasea De wrote:
"The stone looks worked." She tries to imagine what kind of creature would cut a tunnel fifteen feet high and narrow. "I wonder if this was excavation by the crew, or something else... Yon, Dee, what do you make of it?" She pauses at the fork. "If I had just escaped a spacecraft full of akatas, where would I go? Hmm. Right. Let's try to sweep the space, keeping right as much as we can. What do you think Tylur? Ever delved into an asteroid?"

"As a matter of fact, I've surveyed quite a few asteroids. Shortly after leaving Akiton, I helped a Starfinder search the Diaspora for an alien ruin among the rocks. Sadly, we never found it. But, he was kind enough to sponsor me for membership in the Society. That's how I got in contact with Duravor...rest his soul."

Physical Science: 1d20 + 4 ⇒ (13) + 4 = 17

"This one looks pretty interesting," Tylur notes, "The tunnels aren't natural. I'd say they were man-made...or, something-made. And, if you remember, when we did our fly-by before boarding the Acreon, one whole side of this thing was sheared clean through. At first, I thought that meant something had cut it free of a larger mass...but now, I'm wondering if that was shaped the same as these tunnels. No wonder the Hardscrabble crew took an interest in it and towed it with them. It could use a proper archaeological assessment and not just a mineral analysis."

Later...

DM Nex wrote:
With an open channel you can hear Kumquat breathing Bzzz "Looks like another room...Some big rocks..." Then you see a flash against the wall, and through the open mic you hear a pop and a grunt... then static...
DeeV8 wrote:
"I believe we may have a situation that we should intervene," Dee replied in the team's comms.

"Uh, yeah...that doesn't sound good... Tylur states the obvious. "Kumquat may be in over his head. Either he's found a paranoid crewman from the Acreon or this asteroid has some kind of active defense. Either way, we should avoid rushing in..."

Zamasea De wrote:
"I didn't tell him to go in!" Zam yells, running up to the corner to poke her own head around to see what's become of Kumquat.

"Or, we throw all caution to the wind and hurry after the little guy..." Tylur tries to follow the lashunta, but finds it slow going in the zero-g environment as he has to rely on the boot clamps of his armor to stay anchored.


Ongoing Conditions:
'Void Death (Weakened) 1/2 saves
Daily Uses:
Spells: 1st: 3/3: 1/1 day Healing Touch: 1/1 day
Mystic 2 | Stam: 8/12 | HP: 14/14 | Resolve: 3/4 | KAC: 14 EAC:13 | Fort: +1, Ref: +3, Will: +7 (9 vs Fear)| Melee: +0 | Init: +2, Perception: +11 (Infrared Sensors)

Once in space Sybil is like a kid in a candy store. She swirls around the others with ease as they descend towards the drift rock. As they get closer and the goblins are doing their charge forward, she starts to cover the others with her rifle out.

Closer to the entrance everyone is attempting to get thtier bearings and one of the small guys rushed forward followed by what sounds like some unfortunately consequences. Of course Zam rushes forward and the halfling sighs.

One of the few with little issues in the zero-G setting she moves in behind Tylur who was already on the move and comes up beside him with ease. With the darkness, she switches to her infrared goggles. She listens for anything...

Perception Listening: 1d20 + 11 ⇒ (12) + 11 = 23


Website with game info

As Zam rounds the corner to look at what became of Kumquat, she can see a large chamber with large chunks of rubble that are scattered around the chamber. There is a large boulder that is stuck to the ground to the west.

Zam can see Kumquat floating in the chamber, spinning around on an axis. after a second you can see a bullet hole on either side of his glass helmet, along with a hole straight through his head. Blood pooling into small spheres in the zero-g.

Sybil, there is no radio traffic other than you guys, since there is no atmosphere I don't think you can hear. Even with your cool Mystic thing

Shot to Zam: 1d20 + 8 ⇒ (11) + 8 = 19
damage: 1d10 + 2 ⇒ (7) + 2 = 9

There is a muzzle flash from behind the boulder, and a shot strikes out and hits Zam, even though she is behind some cover.

I moved Zam where I think she should go. Please move your tokens where you would be. Bearclaw will be behind you all. I also revealed the room, but you can't quite see the thing shooting

Current map

Inits:

Bad Init: 1d20 + 5 ⇒ (5) + 5 = 10
Sybil Init: 1d20 + 2 ⇒ (10) + 2 = 12
Tylur Init: 1d20 + 3 ⇒ (16) + 3 = 19
Yon Init: 1d20 + 2 ⇒ (11) + 2 = 13
Zam Init: 1d20 + 6 ⇒ (16) + 6 = 22
Dee Init: 1d20 + 3 ⇒ (1) + 3 = 4

Round 1
Zam, Tylur, Yon, Sybil <--
Bad Guy
DeeV8

Just realized you where not seeing the right map! Sorry. Just put your guys where you think you should go. Remember moving in zero-g is mostly straight lines. Now that combat started we will be going by strict rules for movement.


Female Lashunta (Damaya)
Ongoing Conditions:
none
Ammo:
pistol (17) battery 1 (20) battery 2 (20)
Envoy 2 | Stam: 10/10 | HP: 16/16 | Resolve: 5/5 | KAC: 14 EAC: 13 | Fort: -1, Ref: +5, Will: +3 | Melee: +1 | Ranged: +3 | Init: +6, Perception: +4 | Loot | Padlet

Zam barely has time to notice poor Kumquat before she's shot herself. She rightly yelps in pain, surprise, and fear before she pushes herself straight backward, out of immediate harm's way and against the northern cave passage to the north.

:Someone with a gun in the next chamber. Couldn't see who or what.
I've been shot, but I think I'm okay for the time being. Kumquat's down!:

Stamina 1/10. Do I need to make an acrobatics check, since I'm not climbing or striking a solid object?


Website with game info

If all you are doing is moving, you can move half your speed (which you did) then use your standard to fix your off kilter. You doing anyting else on your turn?

Round 1
Zam, Tylur, Yon, Sybil <--
Bad Guy
DeeV8

Again, feel free to put yourself where you would have started before the round started


Female Lashunta (Damaya)
Ongoing Conditions:
none
Ammo:
pistol (17) battery 1 (20) battery 2 (20)
Envoy 2 | Stam: 10/10 | HP: 16/16 | Resolve: 5/5 | KAC: 14 EAC: 13 | Fort: -1, Ref: +5, Will: +3 | Melee: +1 | Ranged: +3 | Init: +6, Perception: +4 | Loot | Padlet

Space Ninja (acrobatics): 1d20 + 6 ⇒ (11) + 6 = 17

Zam's breath is knocked out of her as she strikes the wall.


Male Android Mechanic 2
Ongoing Conditions:
Void Death () 1/2 saves
Ammo:
Rifle(13) battery 1 (20) battery 2 (6)
Vitals:
Stam: 14/14 | HP: 16/16 | Resolve: 5/5 | KAC: 17 EAC:15 | Fort: 4, Ref: +5, Will: +0 (+2 Spells, Spell Like Abilities, Disease, Mind-affecting, Poison, Sleep)| Init: +2, Perception: +5 (Darkvision 60) | Melee +1, Ranged +3

I had Yon moving, so going to take advantage of positioning and have him right up behind Zam for the beginning of the round.
Athletics: 1d20 + 7 ⇒ (20) + 7 = 27
Yon catches himself right beside Zam, and then leaps again past the Lashunta, a momentary look of concern just barely discernable across his face as she takes a hit... He continues distance towards the direction the attack was coming from.
Double moving.
Athletics: 1d20 + 7 ⇒ (20) + 7 = 27
"I'm advancing!" Yon calls over the radio as he catches himself and leaps a second time. His bionic implants helping aim his jumps for optimum performance.
I had Yon as if he was moving towards Zams positon, Athletics to avoid colliding with her or the wall. I'm not sure if I actually needed a third check there since I crossed her space and the walls with the first bit of movement?


Ongoing Conditions:
'Void Death (Weakened) 1/2 saves
Daily Uses:
Spells: 1st: 3/3: 1/1 day Healing Touch: 1/1 day
Mystic 2 | Stam: 8/12 | HP: 14/14 | Resolve: 3/4 | KAC: 14 EAC:13 | Fort: +1, Ref: +3, Will: +7 (9 vs Fear)| Melee: +0 | Init: +2, Perception: +11 (Infrared Sensors)

Sybil follows after Yon floating near ceiling level to avoid anyone, her ability to fly in the environment helping her along. She moves into view of small cavern, "Hey... What is going on here?"

If fired upon she will return fire.


Website with game info

I will say that is fine. the 2 nat 20s will do it just fine :)

Round 1
Zam, Tylur, Yon, Sybil <-- Tylur is up still
Bad Guy
DeeV8

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