The third largest city in Varisia, Riddleport is also the most notorious. It is here that the machinations of an ancient race, once again boil up out of the Darklands and into the light. The sinister plots of the subterranean underwriters manifest!
Tam was not looking at him when Andrezi spoke and looks around to see where he fled but not seeing him anymore dashes into a sprint hugging the corners of the surrounding buildings trying to get out of line of sight from the crossbow wielding thugs and yet stay with the party...
Marcus moves to the nearest window (DY55) and seeing it boarded up, cares not and smashes the crap out of it, sending splinters everywhere. The very thin glass pane in place behind the boards is smashed to shards in his efforts also.
Percentile roll for occupant 1d100 + 20 ⇒ (68) + 20 = 88
Success req determination roll 1d100 + 20 ⇒ (66) + 20 = 86 Muhahahaha
Unfortunately there is an occupant within who immediately makes sounds of surprise and becomes angry.
Well, it's pay some gold to save the party from being surrounded. Marcus isn't evil and knows the man risks a lot by letting them in. They can (hopefully) fight off the thieves on even terms (since they can block the doors and anyone coming through the surrounded window would provoke AOO's from 3 sides)
It's hard to know exactly how Andrezi has fared against the sheer numbers of thugs who swarm upon him. None seem to be armed though with lethal weapons.
Some of you do however see the boss come into view. This must be Badeye. He is a hulking lug of a half-orc with a hideously swollen left eye. Quite a dangerous looking bruiser, he is garbed in good quality chain-mail and carries a well used wicked looking orc double axe.
"Give it up you curl tails. You are outnumbered and out witted."
You have a direct line of sight to Badeye. His minions rush before him however, eager to do his will. Marcus awaits at a window he has smashed inward making clear his intention to enter. You are sure his haggling with the occupant the will continue even as he is climbing in.
Male Elf Bard/2 (AC16/13/13, HP 14, Conditions: Nil)
"Gods, I hate Rotgut District!" the elf spits, loud enough to be heard even over the shattering glass "Why do they harry us still? Even Zincher's men aren't this bloody loyal." Iscarel throws his arms up in frustration, then seems to slide back into the smug, satisfied smile he wears so often. "More than like they haven't seen a face this pretty in weeks." he says, turning to Ascaria and chuckling between exhausted breaths as he steadies himself against the wall "Oh don't look so affronted, girl. I was talking about mine."
Suddenly, his ears prick up. "Baited boots got the bunyips biting!" he exclaims, grinning from ear to ear and laughing manically. As you begin to wonder if he's not cracking under the pressure, his voice drops to a whisper. "There is a safe house, not two streets away. Zincher's, but it will have to do... Follow."
How far and long can we run that they will not pursue us? Ethaniel's hand slides to his belt and he hooks his buckler to his forearm. And I thought it would end with my feet hanging above open air, gendarmes all around...
Move action to draw buckler, and another to move to DW53.
Female Human Witch 2 (AC 12/12/10, HP 16/16, Conditions: Nil)
"You're right, Tippy. They can't be so stupid and try to get us at the docks with all the people there. Even in Rotgut you can't just attack a group of people in plain daylight..." Ascaria's voice however betrays that she is not so sure about that last part.
Tam speaks up addressing Marcus across the alley, "Tippy speaks wisdom in this. If the brigands begin shooting bolts at us into a crowd of people they will have new opponents to deal with quickly and a multitude of voices will bring the guard much quicker than our calls at a distance."
You all start moving toward the docks at Tippy's call and the consensus of agreement to the plan.
The resident comes to his broken window and speaks gruffly at Ethaniel who is the only one left in his immediate field of view.
This man is stout with an upturned nose, bristly hair, and a noticeable overbite. His hair is brown and his chin whiskers are thick and black. "Where's my blinkin gold then pal?"
Those of you near the dock do see the benefit of leaving the slummy dark warrens of the Rotgut sector. Here you are in the lane just off the docks and you see plenty of activity along its route. The sounds of deck hands and dock workers at their tasks are clear and the rank breeze coming in off the harbor confirms your proximity.
You have an angry ugly man yelling at you from the broken window. The boss, Badeye continues his purposeful walk toward you as his croney's move in to surround you. They are cautious but do have saps in hand.