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DM Maslen's Second Darkness PF Conversion (Inactive)

Game Master Pathfinder Maslen

The third largest city in Varisia, Riddleport is also the most notorious. It is here that the machinations of an ancient race, once again boil up out of the Darklands and into the light. The sinister plots of the subterranean underwriters manifest!


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M Human Commoner/1, Expert/1

Sweet! I'd forgotten how sweet the vision rules had been making combat. I'll try to make the most of my actions for a change and pull my weight. Now to decide if Iscarel wore his sword and strung his longbow today... Hrm...


male, Elf Fighter 1 / Rogue {Knife Master} 1 {AC 17'18'/f 14'15'/t 13, HP 17/ 17}

Ok. I'm guessing the figure at W14 next to Tam is Ascaria?

Well since DM_Wiaf has not hidden the initiative rolls from us... I assume Tam realizes Ascaria is moving very slow.

He still view himself as hired to protect Marcus and Ascaria... would it be overly cavalier for Tam to pick up Ascaria and move as fast as possible to follow Marcus?

Could it even be done I should ask... and would the player the be against it?

Tam's intention which Ascaria would have no idea of would be to get her to cover out of the line of fire as Marcus yelled warning of the killing field of fire.

The answers to these questions will determine what he does... he will NOT leave Ascaria out to be shot at even it it means placing himself in the way as a body shield.


M Human Commoner/1, Expert/1

I was of the same mind. Iscarel's hardly the most caring of companions, but I felt he should usher Ascaria along. I didnt realise quite how low her roll was, however, but seeing she beat the beggars I wasn't worried. You could, with Ascaria's and Waife's consent, try for a bull rush manuever and be a bit more forceful, or Tam could provide her with soft cover (at least from some of the archers)? Just a thought.


Male Human DM/32

I don't think Ascaria would appreciate that Tam. She seems to be quite a self reliant and self confident girl.
However, giving her a push and telling her to 'snap to' would help.


Male Half-Elf Wild Stalker 7

It crossed my mind as well but Marcus has determined he needs to draw some aggro so she can cast, therefore the plan is to make some noise and kill the closest enemy will roaring a challenge. You know, MANLY stuff!


M Human Commoner/1, Expert/1

HOO-RAH!

If our opponents cluster up I might try to use some of my acid before it becomes irrelevent. I also read some great thread about splash damage from acid severing a rope and sending a PC hurtling into a lava pit. Sounds awesome. I can't seem to dig out the rules that let acid ignore hardness though. Perhaps I'm imagining things.

Alternatively, Tam, you could just delay until Ascaria's turn. That'd let us scoot ahead to Marcus' action and not leave her undefended.)


Male Human DM/32

Got the flu now! Oh joy. Will not be doing much here whilst I am dying from illness.


male, Elf Fighter 1 / Rogue {Knife Master} 1 {AC 17'18'/f 14'15'/t 13, HP 17/ 17}

Good point Twigs. Just hate wasting a excellent initiative roll... ah well, a heroes work is never done!


M Human Commoner/1, Expert/1
DM_Waife_the_BiPolar wrote:
Got the flu now! Oh joy. Will not be doing much here whilst I am dying from illness.

Welp, I start back at uni tommorow. My sister is bedridden and I'm starting to show the signs. Glad to see I won't be suffering alone, I suppose. :P


Male Human DM/32

Yeah, it's pretty nasty. My 8y/o daughter had it first. Now me. Waiting for the bubs to get it and wife. It totally blows balls.


male, Elf Fighter 1 / Rogue {Knife Master} 1 {AC 17'18'/f 14'15'/t 13, HP 17/ 17}
DM_Waife_the_BiPolar wrote:

A bandit from up the alley leaps from his point of cover and looses his knocked arrow. His nearest target being Andrezi who is still a confused by the acceleration of hostilities.

Longbow 1d20+4;1d8 vs AC17

Being too hasty in his attempt the bandit fumbles his attempt. Ref Save 1d20+2 DC10 to not drop weapon.

Uhm... who is Andrezi?


Male Half-Elf Wild Stalker 7

Our guide.


M Human Commoner/1, Expert/1

I knew there was a head unaccounted for! I'd wondered if it wasnt one of the bandits. Andrezi is one of the bouncers we recruited early in the adventure, he showed us to Larur's where Iscarel more or less snatched the reigns from him.


Female Human Witch 2 (AC 12/12/10, HP 16/16, Conditions: Nil)

It's so cool to be the damsel in distress for once and see all you strong guys trying to protect me! From now on I'll only play young, attractive, helpless girls! :-p

@Twigs and Waife: Hope you get better soon!


Female Human Witch 2 (AC 12/12/10, HP 16/16, Conditions: Nil)

I added Ascaria's load to the character sheet. I used PCGen to calculate it. It may be off by a few pounds but should still be a light load only.


M Human Commoner/1, Expert/1

Gah, it struck me midway through how much my post strikes me as hapless rules lawyering. We play it a bit light and loose with the rules in my home games, so its genuine curiosity. I'm not going to argue a ruling or anything because I'd hate to be that guy. I'm really stoked about combats I actually have to think in for a change.

Also I've managed to avoid a cold so far, let's hoping I stay in the clear. I'm midway through my first week of lectures, and it's looking like a sweet 6 months (albiet having 30 bucks to my name to pay for textbooks is not exactly ideal. I blame the Runelords hardcover and my utter lack of self restraint! :P)

@Ethaniel I managed my way through Volpone before my break finished up! I'm glad you put me onto it! I feared I wouldnt take anything away from that class on Elizabethan/Jacobean drama, but that was a hoot.


AC 19/15/15; HP 5/16; Current Effects: None

Waite is using the current CRB Stealth rules, not the play test Stealth Rules. As soon as you leave cover, you're exposed, and everybody automatically sees you. Yes, you can restealth if you end up behind cover, but everybody will know which square you're in, so won't be flat-footed against any attacks.


Female Human Witch 2 (AC 12/12/10, HP 16/16, Conditions: Nil)
Tippy Fullbottle wrote:
Waite is using the current CRB Stealth rules, not the play test Stealth Rules. As soon as you leave cover, you're exposed, and everybody automatically sees you. Yes, you can restealth if you end up behind cover, but everybody will know which square you're in, so won't be flat-footed against any attacks.

...which sounds like a perfectly reasonable ruling to me...


AC 19/15/15; HP 5/16; Current Effects: None

And I'm not really going to belabor the argument, except to say that the new rules work off the idea that even though there's no facing in Pathfinder, most characters don't have constant 360 degree vision. In the real world, people who are trying to be Stealthy wait for the opportune moments when nobody's looking to slip across an open area unnoticed, and that's what the new rules are trying to simulate.


Female Human Witch 2 (AC 12/12/10, HP 16/16, Conditions: Nil)

Well, I guess Stealth has always been an issue even back in the old D&D days. The new playtest rules show that even Paizo couldn't really nail it in spite of all their marvellous work.

To be honest I can understand both sides. The stealth-using characters wanting to get the most out of their vision and the poor GMs who have to prevent their players from killing everyone without ever being seen. I think Waife struck a pretty good balance so far...


Male Human DM/32
Tippy Fullbottle wrote:
And I'm not really going to belabor the argument, except to say that the new rules work off the idea that even though there's no facing in Pathfinder, most characters don't have constant 360 degree vision. In the real world, people who are trying to be Stealthy wait for the opportune moments when nobody's looking to slip across an open area unnoticed, and that's what the new rules are trying to simulate.

In this situation, that still wouldn't be applicable as you have a subject who was engaged and watching the direction intently. Nothing would have stopped you taking a ranged sneak though. I don't see the real problem. Ranged sneaks (sniping too) are so under utilized. I would not have a problem at all if the subject were facing the opposite direction/ attacking his opposite side as he wouldn't be observing the area.

What I need reasonable cause that a viable subject would not freely observe you. That would need a distraction check which I think should be a Sleight of hand vs Sense motive or Class Levels which ever is higher to throw some distraction item to make the subject turn away from your location.


Male Human DM/32

Java update pretty much F'd up our current Maptools map. A&#*~+$eoes!


M Human Commoner/1, Expert/1

Gah, that sucks. Maptools is a fickle beast. I've never been able to get the vision rules to work on the fly. My players nearly strung me up when I wanted to use them again for Foxglove manor...


M Human Commoner/1, Expert/1

Woo! Seven damage! Step off, Marcus. The bard still has it.


Male Human DM/32

Gawd, I will wrap this up soon if I keep getting these errors every bloody second.


Male Human Ranger 1
Twigs wrote:
Woo! Seven damage! Step off, Marcus. The bard still has it.

ooooooooo! JUST KILL HIM ALREADY!

;)


Male Half-Elf Cleric 1 / Fighter (Cad) 1

Just got back to the US, but I'm exhausted from a long day's travel. I'll catch up tomorrow.


Male Half-Elf Cleric 1 / Fighter (Cad) 1

Okay, all caught up in the thread. I'll be ready to act when Ethaniel's initiative comes up again.

Thanks for piloting him in my stead.


Male Human Ranger 1

Everybody check out this thread if you are chasing a new game.

Be aware we average 3-5 posts a day. The pace is awesome but you need to be able to keep up
Council of thieves


Magnificent bull-rushing train of justice and smack-downs | Init +1 Per +2 | AC 25/12/23 or AC 21/12/19| HP 45/45 | F +6/R + 2/ W +3| +3 bravery, +1 trait bonus vs. devils CMB +8 CMD 19 | Conditions: None
Attacks:
pick one-handed power attack w/shield +8 (1d6+9) | pick two-handed power attack +10 (1d6+13/x4) | pick one handed w/shield +10 (1d6+5/x4) or two handed +12 (1d6+7/x4) | bardiche +10 (1d10+13/19-20; reach, brace) |

I did regret not jumping in on that game (I'd hoped to give Waife a spot I think, I'd forgotten how opportunistic you have to be on these boards :P) however, I've found another CoT game to make my home in that I'm enjoying immensely. We just rescued Arael. Where are you up to, Marcus?


Male Human Ranger 1

dead bodies in the morgue and goblin hunting with the dottari. Saved Areal ages ago


M Human Commoner/1, Expert/1

Sounds good. I'll consider it but I just applied to a Runelords and Skull and Shackles game, so (hopefully) I'll be full up!


Male Human DM/32

Just got too much going on right now guys and no it's not Skyrim (i wish). Probably be the weekend before I make any actions here. Sorry.


Male Half-Elf Wild Stalker 7

Ok


M Human Commoner/1, Expert/1

I'm in much the same boat, Waife. That flu I dodged a few weeks ago came round to hit me, and I've bitten off a good chunk of work to do early in the semester to save me from doing it all in the final weeks. Combat has been a blessing in that I can be relatively sparse with my posts.

So don't worry, I'm sure we can handle a few quiet spells after nearly 10 months of posting.


M Human Commoner/1, Expert/1

Seriously, kudos. I don't think I've had a TABLETOP game last this long, to say nothing of PbP. :P


Female Human Witch 2 (AC 12/12/10, HP 16/16, Conditions: Nil)

Wow, can't believe we're already nine months into the campaign. Pretty cool! :-) I'll be here when you guys have the time to continue.


male, Elf Fighter 1 / Rogue {Knife Master} 1 {AC 17'18'/f 14'15'/t 13, HP 17/ 17}
Ascaria de Vintre wrote:
Wow, can't believe we're already nine months into the campaign. Pretty cool! :-) I'll be here when you guys have the time to continue.

Uhmmm... well I've played in sit-down D&D game{s} [yes plural] that have run continuously for 12 years straight.

But, I'll be here when this game can continue. Hope things go well for you soon DM_Waif! Just be sure to PM me when you can return.


Male Half-Elf Wild Stalker 7

Me too, i am sad because Marcus and Barrel are my two favorite chars...but RL takes over. PM me when you are ready.


No worries, Waife. We'll be here when things settle down.


Male Human DM/32

Don't really want to ditch this game guys so will do all that I am able to keep it alive.

I am about to start running this AP for my live group but I dare say that the pbp will still be miles ahead of the live play as we only play once a fortnight.


Male Human Ranger 1

Glad you're back


I just started playing in a game on these boards, set in Molthune. It's centered on the formerly independent city of Cettigne, and the Free City Citizen's Militia which has protected it for years. Less than a week into play, our axe-and-shield ranger left us, leaving us minus one front-liner. The DM encouraged me to ask around for player interest, and I can think of no better place than here. I've had a great experience playing with everybody in this game.

Here is a link to the discussion thread.

He and I didn't discuss the particulars, but I imagine it's first come, first serve. If you're interested, go ahead and post in that game's discussion thread.

The current party is:
Aasimar Battle Oracle
Human Wizard
Goblin Fighter (Archer)
Human Rogue (Scout)


M Human Commoner/1, Expert/1

I'd figured I should flee to the north and hide, but I fear getting cut off may not be my best choice right now. Plus I think I've just put the impetus on Marcus to save my wretched hide.

This should be interesting...


M Human Commoner/1, Expert/1

Also that game looks fun, Ethaniel, though I'm not sure how I'd feel about playing a goblin sympethiser. Have you found anyone?


Yeah, it's hard to say, not fully knowing how many might be incoming, but Ethaniel will stick with the others. I don't think split-up-and-run is a bad strategy, considering we're less likely to get surrounded if we take the opportunity to flee in different directions, but the thugs might all go after somebody that is no good at hiding/running. Furthermore, we're now marked by these guys, and if they're willing to attack us in the street, we'll never be safe. If we can hold them off now, they might think twice about bothering us later.

Then again, the gendarmes might break up our little fight and arrest Ethaniel at which point he'll fly into a paranoid fit...more of a paranoid fit than usual, I mean.

As to the Molthune game, yeah, it is a little funny having a goblin in it. It does say in the Inner Sea World Guide that Molthune recruits monsters into its ranks, but Cettigne's militia is a little different, since it was absorbed by Molthune relatively recently (10 years before game time). The GM has made it clear to the player that playing a goblin will be challenging and that many NPCs will be hostile to his character. All of the other PCs are dubious of the goblin, and one is outright disdainful. We've been ordered by the Marshall to work together, so we'll see what happens!

In any case, the spot is still open.


Male Human DM/32

I do my best to reference conditions and rules as they come up guys. I do searches in both my PDFs and the pfsrd. That's what I run with but if you can post a reference from an official pathfinder source that's fine. Do it in the discussion thread from this point on too.


male, Elf Fighter 1 / Rogue {Knife Master} 1 {AC 17'18'/f 14'15'/t 13, HP 17/ 17}

Sorry that additional +4 was indeed my shorthand for -4 AC {Prone}...I'll not do that again if it confuses you. My bad.


Male Half-Elf Cleric 1 / Fighter (Cad) 1

I think it can get confusing if we don't keep track of what's a bonus and what's a penalty. There was a tabletop game I played in for years where that kind of thing would happen all the time, with DM and player both factoring in conditions and cover. It even led to some PC deaths.


Male Human DM/32

It's not that it confuses me, it's that it's not as the rule. I don't do short cuts. I prefer to learn the correct mechanic. How are we all going to get on the same page if everyone brings their shorthand.

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