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DM Immortal's Blood Red Roses: A Skull & Shackles Campaign
Game Master imimrtl



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Ok updated submission list:

Martial:
Rain Taneththir Elven Freebooter Ranger (Preselected)
Sunny Elven Monk
Henk Human Fighter
Aroach1188's Sea Reaver Barbarian ???

Skill-monkey:
Horatio Flynn: Human Gunslinger (Preselected)

Arcane:
Unnamed Tattoo Sorcerer (Preselected) ???

Divine:
Suuktidi Human Cleric of Gozreh
Sir Jolt's Druid (Shark Shaman)???
DreamingWarforged's Noche'Wa Oread Aquatic Druid

Unknown:
Jonasty's hat (and a lovely hat it is ;-) ) ???

This list is just for reference and in no way means niches are filled. I have no problem with their being some overlap. Also certain people can fill multiple rolls especially the two preselected Rain and Horatio. Those two are both martial and skilled so dont worry about where your submissions are placed.

If I missed anyone please let me know.

??? just means incomplete submission.


No worries DM Immortal! (^_^)

Sunny continues to smile at the fellow who seems to have approached her and is watching her....as she watches him watching her...

She takes another sip from her mug of Rum, large blue eyes still gazing intently at Horatio Flynn over the rim of said mug as she does so.

A bare, brown foot absently lifts and rubs against the back of a bare, brown leg...the flickering point of her tongue as she licks even that small last amount of Rum from her lips...

Shadow Lodge

Dotting for interest. Will have a character concept soon. I have an oracle and a dirge bard in the making.

Taldor

Here is Variel's backstory. Any questions feel free to ask.

There are many tales such as mine. The tale of a vagabond roaming around looking for a chance to prove himself to others and more importantly himself. Not many are granted that chance by others. Most of the time one has to take matters into his own hands. Such may be the case when dealing with the Wormwood. But I get a head of myself.

It's easy to see looking back how I became a vagabond drifting along life with no purpose or direction.  I was left in the care of an orphanage at an early age. The only possessions were the clothes I was wearing and a pendant n the shape of a dolphin with the word Shanxia inscribed upon its back. I was too young to remember the details of that time. The only thing I remember is a what appears to be a youthful elven woman with flowing red hair. Who this person may be I don't really know, but I assume that this is my mother. Likewise I assume that the word inscribed upon the pendant is either her name or has some other relation to her. I have spent most of my adult life looking for her or trying to find out more about the word Shanxia. Unfortunately not being one of much wealth, I have not been able to pay for the direct means of magically divining what this word may entail. The only other possible clue to her identity is the hope that she has made a name for herself with magical talents. You see I inherited some gift of magic as well. Wether this is from her or my father's side I don't know speaking of my 'father' of him I know even less unless you call my surname a clue.  Perhaps some day I will find the answer to these life questions and I can know the circumstances of my orphanage.

My childhood was typical of one raised without parents. Cared for but not loved, I was put to work when I was able to earn an income. Living in a port city there was always work around the docks, running messages, crawling into tight spaces adults couldn't fit into etc.  It wasn't long before I started living more at the docks than at my 'home'. I grew up listening to stories of the sea and how to drink and fight. About the most exotic women and strange faraway places.  

Barely out of my elven teens, I signed on as a crewman aboard a 'merchant' ship. This was the life. Sun, wind and the sea taking me to places I only heard about in stories. Little did I fully understand the 'merchant' ship was a group of Andarans who were sailing the seas looking for slave ships. Not only did they liberate the slaves, they liberated all the wealth of the ship. Can't say that any of that bothered me. Well I learned a lot about actual fighting from them even though their methods were crude. The thing that got to me was one ship was captured and after a long struggle, the opponents surrendered. The captain of the ship after finding that there were no slaves kept the wealth and then had the crew executed to keep from reporting what happened. Piracy was one thing, murder after surrender was another. We were near here when this took place.  Once the ship pulled in I ended my contract. I made some purchases and went to a local bar. Here I am. You know of any good work for someone willing to test their mettle (metal)?

answers to questions:

1) Would be looking at first mate or master at arms. Don't have the gumption to be a captain...yet.
2) Piracy and stealing ok. Death and killing while fighting, ok. Cold blooded murder after someone surrenders, no. Death as a form of punishment when warranted, yes.
3) Grew up listening to stories about captains and pirates. As far as taking diplomacy it is needed in order to woe the women in stories. All famous pirates could woe women off their feet as then dance with them around the barroom.


Looking over Flynn's shoulder the blond Elven lass' smile seems to grow even wider and she raises a hand and waives enthusiastically at some one who's just come in through the tavern's door.

"Hey-YA there!" She calls to whom ever this new comer is. (^_^)


Henk is rather surprised at Flynn's instant success with the perky elf woman. Either he is a mark or the luckiest sumbeoth ever.


My Human Sea Reaver Barbarian, if you have any questions, please ask

Hornan Fletcher:

Hornan Fletcher, CG Human (Varisian) Sea Reaver Barbarian 1

Str: 18 Dex: 14 Con: 14 Int: 12 Wis: 12 Cha: 7
Hp: 15 Bab: +1 AC: 12 Speed: 30 ft Init: +2
Fort: +4 Reflex: +2 Will: +2

Unarmed Strike
+5, 1d3+4 x2

Skills:

Arcobatics: +6
Climb: +8
Knowledge Nature: +5
Perception: +8
Profession Sailor: +6
Swim: +8

Feats/Traits:

Besmara's Blessing
Indomitable Faith
Power Attack
Skill Focus Perception

Special:

Rage (6 rounds/day)
Marine Terror

Backstory:

Hornan was born on a stormy night while his parents were on a ship headed south from Varisia, where they used to live. His father used to be a deck hand, but grew tired of constant goblin attacks on the small shipping village. They arrived in Port Peril to stop and purchase new supplies, but the vessel was captured by pirates. He and his parents had no choice but to stay in Port Peril. And it was certainly tough. Both of his parents had caught diseases and died before Hornan was 5 years old. He wound up at a temple of Besmara, where he was raised by the Pirate Priest. He worked in the temple before becoming a deck hand in the port. He learned something of swordplay in order to defend himself. He also found that he could summon massive anounts of strength when angered. Currently, he is 20 years old, working in the port's docks for whoever needs physical labor or a bodyguard.

Hornan stands at 6 1/2 feet tall, with long brown hair and a very muscular build from his career as a deck hand. He is a very quiet person, unless he is angered of course.

Questions:

1. What position do you see yourself eventually in on a ship?

Hornan doesnt see himself as the captain, but more of the guy who leads the chare onto the opposing ship, sword in hands, ready to crack some skulls.

2. How do you feel about piracy in general? (This includes stealing, killing, plundering, etc.)

He has been raised around pirates his whole life, so he is fine with the Pirate lifestyle of Sail, Kill, Plunder, Drink and repeat

3. Which campaign trait are you selecting and why?

Im taking the Besmara's Blessing trait, since it fits very well with his backstory

Grand Lodge

A large man walks into the bar, sits down at the bar. "Mug O' Rum please" He takes his drink, and starts right at it. Turning around, he looks across the bar

Taldor

Seeing a fair elven lass waving at him at he enters the bar, Variel saunters over and starts up a conversation. Hey yourself. Didn't expect to be getting such a warm greeting upon just entering. The names Variel and yours miss...perhaps a drink would be in order? Variel will turn and order 2 drinks from the bar. An ale for himself and whatever the lady is drinking. What brings you to this establishment? I myself just dried my feet and am looking for a bit of a break before I head out on the water again.

Variel is a modestly built elf currently carrying all of his gear. He hasn't had time to find a room yet and that will be the next order of business after he finds out more about Suny. Hopefully this enchanting lass doesn't have any plans for the moment.


Noche'Wa the Wild Mouse wrote:

Dreaming Warforged's application: Noche'WA, a Shoanti Oread Aquatic Druid.

Looking forward to your comments. I am away for a few days though, starting tomorrow, and will have a harder time posting.

I'm one of the preselected. ;]

A man named Dhaaven:
Human Varisian Tattooed Sorcerer, Infernal Bloodline
1. Not totally sure what post he'd take, not captain, but he's a people person, a silver tongued or frightening devil, depending on the audience. Good with crewmen, when he's not cloistered and crafting, or summoning devils.
2. Piracy, the Iron Law, is the natural way of things in the Shackles, and a way that just makes sense to him. So no issues with piracy. The strong rule by virtue of their power, etc. etc. yadda yadda yadda.
3. Besmara's Blessing. His family was a traveling clan, wandereng like gypsies, many devout. Since his birth at sea, it seems that his life has been plagued by the chaotic hand of the goddess, who he has ever tried to escape. And has so far failed.

Immortal:
Oh great gmim mortal, please pardon the poetic license i take here, i promise i won't be so presumptuous in game, but I'd apprecite a pass on an indifferent commoner fails his DC 16 will save, so the charm person works on him. I won't do it again

A man simply named Dhaaven wanders the streets looking around for something, anything to do to take his mind off things. Hearing the hubub of a tavern round a corner, he slips into an ally and takes a brief moment and casts a Charm on the occupant moving toward the tavern.
"Ho there, how are you my friend, so good to see you! Lets go get a drink yea? Come on, come on, what are you waiting for!" Dhaavan throws an arm around the now friendly man with a bright and disarming grin. Walking the charmed man into the tavern, he points at the bar, "Hoy, why doncha get us the first round, eh mate? I'll snatch us a seat.

The Shoanti, should he happen to look, would recognize the bright reds of Dhaavan's cloths and scarf, and the distinct tattoos showing just underneath as Varisian, although the yellow eyes and black Chellish hair are odd features for one of the nomads.

Dhaavan is a very slight man, barely of the age to need a razor which he's yet to take to his face. Wearing a disarming smile that does not quite hide the dangerous glint in his eye, he looks over the bar's occupants, seizing them up. He gives his stubbled chin a scratch, then sidles over to the beast of a man standing well over 6 ft. (Horan Fletcher) beaconing to the fellow he strolled in with.

He gives the bit man a jovial slap on the arm, "Oy tiny, ah'm called Dhaaven. Mind if me and my mate take a spot here?" He glances over the crowd, Eying the elves for a moment, then resting his gaze on the Shoanti Druid. Taking his drink from his "Friend" he takes a deep draught.


DM:

1. What position do you see yourself eventually in on a ship?
Captain or First Mate

2. How do you feel about piracy in general? (This includes stealing, killing, plundering, etc.)
I feel great.

3. Which campaign trait are you selecting and why?
Peg Leg because I thought it added great flavor for an experienced pirate.

Alone and drunk the one-legged sailor sings with the crowd from his table at the corner.

"Oh my old mother she wrote to me
My darling son come home from sea

Oh it's one more pull and that will do
For we're the bullies to kick her through"

Here is Merck's bard.


Okay, I'm apparently blind. My character is ready but for a few touchups on the backstory but I've gone through the Player's Guide 3 times and, except for Pilot, I can't see where it lists Officers/Positions; can someone please tell me what page it's on?


Henk chews on the last bit of meat on the bone in his stew and leans back, pulling another drink of his ale. Noticing the singing drunk, Henk starts clapping and singing along with him, tossing a silver onto his table as thanks for the rowdy song.


Two female elves walk into a tavern, one called Sunny, one called Rain. ;)

She looked at the sign on the front door, Formidably Tavern. Well this is the place then, and pushes the door open and walks in. Rain notices the collection of patrons already drinking and reveling (and noting it did not seem as carefree as first eyes would have you believe). She pulls her backpack closer to her body and walks into the establishment with an air of confidence. For those who would notice her entrance, Rain is a tall, lithe elven female with long dark blue hair to her waist, pulled back with a blue scarf, a loose shirt, leather pants and boots. A cutlass and cat-o'-nine tails sit easily at her hips and in her hand a trident. The pronged spear was not easy to conceal, so she did not bother. The more calculated observers will discern the shadow of a tattoo just visible under her shirt, at her right shoulder. Her large, exotic eyes sparkle with a turquoise mischief and challenge as she makes her way gracefully to the bar and smiles at the barkeep, "Wine, please", fishing out coin and placing it on the table.

She turns her body a little to her right and the male and female elves catch her attention but she does not interrupt their conversation.

Turning back to the barkeep, she remarks, "Full house. This will be fun."

Grand Lodge

"Indeed it will miss. My name is Hornan." As he puts out a hand, offering a handshake. "What brings a fine lass such as yourself to such a bad spot of town?"


Seeing the physical charms of the blonde elven lass extend to me did indeed stir something inside me – however, those fires cooled somewhat when I saw her turn to what I presume was a comrade of hers that recently entered.

The appearance of another exotic elf startles my attention - and I turn to examine her charms as well, though with as much subtlety as I can muster; after all, as my mother might say "A gentleman may look once, but a rake would leer."

As I glance over the blue haired elven female I believe I hear words directed toward me from a man speaking to me about whales, perhaps listening in to my earlier conversation – but I am not certain of that or anything at this point as the noise and commotion around and me is a bit distracting, to say the least!

My gaze flicks over the others in the bar at this time, suddenly startled by the voice of a one-legged man who begins to sing some shanty. His caterwauling grates on the nerves, and on his breath is the smell of liquor.

I see the missing leg and shrug – it is not surprising to me – alcohol and the sea were always a fool’s marriage, for the sea is deadly enough to dance upon even while sober. Could this man have been drunk when the accident happened? Perhaps, for drunkenness aboard a ship could spell disaster to all – and very often a wise captain would have those found drunk on duty “run the gauntlet” as punishment. This was a fair punishment, I surmised – for it put the punishment in the hands of those who he would wrong with his sloth or inattentiveness to duty. Perhaps it was such action which caused the injury as being drunk on duty?

But then again…

I slide over the few coppers for the rum, and decide to nurse the drink as best as I can for the remainder of the evening. Meanwhile, I intend to listen and observe those around me, simply interested in what news I can hear and what stories are told.

Perhaps, if the moment presents itself – I will eagerly speak with another lad or lass in the establishment. But for now – I am merely content to watch and learn.

Still, as I watch the others, my thoughts tack back to the stately manors in Eleder with their well manicured gardens – their whitewashed stone fences and alabaster columns which held up stately balconies. I recall the fountains and exotic flowers that blanket the wealthier parts of the city; the bright colors of the uniforms of the colonial guards who would attend waltzes with young ladies – and the fine statues in the temple district which my mother raised me in before her untimely death.

Even so – all of that history has led me to the path of learning and education – and with that path came the desire to have something greater; a path, a destiny. But to where? On that question – as my mother might say – ”Only the gods know…”


Her turquoise eyes linger on the man's face and even though it was impolite to have him wait with outstretched hand it was only for a mere moment before she extended her own hand to shake his warmly and firmly. "Rain", announcing her name without any preamble.

His question amuses her and a smile plays at the corners of her mouth. "Well Hornan, if you can show me a good spot of town, then I think we should marvel at its existence together." Of course she was teasing him, having some knowledge of these island settlements and reputations. She winks at the man and then laughs, a melodic sound escaping her lips.

"I seek adventure and challenge. I was not born to cower behind my grandmother's skirts. We each have our destiny. And you? Why are you here?" Her voice drops and she quirks her eyebrow, wondering if he would answer her truthfully or spin a yarn worthy of the gods.

Grand Lodge

"Right you are." Obviously getting her sarcasm. "Why am I here? Well, every man should be able to enjoy a cold one after a long days work. Although, and adventure does sound like a nice change of pace."


"What work do you do, Hornan?", curiosity moving her to ask the question. She understood the intricacies of questioning strangers, yet she did not seem to care in abiding by the laws of polite etiquette in this moment.

Grand Lodge

"I work down on the docks, doing whatever is needed. Need cargo loaded onto a ship? Or need a bodyguard during loading? I'm your guy." He is making his interest in the woman very clear, trying to sound as impressive as possible.


Sir Jolt wrote:
Okay, I'm apparently blind. My character is ready but for a few touchups on the backstory but I've gone through the Player's Guide 3 times and, except for Pilot, I can't see where it lists Officers/Positions; can someone please tell me what page it's on?

I went online to find the position of a sailing ship A good place for me was looking up the US Coast Guard Cutter Eagle. (it is a USCG training tall ship.)

I don't think actual positions are listed in the players guide.


I'll throw my horns in the ring as well just for fun everything is in the profile including the three questions.

EDIT: should we all be considered role-play in character at the tavern?


Rain noted Hornan's "attentiveness" and the proud slant of his strong shoulders. A weathered sailor was not a small accomplishment.

"There is honour in hard labor and loyalty. And a ship needs to operate properly and smoothly, from the hold to the main topmast. I will remember you Hornan, if I require a bodyguard."

She angles her head slightly as if measuring her thoughts and words, and looks deeply into his eyes, "How long have you been at sea, Hornan?"


Sir Jolt wrote:
Okay, I'm apparently blind. My character is ready but for a few touchups on the backstory but I've gone through the Player's Guide 3 times and, except for Pilot, I can't see where it lists Officers/Positions; can someone please tell me what page it's on?

I don't think they are in the Player's Guide, Sir Jolt.

This link can be helpful: Roles Aboard a Sailing Vessel

Grand Lodge

"At sea? Well, I dont spend much time on the sea, lass. The longest I ever went was half a year out working as a repair man for a merchant ship. Beyond that, and my childhood ride down here, not much."


Rain considers his words, aware of the rowdy patrons around them but giving her attention to this man beside her. "Did you at least enjoy your six months on the merchant vessel? Would you consider another foray into the shipping lanes or do you prefer your legs firmly planted on solid ground?"


That link was very helpful; thanks!

Sko's background:
Sko was a wharf-orphan from the city of Ilizmagorti. He has no recollection of his parents though he was called Skovar when very young. After a while, he was referred to simply as Sko and the name has stuck since. Sko was a bit brawnier than the other orphan lads on the docks and this gave him an advantage; since he could always just take food he needed from the others and keep it for himself. He took no particular joy in doing this but it was vitally important to always appear healthy and confident on the docks. The Red Mantis were always prowling around looking to “recruit” people who wouldn’t be missed so it was crucial to survival to make sure that you looked like you belonged. People with nothing and looking for handouts tended to disappear quickly and quietly in Ilizmagorti.

His path to becoming a druid was a strange one as Sko has never met another druid in his life. It began with Grumal, a dwarven cleric of Hanspur, the River Rat, who showed up in Ilizmagorti and quickly got lost. Seeing an opportunity for cash, Sko showed him around. The thankful dwarf provided no cash but instead gave Sko the dubious honor of taking him under his wing (dubious because Grumal’s mental stability was questionable at best). Most of Grumal’s talk made no sense to Sko at all but it did enlighten him to the notion that anyone, regardless of position or money, at least had a chance to make something of himself (more than being a dock scavenger anyways). When Grumal left, Sko stowed away on the ship. However, Sko was never able to locate Grumal after that and has never seen him since.

The ship had docked in the Port City of Quent and, after giving up on Grumal, Sko went about looking to be divinely inspired (it worked for a mad dwarf after all). Unfortunately, Sko could feel little but ambivalence about the gods he learned about (and, apparently, the feeling seemed to be mutual). Even the ever-present Sacred Prostitutes did little to stir Sko’s spirits. Nevertheless, he lived there for quite a few years and, since food was sometimes scarce, he learned to cook just about anything. His moment of truth came as he was wandering the coastline away from the city a bit. He saw sharks swimming around and noticed that one had become partially trapped on some rocks due a sudden shift in the tide. While the shark did manage to eventually free itself it had become slightly bloodied while doing so and the other sharks quickly feel upon it without mercy. At that point, something just made sense .

Quent no longer interested him so he scrounged up what monies he could for equipment and passage and soon ended up in Port Peril.

Sko is actually fairly easygoing though he can seem brusque as he tends to speak in terse, clipped sentences. He rarely does anything out of maliciousness or spite and his ire is not easily roused. When he does lose his temper though, he can become extremely vicious.

He always carries his scythe with him, in part, because he likes how it looks but also because it deters the casual gossipers and other idiots who have never learned when it’s a good time to keep your mouth shut from talking to him.

One unusual thing about Sko, except for mead, which he loves, he doesn't really like alcoholic drinks much; especially ale and beer which he can't stand.

Question answers:

1. Initially, I see him as a Quartermaster/Cook. With a couple more levels of skill points he'll make a good Boatswain, Quartermater, Cook and/or Mate depending on how many positions need to be filled and who else is in the group.

2. When a shark sees something he wants, he takes it; even from other sharks. There's no malicious nor even (sometimes) joy in doing so. It just is. A pirate is little different.

3.Ilizmagroti Native seemed a good fit and I liked the background of it. Touched by the Sea would have worked as well but it seemed too "pat" somehow and was a more mystical background than what I wanted.

It's possible that I may level dip into barbarian for 1 (2 tops) level just to get that "blood in the water" attitude that sharks have.

Grand Lodge

"I wouldnt say no to a life at sea, as long as I have rum in my body and gold in my pocket." Hornan is kind of taken back by the sudden interrogation from the elven woman


Rain Taneththir wrote:
Rain considers his words, aware of the rowdy patrons around them but giving her attention to this man beside her. "Did you at least enjoy your six months on the merchant vessel? Would you consider another foray into the shipping lanes or do you prefer your legs firmly planted on solid ground?"

Seeing the two elves chatting at the bar, and other elven woman so close I wondered at her presence. Indeed – while it was true that I had never seen an elf before, I had never even heard of one with blue hair. This oddity demanded further examination, I believe. Therefore, I resolved to speak to the lovely female with the tight leather pants and lithe figure. Of course, this was merely scientific curiosity…

In Elven:
”Greetings, madam. It is a pleasure to meet you. I am Doctor Horatio Flynn – though my friends simply call me Flynn for short,”
- I say as I rest my mug on the bar as I rise from my chair to give a small bow, breaking in slightly to the conversation.

In Elven:
”Apologies, I did not hear your name earlier. What did you say it was?
- I add.


Rain nods her head to acknowledge she has heard his answer. She draws the wine to her lips and drinks, leaving the silence to linger between them.

When she sets her cup to the table, she lifts her eyes once more to his.

"Do my questions disturb you? Pray do not mind me or them. I simply ask questions to gain answers and appease curiosity", keeping eye contact with the man for a second longer than necessary before turning her attention to the other patrons in the tavern. I may have pushed him too far with the number of questions. Grandfather warned me that I have a mouth that can fly like a tempest wind. No matter, I cannot change it now, she muses privately, wondering if he would leave her side and find other, casual amusement.

Grand Lodge

"No I do not mind the questions, I am actually enjoying our little chat. Do you need another drink? I will gladly buy you another one."


Sko walks into the tavern with little expression on his face to indicate why he might be there. He stands about 5' 10" and is fairly stocky. He is completely bald, lacking even eyebrows, though his skin has the deep weather-worn tan of someone who spends most of his time outdoors. His clothing is typical peasant clothing which can easily be seen through the strange wooden armor he is wearing. He's carrying a large scythe over his shoulder and, as he moves to the nearest unoccupied table and sits down, it seems a miracle that the shaft and blade hits no one.

"Mead or water," when someone gets around to taking his order.

He seems to stare straight ahead but really his eyes moves very slowly to anyone that takes the time to notice.

Bigger crowd today... he can't help but notice as he waits for his drink.


She noticed his steady movement toward her but did not comment on it until he stood before her. The second human male seemed to understand her native tongue and it pleased her to some extent. Her own language was much prettier on the ear than the Common tongue.

Elvish to Horatio Flynn:
"Good day to you, Flynn. I am called Rain", not bestowing the human with further detail since they had just met.

She reverts back to the Common tongue and addresses both Hornan and Horatio (try saying that fast when you've had too much to drink), and offers with a smile, "Gentlemen, let me buy you both a drink. My shout."


It also pleases her to know that Hornan is not offended by her incessant questioning.

She offers in friendly gesture, "If you have questions you would ask of me, I shall attempt to answer them, so we can be on even footing again, if it pleases you."

"But Hornan, I must warn you, I may not answer all of them. I would have us speak plainly in this so no ill feelings arise."


Rain Taneththir wrote:

She noticed his steady movement toward her but did not comment on it until he stood before her. The second human male seemed to understand her native tongue and it pleased her to some extent. Her own language was much prettier on the ear than the Common tongue.

** spoiler omitted **

She reverts back to the Common tongue and addresses both Hornan and Horatio (try saying that fast when you've had too much to drink), and offers with a smile, "Gentlemen, let me buy you both a drink. My shout."

"No need, lady - I am already "set up"," I add with a polite grin, lifting my mug.

Hmm… an interesting foray into a new educational field, then. Elves are not known to mingle much with humans, yet this elf seems to be quite friendly with our kind. This bears examination, I suspect.

”Miss Rain – you’ll forgive me – I have not met an elf before, and confess my knowledge of your people is only academic at best – I would know more.”

”Tell me, if it is not too forward – where do you hail from, and what draws you to this place?”


Speaking to the barkeep again, "And please pour some mead for that gentleman over there" gesturing subtly to the curious hairless man with the scythe.


Flynn's questions do not unbalance her and she merely nods and begins to answer his questions, "I hail from one of the northern islands of The Shackles. My grandfather and I have often sailed between the settlements and now I explore these islands when I feel the wind and ocean calling to me. Adventure is as best as any motivation for coming to Port Peril, do you not agree?" Again there is mischief sparkling in her turquoise eyes but something other as well, which is adeptly concealed in the pretty sea colours of her large eyes.

"What is your story, Doctor Flynn?"

Grand Lodge

"Thanks but no thanks. Mead has never sat well with me."


If all spots aren't taken yet, I'd like to apply - was playing in a S&S game and we lost our DM early on. Would like to continue.


Rain Taneththir wrote:

Flynn's questions do not unbalance her and she merely nods and begins to answer his questions, "I hail from one of the northern islands of The Shackles. My grandfather and I have often sailed between the settlements and now I explore these islands when I feel the wind and ocean calling to me. Adventure is as best as any motivation for coming to Port Peril, do you not agree?" Again there is mischief sparkling in her turquoise eyes but something other as well, which is adeptly concealed in the pretty sea colours of her large eyes.

"What is your story, Doctor Flynn?"

Hmm… The one called “Sunny” was filled with a brighter, teasing mirth; yet the one called “Rain” has a darker and more subtle touch to her mischief – do elven names have significance to match their personalities, or was this mere coincidence?

”Ah – adventure? Yes – well, to be fair - that does have its lure, I should think. But I feel that there are more practical reasons to join a ship. Most noteworthy are the many opportunities that present themselves to sailors that ordinary folk do not have,” I say frankly.

”I have known many folk who have spent their whole lives working in hard conditions with no chance to advance to something better; but a sailor, if skilled – can with skill and some luck take prizes of great value and with that wealth they are able to elevate themselves to something noteworthy,” I add seriously as I unconsciously tighten my belt around a grumbling stomach as the presence of so much hot food distracts me a bit.

”I have skills as a surgeon, this is true – and have spent some time on ships before, though I am not so much of an expert as many of the gray beards in this place, I am sure. But between that modest skill on ships which I possess, as well as my ability to aid the sick and injured – I hoped to find gainful employment on a vessel and so seek my fortune, and earn something better.”

”As for yourself – you mentioned one of the islands north of here? I enjoy something of lore and knowledge – tell me; what island is that you hail from? What are your people like – I am curious to learn,” I add.


Noche'Wa forms what resembles a pout as the doctor gets distracted, understandably, by two elves. Still it is hard to say, for his Oread jaw does not bend so easily.

He turns his attention to the flamboyant Shoanti. Curiosity has the better of him as he finds himself nodding at him.

He takes another spoonful, but just can't take it anymore. Is this a shark's tooth?!? I dare not swallow nor spit!

Grand Lodge

Still sitting next to Rain at the bar, Hornan takes a drink, and looks around.

Well there is another elven lass over there, looks a bit more cheery too. But then again, Rain is very nice, both personality wise and on the eyes....

It's not hard to tell that Hornan is deep in thought


Really incredible so far everyone keep up the great work. This will definitely NOT be an easy decision for me.

Updated submission list:

Martial:
Rain Taneththir Elven Freebooter Ranger (Preselected)
Sunny Elven Martial Artist Monk
Henk Human Fighter
Hornan Fletcher Human Sea Reaver Barbarian
Variel Nightstorm Elven Magus

Skill-monkey:
Horatio Flynn: Human Gunslinger (Preselected)
Galego Hans, Human Dirge Bard
Seijiro Kitsune Pirate Rogue ??? (Missing question answers only)

Arcane:
Dhaavan Human Tattooed Sorcerer, Infernal Bloodline (Preselected)
Sasha Neville Demon-spawn Tiefling Sanguine Bloodline

Divine:
Suuktidi Human Cleric of Gozreh
Sko Human Druid (Shark Shaman)
Noche'Wa Oread Aquatic Druid

Unknown:
Jonasty's hat ???

Please let me know if I missed anyone.


I am going to be closing submissions at 5pm eastern time on Friday I think. You will then have my selections no later than Saturday at 5pm but I expect it wont take me that long and will probably have an answer late friday but don't hold me to that. :-)


DM Immortal - here are the answers to your questions:

1. What position do you see yourself eventually in on a ship? - I'd like to gear up with appropriate feats towards being gunnery engineer. Given his background as a powder monkey it makes sense.
2. How do you feel about piracy in general? (This includes stealing, killing, plundering, etc.) Piracy is fine, stealing is okay, plundering okay - not so much on killing as a personal action, but not against it when necessary.
3. Which campaign trait are you selecting and why? I took 'touched by the sea' because it fit with his background and I thought it would be amusing to have a fox-shifter with an affinity for water.


Variel Nightstorm wrote:

Seeing a fair elven lass waving at him at he enters the bar, Variel saunters over and starts up a conversation. Hey yourself. Didn't expect to be getting such a warm greeting upon just entering. The name's Variel and yours miss...perhaps a drink would be in order? Variel will turn and order 2 drinks from the bar. An ale for himself and whatever the lady is drinking.

What brings you to this establishment? I myself just dried my feet and am looking for a bit of a break before I head out on the water again.

Sunny grins at Variel's introduction, though as he finishes she does quickly glance down to see if his feet are indeed still wet. (^_~) As he finishes she turns adroitly, places her mug upon the bar and continues her spin to face him -allowing all a full view of her figure as she pirouettes.

Upon facing Variele again, she replies,

"M'name be 'Sunny' t' those here abouts." And she extends a hand towards him in greeting, thrusting it forward as is striking an oar into the water. (Assuming he does take a hold) Once clasped, she grips his with both of hers and shakes them up and down, adding such vigor that she herself is bouncing a little as she lets his hand go.

"My kin be from a' island off t' th' East a-ways from here." And she waves a hand absently in that direction even as she explains. "Where be it you call home, then?" She asks blinking her large eyes at him with interest and expectation. As the Bar-keep sets two more mugs upon the counter Sunny shifts to afford both the cup as well as Variele her attention and for a moment quickly transfers the contents of her original mug to join the new. While tipping one content into the other her gaze drifts across the room and meets that of Rain, to whom she gives her usual bright smile. (^_^) She finishes her work and addresses Variele again,

"Well, as fer why I be here? T'is th' first big place me boat whut I hitched m'self to did come." She explains, though her features grow thoughtful for a moment as she sighs,

"Aye an' it were a shame I couldn't get that net off th' hull. Mates an' I did too good a job pinnin' it to her planks...." And she looks slightly mournfully off towards the harbor...then shakes herself from her melancholy, her bright grin returning.

"So! We both be a'tween things, like!" And she boisterously raises her slightly too full mug and offers to bounce it against the side of his in greeting. (^_^)

Also, sorry if I seem to not be an 'immediate' poster. I am definitely in a different time zone than most here pus very long shift working hours. [

Much cheers to all!


Hans is in a good mood tonight, his wound has healed enough that he can go around on his business and he finally managed to find his balance with that blasted wooden contraption.

He notice the silver piece land on his table with surprise. He picks it up, out of habit bites it and try to bend it. Satisfied it is not a forgery he calls a serving wench and order two drinks, one for himself and one for his benefactor. He salutes Henk and continues to cheer with the other drunk sailors and leer at the beautifull women in the room.

It feels good to be alive, tonight Hans is in a good mood indeed.

DM:

I am would like to add Sailing Master and Master at Arms to my list of possible positions on a ship. Also do you need me to do the equipment for Hans? I know we are suppose to lose our stuff in the beginning of the AP...


Sko is surprised, though he doesn't let it show in his face, to hear mead ordered for him. His stares at the Elven Lady, unblinking for some time. The only elves he has ever know were the Calistrian Sacred Prostitutes on Quent and it is clear that she is not one of them.

He then nods politely to her giving her an almost-smile. He isn't sure if the drink order was meant as an invitation to join their conversation; she already seems to be quite the center of attention. Deciding that he doesn't want to draw too much attention to himself right now he stays at his table and enjoys the drink.

Charming elves...maybe that's why it's crowded.

When he has finished the mead, he gets up slowly, picks up his scythe (he wouldn't leave a bent copper unattended in this place) and slowly moves over to her, "Thanks for the drink," he says simply. Up close, his dark eyes can be seen to be a very deep shade of blue. He's fairly well muscled though certainly not to the degree that the Ulfen barbarians far to the north supposedly are. He then seems content to just stand there.

Grand Lodge

Hornan looks at the other elven woman, drinks, and heads over in her direction. He doesnt say anything right away, just stands near the table, looking bored


Seijiro enters and looks around. He's a fair skinned young man with copper red hair and an open, friendly smile. His eyes are a copper brown and flash with amusement, seeing all the folk in the tavern. His clothes are an unusual mix of Minkaian hakama and zori but with a simple shirt and a headband tied around to control his mop of hair. At the sash tied around his waist, he wears a rapier and dagger.

The young man walks to the bar and orders a drink, with an almost hesitant request, then toying with the mug, he stands at the bar, listening to the conversations around him. Without appearing to observe any one person too closely, he watches those already present, and smiles broadly at anyone who looks his way, raising his mug in greeting.

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