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DM Immortal's Blood Red Roses: A Skull & Shackles Campaign
Game Master imimrtl



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Sko: You can smell both of them in the water and so can make your way too them.


Dhaavan: What was the fly check for the eagle?


Human Infernal Tattooed Sorcerer 5 (AC: 14 / HP: 27 / F +2 R +3 W +4 / Init. +2 / Perc. +6/+8)(Jack's Perc: +13/+15)

I rolled a 19.
But I am not sure what the wind-speed is at this point, so i don't know what the penalty is.


Severe wind currently.


Human Infernal Tattooed Sorcerer 5 (AC: 14 / HP: 27 / F +2 R +3 W +4 / Init. +2 / Perc. +6/+8)(Jack's Perc: +13/+15)

Ok, so it looks like i failed my first check on round three. SO when round 4 rolls around...
Perception:
1d20 + 10 ⇒ (9) + 10 = 19
to find Flynn and Rosie, in case they drop. No penalties assessed

Fly:
1d20 + 8 - 4 ⇒ (19) + 8 - 4 = 23
To get to them. Included the Severe wind Penalty.
Looks like i made the DC 20 to move, so if i can see em, I'm good.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)

Meanwhile - as we approach the ship - do I notice if Rosie is currently moving - or does it seem like she's unconscious? Just curious... Well - just let me know what I need to do next. It looks like round total - I believe I should reach the ship no later then round 6? Just keep me posted...


M kitsune rogue (pirate)/3; bard(sea singer)/2 AC17 (T 16, FF 11); HP30/43; saves F +2, R +11, W +4; bab: 3; melee 3(+8), ranged +8; CMB 3, CMD 19; speed 30; init +5; perc +8(10)

Seijiro continues to keep watch from his perch in the crow's nest, wishing he could contribute something to the rescue effort other than the initial alert.

Watch duty was lonely but he didn't mind it normally. Today, whipped by wind and water alike, he was cold and wet, without the normal heat-generation of even the hard work of labor on the sheets or sails. He tolerated it all in silence, shivering alone in the crow's nest.

His prayer and offering to Hei Feng was too little, too late, he feared, as he gripped the railing of the crow's nest tightly, knuckles white with tension as the nest swayed wildly 60' above the deck of the ship.

Especially harsh was the desire to look down at what transpired in the waters around the boat, while his true task was to watch the further surroundings of the ship. For the safety of them all, he kept his eyes out to more distant waters, watching for rocks, shoals, and land.

Please Hei Feng, spare little Rosie, and you may have the rest of my gleanings, when I get down from this cursed nest.

I know this really doesn't contribute anything to the action below in the water or on the deck, but I made a commitment when I joined this game to post at least once a day, and I haven't been keeping up with that because Seijiro wasn't really involved in the action. This is my way of making up for that a little bit.


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12

I really enjoyed reading your posting above, Jiro. Just because a character isn't in the midst of some major struggle doesn't mean their contribution is less. Enjoyed reading Jiro's thoughts and feelings.


Seijiro that is awesome and posts like that are not only welcome but encouraged! I am fast forwarding a bit as it is obvious you all won't have any problem getting her back.

With Sko, Flynn, and Valeros in the water and Variel about to jump in, with Dhaavan's eagle bringing a rope, you all manage to avoid catastrophe and save Rosie's life. You manage to get her and yourselves back to the ship without too much incident. Rosie is effusive with her thanks and is shaking like a leaf but seems to be none the worse for wear. Your feet have barely hit the deck when Scourge and Plugg order you all back to your assignments, lashing anyone who jumps too slow. The rest of the day progresses the same and at nightfall you have a quick meal below in shifts before you are all ordered to return to your previous jobs.

I need another set of checks for the same jobs you were assigned during the day. Also after your checks I need a DC 18 constitution check to avoid becoming exhausted.

As day dawns, the storm begins to subside back into just a heavy rain. The harrowing storm has loosened its grip upon the Wormwood. Captain Harrigan calls out a Well done, you sorry lot didn't get us all killed! You all get one hour then we need to make up the time we lost! Exhausted and weary you all are dreading the day to come. You are given one hour below decks before you are going to be summoned to your normal jobs.

You all have an hour to do whatever you wish below decks before being summoned back up to work.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)
Seijiro wrote:

Seijiro continues to keep watch from his perch in the crow's nest, wishing he could contribute something to the rescue effort other than the initial alert.

Watch duty was lonely but he didn't mind it normally. Today, whipped by wind and water alike, he was cold and wet, without the normal heat-generation of even the hard work of labor on the sheets or sails. He tolerated it all in silence, shivering alone in the crow's nest.

His prayer and offering to Hei Feng was too little, too late, he feared, as he gripped the railing of the crow's nest tightly, knuckles white with tension as the nest swayed wildly 60' above the deck of the ship.

Especially harsh was the desire to look down at what transpired in the waters around the boat, while his true task was to watch the further surroundings of the ship. For the safety of them all, he kept his eyes out to more distant waters, watching for rocks, shoals, and land.

Please Hei Feng, spare little Rosie, and you may have the rest of my gleanings, when I get down from this cursed nest.

I know this really doesn't contribute anything to the action below in the water or on the deck, but I made a commitment when I joined this game to post at least once a day, and I haven't been keeping up with that because Seijiro wasn't really involved in the action. This is my way of making up for that a little bit.

"Keirei, Jiro-sama!" - or, in other words: "Ooh Rah!"


M kitsune rogue (pirate)/3; bard(sea singer)/2 AC17 (T 16, FF 11); HP30/43; saves F +2, R +11, W +4; bab: 3; melee 3(+8), ranged +8; CMB 3, CMD 19; speed 30; init +5; perc +8(10)

When called down for his meal, Seijiro pauses at the railing and lets slip the last of his coins into the water with a final prayer to Hei Feng. As promised, Lord of Thunder, these belong to you. Thanks for sparing Rosie and the rest of the crew. May we weather the rest of your ire with equal success.

When he is done eating, he looks wearily back up the mainmast before beginning his climb again.

climb: 1d20 + 7 - 2 ⇒ (7) + 7 - 2 = 12
climb: 1d20 + 7 - 2 ⇒ (7) + 7 - 2 = 12
climb: 1d20 + 7 - 2 ⇒ (15) + 7 - 2 = 20
climb: 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24
climb: 1d20 + 7 - 2 ⇒ (15) + 7 - 2 = 20
climb: 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 6
climb, 2nd try: 1d20 + 7 - 2 ⇒ (11) + 7 - 2 = 16

As he climbs, the 60' take it's toll and he slips a little at the end of the climb, but finally makes it back into the crow's nest.

perception: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23

Seijiro scans the waters for danger, the tension of Rosie's rescue over, he's able to put his full attention to the ship and it's surroundings.

I'm assuming we're still at -2 to the rolls as before.. if this isn't correct, please adjust the rolls as necessary and let me know if I need any more re-rolls

con check: 1d20 + 1 ⇒ (20) + 1 = 21


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)
DM Immortal wrote:

Seijiro that is awesome and posts like that are not only welcome but encouraged! I am fast forwarding a bit as it is obvious you all won't have any problem getting her back.

With Sko, Flynn, and Valeros in the water and Variel about to jump in, with Dhaavan's eagle bringing a rope, you all manage to avoid catastrophe and save Rosie's life. You manage to get her and yourselves back to the ship without too much incident. Rosie is effusive with her thanks and is shaking like a leaf but seems to be none the worse for wear. Your feet have barely hit the deck when Scourge and Plugg order you all back to your assignments, lashing anyone who jumps too slow. The rest of the day progresses the same and at nightfall you have a quick meal below in shifts before you are all ordered to return to your previous jobs.

I need another set of checks for the same jobs you were assigned during the day. Also after your checks I need a DC 18 constitution check to avoid becoming exhausted.

As day dawns, the storm begins to subside back into just a heavy rain. The harrowing storm has loosened its grip upon the Wormwood. Captain Harrigan calls out a Well done, you sorry lot didn't get us all killed! You all get one hour then we need to make up the time we lost! Exhausted and weary you all are dreading the day to come. You are given one hour below decks before you are going to be summoned to your normal jobs.

You all have an hour to do whatever you wish below decks before being summoned back up to work.

Profession: Sailor – I presume this is with the -2 penalty, still? If not – then it should be at a +5, not a +3.

1d20 + 3 ⇒ (10) + 3 = 13

Con Check
1d20 ⇒ 20

During the hour:

1. I will give Rosie a taste from my pipe – hearing that Halflings enjoy a good smoke, I assume this will cheer her a bit. I will also make sure she has not suffered any damage from the fall into the water, and seems as healthy as I possible.

2. I shall thank Sko for his assistance – though I will glibly remark that the power to transform into a shark is exactly the kind of power I was hoping to know about before such issues cropped up. I shall also thank Dhaavan for his magical aid.

3. Once again I swap my clothes for a dry set; leaving the other clothing to dry out somewhat, or at least towel off and doing what I can to keep my health up. I will also do what I can during this time to rest before the next duties.

4. If my Profession check fails this time around - I shall apologize to Rain. If it succeeds, I see nothing to apologize over, as the task was completed with no problem. However, I do offer her friendly conversation - but I let her know that I did what I did because I felt it was the right choice to make, specifically: helping a friend. And I also tell her I would have done the same for her, because I see her as a friend.


M kitsune rogue (pirate)/3; bard(sea singer)/2 AC17 (T 16, FF 11); HP30/43; saves F +2, R +11, W +4; bab: 3; melee 3(+8), ranged +8; CMB 3, CMD 19; speed 30; init +5; perc +8(10)

During the hour of rest despite making his con check, Seijiro will take to his bunk, wet and weary, and curl up in his blanket for an hour nap. When called back to work, he's not even dried off yet and drags himself to the deck, tired and damp for his new assignment, this time hoping for something that will keep him warm, even if the work is harder.


Human Infernal Tattooed Sorcerer 5 (AC: 14 / HP: 27 / F +2 R +3 W +4 / Init. +2 / Perc. +6/+8)(Jack's Perc: +13/+15)

Profession Sailor
1d20 + 5 - 2 ⇒ (11) + 5 - 2 = 14

Con Check
1d20 + 2 ⇒ (2) + 2 = 4
Will Post RP stuff for the day later, but wanted to get the rolls out before it gets too late


Human Druid (Shark shaman) 2, Barbarian (Beast Totem) 1/AC: 13/HP: 30/F +7, R +0, W +6/Init. +0/Per. +7

Sko is unable to rest at all during the hour. Being a shark seemed so normal and natural that he still feels a sense of loss at returning to human form. The wet clothes have become clammy in the last hour and cling and stretch uncomfortably. When the call to return to work comes, Sko strips to his loincloth and leaves the rest to, hopefully, air out and dry.

Looking at Horatio, "I was reluctant to mention something I had never done before. Also, I didn't want anyone else overhearing; even by accident."

Job: Strength 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10

Sko is barely able to manage the work; his fingers seeming clumsy after the feel of fins.

CON check 1d20 + 3 ⇒ (10) + 3 = 13

Despite removing his chill and damp clothes, the muggy air seems to sink into Sko's skin and his muscles begin to tighten and fatigue.


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12

Profession: Sailor: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24
Con Check: 1d20 ⇒ 1 (wow, poor Rain is buggered.)

The retrieval of Rosie was a good omen, a good thing all round. Yet even after a short and poor sleep during the night, Rain wakes to aching muscles and a chill that has sunk bone deep. She rubs at her eyes and stretches her long limbs hoping she can revive her body and handle the sails properly after yesterday's exploits. She still could not understand the need for three of her mates to jump in to save one person. Aye, it was a goodly act, no disputing it, but at what risk? It seemed they became senseless in their need to heroically save one soul. Do they not weigh the value of one life against that of the many? Rain shakes her head to clear the chaotic thoughts.

She works through the rain again, although thankful that Gozreh has quietened the storm and the winds, showing them a modicum of mercy. She is diligently focused and aware of the weather and movement of the ship, handling the ropes and sails with a show of capability for all her actual weariness.

When the Captain gives them an hour below deck, all Rain can do is twist the water from her long hair, change out of her wet clothes and place them to dry -- putting on warmer garb and laying down in her hammock and promptly falling asleep. She had barely time to yawn let alone converse with any of her mates. Sleep, I need sleep, and I will feel better..., her last thoughts before lethargy pulls her under.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)
Sko wrote:

Sko is unable to rest at all during the hour. Being a shark seemed so normal and natural that he still feels a sense of loss at returning to human form. The wet clothes have become clammy in the last hour and cling and stretch uncomfortably. When the call to return to work comes, Sko strips to his loincloth and leaves the rest to, hopefully, air out and dry.

Looking at Horatio, "I was reluctant to mention something I had never done before. Also, I didn't want anyone else overhearing; even by accident."

Job: Strength d20+3-2

Sko is barely able to manage the work; his fingers seeming clumsy after the feel of fins.

CON check d20+3

Despite removing his chill and damp clothes, the muggy air seems to sink into Sko's skin and his muscles begin to tighten and fatigue.

To Sko:

”Aye, mate – I understand you,” I add with a grin, clapping him on the back.

”You did good out there, though – and for what it’s worth – your secret’s safe with me. Even so – I reckon there may have been folk on the ship who saw you, I hope you are careful.”

”Still – you gave me and Rosie a hand when we needed it out there; I won’t forget it. If there’s anything I can do for you now, let me know, eh?” I add.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)
Rain Taneththir wrote:

[dice=Profession: Sailor]1d20+8-2

[dice=Con Check]1d20 (wow, poor Rain is buggered.)

The retrieval of Rosie was a good omen, a good thing all round. Yet even after a short and poor sleep during the night, Rain wakes to aching muscles and a chill that has sunk bone deep. She rubs at her eyes and stretches her long limbs hoping she can revive her body and handle the sails properly after yesterday's exploits. She still could not understand the need for three of her mates to jump in to save one person. Aye, it was a goodly act, no disputing it, but at what risk? It seemed they became senseless in their need to heroically save one soul. Do they not weigh the value of one life against that of the many? Rain shakes her head to clear the chaotic thoughts.

She works through the rain again, although thankful that Gozreh has quietened the storm and the winds, showing them a modicum of mercy. She is diligently focused and aware of the weather and movement of the ship, handling the ropes and sails with a show of capability for all her actual weariness.

When the Captain gives them an hour below deck, all Rain can do is twist the water from her long hair, change out of her wet clothes and place them to dry -- putting on warmer garb and laying down in her hammock and promptly falling asleep. She had barely time to yawn let alone converse with any of her mates. Sleep, I need sleep, and I will feel better..., her last thoughts before lethargy pulls her under.

To Rain:

I glance at Rain – seeing her shivering badly.

”God’s blood, lass! You’ll catch your death like that,” I add, watching her.

I pull out of my pouch a small hip flask – inside it is mulled brandy – not much good for anything, except to warm up.

”You got a spare cloak – maybe something to dry off with?” I add; then I see that she is indeed doing that.

”Better yet, maybe just take a taste, then sack out, eh? You’ll need your rest, I reckon,” I say quietly, speaking almost to myself and hoping the brandy will keep her a little warm and get her to sleep better; as of all the mates below, she looks like she is suffering the most from the work right now.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)

I do my best to keep warm, not feeling too interested in sleep. It seems the dive into the drink – as well as the chilled water and saving Rosie has the opposite effect on me. Instead of feeling tired, I feel “pumped up” – as if I had a large tankard of Mwangi coffee.

My medical mind tacks course fast - I presume my energy is largely due to the effects of a "flight or fight" syndrome from when I was in the stormy ocean and near death. Indeed, my heart is pounding hard and fast and I feel wide awake.

Bouncing a little up and down on the balls of my feet, I glance around the wet hold, wondering what will happen next.

Seeing that Jiro is worn out and cold as well, and as I have no particular need for my own blanket - I take it and cover him up.

Waiting for Sko to answer, I glance over at Dhaavan or Variel - curious to know how they fare at this time.


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12

To Flynn:

She mumbles a "Thank you, Flynn", not even sure if any of the brandy goes down her throat as her eyes can barely stay open. She feels some fire spread through her blood and that is a good sign before she slumbers.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)

"Aye, Rain lass - rest easy," I respond quietly to her.

I fling myself down in my bunk and stretch out my legs as comfortably as I can and then I tug my journal from my satchel – I begin to jot down some notes as I try to keep my body from moving around unnecessarily, so I can get at least a little rest before we’re called up for the next duty.


Male Gillman Oracle (Waves) 4; AC 14 (T 11, FF13) / HP: 34/34 / F +4, R +3, W +5 / Init: +1 / Percep: +0

Valeros watched with a cold fear and trepidation as the human quietly went below decks. He could feel his shoulders tighten up and he tried to relax them. That man became a shark! He would require watching.

Trying to calm his nerves, Valeros made his way back up into the rigging. The work still needed doing after all.

Climb checks:
1d20 + 2 - 2 ⇒ (20) + 2 - 2 = 20
1d20 + 2 - 2 ⇒ (11) + 2 - 2 = 11
1d20 + 2 - 2 ⇒ (12) + 2 - 2 = 12
1d20 + 2 - 2 ⇒ (6) + 2 - 2 = 6
1d20 + 2 - 2 ⇒ (18) + 2 - 2 = 18
1d20 + 2 - 2 ⇒ (11) + 2 - 2 = 11
1d20 + 2 - 2 ⇒ (14) + 2 - 2 = 14
1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19
1d20 + 2 - 2 ⇒ (13) + 2 - 2 = 13
1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17
1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7
1d20 + 2 - 2 ⇒ (5) + 2 - 2 = 5
1d20 + 2 - 2 ⇒ (3) + 2 - 2 = 3
1d20 + 2 - 2 ⇒ (7) + 2 - 2 = 7
1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17
1d20 + 2 - 2 ⇒ (14) + 2 - 2 = 14
1d20 + 2 - 2 ⇒ (6) + 2 - 2 = 6
1d20 + 2 - 2 ⇒ (13) + 2 - 2 = 13

Profession sailor: 1d20 + 5 ⇒ (20) + 5 = 25


Human Infernal Tattooed Sorcerer 5 (AC: 14 / HP: 27 / F +2 R +3 W +4 / Init. +2 / Perc. +6/+8)(Jack's Perc: +13/+15)

After having pulled themselves back on decks, Dhaavan grins. As Rosie thanks them, Dhaavan takes a moment, tying a rope off near the halfling, to say "D'worry bout'it. Ya c'n count on us." before clearing his throat and spitting over the edge of the deck.

After his short meal, still feeling good, Dhaavan gets back to work, but the night shift takes a heavy toll on him, leaving him utterly exhausted by the end of the shift. He pulls out his Winter cloak and drags it over to his hammock, where he barely manages to strip off his soaking cloths before collapsing, dragging his furs around himself for a merciful hour of rest.
No longer exhausted!

His cloths still wet, the young man scrambles to dry them, trying to avoid notice...
Stealth1d20 + 3 - 1 ⇒ (10) + 3 - 1 = 12
1d100 ⇒ 14
Failing to properly speak the words to activate his trick, he tries again,
1d100 ⇒ 72
and manages to wipe the water away.

Dressing quickly, he finally his shirt over his tattooed chest, once again concealing his normally hidden dagger, he rushes up the stairs following the rest of the Crew. Still doesn't have too much to say. I miss my voice...

Taldor

Male Elf Magus 5 (AC: 17,14,13; HP: 36; Saves 5,4,4; Init +3, perc +2)

The men were able to finally get Rosie back aboard. It was with relief that everyone made it back and no one was worse for wear than a little water. Unfortunaltely there was much chance for rest and respite as the storm was still raging fiercely all around them. With a quick glance to make sure that everyone would. Ate it through the shift, Variel returns to his post at the main sail. Turning to Sko as he is joined for the duties, That was quite impressive there. I think if something should happen, we are in good 'hands' with you along. You must explain to me what it was I just saw.

Profession sailor 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20
Con check 1d20 + 1 ⇒ (12) + 1 = 13
The daily grind went as expected. The work was tedious, wet and uncomfortable, but the past week allowed Variel to grind through it. When he was finished however, all he could think about was sleep.

However, before he would allow himself the hour of rest there was a matter of comfort first. Gathering the others and Rosie around, Variel attempts to secretly dry them off once they get out of the rain. Whisper:Hey Rain and you guys, come closer a second and keep prying eyes from seeing me. Dhaavan I need you to speak loud for me if you can.Make it seem as if you are casting a spell. I am going to try and dry you off as much as I can.

Cast prestidigitation on everyone to dry them off. Stealth 1d20 + 3 ⇒ (16) + 3 = 19
Once the spells are cast and the drying begins, Variel collapses into his hammock to catch the much needed rest.

Failed con check causes exhausted condition, but hour of rest results in fatigued condition. Result of the day is fatigued and no new spells yet.


Human Infernal Tattooed Sorcerer 5 (AC: 14 / HP: 27 / F +2 R +3 W +4 / Init. +2 / Perc. +6/+8)(Jack's Perc: +13/+15)

Dhaavan croaks the words "Loud? Really" With a shrug, he Croaks out a few gibberisn words, and nearly collapses into a fit of coughing, and continues with his diversion, after which he staggers the rest of the way to his own Hammock, dropping his still dripping garments to the floor, and wrapping up in his cloak.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)
Variel Nightstorm wrote:

The men were able to finally get Rosie back aboard. It was with relief that everyone made it back and no one was worse for wear than a little water. Unfortunaltely there was much chance for rest and respite as the storm was still raging fiercely all around them. With a quick glance to make sure that everyone would. Ate it through the shift, Variel returns to his post at the main sail. Turning to Sko as he is joined for the duties, That was quite impressive there. I think if something should happen, we are in good 'hands' with you along. You must explain to me what it was I just saw.

Profession sailor d20+4-2
Con check d20+1
The daily grind went as expected. The work was tedious, wet and uncomfortable, but the past week allowed Variel to grind through it. When he was finished however, all he could think about was sleep.

However, before he would allow himself the hour of rest there was a matter of comfort first. Gathering the others and Rosie around, Variel attempts to secretly dry them off once they get out of the rain. Whisper:Hey Rain and you guys, come closer a second and keep prying eyes from seeing me. Dhaavan I need you to speak loud for me if you can.Make it seem as if you are casting a spell. I am going to try and dry you off as much as I can.

Cast prestidigitation on everyone to dry them off. Stealth d20+3
Once the spells are cast and the drying begins, Variel collapses into his hammock to catch the much needed rest.

Failed con check causes exhausted condition, but hour of rest results in fatigued condition. Result of the day is fatigued and no new spells yet.

To Variel:

”Thanks mate, I appreciate it,” I say with a nod, glancing at him, and raising my hand to my brow, as if tipping my forelock to him unconsciously for the use of his spell.

My eyes flick around the hold again – watching him rest, as I glance at the others for a while; then go back to jotting my notes.


During the hour, Peppery Longfarthing descends into the hold and walks directly up to Dhaavan. Looking at him with cold eyes she says I trust you have learned your lesson? Should you attempt anything like that in the future it will not be just your voice that will be stolen from you. With that she puts her fist up and blows into it. A pale blue light fills her hand which then shoots towards you and down your throat. The constricting feeling is gone. Throwing a glance at the rest of your group she turns without another word and heads back up the stairs.


Male Gillman Oracle (Waves) 4; AC 14 (T 11, FF13) / HP: 34/34 / F +4, R +3, W +5 / Init: +1 / Percep: +0

Forgot my Con check for the work. vs DC 18: 1d20 + 2 ⇒ (2) + 2 = 4
Looks like I'll be Fatigued for the next day's activities.


Human Infernal Tattooed Sorcerer 5 (AC: 14 / HP: 27 / F +2 R +3 W +4 / Init. +2 / Perc. +6/+8)(Jack's Perc: +13/+15)

Dhaavan turns at the sound of Peppery's voice, and rises from his hammock when she approaches, unable to really say anything. He waits for her to finish speaking, looking more haggard than anything else, and when his throat loosens, he immediately says "Thank you Ma'am. I'm sorry and it wont happen again." he says throwing a quick salute.

After a moment's hesitation, Dhaavan gives her a genuinely apologetic look "I could just... I could feel the power, and lost m'self for a moment; had to see ya w' me own eyes. Yea were just too... I was in awe, 'n' I meant no disrespect." He gives her a low bow, in a Varisian style, as gesture of respect and does not collapse back into his hammock until she is up the stairs, at which point he lets out a slightly pained and exhausted sigh.

I need a roll for that?


Human Druid (Shark shaman) 2, Barbarian (Beast Totem) 1/AC: 13/HP: 30/F +7, R +0, W +6/Init. +0/Per. +7

When Peppery descends, Sko stares at her the entire time.


Dhaavan: No need for a roll. She was impressed that you went and helped in your own way. You'd guess she would have been...perturbed if Rosie had died because you weren't able to help with your magic.


In what seems a matter of moments, the hour is up and you all return to your duties. You all are assigned various tasks throughout the day. Mostly cleaning up, repairing, and such from the storm. It is still a fairly heavy rain but no real wind to speak of. In short order, the day is over and you are all assembled for the bloody hour.

Horatio and Sko are called out for punishment and receive a lash with the whip each for their failure to properly complete their jobs the previous day.

Scourge steps forward at Plugg's command and sends a single lash into Horatio's back drawing a bloody furrow across it. 1d4 + 2 ⇒ (4) + 2 = 6 Nonlethal

Sko is brought up next and the same is done to him. 1d4 + 2 ⇒ (3) + 2 = 5 Nonlethal

After that is done, Fishguts brings around the food and Scourge comes by with the rum rations.

Rum Rolls:
Variel Minor Addiction Save 1d20 + 3 ⇒ (14) + 3 = 17 Charisma Bonus 1d4 ⇒ 4 Fatigue 1d8 ⇒ 7 Wis Damage 1d3 ⇒ 3
Sko Minor Addiction Save 1d20 + 4 ⇒ (2) + 4 = 6 Charisma Bonus 1d4 ⇒ 4 Fatigue 1d8 ⇒ 6 Wis Damage 1d3 ⇒ 3
Dhaavan Minor Addiction Save 1d20 + 1 ⇒ (13) + 1 = 14 Charisma Bonus 1d4 ⇒ 2 Fatigue 1d8 ⇒ 5 Wis Damage 1d3 ⇒ 3
Horatio Minor Addiction Save 1d20 + 2 ⇒ (13) + 2 = 15 Charisma Bonus 1d4 ⇒ 2 Fatigue 1d8 ⇒ 1 Wis Damage 1d3 ⇒ 2
Rain Minor Addiction Save 1d20 + 4 ⇒ (12) + 4 = 16 Charisma Bonus 1d4 ⇒ 2 Fatigue 1d8 ⇒ 5 Wis Damage 1d3 ⇒ 3
Seijiro Minor Addiction Save 1d20 + 1 ⇒ (12) + 1 = 13 Charisma Bonus 1d4 ⇒ 2 Fatigue 1d8 ⇒ 3 Wis Damage 1d3 ⇒ 2
Valeros Minor Addiction Save 1d20 + 3 ⇒ (7) + 3 = 10 Charisma Bonus 1d4 ⇒ 3 Fatigue 1d8 ⇒ 4 Wis Damage 1d3 ⇒ 3

As dinner passes the rain finally stops and the sun breaks through the clouds in a dazzling sunset.

We will get back on track with rolls and such but for tonight you are all free to interact as you like.


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12

The last thing Rain wanted to do was drink any of the rum, especially with the tiredness that had already seeped into the marrow of her bones (or so it felt like it). So, when she decided it was safe, Rain disposed of the rum as quietly and quickly as possible. I need my wits about me.

stealth to dispose of rum: 1d20 + 7 ⇒ (18) + 7 = 25


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)

Disgusted at Plugg’s insistence to intoxicate us – especially given the fact that our work had already done much to save both the ship and the mates – despite the fact that he did little, in estimation – I shall simply drink it. My back is still sore from the beating, and I don’t fancy another lashing at this time.

Even so, my fingertip softly caresses the hilt of my mother’s dagger, which is hidden beneath my heavy coat, I think of the chance to bury it in his belly – leaving him writhing with maggot holes.

Be still with that thought, lest you become that which you loathe, eh? I remind myself.

Even so – I fear such admonishments will do little good.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)

With little to do – I shall see to it that Rosie is doing okay – my attempts to speak to her; inquire about her health; and see to her general condition did not work the night before, it seems. Perhaps asking a second time will result in answers?

Even so – once I have heard from her, I move back to the lads who are part of the pressed gang; as it seems that we have some qualities in common and have generally been amicable as companions thus far.

”Oye, Rain – how goes it? Did you sleep any at all?” I ask wearily, the foulness of the rum strong on me; but I shall do what I can to ignore at this time.

I glance over at the others as well - curious to know what they are up to, or if they are even awake enough to say anything.

Taldor

Male Elf Magus 5 (AC: 17,14,13; HP: 36; Saves 5,4,4; Init +3, perc +2)

The day was over the storm subsided and everyone was safe. Granted there were bruises, tired muscles and a general fatigue surrounding the entire crew, but for the most part everyone was content. When the rum was passed out Variel thought long a hard about partaking in the revelries that night. The rum would surely help to loosen his voice and perhaps his feet as well. Just as he was about to indulge however, a yawn escaped out of him. Putting the revelry aside and the rum, Variel decides that it would be better to get a good nights sleep and party tomorrow.

Stealth 1d20 + 3 ⇒ (18) + 3 = 21
Action sleep

Before he turns in, he goes to check on everyone and see how they are doing and if they need some assistance in drying off. As he goes over, Variel figures it wouldn't hurt to,stay up a little bit to talk with the rest of the pressed ganged before lights out.


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12
Horatio Flynn wrote:
”Oye, Rain – how goes it? Did you sleep any at all?” I ask wearily, the foulness of the rum strong on me; but I shall do what I can to ignore at this time.

"Aye, Horatio, I managed to get some rest. I believe your brandy aided rather than hindered this day. I'm not sure if I thanked you properly, but I was near freezing and it gave my body a little respite so I could sleep."

Then looking at him, turquoise fixed on him, she enquires, "How is your back? I saw the whip draw blood and felt it as if it were my own skin. Does it require attention?"


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12
Variel Nightstorm wrote:
Before he turns in, he goes to check on everyone and see how they are doing and if they need some assistance in drying off. As he goes over, Variel figures it wouldn't hurt to,stay up a little bit to talk with the rest of the pressed ganged before lights out.

When Variel walks up to her and generously offers magical aid in drying off she takes him up on the offer, knowing full well she would feel worse if she slept in her sodden clothing all night long.

"Thank you for the aid, Variel. The cold did not seem to be leaving me. How are you faring?"

Taldor

Male Elf Magus 5 (AC: 17,14,13; HP: 36; Saves 5,4,4; Init +3, perc +2)

To the group: What the hell's the matter around here. We keep the ship afloat, save a crew member and some of you still get the lash? He's out to kill one of us I tell you. The okay question is when and how. How you all holding up anyhow?


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12
Variel Nightstorm wrote:
To the group: What the hell's the matter around here. We keep the ship afloat, save a crew member and some of you still get the lash? He's out to kill one of us I tell you. The okay question is when and how. How you all holding up anyhow?

In lowered voice, looking around for any crew members loitering nearby, "I believe Plugg is trying to force our hand. He wants us to retaliate at the unfair punishment, for then it will allow him to deal with us "properly", if you catch my meaning. He's looking for a reason to truly hurt us."

Taldor

Male Elf Magus 5 (AC: 17,14,13; HP: 36; Saves 5,4,4; Init +3, perc +2)
Rain Taneththir wrote:
Variel Nightstorm wrote:
Before he turns in, he goes to check on everyone and see how they are doing and if they need some assistance in drying off. As he goes over, Variel figures it wouldn't hurt to,stay up a little bit to talk with the rest of the pressed ganged before lights out.

When Variel walks up to her and generously offers magical aid in drying off she takes him up on the offer, knowing full well she would feel worse if she slept in her sodden clothing all night long.

"Thank you for the aid, Variel. The cold did not seem to be leaving me. How are you faring?"

Better than some indicating Sko and Flynn, but could sure use a good nights sleep. Be ready to go in the morning if I could find seem time to meditate before dawn. Helps clear the mind, right Dhaavan. I am just glad the storm is over and we have people grounded again and not up in the riggin. I thought for sure we were going to lose Dhaavan that first day and Valeros the second.


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12

"I have come to believe that Dhaavan is resourceful enough even though he has no strength or ability to work a ship." Rain fixes a pointed looked at the skinny human who seems to have had his voice returned to him. That will make him happy, she muses privately.

"I hope you find an opportunity for prayer in the morning, Variel."

Taldor

Male Elf Magus 5 (AC: 17,14,13; HP: 36; Saves 5,4,4; Init +3, perc +2)
Rain Taneththir wrote:


In lowered voice, looking around at any crew members loitering nearby, "I believe Plugg is trying to force our hand. He wants us to retaliate at the unfair punishment, for then it will allow him to deal with us "properly", if you catch my meaning. He's looking for a reason to truly hurt us."

He doesn't need an excuse. At any time he could say our work was sloppy when it was someone else's doing. Heck others could get. In a fight and we would still be blamed. I don't mind the hard work, but give a guy a break when he does a good job. I was actually starting to like this place and the crew but stuff like this has to stop.


F Elf Ranger (Freebooter) 4, Inquisitor 1/AC 17/ HP 39/39 F+7 R+6 W+5 (+2 vs Enchantments)/ Init +2/+4, Perc. +10/+12
Variel Nightstorm wrote:
He doesn't need an excuse. At any time he could say our work was sloppy when it was someone else's doing. Heck others could get. In a fight and we would still be blamed. I don't mind the hard work, but give a guy a break when he does a good job. I was actually starting to like this place and the crew but stuff like this has to stop.

"No, I do not see his power as overall as you, Variel. On two occasions that I have noted, the Captain has stopped him when Plugg would go too far. And Plugg does not seem to enjoy being waylaid in his plans."

At his mention of liking the place, Rain tilts her head quizzically at the Elven male, "You are a curious one, Variel. I cannot say that I have enjoyed my time aboard the Wormwood. Perhaps the gods have a different plan for each of us."


Human Infernal Tattooed Sorcerer 5 (AC: 14 / HP: 27 / F +2 R +3 W +4 / Init. +2 / Perc. +6/+8)(Jack's Perc: +13/+15)

After a rough few days, Dhaavan is not interested in the lingering headache he often suffers due to the run, so he finds a moment to tip his drink out.
1d20 + 3 ⇒ (20) + 3 = 23

Glad to have his voice back, Dhaavan fetches his tools and sets himself down at the tables below decks offering to do some inking for his fellow crewmen, should they be interested.
night 1/7 Crafting

Dhaavan laughs at Variel's comment. "Hey i'm just glad he had me on the deck yesterday! And just about everyone on the crew was working to keep the ship afloat. Honestly if i don't get my work done right, I figure it's easier to take the lash as a matter o' course than to get angry and indignant about it. But then again, some of us are better at containing their anger." he gives Rain a nod, giving her credit for her moderation and discression, "Where others really don't have much talent for it," he adds with a sigh and a shrug followed by a smile of self-deprication.

Taldor

Male Elf Magus 5 (AC: 17,14,13; HP: 36; Saves 5,4,4; Init +3, perc +2)

I aim to make the best out of the situation and have been blessed by working with people that I have gotten to know and get along with. If it wasn't for the present company, this would be hell. No other way to look at it.

Heading to bed all talk to you tomorrow. Have fun RPing.


M kitsune rogue (pirate)/3; bard(sea singer)/2 AC17 (T 16, FF 11); HP30/43; saves F +2, R +11, W +4; bab: 3; melee 3(+8), ranged +8; CMB 3, CMD 19; speed 30; init +5; perc +8(10)

sorry for not posting for so long, but I was out most of the evening tonight

stealth: 1d20 + 9 ⇒ (6) + 9 = 15

Seijiro dumps his rum ration when he thinks he won't be noticed and listens to the others chat for a while before pulling out his harmonica and playing it softly between bits of talk.

perform: 1d20 + 5 ⇒ (13) + 5 = 18

He occasionally pauses to contribute to the conversation if such opportunity comes up, but for the most part, though he sits with all, he is not addressed and doesn't jump into the chatter.


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)

I stretch out my muscles, aching and sore. My back having felt the lash before – but not since I was a young lad who had deserved such treatments for acting like any other young lad might on a ship – willful, stubborn, arrogant and cocksure; those lashings had been painful – but at least they had been fair.

”Nay, lass – it’s not overly worrisome,” I say with a bit of a frown.

”The pain hurts, aye – but more then that is the simple idiocy of it,” I say with a grunt.

”The lad there hits it with a knife,” I say, jutting my chin toward Variel ”if Plugg wishes to cause mischief – he shall, no matter how our performance is.”

”But I do not think that it is merely Plugg. Consider – they give us rum to weaken our wills and erode our minds to be easily manipulated, eh? But why would this be useful? The storm was hard, true – but if another squall came up; where would we all be if we had our wits dulled by more of their swill? We should be lost – the ship lost – and with it the crew entirely, simply because they are so stupid as to force their little games upon us.”

I shake my head.

”But whether it is Plugg alone who delights in this stupidity of dulling our wits when a squall may rise, or not – what is clear to me is that Plugg is eager to wound or torment folk simply for his personal amusement. Remember the gleam in his eye when he tortured Japes before throwing him to the water to die? And all simply for theft?”

”Such a punishment is stupid – as well as vain. If it was right to kill the man; then hang him and be done with it. If he wished the man to suffer for stealing – have him run the gauntlet…” I turn to Rain ”A common punishment for thieves is to have them “run the gauntlet”. This punishment requires that the thief is forced to march down a lane between his mates; all of them with a cat or a lash or club or some such weapon; and they strike him as he is forced to advance between them – in this way his punishment, or any shred of mercy, comes from each member of the crew entirely, for it is entire the crew he has wronged.”

”Yet it was clear that Plugg wished to have the man suffer – but at his hands alone. He wanted to mete out pain personally, because it amuses him.”

”Still – this is a weakness that can be used,” I say, somewhat to myself.

”For him to inflict such pain suggests that at heart he is a coward. This is clear – for he inflicts pain on those who cannot defend themselves, or defend themselves easily. And why? Because it makes him feel strong. And only a weak man needs to feel strong.”

”If Plugg was found alone – if he was separated from the others – he would be easily dominated, I think – for he would know his fate is sealed – and if he did not run outright, I would think he would beg for mercy.”

”As of now – we are on a ship – there is no such chance for this possibility. However – we shall not always be on the ship. And when we have the opportunity – then things shall be very different, I think,” I say, considering possibilities.


M kitsune rogue (pirate)/3; bard(sea singer)/2 AC17 (T 16, FF 11); HP30/43; saves F +2, R +11, W +4; bab: 3; melee 3(+8), ranged +8; CMB 3, CMD 19; speed 30; init +5; perc +8(10)

"I think that's what Rain's dream was telling her, Flynn-san."


Male Human Gunslinger (Buccaneer), Bard 3 (Archaeologist) - (AC 18 / HP 42 / F +6, R + 8, W +5 / Ini + 3 / Perc. +10)

Hearing both Variel and Rain, I shrug a bit.

”Rain lass, while I don’t fancy my time on this scow more the then next lad, or lass – I agree with Variel – we’re stuck here. We may as well as try to look to what things make the heart grow lighter, eh?” I say with a wry grin.

”A fine sunset – good music,” I say, nodding my head to Jiro ”and some modestly pleasant company makes me think that life is not so bad as it may be. We should accept that fate with some measure of peace – even so; there’s no harm in being prepared for any eventuality, either – eh?” I say with sardonic gleam in my eye.

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