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DM Helamans Master of the Fallen Fortress
(Inactive)
Game Master
Helaman
The creature hisses in pain but seems to have backed away so the worst of your blow is mitigated.
Male Half-Orc Magus Lvl 1, HP:9, AC 16 Touch 12, FF 14, Init +2, Perc:+1, F+4, R+3, W+4, CMB +3, CMD 15
I can't see the map at work. If there is a spot available Jorin will move in to make a trip attack from 10' reach.
CMB: 1d20 + 8 ⇒ (19) + 8 = 27 vs. the trog's CMD.
AC15/Touch12/Flat13/CMD14||HP18[18]|Fort:+1;Ref:+5;Will:+4|Percept+7|Init+2|Mal e Human Bard(Archaeologist) 2
Is it T's turn or are we waiting on me?
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
Not sure was waiting for an update on the Map to see if I could get off a burning hands.
Ok... sorry.
Been a bad week as I said.
Raul wasn't in a position to attack said creature as he'd have needed a double move in his armour. That said, Croc should have died a round earlier so its wash. We keep it as - Raul TEMPORARALY warped the rules of charging (just as I had the round earlier).
Use the this map but the following co-ordinates.
http://sdrv.ms/10OeYMO
Raul is now in O9.
Creature is in P9
Jorin can move to P7 and try the trip ASSUMING he has LIGHT armour, otherwise he stops at O7.
Coor you can move to any appropriate reference but you'll catch Raul and the creature in your spread.
Apologies again
Jorin is in studded leather.
So the Creature is tripped and down.
And coor can confirm his final move and back to Flinders, who I believe is still at H7
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
Coor will move to 9L and use Hand of the Apprentice Again
hand of the apprentice attack 1d20 + 1 ⇒ (11) + 1 = 12
damage 1d6 + 1 ⇒ (2) + 1 = 3
AC15/Touch12/Flat13/CMD14||HP18[18]|Fort:+1;Ref:+5;Will:+4|Percept+7|Init+2|Mal e Human Bard(Archaeologist) 2
Flinders whistles a little tune while drawing back his bow and shooting at the Trog.
Using a round of luck
Attack: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
GM Helaman wrote:
And its around to the start of the round...
-Initatives-
T1 +5 1d20 + 5 - 4 ⇒ (18) + 5 - 4 = 19
Flinders + 2 1d20 + 2 ⇒ (16) + 2 = 18
Haddassah +3 1d20 + 3 ⇒ (14) + 3 = 17
Coor + 2 1d20 + 2 ⇒ (12) + 2 = 14
C +1 1d20 + 1 ⇒ (13) + 1 = 14
Jorin + 2 1d20 + 2 ⇒ (5) + 2 = 7
Raul + 2 1d20 + 2 ⇒ (5) + 2 = 7
Coor hits the trogs armour and does not damage.
New Round
Its the trogs turn. He tries to stand.
Rauls AoO
1d20 + 3 ⇒ (20) + 3 = 23
2d6 + 4 ⇒ (1, 4) + 4 = 9
Confirmation
1d20 + 3 ⇒ (14) + 3 = 17
2d6 + 4 ⇒ (3, 6) + 4 = 13
Jorin
1d20 + 3 ⇒ (20) + 3 = 23
1d10 + 4 ⇒ (10) + 4 = 14
Confirmation
1d20 + 3 ⇒ (13) + 3 = 16
2d6 + 4 ⇒ (5, 3) + 4 = 12
AND GOES DOWN IN A WELTER OF CRITS!!!
AC15/Touch12/Flat13/CMD14||HP18[18]|Fort:+1;Ref:+5;Will:+4|Percept+7|Init+2|Mal e Human Bard(Archaeologist) 2
Woot
Flin begins searching the room and Trog.
The large wooden chest holds Tasskar’s treasure,
some of it gathered from within the Fallen Fortress: a
masterwork short sword, 15 cold iron shurikens, two flasks
of acid, a potion of cat’s grace, a potion of lesser restoration, a
wand of summon monster I (CL 3rd, 9 charges), an amethyst
worth 100 gp, and 247 gp in assorted coins.
With the defeat of Tasskar and his troglodytes, the Fallen
Fortress stands abandoned once more, but it’s only a matter
of time before something else moves into the damaged
siege tower and poses a new threat—perhaps the PCs will
need to return to deal with this new danger as well.
I will do your chronicles AND the holiday chronicles later today before I head off to a life of 14 hour stress filled days for the next 2 months.
I didnt fudge the finish but it couldnt have come at a better time.
Male Human/Cleric 1 - HP: 11/11, - AC: 18/T: 11/FF: 17 - Perception: +4 F: +4/R: +2/W: +5 - CMB: +3 - CMD: 14, Speed: 20ft, Init: +2
Should we still get that frog?
AC15/Touch12/Flat13/CMD14||HP18[18]|Fort:+1;Ref:+5;Will:+4|Percept+7|Init+2|Mal e Human Bard(Archaeologist) 2
Helaman, it has been fun. Thanks for pushing through the last part. I know your busy, you do a great job though.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
GM Helaman thank you for running this it was fun and you did a great job with the game and the maps.
Frog has nothing :)
My performance was not as good as my Dalsine experience game, for which I apologise.
If I run another PFS game after this latest storm, remind me in your applications that you were in my master of the fallen fortress game and I'll give any of your applications an extra look.
Coor wrote:
Not sure was waiting for an update on the Map to see if I could get off a burning hands. Coor - whats your PFS # for this character?
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
4957-1
Ok... link to go up soon-ish but your characters SHOULD have their credit registered. As one of Free RPG Day modules such as Dawn of the Scarlet Sun, and We be Goblins, this module is worth the gold on the chronicles (479gp), 1xp and 1 prestige.
Would you please not Character Rebuild on my chronicle if you have time? Thanks! Otherwise, I will shoot an e-mail back to Mortika.
Not sure what I need to write... but sure - send me the details ASAP and I'll note it on your chronicle and sign off on it.
Male Human/Cleric 1 - HP: 11/11, - AC: 18/T: 11/FF: 17 - Perception: +4 F: +4/R: +2/W: +5 - CMB: +3 - CMD: 14, Speed: 20ft, Init: +2
Thanks for the run. Very fun to play. Good group to play with too.
Did you use the PFS# in my profile, or the slot Raul is in for PFS characters? I didn't register my characters right, so I need to use the profile numbers.
You just need to note: Rebuild - Switched Faction to Osirion.
Raul wrote:
Thanks for the run. Very fun to play. Good group to play with too.
Did you use the PFS# in my profile, or the slot Raul is in for PFS characters? I didn't register my characters right, so I need to use the profile numbers. PFS # 37563-7
Male Human/Cleric 1 - HP: 11/11, - AC: 18/T: 11/FF: 17 - Perception: +4 F: +4/R: +2/W: +5 - CMB: +3 - CMD: 14, Speed: 20ft, Init: +2
Oops. Forgot to notice Raul was one of the right ones. Haha. My bad. Sorry about that. Carry on then.
Male Half-Orc Magus Lvl 1, HP:9, AC 16 Touch 12, FF 14, Init +2, Perc:+1, F+4, R+3, W+4, CMB +3, CMD 15
Thanks guys it was fun!
And thanks Helaman for giving of your time!
Guys - may need some time to get you your chronicles. Gimme a few days.
Male Half-Orc Magus Lvl 1, HP:9, AC 16 Touch 12, FF 14, Init +2, Perc:+1, F+4, R+3, W+4, CMB +3, CMD 15
no problem, I won't need until saturday afternoon.
n/p have a good weekend, hope next week goes smoother!
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
Any word on this I am going to be at a Con this weekend and was going to play him in the Rune Carved Key.
Male Half-Orc Magus Lvl 1, HP:9, AC 16 Touch 12, FF 14, Init +2, Perc:+1, F+4, R+3, W+4, CMB +3, CMD 15
Are you also going to CinciCon?
AC15/Touch12/Flat13/CMD14||HP18[18]|Fort:+1;Ref:+5;Will:+4|Percept+7|Init+2|Mal e Human Bard(Archaeologist) 2
I would have liked to go to that Con. I live in southern IN, about an hour and a half, west of Louisville.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
I am going to TotalCon In MA, it is our big local Con
Could I convince you Con goers to possibly pick up any boons available for me? I am in rural Montana, not (m)any cons near me.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
I will see what I can do, there are not going to be that many boons given out but I will see what I can do.
Male Half-Orc Magus Lvl 1, HP:9, AC 16 Touch 12, FF 14, Init +2, Perc:+1, F+4, R+3, W+4, CMB +3, CMD 15
I don't know that there is any way to transfer a boon to someone else.
HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard
I thought you could there are trading Boon Threads on the Boards.
Yep, you just don't fill in the character ID, and send it off.
Male Half-Orc Magus Lvl 1, HP:9, AC 16 Touch 12, FF 14, Init +2, Perc:+1, F+4, R+3, W+4, CMB +3, CMD 15
Ok, cool. I will have to tell the guy that runs our local. He said you couldn't.
AC15/Touch12/Flat13/CMD14||HP18[18]|Fort:+1;Ref:+5;Will:+4|Percept+7|Init+2|Mal e Human Bard(Archaeologist) 2
Maybe your local guy was thinking of Boons awarded from scenarios, those aren't transferable. The other Boons are transferable. Hadassah, you looking for a Boon to compliment the Kitsune boon that you got sent to you?
Male Half-Orc Magus Lvl 1, HP:9, AC 16 Touch 12, FF 14, Init +2, Perc:+1, F+4, R+3, W+4, CMB +3, CMD 15
I didn't know there was a difference. I have not yet gotten anything that wasn't awarded from a scenario.
Hadassah, if I get more than one I will let you know.
Where do you go to trade boons if you have one you don't like?
AC15/Touch12/Flat13/CMD14||HP18[18]|Fort:+1;Ref:+5;Will:+4|Percept+7|Init+2|Mal e Human Bard(Archaeologist) 2
The Boon Trading thread is in the PFS general discussion thread here . I believe that if you GM or play specials at the bigger Cons you can receive other types of Boons.
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