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DM Helamans Master of the Fallen Fortress (Inactive)

Game Master Helaman

This is for Game Stuff


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The creature hisses in pain but seems to have backed away so the worst of your blow is mitigated.

Osirion

1/2orc Magus Kensai, HP:33, AC:17, Touch:15, Flat Footed:12, F:+7, R:+5, W:+6, Init:+2, Perc:+2

I can't see the map at work. If there is a spot available Jorin will move in to make a trip attack from 10' reach.

CMB: 1d20 + 8 ⇒ (19) + 8 = 27 vs. the trog's CMD.

Grand Lodge

AC20/Touch14/Flat17/CMD20||HP52[52]|Fort:+5;Ref:+10(+12 vs traps);Will:+8|Percept+14|Init+3 Human Bard(Archaeologist) 7

Is it T's turn or are we waiting on me?

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

Not sure was waiting for an update on the Map to see if I could get off a burning hands.


Ok... sorry.

Been a bad week as I said.

Raul wasn't in a position to attack said creature as he'd have needed a double move in his armour. That said, Croc should have died a round earlier so its wash. We keep it as - Raul TEMPORARALY warped the rules of charging (just as I had the round earlier).

Use the this map but the following co-ordinates.

http://sdrv.ms/10OeYMO

Raul is now in O9.
Creature is in P9
Jorin can move to P7 and try the trip ASSUMING he has LIGHT armour, otherwise he stops at O7.
Coor you can move to any appropriate reference but you'll catch Raul and the creature in your spread.

Apologies again


Jorin is in studded leather.

So the Creature is tripped and down.


And coor can confirm his final move and back to Flinders, who I believe is still at H7

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

Coor will move to 9L and use Hand of the Apprentice Again

hand of the apprentice attack 1d20 + 1 ⇒ (11) + 1 = 12

damage 1d6 + 1 ⇒ (2) + 1 = 3

Grand Lodge

AC20/Touch14/Flat17/CMD20||HP52[52]|Fort:+5;Ref:+10(+12 vs traps);Will:+8|Percept+14|Init+3 Human Bard(Archaeologist) 7

Flinders whistles a little tune while drawing back his bow and shooting at the Trog.

Using a round of luck

Attack: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
Damage: 1d6 + 1 ⇒ (5) + 1 = 6


GM Helaman wrote:

And its around to the start of the round...

-Initatives-
T1 +5 1d20 + 5 - 4 ⇒ (18) + 5 - 4 = 19
Flinders + 2 1d20 + 2 ⇒ (16) + 2 = 18
Haddassah +3 1d20 + 3 ⇒ (14) + 3 = 17
Coor + 2 1d20 + 2 ⇒ (12) + 2 = 14
C +1 1d20 + 1 ⇒ (13) + 1 = 14
Jorin + 2 1d20 + 2 ⇒ (5) + 2 = 7
Raul + 2 1d20 + 2 ⇒ (5) + 2 = 7

Coor hits the trogs armour and does not damage.

New Round

Its the trogs turn. He tries to stand.

Rauls AoO
1d20 + 3 ⇒ (20) + 3 = 23
2d6 + 4 ⇒ (1, 4) + 4 = 9

Confirmation
1d20 + 3 ⇒ (14) + 3 = 17
2d6 + 4 ⇒ (3, 6) + 4 = 13

Jorin
1d20 + 3 ⇒ (20) + 3 = 23
1d10 + 4 ⇒ (10) + 4 = 14

Confirmation
1d20 + 3 ⇒ (13) + 3 = 16
2d6 + 4 ⇒ (5, 3) + 4 = 12

AND GOES DOWN IN A WELTER OF CRITS!!!

Grand Lodge

AC20/Touch14/Flat17/CMD20||HP52[52]|Fort:+5;Ref:+10(+12 vs traps);Will:+8|Percept+14|Init+3 Human Bard(Archaeologist) 7

Woot

Flin begins searching the room and Trog.


The large wooden chest holds Tasskar’s treasure,
some of it gathered from within the Fallen Fortress: a
masterwork short sword, 15 cold iron shurikens, two flasks
of acid, a potion of cat’s grace, a potion of lesser restoration, a
wand of summon monster I (CL 3rd, 9 charges), an amethyst
worth 100 gp, and 247 gp in assorted coins.

With the defeat of Tasskar and his troglodytes, the Fallen
Fortress stands abandoned once more, but it’s only a matter
of time before something else moves into the damaged
siege tower and poses a new threat—perhaps the PCs will
need to return to deal with this new danger as well.


I will do your chronicles AND the holiday chronicles later today before I head off to a life of 14 hour stress filled days for the next 2 months.

I didnt fudge the finish but it couldnt have come at a better time.

Qadira

Male Human Cleric 3 - HP: 31/31, - AC: 22/T: 13/FF: 21 - Perception: +4 F: +7/R: +3/W: +6 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

Should we still get that frog?

Grand Lodge

AC20/Touch14/Flat17/CMD20||HP52[52]|Fort:+5;Ref:+10(+12 vs traps);Will:+8|Percept+14|Init+3 Human Bard(Archaeologist) 7

Helaman, it has been fun. Thanks for pushing through the last part. I know your busy, you do a great job though.

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

GM Helaman thank you for running this it was fun and you did a great job with the game and the maps.


Frog has nothing :)

My performance was not as good as my Dalsine experience game, for which I apologise.

If I run another PFS game after this latest storm, remind me in your applications that you were in my master of the fallen fortress game and I'll give any of your applications an extra look.

Grand Lodge

Coor wrote:
Not sure was waiting for an update on the Map to see if I could get off a burning hands.

Coor - whats your PFS # for this character?

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

4957-1


Ok... link to go up soon-ish but your characters SHOULD have their credit registered. As one of Free RPG Day modules such as Dawn of the Scarlet Sun, and We be Goblins, this module is worth the gold on the chronicles (479gp), 1xp and 1 prestige.

Lantern Lodge

Female Human Druid (2) Menhir Savant

Would you please not Character Rebuild on my chronicle if you have time? Thanks! Otherwise, I will shoot an e-mail back to Mortika.


Not sure what I need to write... but sure - send me the details ASAP and I'll note it on your chronicle and sign off on it.

Qadira

Male Human Cleric 3 - HP: 31/31, - AC: 22/T: 13/FF: 21 - Perception: +4 F: +7/R: +3/W: +6 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

Thanks for the run. Very fun to play. Good group to play with too.
Did you use the PFS# in my profile, or the slot Raul is in for PFS characters? I didn't register my characters right, so I need to use the profile numbers.

Lantern Lodge

Female Human Druid (2) Menhir Savant

You just need to note: Rebuild - Switched Faction to Osirion.

Grand Lodge

Raul wrote:

Thanks for the run. Very fun to play. Good group to play with too.

Did you use the PFS# in my profile, or the slot Raul is in for PFS characters? I didn't register my characters right, so I need to use the profile numbers.

PFS # 37563-7

Qadira

Male Human Cleric 3 - HP: 31/31, - AC: 22/T: 13/FF: 21 - Perception: +4 F: +7/R: +3/W: +6 - CMB: +7 - CMD: 18, Speed: 20ft, Init: +2

Oops. Forgot to notice Raul was one of the right ones. Haha. My bad. Sorry about that. Carry on then.

Osirion

1/2orc Magus Kensai, HP:33, AC:17, Touch:15, Flat Footed:12, F:+7, R:+5, W:+6, Init:+2, Perc:+2

Thanks guys it was fun!
And thanks Helaman for giving of your time!


Guys - may need some time to get you your chronicles. Gimme a few days.

Osirion

1/2orc Magus Kensai, HP:33, AC:17, Touch:15, Flat Footed:12, F:+7, R:+5, W:+6, Init:+2, Perc:+2

no problem, I won't need until saturday afternoon.

Lantern Lodge

Female Human Druid (2) Menhir Savant

n/p have a good weekend, hope next week goes smoother!

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

Any word on this I am going to be at a Con this weekend and was going to play him in the Rune Carved Key.

Osirion

1/2orc Magus Kensai, HP:33, AC:17, Touch:15, Flat Footed:12, F:+7, R:+5, W:+6, Init:+2, Perc:+2

Are you also going to CinciCon?

Grand Lodge

AC20/Touch14/Flat17/CMD20||HP52[52]|Fort:+5;Ref:+10(+12 vs traps);Will:+8|Percept+14|Init+3 Human Bard(Archaeologist) 7

I would have liked to go to that Con. I live in southern IN, about an hour and a half, west of Louisville.

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

I am going to TotalCon In MA, it is our big local Con

Lantern Lodge

Female Human Druid (2) Menhir Savant

Could I convince you Con goers to possibly pick up any boons available for me? I am in rural Montana, not (m)any cons near me.

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

I will see what I can do, there are not going to be that many boons given out but I will see what I can do.

Osirion

1/2orc Magus Kensai, HP:33, AC:17, Touch:15, Flat Footed:12, F:+7, R:+5, W:+6, Init:+2, Perc:+2

I don't know that there is any way to transfer a boon to someone else.

Osirion

HP:12, AC 12 Touch 12, FF 10, Init +2, Perception: +7, F +2,R +3, W +5, CMB +1, CMD 13 Human Wizard

I thought you could there are trading Boon Threads on the Boards.

Lantern Lodge

Female Human Druid (2) Menhir Savant

Yep, you just don't fill in the character ID, and send it off.

Osirion

1/2orc Magus Kensai, HP:33, AC:17, Touch:15, Flat Footed:12, F:+7, R:+5, W:+6, Init:+2, Perc:+2

Ok, cool. I will have to tell the guy that runs our local. He said you couldn't.

Grand Lodge

AC20/Touch14/Flat17/CMD20||HP52[52]|Fort:+5;Ref:+10(+12 vs traps);Will:+8|Percept+14|Init+3 Human Bard(Archaeologist) 7

Maybe your local guy was thinking of Boons awarded from scenarios, those aren't transferable. The other Boons are transferable. Hadassah, you looking for a Boon to compliment the Kitsune boon that you got sent to you?

Osirion

1/2orc Magus Kensai, HP:33, AC:17, Touch:15, Flat Footed:12, F:+7, R:+5, W:+6, Init:+2, Perc:+2

I didn't know there was a difference. I have not yet gotten anything that wasn't awarded from a scenario.

Hadassah, if I get more than one I will let you know.

Where do you go to trade boons if you have one you don't like?

Grand Lodge

AC20/Touch14/Flat17/CMD20||HP52[52]|Fort:+5;Ref:+10(+12 vs traps);Will:+8|Percept+14|Init+3 Human Bard(Archaeologist) 7

The Boon Trading thread is in the PFS general discussion thread here. I believe that if you GM or play specials at the bigger Cons you can receive other types of Boons.

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