9 Eyes Dragon |
The oracle steps toward the fallen Dalsine and guides his flail directly onto Dalsine's susceptible skull.
Flail attack: 1d20 + 1 + 1 ⇒ (18) + 1 + 1 = 20
Flail damage: 1d8 + 1 ⇒ (7) + 1 = 8
So much for your magicks, illusions don't bleed... or DIE!
Ander Jotum |
Seeing everyone slip on the slick floor, Ander drops his rapier and grabs his bow. He pulls back the bow and fires an arrow with a deadeye, aided by his magic.
Attack: 1d20 + 3 + 20 ⇒ (19) + 3 + 20 = 42
Damage: 1d6 ⇒ 4
If Ander has a swift action, he would expend a point of his arcane pool on his bow, before firing. +1 Att. and +1Dam. Your call.
GM Helaman |
Zantir + 8 1d20 + 8 ⇒ (19) + 8 = 27 Trips
Hiram (5) + 4 1d20 + 4 ⇒ (18) + 4 = 22 Will Save 1d20 + 1 + 4 ⇒ (4) + 1 + 4 = 9
Ernest + 0 1d20 + 0 ⇒ (20) + 0 = 20 - Casts Grease
DM = 16 - Dalsine stands
Urthain + 2 1d20 + 2 ⇒ (13) + 2 = 15 - unconcious
Anders + 5 1d20 + 5 ⇒ (9) + 5 = 14 - Attacks, uses a swift action and shoots Dalsine 5pts damage
Harboth + 2 1d20 + 2 ⇒ (12) + 2 = 14 Slips.
Oracle - 1 1d20 - 1 ⇒ (2) - 1 = 1 Attacks the standing Dalsine and hits. 8 pts damage.
Ernest Kalthet |
My next Action: Moving to E5, and using my other move to draw my Infernal Healing wand.
Note to self: Designating Snouts as the toucher, and having him touch Urthain next round.
Zantir Mendoza |
Dalsine provokes an AoO when he stands...
AoO: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Damage: 1d12 + 4 ⇒ (5) + 4 = 9
Zantir Mendoza |
Zantir attempts to relieve the good noble of his bloody weapon.
Disarm: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Harboth Redacre |
same here - sudden b$$&*y work madness.
Harboth waits until their opponent is disarmed, then attempts to rise to his feet reflex if needed: 1d20 + 5 ⇒ (16) + 5 = 21 to strike a blow against the Dalsine.
attack vs FE: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
damage vs FE: 1d12 + 6 + 2 ⇒ (10) + 6 + 2 = 18
GM Helaman |
Harboth cleaves the head off the Dalsine and he drops to the ground, his corpse spewing blood in great gouts.
Whatever else has happened, the ex Pathfinder Chalfon Dalsine has put in motion something that is sure to have repercussions in the Society with the slaying of his own cousin at the hands of another leader of the society... as well as the slaying of a senior Taldan member by a Qadirian one.
What are your next steps - particularly for Hiram?
Ernest Kalthet |
As the first casting of Infernal Healing activates, Ernest puts his hands on his hips and states "Whelp, I'm pretty sure that this has been the worst. mission. ever. I'm gonna look around for those things Chalfon stole from the Society up here." Ernest states as he starts plodding up the stairs.
By my count, if Ur didn't stabilize this round, he's at -11 when my spell hits him and at -1 when it ends. If he DID stabilize, then he is awake and staggered after 1 minute of Fast Healing 1. If he didn't, Ernest simply wakes him and helps him up/around.
9 Eyes Dragon |
The oracle casts stabilize on Urthain then surveys the room for any further threats to the party.
Perception 30'/(Scent): 1d20 + 11 ⇒ (3) + 11 = 14
I have expended all my healing powers. Does anyone have anything to bound Urthain's wounds?
Ernest Kalthet |
@Oracle "He's should be already healing, but my wand's spell doesn't work instantaneously. I'm gonna come back down there after I'm done looking for Musello's stuff up here," Ernest states from the upper balcony. "Theoretically, he should be able to wake up in an hour or so*, even without another wand charge," he adds from inside an upstairs room.
Professor Snouts Oinkerton |
Acrobatics: 1d20 + 1 ⇒ (19) + 1 = 20
Snouts has noticed that his master's Grease spell was not dismissed. Since it is conjured butter, he seizes the opportunity by rolling around in it and trying to eat as much as possible before it dissipates. He is surprisingly graceful (for a pig.)
Harboth Redacre |
Harboth watches the Dalsine - and then his head - hit the floor, and stares thoughtfully at them for a moment.
Hm. I guess we don't get to interrogate him, then.
Harboth then puts away his axe and slides across the room to the table to retrieve his longbow.
Next, Harboth begins systematically to search the lower level for Muesello's things, as well as any clues that might suggest what Chalfon Dalsine and the Porthmos Militia were up to. He takes his time, first moving around the perimeter of the room, then going back and forth across the floor before heading up to join Ernest.
Will take 20 for a total of 29 if allowed. If not, perception: 1d20 + 9 ⇒ (14) + 9 = 23
Zantir Mendoza |
Zantir searches the dead noble’s body, specifically for anything looking suspiciously like a healing potion/wand.
9 Eyes Dragon |
9 Eyes Dragon ensorcells the fallen Dalsine's body with detect magic.
Afterwards, the oracle examines the body to insure that it is indeed the Dalsine and not an impostor disguised with a mask or other means.
Perception: 1d20 + 11 ⇒ (1) + 11 = 12
Sense Motive?: 1d20 + 8 ⇒ (2) + 8 = 10
I've been rolling terrible with all three of PbP characters recently. #lulz
Urthain Shardspear |
Seems I didn't make a stabilise roll in round three. So 1d20 + 1 - 10 ⇒ (1) + 1 - 10 = -8 Ah I have all the luck! So I would have been at -11 when Earnest cast his spell and at -1 one minute later.
Hiram Kell |
Sorry, just got back from my brother-in-law's funeral. Bad time.
Hiram kneels beside the body of Jacquo Dalsine and gently closes the man's eyes. He takes off his cloak and rolls the body in it, as carefully as he can. He stands, holding the man's body. "Someone, please, bring Chalfon's body. I will need to return both to their families."