DM Grey's Strange Aeons

Game Master Lloyd Jackson

Map 1

Initiative order is:

Li
Zadok
Laufey
Laine
X
Jacqueline
Fifteen


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Your heart is pounding. You are running. Fleeing.

You recognize the city, maybe. Maybe it's the mist that's making everything look strange. It's all around. A wall of sickly yellow fog, tumbling through the alley’s canyon of crumbling, gray brick walls like some jaundiced flash flood. Ahead, the unfamiliar alley splits, curving to the left and right. Behind, from the silent swell of mist, emanates the sound of footsteps—slow, but somehow keeping pace with the careening, hungry wave.

Roll for iniative and declare your first action. You have all your equipment.


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

Initiative: 1d20 + 1 ⇒ (9) + 1 = 10

Zadok runs, his heart hammering in his chest and his breath coming in short heavy pants. Clearly he's not used to running for his life. He looks around, the sickly fog disorienting him and making it impossible to tell where he's going. He desperately picks the left path and keeps running.


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

Initiative: 1d20 + 4 ⇒ (11) + 4 = 15

Jacqueline opens her eyes, her feet pounding against the strange cobble of the city. She pushes through the panic and takes stock of the situation, sparing the fog a glance before sprinting faster. She doesn't pause as she forges her mind into a blade and manifests it as a flickering sword of silver flame, tinged with black.

She keeps running, never stumbling, and takes the left path as well. She gives the panting man a surprised glance, and then extends her arm around his shoulders, yelling, "Come on! We've got to keep moving!" Her bright red hair streams behind her.

Edited because of run-on sentences.


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

"Moving... Yes! Yes, anywhere but here!" He has no idea why he's so terrified, but he can sense, with absolute certainty, that if he doesn't run, he's doomed.


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

Init: 1d20 + 2 ⇒ (2) + 2 = 4

I didn't give Jing any equipment, since we were supposed to be waking up without it. If it becomes important, I'll buy some.

Jing's eyes snap open, and for a second her heart races, then ice water flows through her veins, and frost drips from her fingers as the ice water reaches her extremities. Keeping an unearthly calm, she begins to jog forward. Seeing two others taking the left fork, she briefly considers taking the right, but then part of her mind figures maybe she doesn't have to outrun the fog, just the other two.

Taking the left alley, she catches up with them, her body moving smoothly. Looking to the left, she looks at the red-haired woman, and beyond her the dark haired man. "Hai, hope you know what do, take this alley." Her voice is oddly calm, her skin tinged blue, as are her lips. The whites of her eyes are actually an icy blue, and her pupils a cold blue white. Her dark hair has highlights of white in it, which are obviously frost. Her hands drip with eldritch energy, icy white.

Not playing that Jing is just that much cooler than the other PCs (Although she is, technically, given her cold based powers!), just her campaign trait


Female Changeling Psychic 1 --- HP: 8/8 | AC: 13 (11 Tch, 12 Fl) | CMB: +1, CMD: 12 | F: +1, R: +2, W: +3 | Init: +3 | Perc: +5 | Speed 30ft | Spells: 1st 3 | Active conditions: Bohemian

"I... I don't know what's going on! Where are we?" Laine gasps out while stumbling a bit and leaning on the alley wall to catch herself. It feels damp, maybe from the alien fog, and when she pulls her hand back she's afraid to look at it. She just keeps moving, with the rest of the group, because she's heard too many stories where you split from the group and then the monster eats you. "My heart... it feels like it's going to burst." The corners of her eyes are a little wet, her ears barely hear anything over the thundering beat of her heartbeat.

Initiative: 1d20 + 3 ⇒ (13) + 3 = 16


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

"Calm, fear lead to death. Look for answers." The Tien woman responds, her voice still calm, her lips blue.


RETIRED: advancing artificial medicine to save her wife's mind.

Fifteen looks around, calmly assessing the situation. A brief look suffices to notice the alleyways, the fog, the footsteps and a number of other people fleeing as fast as they can.

Initiative: 1d20 + 4 ⇒ (9) + 4 = 13

Without any sense as to why any of them are running Fifteen simply keeps pace with the rest, looking around curiously at the features they run past.

"This is no normal place." Fifteen says, knowing the words to be true even without memories to back them. "Move as quickly as you can."


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

Jacqueline gives a nod to the Tien woman, then when Laine appears, she yells, "I don't believe that the nature of this city is our most pressing issue right now. I believe the most likely malevolent fog of eldritch nature that appears to be chasing us through said city is!"

She gestures vaguely towards the woman with the strange tattoos. "See! She's cut right into the heart of it, hasn't she?"


Female Half-Elf Bloodrager (Urban) 3 | HP 20/35 | AC 16 (T 12, F 14) | CMB +6, CMD 18 | F +5, R +3, W +4 (+6 vs Charm and Compulsion) (All +1 vs Arcane Spells) | Init +3 | Perc +8 | Speed 40 | Rage 10/10

Initiative: 1d20 + 3 ⇒ (1) + 3 = 4

Where? How? Laufey can't remember. None of it. The realization is another shot of adrenaline to her, pushing her to run even faster than before.

So many threats. The mist surely, it is not normal. The people she hears? Maybe. The... something, yes. Left or right? She makes a snap decision without slowing down. Unlucky left. The others are going that way but they sound human at least. Maybe they know something I don't. Left.

Laufey veers left and runs for with everything she has, cursing the damned armor slowing her down.


The alley walls sag, battered brick slumping over the path, nearly blotting out the bruised twilight sky. Again the grimy cobblestone path splits. This time one route curves uphill, while the other recklessly descends. Behind, the yellow fog and the relentless sound of pursuit grow closer.

The mist parts, now mere steps behind the tall woman at the rear. A mask of gray rags emerges, strips of something fleshier than fabric worming and constricting across a body that’s almost humanlike—but too lean, and far too flexible. Gauzy gray ribbons reach out like tendrils, each grasping for less doubtful flesh to claim.

Two withered claws reach out for the warrior, and tear her throat out in a spray of blood.

Perception DC 10:

As blood sprays against the alley walls and cobbled streets, you'd swear the pattern formed the word 'me'.

Laufey is gone. Choose a path or fight.


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Zadok fights the urge to scream as the grey figure slaughters one of... who are these people anyway? Why are they here? Why is he here? He feels slightly faint as the blood seems to twist into readable words. "Fog... fog... fog is bad. Fog is heavy. Fog sinks to the ground. Up! Up is away from the fog!" He rushes onward, picking the path heading uphill. Stopping to fight someone who could strike down a trained warrior in a single blow was definitely not on his to do list.


Female Half-Elf Bloodrager (Urban) 3 | HP 20/35 | AC 16 (T 12, F 14) | CMB +6, CMD 18 | F +5, R +3, W +4 (+6 vs Charm and Compulsion) (All +1 vs Arcane Spells) | Init +3 | Perc +8 | Speed 40 | Rage 10/10

There is no time for looking back, so Laufey never sees it. She can feel it though. When her throat is ripped away the loss of support causes her head to bobble oddly to the side as she falls.

Laufey's last instant of thought is Unlucky before there is nothing more and she lies vacant-eyed in the street.


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

Perception: 1d20 + 6 ⇒ (2) + 6 = 8

Li nods. "Up good as any other way, but doubt fog will be stopped by hill." She comments, looking over her shoulder. "Not sure running be best, may be best to fight..." She opines, but keeps pace with the others, to see if they agree. "If keep run, keep picking off straggler, less strength than before already."


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

"If you want to fight the strange rag thing, by all means. Just don't expect us to come back for your body."


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

"No one person fight it, would take all. If too afraid, we doomed." Jing shakes her head and tries to push ahead of the dark haired male, figuring a coward's death befits a coward.

No offense OOC, just a character thing


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

None taken. Zadok's just a paranoid, nervous wreck right now. Fighting a slasher movie villain is definitely not something he'd do when he has another choice.


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

Perception: 1d20 + 2 ⇒ (18) + 2 = 20

"Yes! Up is good! In many mythologies, Paradise is an upward direction, therefore that suggests that up is good luck! Now I know that is a horrible theory, but I'm rather pressed for time and we're being chased by some horrible creature beyond the realms of imagining so I suggest that we quite squabbling and get moving!" Jacqueline yells as she races uphill.

"And I'm fairly certain that whatever just killed that Ulfen woman is fairly powerful enough to kill us all without a thought!"
"


RETIRED: advancing artificial medicine to save her wife's mind.

"If it is that strong then you had best keep running." Fifteen spoke from ahead of the rest, seemingly without any emotion or interest in the fact that another being had been ripped apart before their eyes. "Run or die. Those are your choices."


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

Jacqueline nods vehemently at the tattooed woman's comment. "Running seems to be a better idea than waiting in the bureaucracy of the Boneyard for judgement!" Apparently, Jacqueline is quite loquacious.


The roiling cloud plunges down the other path. Eddies of fog continue to follow you, but at a much slower pace.

Your pursuer emerges fully from the mist. Each step is deliberate, but it continues to gain on you. Head turning toward the talkative woman, it reaches for her and her companion, tearing bloody furrows in their backs.

Jacqueline takes 8 damage and Zadok 9. Zadok is staggered

Tatterman


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

Zadok screams as his back is torn open by the ragged man. He stumbles forward, trying to get away, but the pain overwhelms him and he hits to ground, blood pooling around his body.

On his next turn, Zadok takes 1 damage from the strain of attempting to run and passes out.


Female Changeling Psychic 1 --- HP: 8/8 | AC: 13 (11 Tch, 12 Fl) | CMB: +1, CMD: 12 | F: +1, R: +2, W: +3 | Init: +3 | Perc: +5 | Speed 30ft | Spells: 1st 3 | Active conditions: Bohemian

Well, you guys certainly move fast!

"Up! Up is good!" Laine agrees emphatically, nodding the moment the idea is brought up. Even if the unnatural fog doesn't behave the way normal fog would, up still feels intuitively like a good idea. "Find high ground, hold high ground. That's what all the military doctrines ever say." She holds a pause and frowns a little while running. "Do they? How do I know that?"

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

"Did... did anyone else see that?" she murmurs under her breath when she sees the blood spatters from Laufey, not really loud enough to call attention to it, and also not really explaining what she was referring to, either. It might be left a cryptic statement if she's the next victim.

When the stalker emerges from the fog, Laine's eyes widen. "Who are you?! What are you?! What do you want?!" she yells out her confusion at the grotesque looking form.


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

Jacqueline swears and grits her teeth. "Go! I'll try to hold the damn thing off!" At any pauses, she yells, "I'm finished already! GO!" She then turns to face the abomination, and strikes at it with desperation, unleashing a rapid flurry of blows against the gaunt figure.

The young woman clearly won't last long, as the sheer amount of blood loss and pain would've downed a less hardy person already.

Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d8 + 5 ⇒ (5) + 5 = 10


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

"Don't be foolish. It is outpacing us despite our best speed. If there is to be a fight, we have more likelyhood of success if we work together. At the very least, we will die fighting, rather than running, like cattle." She stops and flings her hand at the creature Jacqueline faces.

RTA: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d6 ⇒ 6


RETIRED: advancing artificial medicine to save her wife's mind.

Fifteen, completely unconcerned by the by-play between the rest, keeps moving. Simple logic makes it clear that they have no chance of fighting the fog creature and distracting it with the others is the optimal chance of survival.

Perception: 1d20 + 7 ⇒ (9) + 7 = 16

The splatter clearly forms a word, which sets alarm bells off in Fifteen's head but the android keeps moving forward swiftly.


Female Changeling Psychic 1 --- HP: 8/8 | AC: 13 (11 Tch, 12 Fl) | CMB: +1, CMD: 12 | F: +1, R: +2, W: +3 | Init: +3 | Perc: +5 | Speed 30ft | Spells: 1st 3 | Active conditions: Bohemian

Laine also keeps running away, trying to go up, rather than trying to fight. She's far too terrified by the monstrous creature in yellow, shaking and trembling. "You fight if you want -- I'm getting out of here!"


Neither womens' attacks touch the creature. Their attacks going wide from fear and injury.

A small blade, a knife really, shines in the monster's hand, and the woman's head flies from her neck, hat still at a slightly jaunty angle.

Reaching out for the cold woman, it gives her a kiss, and tears her face away when it draws back. It utters its first sound, "Mooo"

Jacquiline and Li are down.

Perception DC 10:
Their blood forms the words 'up' and 'save'


Female Changeling Psychic 1 --- HP: 8/8 | AC: 13 (11 Tch, 12 Fl) | CMB: +1, CMD: 12 | F: +1, R: +2, W: +3 | Init: +3 | Perc: +5 | Speed 30ft | Spells: 1st 3 | Active conditions: Bohemian

Perception: 1d20 + 5 ⇒ (6) + 5 = 11

Me? Up? Save? Laine's thoughts run over three cryptic words over and over again, trying to frantically figure out what this is all about, even while she keeps running as hard as she can, breath burning her throat and lungs, legs aching, body aching. At the sound of the almost bovine utterance from the terrible predator she almost lets out a terrified laugh, the absurdity of the situation starting to make her mind come unraveled bit by bit. [b]"What?" she just sobs to herself, body wracked with exertion pushing herself further as she tries to make her way uphill to some hopeful salvation.


RETIRED: advancing artificial medicine to save her wife's mind.

Perception: 1d20 + 7 ⇒ (4) + 7 = 11

Me, Up, Save. Save Me Up. Up Save Me, Me Save Up Fifteen's mind was working as fast as it's body as it ran lithely through the impossible streets. The odd choked laugh from the woman next to her draws a curious glance from Fifteen. "What do you find humorous about this situation? The chances of survival are extremely limited." The dilation of the pupils, the high pitch of the laugh and the evident tauntness of the facial muscles suggested a high degree of stress amongst humans, a small voice inside Fifteen's head whispered. "You are afraid. Be careful, fear can cause you to be irrational - run, but think! Get up to higher ground and save yourself"

As Fifteen spoke synapses fired in an almost visible moment of realisation. Up. Save Me. "The words are instructions. Go up and save me. Run!" The android leans forward slightly, putting on a turn of speed and sprinting off in front of Laine, heading up hill as fast as possible.


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Female Changeling Psychic 1 --- HP: 8/8 | AC: 13 (11 Tch, 12 Fl) | CMB: +1, CMD: 12 | F: +1, R: +2, W: +3 | Init: +3 | Perc: +5 | Speed 30ft | Spells: 1st 3 | Active conditions: Bohemian

"Save whom? How?" Laine nearly screams out, wide-eyed in panic, although she most certainly doesn't slow down any more than her body forces her to. Maybe the truth is out there. Assuming she wants to know the truth. "How does it -- *gasp* -- make sense? You saw what I did? Blood doesn't just *do that*! It doesn't!" Wheezing, she stumbles briefly over her feet, catches herself against a wall again, and pushes on, grimacing in pain. I think I twisted my ankle. Dammit. But she doesn't have time to dwell on it. Whatever pain that comes, she must accept and continue running. "I don't understand! Is this the real life? Is this just fantasy?"


RETIRED: advancing artificial medicine to save her wife's mind.

"There's no escape from reality, ;) but not all realities are equal." Fifteen returns to the gasping woman behind and begins to pull her along unmercifully. "If I were to speculate we are in a dimension of the planes, the hunting ground of the thing in the mist. Our only escape likely comes from outside intervention, such as the force controlling the blood." Fifteen's facial expression doesn't change throughout this conversation, demented though it is. "If we find the person we find a way out."


Female Changeling Psychic 1 --- HP: 8/8 | AC: 13 (11 Tch, 12 Fl) | CMB: +1, CMD: 12 | F: +1, R: +2, W: +3 | Init: +3 | Perc: +5 | Speed 30ft | Spells: 1st 3 | Active conditions: Bohemian

"Force...controlling the blood?" Laine manages to breathe out while her exhausted, limping form is being dragged along by Fifteen's superior endurance. "Is it a person? Or some kind of...what? Sentience? The gods themselves? You saw the words, too. It was telling us 'up'. Up." While making her way uphill, Laine tilts her head to peer skywards, if there's anything she can make out above them. "Look up to the skies and see. Can you see anything?"

"If you're right, and there's someone who can help us...then we're caught in the middle of unimaginable forces. A conflict far above us. Any way the wind blows, it doesn't really matter to *me*." Her feet slip again, more tears forming in her eyes as she drops to one knee. "Carry on...carry on...my time has come." Her breathing comes out ragged, as if little pebbles were rattling in her throat. "Shivers...down my spine. Body's aching...all the time." She falls to her other knee as well, stopping in place and not managing one step further. "Goodbye...gotta leave you...and face the truth." She drops to all fours, hands and knees on the ground, breathing loudly in and out in wheezes that feel like fire in her lungs. Her face is dark in shadow, and a single tear rolls down her cheek, hangs there for a moment, and then drops, hitting the ground. "I don't wanna die", she murmurs to herself.

Then, after those few breaths, she lowers herself down to a sitting position, and turns herself gradually to face in the direction of their pursuer, trying to summon a final spell out of herself.

"I see a little silhouette of a man."

Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2

The spell makes a pretty lightshow as it erupts from her forehead, but fizzles as she is unable to keep control of her emotions.


A few tatters wave as the spell impacts, but little else.

Looking at the woman sitting on the ground, the monster tilts its head slightly. Stabbing down, it leaves the blade embedded in her skull. Turning to face the tattooed woman, it speaks a single word. "Wake.

-----------------------------------------------------------------------

Map

You wake lying in a grimy cell, the damp stone uncomfortably chill. Your equipment, even your clothes, are gone. You are naked and alone, except for one of the people you recognize from the dream.

Sturdy bars separate you from the main room. "Wake up, damn you!" A man lies strapped to a table in the center, shouting at you and the other cells. His body is a mess of oozing lines. An unsettlingly thin figure in a bloodstained doctor's coat circles the table casually.

From a smaller table, she picks a blade that looks like it came from a pruning shear. One of a dozen makeshift implements. As you watch, she makes another shallow cut across his chest. Drawing forth a scream of frustration and pain.


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

Jing stands up, her heart racing again. Then, as things clear, her eyes go icy blue again. Frost wafts off her fingers as she pushes her way to her feet. Her eyes narrow, and she looks around the area, watching the woman (?) torture the man. Not liking the chances that the woman is friendly to her, she smiles coldly. "I think you should stop, before I take umbrage to being ignored..." She tells the figure, readying an action to fling cold at the creature (woman?) through the bars if it (she?) doesn't listen.


Female Changeling Psychic 1 --- HP: 8/8 | AC: 13 (11 Tch, 12 Fl) | CMB: +1, CMD: 12 | F: +1, R: +2, W: +3 | Init: +3 | Perc: +5 | Speed 30ft | Spells: 1st 3 | Active conditions: Bohemian

Laine wakes up to her own scream, with her heart beating violently against her chest, the sensation of being stabbed through the skull so very vivid in her mind. Her throat is hoarse, she doesn't know if she had been screaming for a split second or for hours. Either way, she feels terrible, her guts wrenched by the disturbing memories and her muscles aching as if she had been exerting herself for days. Lying down on the cold floor, she stumbles a bit onto her side, and her body begins spasming as her stomach wants to throw up. She gags and retches, but nothing comes out except for a thin dribble of spittle that drops to the floor. Wiping tears of the violent retching from her eyes, she finally starts to gradually become aware of her surroundings at the same time as the doctor applies her blade to her victim.

Laine, blurry-eyed from tears and slow-moving from her aching body, moves up against the bars caging her in, gripping them so hard her knuckles turn pale. "What are you doing to that man?! Stop!"


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

She's running. Her heart is beating, but there is a second beat, too fast, too alien, too powerful, magnification, terror.

Jacqueline's eyes snap open and she trembles for a moment, looking at her alien surroundings. She instinctively scoots away from the cold woman, but then peers closely at her. What was that thing? Where am I? She shivers at the memory of being decapitated, chilling her more than any cold. Jacqueline shakes off the fear and quickly takes stock of herself, her long white hair in disarray. "Am I dead? No, clearly not. Injuries? None. Equipment? Don't have any. Clothes? ... Oh dear." She then turns to the screaming man. "Somebody in danger? Yes." She then turns to Li. "Do you happen to have a rock? Wait, I have a better idea!" One of the various implements scattered on the table levitates and snaps menacingly at the woman, its rusty blades stained wth blood "Oi! You! I don't believe torture is sanctioned in... whereever we are! Or anywhere at all! Well, probably Cheliax and Nidal, but, y'know, civilized places!"

Readying an action to use telekinetic projectile if the entity doesn't stop.

Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d6 ⇒ 4


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

Zadok jolts awake with a cry, his body trembling for a moment. He doesn't move for several long moments, staring up at the cold stone ceiling. "This isn't my room." Whether he doesn't notice his nakedness, or he just doesn't care, is hard to tell. One hand gropes around, trying to feel his back, seemingly looking for the injury he received. "Nothing," he realizes with a moment of relief. "A dream. Of course it was a dream. Illogical paths, impossible stalker, inescapable fog, it was a nightmare." He almost chuckles with the sheer relief. "But who were all those women?" Perhaps he needs to spend a little more time out of the temple if he's that repressed.

He groans as he slowly sits up. "Oh gods..." His face goes pale as he first recognizes the warrior woman from his dream sitting right next to him. He hurriedly averts his eyes from her naked body, but that only causes his gaze to fall straight on the torturer directly outside his... cell? "Oh gods..." he repeats, his stomach heaving. No this, definitely isn't the temple anymore. "Wh... why are you doing that?"


Female Half-Elf Bloodrager (Urban) 3 | HP 20/35 | AC 16 (T 12, F 14) | CMB +6, CMD 18 | F +5, R +3, W +4 (+6 vs Charm and Compulsion) (All +1 vs Arcane Spells) | Init +3 | Perc +8 | Speed 40 | Rage 10/10

As Laufey startles into consciousness her hands instinctively go to her throat. Her hands find it intact. She is unhurt. So, death in a dream is not a final death. I will remember this to find how it could be useful.

As her breathing and heart rate begin to slow, she looks around. She is in a barred cell. There is someone else as well. That boy, he might have been in the dream. She isn't bothered by her nakedness. If the boy decides to stare considering their predicament he is a fool, which will probably kill him soon anyway. If he tries to touch her, she will break him. He looks fragile, it would be easy.

Some others in cells across the way are talking, sometimes yelling. She slides over to look out and see what is happening. Laufey sees the man on the table and the work the other person is doing on him. Torture? For what reason?

She doesn't watch or think about it for long though. Nor does she say anything. There is no threat or appeal I can make from in here that matters. It would waste time and make me look the fool.

Instead Laufey begins a careful study of the bars and their anchorings. Getting out must come first and the others are a good distraction from her work.


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

"So... I wonder what has been messing with our heads... I did tell you that running was useless. Apparently fighting was also useless... against a dream."


Female Half-Elf Bloodrager (Urban) 3 | HP 20/35 | AC 16 (T 12, F 14) | CMB +6, CMD 18 | F +5, R +3, W +4 (+6 vs Charm and Compulsion) (All +1 vs Arcane Spells) | Init +3 | Perc +8 | Speed 40 | Rage 10/10

When the boy starts groaning about aches and pains and asking questions of the woman torturing the man on the table, Laufey glares dangerously at him.

"Shut up." she whispers harshly. Do not attract any attention if you want to get out of here and live."


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

Jacqueline grunts, "I had already surmised that. Please don't distract me while I'm maintaining a telekinetic bond under strenuous circumstances in a terrifying cell a few feet away from a deranged torturer with none of my clothes on and only a fraction of my technical knowledge. I may get a nosebleed. Followed by a intracranial hemorrhage." She pauses for a moment. "Of course, if our captor truly wished to torture us both physically and mentally, this could be another layer of a dream, offering credence to Yvim's tiered dreamscape theory, but even if that were true-Bah! Keep concentrating, Jacqueline!" She then yells again. "Stop, or I'll launch this gardening implement at you!"


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Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

"Need practice more, focus should come natural, not require self instruction orally." Jing responds. "Suggest you not be stupid and think this a dream. Must always treat what you see as real. If you make a mistake and treat dream as real, worst that happens is you wake up with urine stained sheets. If you mistake reality for a dream, worst that happens is you find out what happens after life ends."


Female Human Magus (Mindblade Kensai) 1 | HP: 9/10 | AC: 16, T: 15, FF: 14 | CMB: -1, CMD: 13 | Fort: +3, Ref: +1, Will: +3 | Init: +1 | Perc: +2 | Pool 0/2 | Speed: 30 ft. | +1 aldori dueling sword +3 (1d8+2/19-20) | Spells: 0: At-will, 1st: 1/1

"Yes, yes, I just have a habit of talking out loud, must be a psychic magic thing, it starts to get difficult to distinguish thoughts from conversations, I have have a tendency to blurt. Really didn't mean to say that, except that I did. And I am well aware of the reality-as-dream thing, it is always wise to treat dreams as reality, especially when they are on the rare occasion. Now, since she doesn't seem to be stopping..." There is a sound like a small clap of thunder, and the garden implement launches towards the woman. Thing.

Releasing the readied action, using the same attack and damage roll.

Once the projectile has been launched, Jacqueline concentrates again, and that same flame blade of silver coalesces in her hand. "I'm guessing you have means to defend yourself other than such primitive objects such as weapons and armor, as we are lacking in both? Or any other equipment, for that matter?"


RETIRED: advancing artificial medicine to save her wife's mind.

"The solution was simply to wake up." A flat voice speaks from low down in the doorway of Laine's cell. "The realisation that what we experienced was in itself enough of a trigger to end it. Once I ceased my presence there you all began to stir. And no, it is not another dream layer - there are salient details of this reality which disrupt your theory. Specifically the blood is behaving in a normal fluid manner, most of you are actually suffering the symptoms of deprivation expected from such and environment and this is proving much more difficult than I would expect in a dream!"

Disable Device: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18 Unless you cosider it reasonable for Fifteen's lockpicks to be in her fingers, Inspector Gadget style - which would make it a 20...

"It'd be easier to get Scaramouche to do a fandango than pick this lock..." Fifteen whispers, quietly enough that only Laine can hear her.


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

"I'm not certain that it matters whether we draw her attention or not," Zadok mutters, still trying very hard not too look at the naked woman or the torturer. Which meant staring at the lovely stonework on the wall primarily.


Female Half-Elf Bloodrager (Urban) 3 | HP 20/35 | AC 16 (T 12, F 14) | CMB +6, CMD 18 | F +5, R +3, W +4 (+6 vs Charm and Compulsion) (All +1 vs Arcane Spells) | Init +3 | Perc +8 | Speed 40 | Rage 10/10

"If it doesn't matter then do what I tell you and shut up!" Laufey whispers back while she continues to poke about at the bars and surrounding wall.

The boy is already giving up. I will probably have to leave him behind when we get out. His dithering and lack of will would kill us both.


Female Human HP (9)
Stats:
AC/Touch/Flat 12/12/10 | Fort/Ref/Will +1/+4/+3 | Init +2
Skills:
Acrobatics 6 | Diplomacy 5/11 | Disguise 5/25 | Escape Artist 6 | Intimidate 6/11 | Kn(Local) 7 | Linguistics 11 | Perception 6 | Sleight of Hand 6 | Spellcraft 7/11 | Stealth 6
Vigilante (Cold Warlock)

Jing shrugs and her hand flicks toward the woman no more than a microsecond after the implement attacks her.

RTA: 1d20 + 2 ⇒ (10) + 2 = 12 Probably not

Damage: 1d6 ⇒ 1 Oh yes, dice bot absolutely hates me.


Female Half-Elf Bloodrager (Urban) 3 | HP 20/35 | AC 16 (T 12, F 14) | CMB +6, CMD 18 | F +5, R +3, W +4 (+6 vs Charm and Compulsion) (All +1 vs Arcane Spells) | Init +3 | Perc +8 | Speed 40 | Rage 10/10

Ah, probably should have included a perception check to go along with looking over the cell bars for a weakness. If there are none, Laufey will concentrate in the door hinges as the weakest part of the cell. She'll take 20 for 27 if that's possible. Otherwise:

Perception: 1d20 + 7 ⇒ (2) + 7 = 9


Male Fetchling Investigator (Questioner) 10 | HP: 73/73 | AC: 23, T: 16, FF: 19| CMD: 23 | Fort: +8, Reflex: +14, Will: +10 | Init: +4 | Perception: +14 | Inspiration: 9/9 | Spells: 1st: 6/6, 2nd: 5/5, 3rd: 3/4, 4th: 2/2

"You remind me far too much of the high priestess at the temple," Zadok mutters. The overly stern woman was the bane of many a young acolyte, and even the other priests found her entirely too overbearing. Never the less, he does as asked and quiets down while the warrior tries to do something about their cell.

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