DM Greg's Red Hand of Doom

Game Master Algar Lysandris

ADD 3.5 Red Hand of Doom set in the March of Sterich - Elsir Vale

Map Elsir Vale
Map Drelin's Ferry
Map The Witchwood

Current Party Loot

Current Combat


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Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

Swirls mist looks to the flagging halfling and the nearly submerged dwarf. Before looking over to the his towering ape only submerged to the hip.
"Would either of you like to ride on my companion? Excluding Rigo he is the fastest of all of us here and could easily carry both of you. Tommorrow I will make Canoe, though it will expend much of my magical power to create the number we will need."


[LE] StoryTeller

Miha answers: My magic can makes things go invisible but not longer than a few minutes

As the sun sets and the party has been looking for a decent camp sight

(Survival check please from those who be looking for one if any) and then Spot for everyone


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Survival (aid DD10): 1d20 + 3 ⇒ (12) + 3 = 15
Spot: 1d20 + 5 ⇒ (20) + 5 = 25

Galdamor help Swirls Mist to look for the best spot for their night camp.

Knowing that his ennemies could ambush them, he was well aware of his surrounding.

have low-light vision and darkvision


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

survival:Ape: Aid: 1d20 + 1 ⇒ (6) + 1 = 7
spot: Ape: 1d20 + 6 ⇒ (15) + 6 = 21
spot: 1d20 + 11 ⇒ (1) + 11 = 12
survival: 1d20 + 11 ⇒ (14) + 11 = 25

Swirls mist makes his best effort to seek a quality camp using his Ape companion to help.

Ape has lowlight, I have no special visions.


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Spot: 1d20 - 1 ⇒ (6) - 1 = 5
Survival: 1d20 - 1 ⇒ (4) - 1 = 3

Darkvision

----------------------------------------------
Current On-Going Effects: Irritation beyond measure; Removing bloated leeches as best he can;


male marrulurk monstrous humanoid (marru, aquatic) 3, fighter 2, LA +1; Hp 24/24 AC 23/15/19 Init +4 (Listen +11, Spot +7; Fort +8, Ref +7, Will +6); Currently: Fi'dho

Listen: 1d20 + 11 ⇒ (12) + 11 = 23 Auto-detect living or moving creatures or objects within 30ft. by hearing; not constructs, objects, or undead, unless they move. Auto-locate within 5 ft., move-action to auto-locate in 30 ft.
Spot: 1d20 + 7 ⇒ (12) + 7 = 19 Darkvision 60 ft.


[LE] StoryTeller

The party has been looking for a suitable camp site in order to settle for the night for a moment Swirl Mist with the help of the party thinks he is on the right track" and that one isn't too far away.

A low, mossy island of mud and peat protrudes from the marsh waters ahead. Two gnarled trees grow fitfully on the rugged ground and sprawled across their turgid root is the ruined and bloody remains of a horse sized owl.

if you get withtin 15 ft of the corpse:
The once magnificent bird's body has been partially dissolved in places, and swath of foul, dark green fluid still sizzle and pop, eating away at exposed flesh and bones.


male marrulurk monstrous humanoid (marru, aquatic) 3, fighter 2, LA +1; Hp 24/24 AC 23/15/19 Init +4 (Listen +11, Spot +7; Fort +8, Ref +7, Will +6); Currently: Fi'dho

Fi'dho carefully approaches the corpse, ranseur out, though not particularly stealthily. He carefully looks about, and suspiciously looks for any other signs of creatures.

Listen: 1d20 + 11 ⇒ (13) + 11 = 24 As above.
Spot: 1d20 + 7 ⇒ (8) + 7 = 15 As above.


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Borrum has mixed feeling on seeing the carcass, as a potential camp sight is now the feeding ground of scavengers of the swamp.

He approaches cautiously, reading himself for either they creature that downed this beast or another hiding in ambush.

He will look the creature over, trying to determine how old a kill it is and what may of killed it or tracks.

Heal: 1d20 - 1 ⇒ (1) - 1 = 0
Survial: 1d20 - 1 ⇒ (14) - 1 = 13

"Dis thing must have been dead fur ah long time, look how dees wounds boil up wit decomposing fliuds. Eyes would hate ta smell dis thing if it was cut up. Weez problable can't even move it, wit out it falling apart. Best ta look fur another camp area."

----------------------------------------------
Current On-Going Effects: frustrated that they need to find a different camp area;


Male Tabixi HP (10)
Stats:
AC/Touch/Flat 15/14/11 | Fort/Ref/Will +2/+6/+2 | Init +6
Skills:
Climb 14, Heal 6, Linguistics 2, Perception 3, Survival 6
Tabaxi 1

"I'll see if I can find a different camp site."

Spot: 1d20 + 6 ⇒ (15) + 6 = 21


Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

The scaled druid clenches a fist as he examines the corpse. Memories unbidden of a roiling fog flowing toward him, watching as Catches Crows deformed, blistered and melted.
"No Borrum, I fear that this creature only died recently. As well that whatever did it is still near by. That looks similar to what killed Catches Crows."
The druid glances about the area cautiously
"In addition one of their fallen attracts others, it is best I am not here when they arrive."


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Flying creatures ? asked Galdamor


[LE] StoryTeller

Stealth: 1d20 + 3 ⇒ (19) + 3 = 22

The party is busy discussing things over and those that are on the lookout see/hear nothing in the wilderness

for the sake of expediency i have placed you based on your action around the owl. Remember that the water area slows your movement down to 1/4

Surprise Round

A Large Beast Spring up from the water Barely 10 ft away from the group

and breath a 20ft Cone of Acid Reflex DC 18: 5d6 ⇒ (5, 4, 2, 2, 2) = 151d4 ⇒ 1 on Swirl Mist, the Ape and galdamore

Round 1

init RF: 1d20 + 7 ⇒ (16) + 7 = 23

init Bor: 1d20 + 1 ⇒ (12) + 1 = 13
init Gal: 1d20 + 0 ⇒ (12) + 0 = 12
init Marru: 1d20 + 4 ⇒ (13) + 4 = 17
init Rigo: 1d20 + 5 ⇒ (15) + 5 = 20
init Swirl: 1d20 + 1 ⇒ (9) + 1 = 10
init Miha: 1d20 + 1 ⇒ (11) + 1 = 12

Then with surprising fast Reflex it will spring attack on the ape before returning under the water out of sight of everyone

Spring Attack Wingblade: 1d20 + 15 ⇒ (15) + 15 = 302d6 + 6 ⇒ (4, 4) + 6 = 14 vs Ape

All Heroes Go !


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Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

how could it surprise us all as at least Galdamor had made the spot check to see it ?

Ref DC18: 1d20 + 2 ⇒ (12) + 2 = 14

Stay away from the beast my Lady ! said Galdamor before casting Resist Energy (acid) on himself.


[LE] StoryTeller

Not with the -1 penalty to spot for every 10 feet of distance (it swims underwater the "previous" round from 50ft away (hence the spot vs stealth)


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

So if it was at 50ft. from us, during its surprise round he only could make a move.
It could not gain both sneaking path us AND surprising us in the same "surprise round".
The surprise round began when he appeared, so at 10ft. of us, so only -1 or -2 on my check. Which Galdamor passed with its 25.


[LE] StoryTeller

Nope. It move in the round previous the surprise round as the patient hunter it is. you got your spot check to notice its movement during its approach and therefore foil its possible surprise on you (with the penalty you didn't notice the ripple it made while swimming towards you)


male marrulurk monstrous humanoid (marru, aquatic) 3, fighter 2, LA +1; Hp 24/24 AC 23/15/19 Init +4 (Listen +11, Spot +7; Fort +8, Ref +7, Will +6); Currently: Fi'dho

Suppose I should post this action here instead, actually, now that I think about it...

Quote:

Spot: 1d20 + 7 ⇒ (3) + 7 = 10

Listen: 1d20 + 11 ⇒ (5) + 11 = 16
Hide: 1d20 + 19 ⇒ (5) + 19 = 24
Move Silently: 1d20 + 15 ⇒ (14) + 15 = 29

Fi'dho would take a large, obivous gasp of air, and slip into the water.


[LE] StoryTeller

Creature Leave

Combat over. you win


[LE] StoryTeller

Searching the dead carcass reveal a jade band around one leg. The band is inscribed with Elven Letters that spell the name "Liokio"

----

A few minutes pass as you look around unsure if the creature is still out there to get you.

The party hear a strange rush of wind and see soaring overhead five giant owls like the one that lies dead in the clearing. Each bears a rider. A dark haired elf wearing leather armor dyed green and brown to match the colors of the marsh. The flying elves circle the area twice and then alight next to the slain Owl. they study you with narrowed eyes. Then one speaks Who are you ? he demands what are you doing in the marsh ?


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Galdamor moved forward and bow to the elve.

Greetings warriors of the wild. I am Galdamor Graak, Champion of Hextor, and this is my friends and comrades. We are send by Captain Sorana to secure the roads.
We are here, in these marsh to find where the Red Army hide its troops and put a stop in its action in this part of the land.


Male Tabixi HP (10)
Stats:
AC/Touch/Flat 15/14/11 | Fort/Ref/Will +2/+6/+2 | Init +6
Skills:
Climb 14, Heal 6, Linguistics 2, Perception 3, Survival 6
Tabaxi 1

Rigo let's Galdamor talk, as he's not the most diplomatic of sorts...


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Borrum listens to the others speak and watches the elves reactions to Galdamor's responses.

Sense Motive: 1d20 - 1 ⇒ (9) - 1 = 8

----------------------------------------------
Current On-Going Effects: wondering what it would be like to ride into battle upon the back of one of these owls.


[LE] StoryTeller

Borrum:
You sense that they are unfriendly and highly suspicious of your group

We do not care much for the humans and have no knowledge of a Red army you speak of he replied not only with disdain but with controlled rampaging emotions as he dismount and gets himself closed to the corps

To clear the roads you say? he continues his eyes still fixed on the body

Well then you are far from your job assignment there are no roads here this is the Marsh and it is not yours to deal with he continues as he takes a few other step forward Next you are going to tell me you have nothing to do with this he ask nodding to the carcass. You can almost see the anger in his eyes and the tension in his voice has the others elves on edge


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Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Galdamor looked right into the eyes of the elf and said.

Don't you see our burns ? or are you blind ? A strange creature attacked us, wrapping us in a fog of acid. Like this beast you seemed to like.
When we try to fight back, the creature fled in the water, hiding.
May be are you too far from Civilization but for your information, a powerful army of hobgoblins and creatures like giant flying lizard, manticores and the like had gathering its force near Drealin Ferry. They are well organized, well trained and sooner than you expect they will be at your door, taking what you thought was yours.


1 person marked this as a favorite.
Male Tabixi HP (10)
Stats:
AC/Touch/Flat 15/14/11 | Fort/Ref/Will +2/+6/+2 | Init +6
Skills:
Climb 14, Heal 6, Linguistics 2, Perception 3, Survival 6
Tabaxi 1

"What do you really want, elf?" Rigo says with a sigh. Looking at his compatriots, he explains. "The elf would have to be an idiot to think we killed the owl using acid, and then sprayed ourselves with acid just to cover it. He knows we didn't kill the owl. He obviously wants something, and he's pretending to be stupid in order to accuse us of killing the owl so he can get us to do something he wants done. So I want to know why he's wanting outsiders to do something." The catfolk spits to the side. "I'm really getting tired of people making up shtock to get me to do shtock they don't want to do..."


[LE] StoryTeller

That is what the Marsh is for. To prevent footsloging humans, greenskin and everyone else to bother us. he replied his eyes still mostly focus on the dead carcass

That i want something or not isn't the matter. You will accompany us so that the Speaker will converse with you.

He turns to address everyone

Since we will be flying we have no room fore the animal companion. He will have to remain on foot and will be guided by a ranger. And our passengers blindfolded during the trip


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Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Borrum looks around the elves for a female. If he spots one, he begins slogging his way to the elf and owl, pulling a rag of cloth so he can start blinding his eyes.

If no female elves, then the least offensive to the eyes. Yes, if Borrum has to ride "coach", he will attempt to choose his seat.

"Come on, let's get dis over wit."


Male Tabixi HP (10)
Stats:
AC/Touch/Flat 15/14/11 | Fort/Ref/Will +2/+6/+2 | Init +6
Skills:
Climb 14, Heal 6, Linguistics 2, Perception 3, Survival 6
Tabaxi 1

Rigo shakes his head. "Do you really want to blindfold and carry a cat on your bird's backs? Birds and Cats are not exactly natural allies..." He laughs.


[LE] StoryTeller

Yes you must. he replied sharply

Borrum: No female but you can most certainly choose your rider


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Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

Swirls mist clenches a clawed fist
calm thyself.: 1d20 + 9 ⇒ (6) + 9 = 15
It died like catches crows, and its master as well. A fate I would not wish on the most bitter of enemies
And seems to visibly release whatever fury he held in at the moment, evaporating like fog to the rising sun.
" know that whoever it is you seek they no longer appear to be here. Before you arrived and after the creature left we had a few minutes to search. There are no corpses here other than the birds. If you come seeking vengeance then I will tell you everything I saw of the creature that did this."
The lizardman states with a lingering strain of hatred in his voice.
" This is a fate I would not wish on any being, one of my companions died a similar fate as I watched. I hope you choke to death on a fish bone Elf but know that I will endeavor to kill any creatures like that I see."


1 person marked this as a favorite.
Male Tabixi HP (10)
Stats:
AC/Touch/Flat 15/14/11 | Fort/Ref/Will +2/+6/+2 | Init +6
Skills:
Climb 14, Heal 6, Linguistics 2, Perception 3, Survival 6
Tabaxi 1

"Unlike my dwarf companion, I have no wish to die today. You wish me to ride with you on your bird, blindfolded, making it child's play to push me off once we are in the sky. I know you not at all elf, I have no reason to trust you. If you want me to walk with you through the swamp, unblindfolded, or even ride without blind fold, I can do that. But, only a fool puts his life into the hands of strangers he has no reason to trust, especially when those strangers have accused him of murder." The catfolk cracks his neck as he watches the elves. "Unless of course you're willing to let me ride with a dagger at your neck so I can slit your throat so you can't throw me off."


[LE] StoryTeller

Fine with me than stay here and face the dangers of the swamp. See if I care. There are obvious reasons as to why we are flying but if you are blind to them the you can stay here by your choice. he replied to rigo


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Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Galdmor said the elves Swear on the gods you follow that you mean no harm to us and I will follow you blindfolded.


[LE] StoryTeller

We are not taking your weapon or spell components nor even binding your hands are we? he replied


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Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

"So how yous get on one ah dees birds? Might be ah bit difficult wit dis blindfold on, so give meez ah hand would ya elf," Borrum says as he tries to climb onto the owl.

----------------------------------------------
Current On-Going Effects: relieved to be getting out of all the swamp water.


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

If you have tried to do that, you will be dead by now. replied coldly Galdamor.


[LE] StoryTeller

the elf rider helps Borrum up and once he is comfortably seated he will place a blind fold over his eyes

The leader Are we going to exchange threats all day ? Because i can play that game also. he pretends to think for a second and replied If we had wanted you dead we would have used the Owl and pummeled you with arrow starting with those no wearing armor while flying

The sun will be setting in less than an hour, and we must depart we have a long way to fly and not much time to do so. he says in common to the others elves

He address Swirl mist
free advice: The march is home to giant crocodiles, wasp, stirges among its denizens. They won't be very receptive to your handling skill i am afraid.

We will bring the dwarf back if you intent to stay here. Tomorrow in the afternoon

Elven:
should he find your bodies he can give you a burial according to you're faith

Before turning his back and kneeling over the dead owl to take the jade band and will head over to his mount


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

"Eye will do meez best ta talk wit dis Speaker. We all know how well Eyes did last time."


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Don't you have gods to pray ? Is that too much to ask to swear on your gods for safe travel ?
You make threats, but you know nothing of the true menace of the Red Hand Army.


[LE] StoryTeller

he doesn't answer you as he hops on his mount


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Go to hell was the last thing Galdamor said to the elves.


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Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

"Galdamor, are we going or staying? Much as I dislike them the elves and their mounts are going to be faster by far than we will be in travel. They could have very easily kill us all but descended to speak instead. Do you feel we have to the time to spend that refusing such quick travel would permit? Much as they do not believe it the Red hand marches onward."
The Lizardman asks, obviously still displeased but seeming more inclined to ride the birds than slog through the shallows of the bog.


[LE] StoryTeller

The mounted elven ranger raise an eyebrow a la Spock at swirl mist and pause in his action


Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

They don't seem concerned about the Red Hand Army and don't have seen one of their monster or their troops. So our mission here is finished.
Let them find by themselves the danger of our ennemy, they will crall back to us when the time come.
We head back to the road.

Borrum, get off the bird.


Male Dwarf, Hill Dwarf Fighter Hp 66/66 AC 20/11/19 Init +1 (Spot -1, Listen -1; Fort +9*, Ref +3*, Will +1*)

Raising a corner of his blindfold, he looks in the elven leaders direction and asks, "Hey Elf leader, cuz Eyes doughnut what else ta call yous, how long will it take ta slog back out ah da marsh an get back ta da road? Ah day?"

"Yous could take meez back ta da road, just az easy az bringin' meez here, right?"

He turns to Gladamor next and continues, "Gladamor, awl dat water is makin' meez chafe under da armor. How often yous think Eyes will beez able ta ride ah big bird like dis?"

"Remember Derlin's Ferry took ah bit ah convincin' ta make dem see da danger, but Lord Hextor made dem see in da end. Maybez day doughnut have ah god da swear da, an' so can knot make dat promise. Des could beez new converts da Lord Hextor."


[LE] StoryTeller

he almost smile at borrum For now ranger will suffice he looks at the party and then back to you half a day at least to get back to the old Rhest road i would say. And yes we could drop you there you would be able to find your friends in a few hours


[LE] StoryTeller

any action i should wait for ?


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Hp 31/51 AC24 (FF22/T12); (+6 Spot, +4 Listen; +0 Init; Fort +10, Ref +2, Will +12)

Galdamor respond to Borrum as if the elve were not in front of him.

Be Hextor's voice Borrum. Show these brat what a true Hexorian warrior is. You will find the words to convince them of the danger they soon will face. You will our best diplomat here my friend as you use words they could understand as mine seems too complicated for their little head.

Fly safe my friend.


1 person marked this as a favorite.
Male
Consumables:
Wand: lesser vigor- 33/50 Rod: lesser extend spell 3/3 (daily) Wild shape: Medium animal 0/2 Potion: 1 Ïnvisibility,1 Cat's Grace, 3 CLW Scrolls: 1 CSW CL5
Lesser Lizardfolk
Ape stats:
Ape Hp 41/41 AC:20/12/17 Scent Low light Init+3, spot+6 Listen+6 F+7R+8W+4
Druid 6 HP:44/52 AC:17-11-16 Init:+1 Spot:+12 Listen:+11 Fort:+8 Ref:+3 Will:+9

Swirls mist sighs
"It is not something I felt to share in the long days we have had but know that there are more who live in this land than just condescending elves. Once I was one of the scaled ones who lived in the Blackfens. I no longer have a family name from them but I am still of the land. That creatures scales, acidic breath and overall strangeness makes me think that the Red Hand have something to do with it. Working with the elves is a lesser concern to letting whatever that creature was live in this land and breed. If it is your desire to remain you are welcome but I will be going to see what the leader of these elves have to say. Carry a jar of dust with you so we can easily determine where to meet."

Swirls has no intention of staying here, he really dislikes these bird people (If you'll recall back at the beginning he made references to having brought down aerial combatants before. This right here? That reference staring us in the face. Fortunately Swirls mist has got wisdom out the wazoo so I can justify a pragmatic view of friend and foe.

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