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DM Flykiller's Council of Thieves

Game Master flykiller


301 to 350 of 352 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

We all assumed from the mercury-like. Our bad.


No worries, I take the blame, what with making this whole house up at the last moment and English not being my mother tongue. I originally wanted to put you up against some vermin or a rat swarm, but decided it would be too boring :)


Assuming Dracius and Illithia do not fall to their death, you can start thinking about your third advancement :)
I expect to do away with the partial levels once you reach level 2.


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

I'm just swamped, working 10 days in a row. Illithia will just tag along for now. Sorry guys.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Well that sucks, hope it gets better.


male human conjurer 1/spy 0ACD

Hey folks, just wanted to add a few details to the massive speech of Ferrucio's I just posted, because when you're around a table it's easier to do some give-and-take to make things clear.

My intention is for Ferrucio to provoke some thought about two things: (1) what the group's intentions are for the Bastards, in terms of how we fight them, and how (or whether) that translates to other combat actions; and (2) the fact that just fighting bad guys but not investing in social change is not likely to create lasting change for the city.

There is a bit of metagaming going on in that last one, in that I am working on the assumption that the adventure path probably has things in it like "by defeating the Bastards, the PCs provide space for <insert social programme> or <insert progressive opinion here> to flourish" or some such. I'd just prefer that the players originated some of that stuff, so that we're not just wading from combat to combat.

And I would have taken more time to craft Ferrucio's speech, but heck, it already took me two hours. I really should get some work done today...


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

Not to intrude on the moral discussion with a material subject, but...

Does anyone want the items from the list?

Thin spellbook (I suspect Ferrucio)
Flask of Holy Water
Spell component pouch -> Gift to Tarvi
Dagger
Two gold rings with empty sockets
MW Cold Iron Sickle
MW silver dagger
inkwell
quill
journal -> Sell? Trash? Not sure it's worth anything
spellbook (Alchemist's) -> Sell?
half-empty purse

Dario would take the ink and quill, and we should find out the contents of the purse soon. Thoughts?


male human conjurer 1/spy 0ACD

Yep, Ferrucio would like the spellbook, and if nobody else has a claim, he'd also take the silver dagger--always handy to have a silver weapon...


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

BAH! I had a whole nice long reply typed out and the session timed out. Sadface. And I'm outta time now. BAH. I'll get one up in a couple hours.


Sure, take your time. I've had this happen to me several times, and now I prepare all my DM posts in a separate Google Doc before copying them here.


male human conjurer 1/spy 0ACD

Ouch.

Well, I'm glad Ferrucio got the chance to clarify his position before Illithia turned on him for good. ; )


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

Trying to give advanced warning -- I'll be out of town and away from internet access starting Saturday the 13th, and ending Tuesday the 23rd.

Feel free to background/NPC me during that time to not hold anything up.


Thanks for the warning. I'm still waiting on Illithia, as we are stuck on a cliffhanger of sorts; if she is short on time it would be nice if she could at least drop a quick OOC response here outlining her direction.


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

Alright, I finally got a bit of time off, so I should be here more frequently. And hopefully no more 10 days in a row.


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

Also, yes Illithia is a super lightweight. She's sheltered, and this is her first time actually drinking the booze.

Should be a fun night.


Sorry for the delay, I intend to set you out on a goblin chase by Monday.
In the meantime - what have you decided to do with the formula book? Give it to Amaya, Yakopulio, or Arael?
What of the pearl necklace Dracius found - sell it off, keep it, gift it?
The broken soul stones are now ordinary chipped rubys useable to make a necklace or a bracelet, Tarvi can sell them to her jewellery store. Same for the gold rings.
260gp in platinum coins - do you spread them evenly? The barkeep can change the platinum into smaller ones.
And no one called dibs on the MW Cold Iron sickle - are you keeping it or selling it?


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

I say give the book to Arael or Amaya. I would rather get something out of it or get goodwill from it than just coin.

I don't have any reason to keep the Sickle except that it could be useful against certain enemies. Mostly Fey though, which I don't see being very prevalent. I could be wrong though.


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

Demons, I believe, are cold-iron vulnerable. (Devils, not so much, they need silver)

Personally, I would say sell and split is the way to go -- though the formula book will be helpful to our allies. And, on that, Dracius would recommend that a half-share of all treasure we find in the future should also be given to the Children -- the better off they are, the better it will be for us all in the long run.

[I'm assuming that the formula book does well toward that goal now]


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

I'm gonna agree with Dracius. Split everything evenly, but if someone can use something, we give it to them.


You will receive the money from your spoils tomorrow, and you can go and spend it then if you want.

The jewellery nets you 300gp, the sickle is worth 156gp, the formula book is sold for 400gp. This amounts to 856gp, or 1116gp together with the coin you found. If you give half a share to the Children, that means that each of you gets roughly 203gp, and the Children get 101gp.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

More booze money!


male human conjurer 1/spy 0ACD

That split sounds fine to me.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

Dario also still has the two hand-crossbows that he was unable to fence. Happy to make some rolls for that again if we need to.

Otherwise, I'm good with the split.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

As an aside, I was in Krakow this weekend. Totally fits my idea of what Westcrown would be like. Liberated Westcrown, of course.


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

I'm back from away and ready to go.


Glad to have you back Dracius. I would appreciate your feedback on which route you'd rather take. (Home overland/Home by sewers/to the goblins by sewers)


male human conjurer 1/spy 0ACD

Sorry for the delay, it's been a busy week. I may not be able to post tomorrow and Thursdays as I'm in all-day workshops.

Ferrucio votes for going home by the sewers, or staying at the inn (he is happy to front up the 14gp). He only thinks staying at the inn is a good idea, though, if all the Children are there. He doesn't want to leave anyone unprotected back at the hideout.


If Bluehood (or her agent) did not take the remaining shadowstones, it's mostly because I have no idea where you keep them :) I'd not assume they simply lie around, and they are likely hidden in some place which carried a risk of alerting you while searching for them - Bluehood has no interest in this since you already proved willing to give her a stone on her usual terms, so she expects to get the rest from you as well.

As for the Children, as written they quietly fade into background after Book 1 is over and don't play any role in future adventures. It is also explicitly said that they (with the possible exception of Janiven or Arael) are not to be involved in direct combat side-by-side with the players. I did, however, recently stumble upon an excellent addition by one Karui Kage, which details the options and benefits of devoting resources to train these NPCs. I'll try to incorporate this into the game in some way.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

I'm away for Thanksgiving. Don't expect anything from me until Sunday or Monday. Feel free to DMPC me as needed.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

Hey Flykiller, just wanted to see if everything was ok.


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

Here's hoping.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Me too.


When I have time, I don't get the updates, and when I get them, I don't have time anymore :( Plowing through.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

I think we've lost Illithia. Is everyone else still in for this?


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

:(. I'm still here.


Hey folks. Sorry for my absence. Had some family stuff to take care of, but things have settled down again now.

I'm still here.


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

The slowdown notwithstanding, I'll be away from Jan 31-Feb 11. Here's hoping I come back to lots of posts in the game thread?


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Yea, this rate of posting is kinda depressing. Is there any way we can pick up the pace? The last IC post was almost 3 weeks ago.


male human conjurer 1/spy 0ACD

We were waiting for Illithia to post...but I suspect something has claimed our GM. Unless one of us wants to adjudicate the goblins' actions in Flykiller's absence I'm not sure there's anything more we can do.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

Yeah, I've actually been lurking in another game Flykiller was GMing, and he's gone missing there too. Unless one of you thinks you can find a GM willing to take things over (and we re-open recruitment for Illthia's replacement), I think this may be over.

Pity, because I really enjoyed this group and how Flykiller was working things. For a long while, we were clicking pretty well.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Recruitment reopened! No one can say I don't try.


male human conjurer 1/spy 0ACD

Thanks Bishop. Let's see what happens.


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

Here's hoping we get lucky! Thanks, Bishop...


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

NP.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Well it looks like no takers. Anyone have someone they know on the boards that could run this? I'm all out of ideas.


male human conjurer 1/spy 0ACD

Sorry, nobody comes to mind. I will ask the players in the Carrion Crown PbP I'm running if they know anyone, but I don't have the time to take on another campaign unfortunately.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Well then I guess I'm calling it. Was fun.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

Got a few feelers still out, but it doesn't look good.


Male Half-Elf Archaeologist Bard 3 / Urban Ranger 1 [25/25hp | AC: 18/13/15 | F+4 R+8 (+1 vs. traps) W+3 (+2 vs enchant) | Init +5 | low-light vision; Per +8, SM +5 (+7 vs. Evil outsiders)]

And it's strike three from me. Sorry everyone. I really enjoyed this one.

One of my GMs did say that he would be willing to offer you spots in our Crypt of the Everflame game once we finish the module and go onto Masks of the Living God. But we've been slowing down in that game too, so I don't know when we'll get there.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

I've already played it, so thanks anyway.

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