Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends


DM Flykiller's Council of Thieves

Game Master flykiller


201 to 250 of 352 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>

Ok, sorry for the possible non-sequitur. I have to admit I didn't expect your plans to take that direction at all. What is the consensus among the group - go for the shadowbeasts and Bluehood first, or investigate the ties of the tiefling dominatrix with the Bastards of Erebus?


male human conjurer 1/spy 0ACD

Heh...I think it was actually you who outlined our plans, in this post here.

DM Flykiller wrote:


1. Ferrucio makes disguises for you tonight and tomorrow.
2. Tomorrow at twilight, Dracius leads you to a place which he suspects may be ripe with the shadow beasts.
3. You leave part of your trophies for Bluehood, with a note that more will await if she talks to you.
4. You attempt to track her down and receive info about the Bastards of Erebus.

What has ended up happening so far:

1. Ferrucio made disguises overnight; I got such high rolls I didn't bother taking 20 on any of them the next day.
2. We went out seeking information on the Bastards of Erebus during the day.
3. It's now evening...so I figured it was time to enact Item 2 above--go out and find some shadow beasts, slaughter them (hopefully!) and take their carcasses to Bluehood. Having said that, I'm also just good dropping off our current carcass and seeing where that takes us, without riling up the shadow beasts in Westcrown.
4. When we make the drop, Dario does the dropping and Ferrucio does the following and shadowing of whoever comes to pick the package up.

Then tomorrow, in daylight when the tieflings' darkvision won't give them an advantage in a fight, we go and scope the temple with Bishop playing the rube captivated by a worldly woman's charms.

Anyone else have any thoughts?


Ok, your version makes sense. I got confused by Ferrucio not taking 20 overnight, and assumed the information gathering happened on day 1. So if currently it is day 2 and the meeting with the woman is scheduled for day 3, this I can work with :)


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

I thought the development with the tiefling trumped our original plans. We don't have any timetable for seeking out a shadow beast and making the drop for Bluehood. Those can easily be done tomorrow or even the next day. This 'invitation' to the Temple of Erastil seems to be time limited. Is she expecting Bishop tonight?


The wording was 'tomorrow', so it all really depends on when Bishop's gambling adventure occured. And that depends on when Ferrucio handed out the disguises and the group left to search for information. If it happened on Day 2 morning, it fits much better into the timeline, without disrupting your prior plans.


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

If that timeline fits better, then I'm all for it. So Shadow Beast hunting? Or just dropping off the stone?


male human conjurer 1/spy 0ACD
DM Flykiller wrote:
The wording was 'tomorrow', so it all really depends on when Bishop's gambling adventure occured. And that depends on when Ferrucio handed out the disguises and the group left to search for information. If it happened on Day 2 morning, it fits much better into the timeline, without disrupting your prior plans.

Yup, that was my understanding: here's my interpretation of the timeline.

DAY 1
~6pm: Ferrucio starts measuring his companions up for their disguises.
~10pm: Ferrucio finishes the disguises and turns in for the night.

DAY 2
~9am: Ferrucio starts scouting around for information--presumably this is when the other folks head out too.
~7pm: present time; prepping for a trip to find Bluehood, perhaps hunting some shadowbeasts.
~8pm: make the drop and follow the courier, see if we can draw Bluehood out.

DAY 3
~11am: begin to scout the area around the old Church of Erastil.
~12pm: Bishop heads in with Illithia while the rest of us keep watch.

###

From a completely metagame perspective, I am concerned that we might not be able to handle the Bastards at our present level and would be happy to receive whatever XP I can get, even if that means chasing down shadowbeasts.


Don't worry, I don't intend to lead you into a TPK without at least giving you a warning that it can end badly.

Aside from the Bluehood sidequest, Dario was also presented with a quest to investigate the book-stealing bandits on the highway, and Dracius was presented with another lead during the information gathering, but he is strangely quiet about it.


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

I think Ferrucio's suggested timeline's pretty much dead on -- although Dracius would have brought up the whole goblin issue (and is about to in the IC thread -- sorry, again, more time at the clinic with the wife, IRL)


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

Since we rested a night, everyone should be back at full HP, right?


Yes, back to full it is.
Also, this time there will be no fancy backgrounds, just a Google spreadsheet :(


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

That's fine, but is it correct? At the time I'm viewing, the shadows appear to be some distance away from us. Did they touch us from range?


male human conjurer 1/spy 0ACD

Check the additional tabs at the bottom; Flykiller is doing a round-by-round representation of the fight.


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

Thanks Ferrucio. I think we might've come here a little early. I don't think they'd write in a level 1 encounter with incoporeal creatures... seems strange to me.


The AP does not detail the sidequests, so in this case I am wholly to blame. Most of the shadow creatures available on PFSRD are incorporeal, with few exceptions.
Also the goal of your hunt was to collect SOME shadow stuff, not to defeat all of Westcrown's shadow beasts at level 1.5 :)


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

Ahhh I see. No worries. I'm just a little worried that our only offensive options are my Lay on Hands (which are half gone >_<) and Dracius' channeling.


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

Away for the weekend. No posts from me.


Not too lucky with the rolls, I see. Time to introduce some house rules.

1. Bonus damage from Smite Evil can apply to incorporeal creatures if
you hit through concealment.
2. Each of you should have CLW potions. As a standard action, you can soak your weapon/ammo in it, to make it count as +1 against evil creatures for the next round. (similar to Bless Weapon spell). Miss chance still applies. The potion is consumed by this action.
Darkvision in this case does not save from miss chance, as it persists even in normal light.

Also CR 1/2 seems too low for these creatures. I could let some shadow rats at you, but I thought it would feel underwhelming :)

Dario, would you object to me steering your character while you're away?


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

My apologies. In the future, you are free to run Dario as you see fit when I'm away or if I cannot post. He'll bus tables and sing for you, but he's got a terrible voice!

I didn't even think about Smite Evil not working on these. I was wondering by Illithia was using her Lay on Hands.


So only Dario and Ferrucio go towards the rendez-vous point, while the others go to rest in the temple, right?


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Yep.


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

Indeed!


male human conjurer 1/spy 0ACD

Yep. I think Dario and I were planning to (read: fervently hoping we would) avoid any sort of confrontation this evening, and just stick to following Bluehood's courier back to wherever he or she is going. I don't plan on infiltrating anywhere or anything, or talking to anyone if I can at all help it.


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

Dario's portion of this should be relatively simple. Write the message, make the drop, walk away.

If there's any encounter, it will probably be with Ferrucio as he tries to follow the courier, or even while he's trying to hide.

Ferrucio, does a half-hour give you enough time to setup? Should it be an hour? Let's hope you don't run into too much trouble because we really don't have a way of staying in contact.


male human conjurer 1/spy 0ACD

A half hour should be plenty. I just need to get there and hide. Even 15 mins would probably be enough.


male human conjurer 1/spy 0ACD

I have altered Ferrucio's memorised spells, ready for our surveillance of the Bastards' base. Ferrucio is ready to head out.


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

Can I get a timeline check again? We fought the shadows during the evening and then Dario made the drop. Ferrucio was mesmerized. Was all that in one evening?

If so, is it about midnight or 1/2 in the morning? And we're talking about getting sleep to prepare for the next day's meeting with the Bastards? Is that happening during the day?


male human conjurer 1/spy 0ACD

As far as I understand it, yes, you're right Dario. We're still in the same evening/night as our ill-fated attempt to track Bluehood, and we will be approaching the Bastards' redoubt in broad daylight tomorrow--primarily, I think, in order to eliminate any advantage that tieflings with darkvision might have over most of the party.


Sorry for the delay. For the shadow fight, each of you gets 160XP, so by my count you should be at 1360. This quest is technically not over yet.
Dario, you get the timeline right. The meeting was scheduled in broad daylight.
I will try to make an IC post answering some of your questions soon, and then we're off to the next day.
Also, that's some really impressive roleplaying there, I quite enjoyed reading your posts. Keep up the good work!


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

A night's rest will restore 1 point of Strength damage, right?


male human conjurer 1/spy 0ACD
Bishop Jerro wrote:
"Yea, let's do it. I got Illithia to watch my back so I ain't worried. At the very least, we can hold out until you get there. Besides, if I don't show they'll think something's up and might come after me anyway."

Ferrucio isn't there right now so is unable to respond, but as a player, I reckon that this:

DM Flykiller wrote:

Bishop, in all honesty, I'd advise you to simply ignore that girl's invitation. Chances are high she mistook you for a rich foreigner and just wants to mug you in a place where the law has no power. She already inadvertently gave you a clue to the place of the Bastard's operation, because you appeared not to be a local and she thought it was safe. I can send Janiven to scout that area instead, and report back, and then you'll plan a full assault."

is pretty much as clear a warning as we're going to get to stay away. Perhaps we could modify our plan to scout the place out before we commit to going in, assess the Bastards' strength for ourselves?


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Yea, I got that. But its an opportunity to feel useful to the group so I'm really excited to do it. Besides, unless its another 4 shadows, how bad could it be?


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

You asked that question where the GM could hear you?

You're very, very brave. :)


male human conjurer 1/spy 0ACD

Heh! If I were the GM, it'd be 20+ tieflings all at once kind of bad. ; )

But then, I suppose I should refrain from giving Flykiller any additional ideas... ; )


;)


Guys, you're probably wondering where I've gone. Well I still haven't forgotten you, but as of late RL doesn't leave me much time to prepare the game - this custom stuff is always taking longer than expected for me. I've mostly done the prep work for this encounter and almost ready to launch the combat - but always not quite. Looking forward, I can't reliably promise more than one post per week until the end of July, when I'll change a job (and I don't even know which one, in negotiations with two employers ATM).
I would really hate to see this game abandoned and I would appreciate your patience very much for staying with me even at such a slow pace. But I perfectly understand if you want to join a faster-moving adventure as well.


HP 18/18 (AC18/To11/FF17) Female Half-Elf Paladin of Shelyn 1.50AD

Illithia will still be here whenever you are ready Flykiller.


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

Thanks for the heads up Flykiller. I have no issue waiting. I think you've done a great job so far.


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

I'll wait -- no worries.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Yea, its fine. I've put up with far worse waiting. I can wait for this game.


male human conjurer 1/spy 0ACD

That's weird, these new posts didn't show up on my Campaigns tab for some reason.

I can wait too. Thanks for getting in touch.


male human conjurer 1/spy 0ACD

How are things, Flykiller? Any improvement in the last few weeks?


Male Half-Orc Cleric of Shelyn 1.75[ABD] (hp 16/16; AC 17/10/17; F: +6; R: +2, W; +8)

Here's hoping. :)


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Yea, seriously.


male human conjurer 1/spy 0ACD

I kind of like the idea of Ferrucio being frozen in fear for a month as a tiefling thug bears down inexorably upon him. : D


Male Half-Elf Archaeologist Bard 2 [15/15hp | AC: 18/13/15 | F+2 R+7 W+4 (+2 vs enchant) | Init +5 | low-light vision; Per +7, SM +4] [Luck: 2/8]

Hoping this defies the odds and starts back up again. But Flykiller doesn't seem to have been active on the boards at all recently.


male human conjurer 1/spy 0ACD

He did mention he was busy until the end of July...so it might be worth getting in touch again next week.


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Yea, if we don't hear anything by next week, I'll send him a PM to see what's up.


Sorry the RL stuff had me bogged down for longer than expected!
But I finally emerge, and happy to see you all still here!

In the last episode: the party was leaving the rumored location of the Bastards of Erebus when they realized the tieflings are not going to let them go that easily. And Ferrucio stil haven't caught up with them, evidently engaged in some shenanigans of his own...

I am now going to unfreeze time :)


Pistolero 6/Martial Artist 2 Init: +6 Perception: +14 HP: 68/68 AC: 24/24/17 Fort:+12 Ref: +14 Will:+10 Grit 5/5

Yay!

201 to 250 of 352 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / DM Patcher's Council of Thieves (OOC & Discussion Thread) All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.