DM Flykiller's Council of Thieves

Game Master flykiller


Children of Westcrown roll call.

Amaya is a
well-mannered glassblower and an incredibly beautiful
woman who’s somewhat self-conscious about the effect her
appearance has on others—she dresses plainly as a result.
She hopes someday to visit her distant kin who still live in
Magnimar and Sandpoint.

Ermolos
is incredibly muscular, a physique the result of a long
apprenticeship as a blacksmith. He walks with a slight
limp—a lingering effect of a childhood illness. His father,
Ermolos the Elder, was a relatively well-known adventurer
who vanished on an ill-fated journey to Thuvia several
years ago—Ermolos still clings to the hope to some day
travel across the Inner Sea to find his missing parent.

Fiosa is a house
servant who is friends with many halfling slaves; she
takes advantage of her freedom to help her kin as best
she can. She has a very real respect for Janiven and Arael
after they helped her smuggle several halfing slaves out of
Westcrown (and out of a particularly heinous merchant’s
home), and her newfound faith in Iomedae is quite strong.

Gorvio works
for his uncle Jacovo, a horse trader, but has increasingly
grown curious about his ancestry—his vibrant amber
eyes (among hints he’s overheard from his uncle during
the man’s frequent drunken bouts) make him suspect that
somewhere in his past lurks the blood of a tiefling or two.

Larko
lives a simple life as a dock worker, but daydreams of his
childhood in the hills east of Westcrown and hopes some
day to be able to afford to move out of the city and live a
hunter’s life. He’s the strong, silent type, rarely speaking
unless he has to.

Mathalen is a thin and wiry woman who worked as a porter
but found the job dreadfully dull. She got through her days
by making sure to take frequent breaks to meditate and
purge her mind of “the poisons of menial labor.” This
attitude struck her employer as lazy, and she was recently
fired from her job and thinks of the Children of Westcrown
as her new calling.

After stowing away on a Chelish ship, Rizzardo found himself
more or less stuck in Westcrown years ago. He earns his
keep working at odd jobs as an unskilled laborer, but has
to switch jobs frequently as a result of his temper and
impatience at following orders from one person for too
long. He only joined the Children of Westcrown because
of a powerful attraction to Janiven, but has since grown
to enjoy the company of the others, particularly Ermolos,
who he insists sounds like his little brother.

A soft-spoken
yet intractable (if secret) worshiper of Iomedae, Sclavo has
long worked as a scribe for one of Westcrown’s courts. He
longs for a day when the laws of Cheliax can be reformed,
and sees this group as a tool that, eventually, can be used
to do just that.

Tarvi’s
parents own a prosperous jewelry store in Westcrown—
the “Glitter Palace.” She’s worked there for years, but is
far too witty and intelligent to do the job well. In those
years she has engineered the failure of no less than a dozen
attempts by her parents to get her married into nobility.
Her true passion is studying magic—she has little time for
romance, and hopes some day to be able to create and sell
magical jewelry.

Vitti is a strange,
eccentric man who dyes his hair green and refuses to eat
any food he doesn’t grow or catch himself. A talented
woodcarver whose works earn him a modest income, he
prides himself on the fact that he only carves wood that’s
been harvested from deadfalls and other trees that died of
natural causes.

Of all the
Children of Westcrown, noisy and irreverent Yakopulio
is the least religious—she wears her atheism proudly,
and her eagerness to contradict often sparks arguments
among the others in the group. She works as a bartender
(and moonlights as a pimp) at a tavern called the Bruised
Eel, and many of the others in the Children of Westcrown
don’t understand what Arael sees in the offensive gnome.