Epik |
Epik cautiously searches each room.
Perception, Sanctuary: 1d20 + 10 ⇒ (19) + 10 = 29
Perception, Library: 1d20 + 10 ⇒ (4) + 10 = 14
Perception, Meditation Chamber: 1d20 + 10 ⇒ (9) + 10 = 19
He scowls at the demonic idol, "What foul evil is this?" He kicks out the stones under the statue and allows it to topple to the floor.
In the library, he peers at a random floating book and reads the open pages.
DM Fflash |
Sanctuary
Dalamus finds no traps near the altar or at the top of the stairs leading down.
Sam identifies the items as a +1 wounding spear and a +3 hot siccatite longspear
Library
Epik and Nowzai enter the library and are immediately beset upon by a half dozen books each. They fly forward some smashing into the two and some hitting the ground. The ones that hit them burst into a blinding white light that radiates a power of great holiness. Neither of the two notice any ill effects and as they remain in the room several more books peel off and fly towards them several times, an irritant but not seemingly harmful.
Most of the books are ancient religious texts and hymnals of various celestial faiths.
Meditation Chamber
Epik searches through the nearest pile, spending 10 minutes sifting through the trash and pulls out a platinum and teak music box (1,000gp).
Nowzai al'Nazari |
Appraise: 1d20 + 15 ⇒ (10) + 15 = 25
"How puzzling... oh! Look at this! This trilogy of books, Tande's Celestial Drama is a highly prized collection. Notice how the bindings of each form a triptych the story's three protagonists..." Nowzai collects them carefully.
Epik |
Epik, puts down his book and glances at the book that Nowzai is holding, "Yes, I am humbled to be in the presence of these holy texts. I feel closer to my goddess here. Perhaps this would be a good place for us to rest and recover?"
Epik examines the music box and smiles, "The children of Cauldron will like this." He carefully places the box in his backpack.
"Magma, let me tend your wounds, brother."
LoH: 5d6 + 7 ⇒ (5, 6, 1, 4, 3) + 7 = 26
LoH: 5d6 + 7 ⇒ (6, 3, 3, 4, 6) + 7 = 29
LoH: 5d6 + 7 ⇒ (5, 6, 4, 1, 1) + 7 = 24
LoH: 5d6 + 7 ⇒ (3, 1, 1, 2, 5) + 7 = 19
Sama'el Val'varen |
Epik, you should time your heals for when the Flashbacks happen as your heals are empowered and you can use less for the same results.
Let me know who is hurt and how much and I will have Jenya roll some channels during a flashback if it's needed
Sam nods at Epik, "That is not a terrible idea, it will give us some time to explore this area as well, as there may be more treasures like that music box to be found."
Nowzai al'Nazari |
... and casting detect magic.
...
I'm a bit banged up myself! I'm curious about the shift in the middle of that fight? What was that?
Nowzai shakes his head, "With all my studies into planar phenomena, I should know, but I cannot recall reading about anything like that. Perhaps it is related to the conflicted nature of this place... a celestial site trapped in the Abyss."
Dalamus Othreleth |
Dalamus walks over to Epik and Nowzai "Be careful, this is clearly some sort of trap and you have both been smitten by its allure of holiness, remember the last room? A beautiful princess, a most divine looking room....All an illusion!! Stay on your toes! If we want a safe place to rest, we should retreat to the last room that we cleared and secure it."
Dalamus will search this room as well, keeping a keen eye on the books and their movements.
Perception
1d20 + 19 ⇒ (3) + 19 = 22
Disable Device
1d20 + 23 ⇒ (15) + 23 = 38
Magma Iron Clan |
Epik, puts down his book and glances at the book that Nowzai is holding, "Yes, I am humbled to be in the presence of these holy texts. I feel closer to my goddess here. Perhaps this would be a good place for us to rest and recover?"
Epik examines the music box and smiles, "The children of Cauldron will like this." He carefully places the box in his backpack.
"Magma, let me tend your wounds, brother."
[dice=LoH]5d6+7
[dice=LoH]5d6+7
[dice=LoH]5d6+7
[dice=LoH]5d6+7
Thank you Brother Epik May Torag and the goddess look after all of us
ooc only down 12 now
DM Fflash |
Meditation Chamber
Noting Epik's luck, Magma takes 15 minutes and searches another pile turning up a rolled up portrait of some sort of winged half-serpent celestial (100gp).
Library
Nowzai is able to detect magic in the room and it all emanates from the flying books ... surprise! Alakast speaks "Interesting. It seems these books are infused with the holy protective power of whence they were originally stored. Sad to see them destroyed so frivolously"
The others enter the room and also get attacked by the books. Sam and Dalamus don't feel as comforted when smashed by the books, although Dalamus does seem to have a bit of black smoke emanating from him somewhere
There is a telepathic scream in your mind as your blade hollers in pain ... GET OUT OF THIS HOLY HELL, NOW!!!!. You sense the blade is being damaged by the explosions of white light when the books hit you.
It will be some time before the books burn out and you are able to rest ... probably 30 minutes or so should you stand in the library and let them continue to attack.
Epik |
Epik nods at Dalamus, You are correct, I suppose. Nothing in this place is as it seems. Let us do as you say and rest in the previous room."
Epik walks back and starts to set up camp.
DMFflash |
Resting in the Sanctuary, you bar the doors to the south and secure yourself in between some pews. The gaping hole in the ceiling gives you pause and the infrequent flashbacks are distracting but you find you're able to rest.
Need a d100 from someone for random encounters ... OLD SCHOOL!
-Posted with Wayfinder
Epik |
Epik will change his 3rd level spells to Good Hope x2 and his first level spells to Divine Favor and Lessor Restoration x3.
He casts Lessor Restoration upon himself after waking.
LR: 1d4 ⇒ 3
Epik prepares to head out, "Let's take the north stairs."
Sama'el Val'varen |
Well we have watches, so I would be searching during my watch as I would say we could take turns doing that since we have 2 up at a time
I wanted to search the meditation chamber, not the sanctuary.
I will just turn left through the door and search a in those squares. Enough time to search several squares while on my watch
DMFflash |
Meditation chamber is 30 mins per pile and it's imcredibly bad form to use your watch time after I've said there is no encounter.
Everyone else think they were going to use their time on watch to sift through junk? Or were any of you going to actually look out over the sleeping party?
Regardless, I'm not allowing it after the fact. If you wish to search in the morning, no problem.
-Posted with Wayfinder
Sama'el Val'varen |
Epik, you should time your heals for when the Flashbacks happen as your heals are empowered and you can use less for the same results.
Let me know who is hurt and how much and I will have Jenya roll some channels during a flashback if it's needed
Sam nods at Epik, "That is not a terrible idea, it will give us some time to explore this area as well, as there may be more treasures like that music box to be found."
I clearly said that resting here would give us time to explore and look for more treasures well before you said the night passed without incident
DMFflash |
I clearly said that resting here would give us time to explore and look for more treasures well before you said the night passed without incident
Right, which you are doing in the morning. Doing it during your watch wasn't specified since I bizarrely assumed you'd be on watch. But more importantly you took away the overly enticing opportunity to having you return from OFO to find Epik in the loving arms of Liuvash's sister.
-Posted with Wayfinder
Dalamus Othreleth |
Damn it man! Ok
Perception
1d20 + 19 ⇒ (14) + 19 = 33
Perception
1d20 + 19 ⇒ (7) + 19 = 26
Perception
1d20 + 19 ⇒ (11) + 19 = 30
Perception
1d20 + 19 ⇒ (19) + 19 = 38
Perception
1d20 + 19 ⇒ (13) + 19 = 32
Perception
1d20 + 19 ⇒ (18) + 19 = 37
Perception
1d20 + 19 ⇒ (16) + 19 = 35
Perception
1d20 + 19 ⇒ (16) + 19 = 35
Perception
1d20 + 19 ⇒ (4) + 19 = 23
Perception
1d20 + 19 ⇒ (8) + 19 = 27
Perception
1d20 + 19 ⇒ (20) + 19 = 39
Sama'el Val'varen |
I will turn left in the door and search in that area taking the same amount of time as Dalamus, working on spells will get any changes up here in a few
Perception - 1d20 + 14 ⇒ (14) + 14 = 28
Perception - 1d20 + 14 ⇒ (12) + 14 = 26
Perception - 1d20 + 14 ⇒ (14) + 14 = 28
Perception - 1d20 + 14 ⇒ (13) + 14 = 27
Perception - 1d20 + 14 ⇒ (13) + 14 = 27
Perception - 1d20 + 14 ⇒ (2) + 14 = 16
Perception - 1d20 + 14 ⇒ (12) + 14 = 26
Perception - 1d20 + 14 ⇒ (15) + 14 = 29
Perception - 1d20 + 14 ⇒ (14) + 14 = 28
Perception - 1d20 + 14 ⇒ (14) + 14 = 28
Perception - 1d20 + 14 ⇒ (1) + 14 = 15
Perception - 1d20 + 14 ⇒ (17) + 14 = 31
Epik |
Epik looks on as the other search, "My friends, we have a clear path forward with the stairs. There's no need to meticulously search every wall. We can always circle back if we hit a dead end. I have to believe that time may be a consideration in this test."
Nowzai al'Nazari |
Nowzai closes his traveling spell book and puts it away. After spending another minute casting defensive spells, he says, "I am ready to proceed."
Stoneskin, darkvision, mage armor, magic circle vs evil... and resist energy (fire) in case we run into any more salamanders.
Magma Iron Clan |
i will search for 10 minutes and then stand next to epik waiting for dalamus and sam to finish. i am not taking 10
perception checks
1d20 + 18 ⇒ (5) + 18 = 23
1d20 + 18 ⇒ (1) + 18 = 19
1d20 + 18 ⇒ (2) + 18 = 20
1d20 + 18 ⇒ (7) + 18 = 25
1d20 + 18 ⇒ (16) + 18 = 34
1d20 + 18 ⇒ (9) + 18 = 27
1d20 + 18 ⇒ (3) + 18 = 21
1d20 + 18 ⇒ (17) + 18 = 35
1d20 + 18 ⇒ (6) + 18 = 24
1d20 + 18 ⇒ (8) + 18 = 26
so that is 1 perception check a minute
Nemoris |
I'll do my 10 searches as well!
Perception checks:
1d20 + 16 ⇒ (19) + 16 = 35
1d20 + 16 ⇒ (16) + 16 = 32
1d20 + 16 ⇒ (9) + 16 = 25
1d20 + 16 ⇒ (6) + 16 = 22
1d20 + 16 ⇒ (20) + 16 = 36
1d20 + 16 ⇒ (20) + 16 = 36
1d20 + 16 ⇒ (13) + 16 = 29
1d20 + 16 ⇒ (20) + 16 = 36
1d20 + 16 ⇒ (15) + 16 = 31
1d20 + 16 ⇒ (12) + 16 = 28
Epik |
Epik will stand guard as the others search. "May Iomedae bless us with the wisdom to pass this test. We must not fail the people of Cauldron."
DM Fflash |
1d115 ⇒ 69
1d114 ⇒ 62
1d113 ⇒ 74
1d112 ⇒ 101
1d111 ⇒ 64
1d110 ⇒ 26
1d109 ⇒ 85
1d108 ⇒ 67
1d107 ⇒ 7*Finds a Torn oil painting of Sacrima the planetar (350g)
1d106 ⇒ 64
1d105 ⇒ 21
1d104 ⇒ 73
1d103 ⇒ 51
1d102 ⇒ 86
1d101 ⇒ 54
1d100 ⇒ 43
1d99 ⇒ 78
1d98 ⇒ 53
1d97 ⇒ 78
1d96 ⇒ 78
1d95 ⇒ 51
1d94 ⇒ 29
1d93 ⇒ 92
1d92 ⇒ 60
Finds nothing
1d91 ⇒ 14
1d90 ⇒ 73
1d89 ⇒ 56
1d88 ⇒ 2*Finds a statuette of Kyurek, a Herald of Sarenrae (150g)
1d87 ⇒ 83
1d86 ⇒ 53
1d85 ⇒ 22
1d84 ⇒ 72
1d83 ⇒ 23
1d82 ⇒ 68
1d81 ⇒ 35
1d80 ⇒ 29
1d79 ⇒ 59
1d78 ⇒ 16
1d77 ⇒ 8
1d76 ⇒ 39
1d75 ⇒ 30
1d74 ⇒ 68
1d73 ⇒ 10
1d72 ⇒ 57
Finds nothing
DM Fflash |
Finishing your search, you proceed on to the stairway. You've noticed that it disappears during the flashbacks, so you wait for a bit for one to happen, before rushing down the stairs.
Antechamber
The stone stairway descends about forty feet, ending in a landing that opens into a square room roughly hewn from the granite underneath the cathedral. The heady scent of spices - cloves and cinnamon, among others - fills the air. Sitting at an oak desk in the center of the room is a withered, desiccated corpse covered in a strange mix of funereal wrappings and golden-filigree armor. Both the north and south walls have iron doors in them.
The corpse lifts both hands, showing they’re empty, then speaks:
“Adimarchus, Most Potent Ruler of Occipitus, bids you welcome to the Test of the Smoking Eye. If you are here, then Occipitus lies fallow, without a strong hand to guide its development. Know then that you are a pretender to Adimarchus’s throne. If you are worthy, step forward and undertake the Test of Judgment.”
One withered hand points to the north door. “Behind that door lies Thathnak, the bebilith.”
The corpse points in the other direction. “Behind that door lies Halalia, the avoral guardinal.”
“Choose one door, slay the occupant behind it, then pass through the door on the other side. I will meet you there.”
Everyone make a Will Save DC17 or be paralyzed with fear at the sight of the creature for 1d4 ⇒ 2 rounds
Image added