DM Fflash's Shackled City Campaign

Game Master DM Fflash

Chapter 10: Thirteen Cages

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When going to check Sam's question ... the one where I verified that he IS retarded ... I noticed the wall of fire line was incorrect. It should extend all the way to the wall. I've updated it for anyone that's looked at the map recently and hasn't posted.


Male Fetchling Slayer 7/ Red Mantis 5

Was there any effect from the poison on the arrow? assuming at this point they are immune to poison, but i figured I would mention it.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Am I in the wall of fire or will I have to move through it and take damage again if I want to attack?


No effect of the drow poison on the drider ... no.

Sam, you are IN the wall that radiates on its south side. Stay here, you continue to take damage. Move south or east ... you'll take less damage. Move north, you'll take no damage.


Male Fetchling Slayer 7/ Red Mantis 5

I am heading out tomorrow for the rest of the week camping. So there will be no posting for me.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Can I fly over the wall?


Yea the wall is 20 feet high and doesn't block vision


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Dave so I learned this in Shattered Star, those Archon's get 2 light attacks each round...


Male Human Wizard (Conjuror) 10 / Loremaster 4

D'oh! I already knew that...


No 5 foot or defensive cast from Nowzai?


Male Human Wizard (Conjuror) 10 / Loremaster 4

I didn't realize she got that close. With Magic Circle up, would she even be in melee range?

Either way, I'll 5 ft step to back up before casting, if I need the space.


I was calculating based on Epik's communal prot evil, not your magic circle. In that case, you'd be correct since she didn't penetrate the barrier.


Dalamus, you're invisible and within 30 feet, roll sneak attack damage.


Male Fetchling Slayer 7/ Red Mantis 5

FYI, the sneak attack does 3 points of bleed damage per round unless a successful heal check is made, dc 15.


Male Fetchling Slayer 7/ Red Mantis 5

Calls for healing....I was hit, but did not benefit from the channel. Damn bad timing.

Down 40


Male Fetchling Slayer 7/ Red Mantis 5

We should plan another game night, maybe one a month?


Yeah, let me look at my schedule and see what might work coming up ... later in the month is a distinct possibility ... Thursday the 28th, I believe, should be really good.


Male Fetchling Slayer 7/ Red Mantis 5

Thursday is the 27th. That would work for me....at this point at least.


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN
Dalamus Othreleth wrote:

Thursday is the 27th. That would work for me....at this point at least.

i am good for 27 or 28


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Thursday's are pretty much always going to be decent for me as that is my set aside game night already


27th is out for me, now. I'm possibly available on the 18th or 19th.


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

Unfortunately got laid off a little over two weeks ago. You'd think that would mean I have a ton of free time, but I'm pretty swamped with job searching and all of that fun that goes along with that. I'll try to check in every few days, but I've got to focus on getting that $$ so I can provide, etc.!

I'm out on the 18th and 19th, interview on the 19th, and I need to learn MySQL and Bash Script well enough the pass the technical segments. I'll try to catch the next live session!


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

18th and 19th are both pretty bad for me too, kid heading off to college that week so lots and lots of last minute panic will be happening


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

I am heading camping for the weekend. I will check in on Sunday evening


Misplaced my book this week ... dont have this adventure in .pdf. Will figure something out shortly if I don't find it.


New available days for a live session: 1 Sep or 2 Sep.


Male Fetchling Slayer 7/ Red Mantis 5

Sept 2nd works great for me


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

sept 2 should be good


Male Human Wizard (Conjuror) 10 / Loremaster 4

Just say when to log on!


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

I think Sept 2 should work for me too


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Blessing to AC and Ref for me as well, forgot to add that


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

I assumed that in a 10' pit Epik would still have LoS to the Bebilith who had just knocked him in. Do you want me to retcon the action?


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Sadly Dave without knowing if we made our will save and what that save was for we don't really know much other then that the two spiders are moving the same and that it didn't appear that our attacks harmed it, but we don't know why that is yet.

Brad I move way before you, so you after my action you should be able to full round attack with your sword as you won't have spent any actions yet to get right by the spider and I got you out of the pit and right back by the thing


Male Fetchling Slayer 7/ Red Mantis 5

I wasn't the one in the pit. That was Epik.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

Damn I meant Charlie...


Epik: 10 feet forward and 30 feet down. Recon is OK

-Posted with Wayfinder


Male Human R:1/F:8/DSniper:2 - || 115 hp || AC: 28 (T:18 FF:23) F13 / R11 / W6

No chance for me on Sept 2nd, family in from out of town that I haven't seen in over 2 years. Sorry guys!

I may have a job though, so I should get back into a routine and be posting more often :)


4 good for 2 Sep. Charlie?

9pm eastern start time

-Posted with Wayfinder


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

Sounds good. Can't stay on too late.


Male Stonechild Stonechild 4 / Fighter 5/ Cleric 1/ Stalwart defender 1 (HP 156 AC 29) (Fort 19 Reflex 10 Will 11) alignment LN

same here cant stay too late


Male Fetchling Slayer 7/ Red Mantis 5

9PM est....I am good to go.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

My mic is dead but I will be on and listening and typing. See you guys in a few hours.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Great game session! Always fun and a few good laughs!

Just a note, Magma is -51 hit points from his full total. I don't think we talked about heals after the teleporting.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

That was a ton of fun. Thanks again guys!

We did not talk about healing, it might make sense to cast that Nap Stack spell and get the full nights rest for only 2 hours wasted time. Thoughts?


Male Human Wizard (Conjuror) 10 / Loremaster 4

I'd save it until we reach our destination and have a better idea of what our time crunch is. If we are racing the clock, that 2 hours might be critical.


Male Teifling Bladebound Magus 13 (AC 29 / Hp 127/ Init +7 / Fort +13 / Ref +14 / Will +13)

How does telepathy and int weapons work? Is it possible for two people or more to touch one weapon and have a conversation via the weapon, using the weapon as the translator so to speak?

I think as a party we need to discuss things about our guide and I don't want him to overhear us.


Weapon telepathy is limited to the wielder.

-Posted with Wayfinder


Hey everyone, I'll be TDY to Texas next week, so should be available for a live session on Monday, Tuesday or Wednesday (21, 22, or 23). Anyone else?


Male Human Paladin (Oath Against Fiends) 13; AC 25 (32 with SE), HP 82/(temp max 124), Fort +20, Ref +14, Will +17, Init +1, Greatsword +17/+12/+7(2d6+7/19-20x2)
Resources:
Spells 3/3 3/3 2/2; 0/4 smite evils (+7/+8/+7); 0/18 LH(6d6), 0/2 DB (+2)
spells:
1st: Divine Favor, Bless, Protection vs. Evil, Lessor Restoration 2nd: Resist Energy, Inheritor's Smite, Ironskin 3rd:

I'm on travel Tuesday - Wednesday.


Male Human Wizard (Conjuror) 10 / Loremaster 4

Monday or Tuesday works...

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