DM Fang Dragon's Strange Aeons (Inactive)

Game Master FangDragon

Iä! Iä! Pathfinder fhtagn!

That is not dead which can eternal lie,
And with strange aeons even death may die.

Inspiration: Filbert 1, Heinrich 1, Lizzie 1, Momijii 0, Zarine 1, Zandomir 0
Dramatis Personae | Dream sequences | Party Summary | Loot Log |
Voyage to Cassomir Day 47


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Palace of Birdsong| Shards of Oberon map | War for the crown maps

Lizzie moves up to the door and waits, mace in hand, for enemy to come through. Momijii does likewise, taking the other side of the door. A little further back, Heinrich waits ready to throw a flask of Alchemist's fire.

Filbert joins the others in the dining room, and upon spotting a deep one, sends a blast careening into it that, which comes close to ripping open it's sternum. The wounded creature howls in pain! These things have AC 12...

Luxina puts the mortally wounded deep one out of it's misery, her bolt piercing it's brain. It keels over, kicks a few times before lying motionless.

Guided by the malevolent will of the half man half deep one sorcerer, the miniature thunderstorm enters the dining room. It makes a bee line towards Luxina, and with a thunderous retort a bolt of lightning arcs to her, causing her to convulse painfully!
Reflex: Luxina: 1d20 + 6 ⇒ (1) + 6 = 7 <--- FAIL
Lightning Damage: 3d6 ⇒ (5, 5, 2) = 12

The sorcerer chants something that sounds profane to your ears, a guttural promise of souls to some dark entity. He is rewarded by a pair of tiny silvery missiles darting from his out stretched hand/paw which unerringly strike Momijii!
Magic Missiles: Momijii: 2d4 + 2 ⇒ (2, 1) + 2 = 5

The remaining pair of deep ones rush through the door and several things happen at once. Lizzie's mace smashes into the lead one, shattering bone and causing blood to spray across the room. Momijii kicks out at the exact same moment, foot connecting with his head causing it to violently pitch forwards at an unnatural angle. He sinks to his knees and flops on the floor, neck broken.

Kick!: 1d20 + 9 ⇒ (8) + 9 = 17Damage: 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8 <--- HIT

Before the final deep one can react, Heinrich's flask comes sailing in and smashes squarely in his chest. The alchemical liquid within sprays all over him, setting him on fire.
Reflex: 1d20 + 2 ⇒ (6) + 2 = 8 <--- FAIL

Screaming and trailing smoke, he runs in and tries to gore Luxina. But she easily dodges his clumsy attack.
Claw: 1d20 + 5 ⇒ (6) + 5 = 11Damage: 1d4 + 3 ⇒ (2) + 3 = 5 <--- MISS

COMBAT ORDER: Round 4 wrote:

Filbert Springbit

Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar' <----- WE ARE HERE
Momijii
Heinrich Cornelius Agrippa
Buffs and Debuffs wrote:

Spoiler:
---- Round 4 ----

Filbert Springbit
Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (249 rounds)
---- Round 5 ----
Filbert Springbit
Luxina Tenebris
Deep ones Burning (1 round)
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (248 rounds)

Lizzie "beads" Tamar', Momijii, Heinrich Cornelius Agrippa, Filbert Springbit and Luxina Tenebris are up.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert steps up on the bench beside him; trying to get a shot at the ring leader.

acrobatics: 1d20 + 8 ⇒ (13) + 8 = 21
Kinetic blast (Piercing): 1d20 + 8 ⇒ (11) + 8 = 19 physical blast not subject to spell resistance
damage?: 2d6 + 7 ⇒ (5, 5) + 7 = 17


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

Lizzie attacks the deep one, flanking it with Momiji.

Morningtar, flank: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23 Bump: 1d6 + 3 ⇒ (3) + 3 = 6


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina shoots a bolt at the leader, then retreats to the north of the room and out of sight, obviously hurt by the lightning cloud.

Single Bolt, PBS: 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 221d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Damnit. I posted last night from my laptop but it didn't take. GM, I'm gonna attempt shenanigans so please adjudicate

Agrippa leaps onto the table and stabs down at the nearby Deep One

Acrobatics: 1d20 + 8 ⇒ (10) + 8 = 18
Red Destiny: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 + 1 ⇒ (3) + 1 = 4


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Which map are we on now anyway?


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

the one labeled 'Strange Aeons:Ground Floor


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Momijii lashed out at the enemy before her. She loosed a quick one-two combo at her opponent and hoped he would drop so they could move on.

unarmed w/ rd/flank: 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 251d8 + 5 ⇒ (2) + 5 = 7
flurry: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 191d8 + 4 ⇒ (4) + 4 = 8


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Lizzie's mace descends upon the Deep One with sickening force, forcing him to stagger back straight into Momijii's fists. Under this onslaught his head bursts like a rotten grape.

With only the sorcerer left, Heinrich draws Red Destiny and moves into engage.

Filbert sends a blast careening towards the half-human half deep one sorcerer but it's deflected by an invisible shield! Luxina sends what she thought was a very well placed quarrel but it too is deflected. badly wounded and wanting to get electrocuted she, vaults up onto the table and moves out of his line of sight.
He's got AC 24.

The sorcerer directs the miniature storm to go west, where it threatens to send an angry bolts arcing towards filbert, but the plucky gnome is able to dodge it!
Filbert: Reflex: 1d20 + 8 ⇒ (14) + 8 = 22 <--- PASS

As Heinrich approaches, the sorcerer mutters something and suddenly the floor under Heinrich has become incredibly slippery, and it's only by pure luck he's able to retain his feet! The sorcerer cast grease.
Heinrich: Reflex: 1d20 + 6 ⇒ (13) + 6 = 19 <--- PASS

COMBAT ORDER: Round 5 wrote:

Filbert Springbit

Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar' <----- WE ARE HERE
Momijii
Heinrich Cornelius Agrippa
Buffs and Debuffs wrote:

Spoiler:
---- Round 5 ----

Filbert Springbit
Luxina Tenebris
Deep ones Burning (1 round)
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (248 rounds)
---- Round 6 ----
Filbert Springbit
Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (247 rounds)

Lizzie "beads" Tamar', Momijii, Heinrich Cornelius Agrippa, Filbert Springbit and Luxina Tenebris are up.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert dodges forward circling the corner of the table and thru the doorway

acrobatics vs AoO: 1d20 + 8 ⇒ (12) + 8 = 20

taking aim once more at the sorcerer? he shoves the bench forward with his ability.

GM, Filberts using his mage hand ability to push the bench behind the creature blocking his route towards the door on that side of the room. Basic telekinesis allows 100 lbs/lvl due to Telekinetic Haul, so 400lbs


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

Lizzie heads through the door, towards the evil sorcerer.

"I've got a morningstar that i would like you to get acquainted with, right here."
Swing, soft cover if applies?: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10 1d6 + 3 ⇒ (1) + 3 = 4


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Lizzie moves in to attack the sorcerer, she swings her mace but he ducks and it smashes into the narrow table.

COMBAT ORDER: Round 5 wrote:

Filbert Springbit Action posted

Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii <----- WE ARE HERE
Heinrich Cornelius Agrippa
Buffs and Debuffs wrote:

Spoiler:
---- Round 5 ----

Filbert Springbit
Luxina Tenebris
Deep ones Burning (1 round)
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (248 rounds)
---- Round 6 ----
Filbert Springbit
Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (247 rounds)

Momijii, Heinrich Cornelius Agrippa and Luxina Tenebris are up.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina reloads her crossbow, then waits for the others to go into the room.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa moves to flank the creature with Lizzie. He readies an attack in case the creature casts a spell.

Readied Attack: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10 Nope nevermind


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Guess I have to bot Momijii.
Momijii rushes into the court room and ducks and tumbles past Lizzie, managing to evade a sword strike from the half-human, half-deep one sorcerer!
Acrobatics: 1d20 + 8 ⇒ (13) + 8 = 21 <--- PASS

Heinrich readies an attack to respond to any spell casting, but he slips, perhaps due to sticky residue on his boots...

Filbert walks into the room and...

Filbert that enemy isn't there anymore. You have a standard action left.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert first idea is quickly ended as both Lizzie and Momijii take up positions behind the creature effectively blocking his escape. So Filbert resorts to trying to knock him down a peg or three.

kinetic blast +PBS: 1d20 + 8 ⇒ (11) + 8 = 19
damge?: 2d6 + 7 ⇒ (2, 5) + 7 = 14


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Heinrich tries to attack the sorcerer but his thrust too is deflected by some unseen shield.

Filbert sends a powerful blast careening towards the sorcerer, but it's deflected by some unseen barrier and instead of hitting it's intended target it blasts a chunk out of the wall!

Still hurting, Luxina reloads her crossbow and waits.

The ugly half fishthing sorcerer tries to cast a spell, but it dies on his lips as Momijii and Lizzie menace him!
Concentration: 1d20 + 6 ⇒ (1) + 6 = 7 <--- FAIL

COMBAT ORDER: Round 6 wrote:

Filbert Springbit

Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar' <----- WE ARE HERE
Momijii
Heinrich Cornelius Agrippa
Buffs and Debuffs wrote:

Spoiler:
---- Round 6 ----

Filbert Springbit
Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (247 rounds)
---- Round 7 ----
Filbert Springbit
Luxina Tenebris
Deep ones
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (246 rounds)

Lizzie "beads" Tamar', Momijii, Heinrich Cornelius Agrippa, Filbert Springbit and Luxina Tenebris are up.


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

"Keep on him guys, we can do this."

Swing!: 1d20 + 8 ⇒ (14) + 8 = 22 Bump: 1d6 + 3 ⇒ (5) + 3 = 8


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Next to the foolish sorcerer who let himself get cornered so Momijii unleashes a pair of quick strikes at him. The first strike was a dragon claw kata that came in low and racked him in the kidney then she followed up with a second claw kata with the other hand, this one catching him in the side of his rib cage.

unarmed w/ ds: 1d20 + 9 ⇒ (11) + 9 = 201d8 + 5 ⇒ (7) + 5 = 12
flurry: 1d20 + 9 ⇒ (17) + 9 = 261d8 + 4 ⇒ (3) + 4 = 7


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Frustrated by two shots gone awry,
Filbert shapes his next blast to try and penetrate the sorcerer's shielding.

Kinetic blast(piercing) : 1d20 + 8 ⇒ (17) + 8 = 25
damage?: 2d6 + 7 ⇒ (4, 1) + 7 = 12


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa studies his foe, watching closely for the telltale motions of spellcasting. Studied Combat

He readies his blow to fall upon the first instance of spellcasting. Readied Attack if the creature casts a spell

Readied: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 +2 more if its a member of the Cult of Hastur
Damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7 +2 more if its a member of the Cult of Hastur


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina walks into the room and stops besides Filbert, raises her crossbow at the sorcerer and fires her shot.

Single Shot, PBS, Precise Shot: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 101d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Lizzie swung her mace with power and accuracy and she was sure it would strike yet scant inches from the sorcerer's flesh it bounced off a solid invisible barrier!

Momijii's first strike struck the same barrier but her second one was with such force that the barrier could only impede rather than stop her blow! However when her fist connected with bruising force she got a nasty shock, literally! Thanks to some defensive magic, his body was charged with a powerful buildup of static electricity which crackled as it painfully arced over her body!
Electricity damage: 2d6 ⇒ (6, 1) = 7

Heinrich studies his opponent and makes ready to strike should the man attempt to cast any spell.

Filbert's powerful bast struck the sorcerer high in the chest, causing the breath to whoosh out of him.

Luxina rejoins the fight, but her shot goes wide. To her horror and dismay the lightning cloud follows her, but she was ready to dodge out of the way and avoid it's cracking lightnings.
Reflex: Luxina: 1d20 + 6 ⇒ (14) + 6 = 20 <--- PASS

The sorcerer tries to cast another spell but he has to duck to avoid the blade arrayed against him and his spell dies on his lips.
Cast defensively: 1d20 + 6 ⇒ (8) + 6 = 14 <--- FAIL

COMBAT ORDER: Round 7 wrote:

Filbert Springbit

Luxina Tenebris
Deep one Sorcerer
Lizzie "beads" Tamar' <----- WE ARE HERE
Momijii
Heinrich Cornelius Agrippa
Buffs and Debuffs wrote:

Spoiler:
---- Round 7 ----

Filbert Springbit
Luxina Tenebris
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (246 rounds)
---- Round 8 ----
Filbert Springbit
Luxina Tenebris
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (245 rounds)

Lizzie "beads" Tamar', Momijii, Heinrich Cornelius Agrippa, Filbert Springbit and Luxina Tenebris are up.


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

Swing: 1d20 + 8 ⇒ (1) + 8 = 9 1d6 + 3 ⇒ (3) + 3 = 6


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina reloads and fires again ath the sorcerer.

Single Shot, PBS: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 251d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert attempts another shot but shots are few and far between with the others dancing in melee with the sorcerer.

Kinetic blast(piercing): 1d20 + 8 ⇒ (13) + 8 = 21
damage?: 2d6 + 7 ⇒ (5, 3) + 7 = 15


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Lizzie's weapon swings but the sorcerer sidesteps her clumsy swing with contemptuous ease.

Momijii tries to follow up her earlier assault with a flurry of kicks, but he evades with supernatural speed.
unarmed w/ ds: 1d20 + 9 ⇒ (4) + 9 = 13Damage: 1d8 + 5 ⇒ (6) + 5 = 11
flurry: 1d20 + 9 ⇒ (5) + 9 = 14Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Heinrich's sword flicks out but the sorcerer parries it easily, laughing manically.
Red destiny: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13

Filbert sends another powerful blast but it's deflected at the last moment, taking out more of the wall behind him.

Luxina tracks the sorcerer with a steady eye and correctly predicts his movements and twang-thunk a quarrel embeds itself in the man's shoulder! She then gets incredibly lucky for the storm she had been ignoring, which might well have killed her suddenly petered out and vanished.

Frustrated by his inability to get a spell off, the Sorcerer lashes out at Momijii with his blade but she dances back at the last moment and it whistles past her. The sorcerer growls in annoyance!
Blade: 1d20 + 6 ⇒ (9) + 6 = 15

COMBAT ORDER: Round 8 wrote:

Filbert Springbit

Luxina Tenebris
Deep one Sorcerer
Lizzie "beads" Tamar' <----- WE ARE HERE
Momijii
Heinrich Cornelius Agrippa
Buffs and Debuffs wrote:

Spoiler:
---- Round 8 ----

Filbert Springbit
Luxina Tenebris
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (245 rounds)
---- Round 9 ----
Filbert Springbit
Luxina Tenebris
Deep one Sorcerer
Lizzie "beads" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (244 rounds)

Lizzie "beads" Tamar', Momijii, Heinrich Cornelius Agrippa, Filbert Springbit and Luxina Tenebris are up.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Determined to take this absurdly agile sorcerer down Momijii unleashed yet another flurry of blows. She lashes out with a left and then a right in an effort to distract him and hit from two different angles and it seemed to work as her first blow looked to hit him when he glanced at the incoming left one and went to dodge it.

unarmed w/ ds: 1d20 + 9 ⇒ (12) + 9 = 211d8 + 5 ⇒ (8) + 5 = 13
flurry: 1d20 + 9 ⇒ (7) + 9 = 161d8 + 4 ⇒ (7) + 4 = 11


Palace of Birdsong| Shards of Oberon map | War for the crown maps

I guess folks are busy.


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

"That does it."

The gnome lass points her weapon at the deep one.
Swift: SMITE this bugger!

Swing, smite: 1d20 + 8 + 3 ⇒ (14) + 8 + 3 = 25 Dmg, SMITE!: 1d6 + 3 + 8 ⇒ (3) + 3 + 8 = 14

+3 if he is indeed evil on the attack. +4 if he is not an outsider with the evil subtype, an evil-aligned dragon, or an undead creature. But i doub he isn't.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert continues to harrass the sorcerer from afar, however more damage is being done to the wall behind the sorcerer, due to his shielding much to Filbert dismay.

Kinetic blast(piercing): 1d20 + 8 ⇒ (10) + 8 = 18
damage?: 2d6 + 7 ⇒ (4, 2) + 7 = 13

missed the update on this one


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Botting Heinrich and Luxina.
Lizzie calls upon the judgement of the gods and like a blur her mace descends upon the sorcerer. It hits with a brilliant flash and the reek of scorched flesh, the half human half deep one screams in agony!

Miniature lightnings crackle over to Lizzie in retribution, yet despite the pain, Lizzie feels the spell has been discharged.
Electricity Damage: 1d6 ⇒ 1

Momijii lays into the sorcerer hoping to build upon Lizzie's momentum but his shields snap back onto place and she is deflected...

Heinrich thrusts with Red Destiny, but his attack too is deflected!
Standard attack: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19Damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Likewise Filbert's blast just takes out more of the wall behind him.

Luxina however has better luck, she spotted a brief opening in the sorcerer's shield after Heinrich's thrust which her quarrel sneaks through to embed itself in the sorcerer's side. He snarls in defiance!
Single Shot, PBS: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24Damage: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

The sorcerer cringes way from Lizzie and stars to cautiously back away!
Acrobatics to move half speed over the grease patch: 1d20 + 3 ⇒ (10) + 3 = 13 <--- PASS

Lizzie, Momijii and Agrippa get AOOs. The sorcerer still has a standard action left if he lives. Roll well!


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

Aoo, SMITE!: 1d20 + 8 + 3 ⇒ (8) + 8 + 3 = 19 Dmg, SMITE!: 1d6 + 3 + 4 ⇒ (5) + 3 + 4 = 12

Nope.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Sorry, been stupid at work. I'm moving offices and interviewing new candidates for a job that came open unexpectedly.

Agrippa attempts to drive Red Destiny home

Attack: 1d20 + 6 + 1 + 1d6 ⇒ (11) + 6 + 1 + (6) = 24 +2 more if Cult of Hastur related
Damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4 +2 more if Cult of Hastur related

Used inspiration on the attack roll, that's the +1d6


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Seeing her opportunity to strike Momijii lashed out with her leg in a snap kick at the sorcerer. Her blow looked like it would connect but didn't have as much power behind it as she would have liked due to her haste.
AoO: 1d20 + 9 ⇒ (12) + 9 = 211d8 + 4 ⇒ (2) + 4 = 6

If he still lives:
Still determined to take out the enemy Momijii quickly moved around the pews to flank her opponent with Heinrich and unleashed a snap kick using Heinrich's threat towards the sorcerer.

unarmed w/ ds: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 291d8 + 5 ⇒ (3) + 5 = 8


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Lizzie, Heinrich and Momijii react at once lashing out at the sorcerer. Only Heinrich managed to hit him however, slicing open his forearm.

The sorcerer manages to step away, he then casts a spell and vanishes!

I'm on my phone so I can't update the map.

COMBAT ORDER: Round 9 wrote:

Filbert Springbit

Luxina Tenebris
Deep one Sorcerer
Lizzie ""beads"" Tamar' <----- WE ARE HERE
Momijii
Heinrich Cornelius Agrippa
Buffs and Debuffs wrote:

Spoiler:
---- Round 9 ----

Filbert Springbit
Luxina Tenebris
Deep one Sorcerer
Lizzie ""beads"" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (244 rounds)
---- Round 8 ----
Filbert Springbit
Luxina Tenebris
Deep one Sorcerer
Lizzie ""beads"" Tamar'
Momijii
Heinrich Cornelius Agrippa Barkskin (243 rounds)

Lizzie "beads" Tamar', Momijii, Heinrich Cornelius Agrippa, Filbert Springbit and Luxina Tenebris are up. Note the sorcerer is invisible but you know which square he is occupying so you may attack but you need to roll percentile dice for miss chance.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Luxina mixes up a batch of chemicals and lobs it over to the last area she saw the sorcerer, right before he disappeared.

Ranged Touch, PBS, Throw Anything: 1d20 + 7 + 1 + 1 ⇒ (2) + 7 + 1 + 1 = 112d6 + 1 + 3 ⇒ (6, 6) + 1 + 3 = 16
Miss Chance 1-50: 1d100 ⇒ 49

Exclude all allies from the splash. Should hit him still with the splash regardless.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

Filbert tries to hit the sorcerer as he tries to escape but unfortunately the wall takes another beating

kinetic blast +PBS: 1d20 + 8 ⇒ (4) + 8 = 12
damge?: 2d6 + 7 ⇒ (6, 3) + 7 = 16


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

Lizzie walks around the greasy area.
Swing, SMITE: 1d20 + 8 + 3 ⇒ (19) + 8 + 3 = 30 Dmg, SMITE!: 1d6 + 3 + 4 ⇒ (1) + 3 + 4 = 8
1d100 ⇒ 46

Dicebot flips me off a 2nd time today.


Status Luxina:
HP: 42/42 NL: 0; AC: 18, T: 13, FF: 15; CMB: +4; CMD: 17; Fort: 6, Ref: 8, Will: 2; Init: +3; Perception: +10; Speed: 30 feet
Elf Alchemist (Blazing Torchbearer)/5

Splash damage is 5 Ref 15 for half


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa assists Lizzie in her defense
Aid AC: 1d20 + 6 ⇒ (8) + 6 = 14


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Sorry for the delay, things have been hectic visiting various relatives.

Lizzie smashes her mace where she thought the sorcerer was but, he must have moved slightly because she connects with only the ground.
Reflex DC 15: 1d20 + 7 ⇒ (2) + 7 = 9 <--- FAIL

Momijii lashes out powerfully but misses as well.
Miss chance: 1d100 ⇒ 28

Filbert doesn't have much luck either and Agrippa tries to defend Lizzie. No attack comes however.

You suspect the sorcerer has moved, but where? Your only clue is a thud between Heinrich and Lizzie!
Stealth: 1d20 + 30 ⇒ (9) + 30 = 39
Acrobatics: 1d20 + 3 ⇒ (2) + 3 = 5

The party is up, let me know what you plan to do. Catching an invisible foe is difficult, if you even try.


female human monk (scaled fist) 7 | HP 45/71 (N/L 0) | AC 19 , FF 17, TAC 17 | CMB +10, CMD 27 | F +10, R +8, W +4 | Perception +10 | Driven by Guilt 1/1 | Inspiration 1/1 | Stunning Fist (dc 17) 6/7 | Ki Pool 6/7 | Ki Strike: mag/cold iron/silver | Dragon Style +2 saves vs sleep, paralysis, and stun | Draconic Mettle +2 on saves vs fear, sleep, and paralysis |
Ki Powers:
elemental fury (fire), ki metabolism

Sorry, missed I was up on this one.

Momijii was determined she wasn't letting this sorcerer get away and determined that he had to be somewhere between Lizzie and Heinrich. Deciding to try something unexpected, and hopefully effective, Momijii moved into the grease area, cautiously moving through it.
Acrobatics: 1d20 + 8 ⇒ (13) + 8 = 21
Her expert training made her progress sure and she entered the grease, moving to try and cover the area with her arms, and trying to grapple the sorcerer if she found him.

I move following the lines, if I find him I will try to grapple.
grapple: 1d20 + 7 ⇒ (4) + 7 = 11


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Momijii you're pretty sure your left hand brushed against him but you couldn't get a good grip and he pulled away, likely going north past Heinrich.


Hp 63/63(NL 21) Temp Hp 16/16 Regen 2/min Burn 3/6 AC 20, T 16, FF 16, F+9, Ref +11, Will +4(+2 vs Illus). Speed 20ft, Stealth +18, Perc +13, Init +8

perception: 1d20 + 10 ⇒ (13) + 10 = 23

Frustration is evident on Filbert face as the sorcerer disappears from sight, yet he hears a sound between Lizzie and Hienrichand lets loose a blast that nearly grazes Momijii as it passes by.

kinetic blast +PBS: 1d20 + 8 ⇒ (9) + 8 = 17
damage?: 2d6 + 7 ⇒ (4, 3) + 7 = 14
miss%: 1d100 ⇒ 54


Halfling Unch rogue (bandit) Hp 10/10 AC 18, T 15, FF 14, F+3, Ref +8, Will +3 (+2 extra vs fear), Perc +7, Stealth +15, Init +4, speed 20 feet.

Lizzie swings at the square west of her, in hopes of hitting something.

Swing, SMITE: 1d20 + 8 + 3 ⇒ (8) + 8 + 3 = 19 Bump, SMITE: 1d6 + 3 + 4 ⇒ (3) + 3 + 4 = 10
1d100 ⇒ 52


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa moves north to the door and closes it if it isn't already closed.

Block the exits. It will have to reappear.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Filbert takes a chunk of the floor out, showering the room with debris. Lizzie swings but her mace strikes nothing, and Agrippa moves to block the northern exit. The door was already closed but something unseen bounced off him!

Acrobatics to bypass Heinrich: 1d20 + 3 ⇒ (5) + 3 = 8

Heinrich:
You heard the sorcerer in the square to your east!

Everyone is up.


Journal Formulae/Consumables Hp 45 AC 17, T 13, FF 14, F+3, Ref +8, Will +6. Speed 30ft, Perc +11, Init +3

Agrippa levels Red Destiny at where he felt the presence.

It's here. Make sure it cannot escape. Luxina, cover that exit.

Agrippa stabs Red Destiny into the area
Attack: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8 +2 more if Cult related
Miss: 1d100 ⇒ 70
Damage: 1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 +2 more if Cult related

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