
Simon Greer |

Simon groans and spits blood, then fixes an intense stare on Mol Kor.
"This battle has been tainted," he says. "You thrive on battle, Mol Kor, and I respect your straightforward love of it. But this fight is tainted, both by interference and by the intent of your current compatriots.
I bid you abandon these wretches and seek me out in one year, on the hills that surround the Greer estate on Avistan. I will meet you there with honour -- and with bared steel. Just you and me, two men fighting to see who is superior with the blade, or the fist, or the spell, or whichever other weapon we decide upon. Witnesses will be allowed, but interference will not.
Will you take this offer and abandon the filth to us?"
If Mol Kor agrees (Diplomacy 1d20 + 9 ⇒ (11) + 9 = 20), Simon turns his back on the Cleric and starts chanting, preparing to summon a creature to help the others fight the remaining enemies.
If he does not...
"Then I can only say thank you for the attempted warning. And we continue," the old man says, as he lashes out once again, his blade abruptly wreathed in arcs of lightning.
[ooc]Attack roll 1d20 + 16 ⇒ (15) + 16 = 31 for 1d6 + 4 ⇒ (6) + 4 = 10 damage, with another 1d6 ⇒ 6 electricity damage added, as Grovnaidel uses a charge of Shocking Grasp.

DM Emissary |

Actually, Risha does not have the -2, but she does have misfortune. Speaking of misfortune, Kaditula has both.
Risha Save 1: 1d20 + 4 ⇒ (17) + 4 = 21
Risha Save 2: 1d20 + 4 ⇒ (14) + 4 = 18
Kaditula Save 1: 1d20 + 3 ⇒ (4) + 3 = 7
Kaditula Save 2: 1d20 + 3 ⇒ (17) + 3 = 20
Another sense of foreboding comes over Risha and Kaditula, as Poog continues to pronounce their dooms. "Someone shut that little snot up!", Risha cries.
"Kill Zak! Kill Poog! Kill everybody!", Kaditula calls back, mocking her tone. "You're not half the leader you think you are, Coaltongue."
Mol Kor laughs heartily at Simon's suggestion. "That's not combat!", he says, looking around the swirling chaos of the docks. "This is what combat truly is, and it does Gorum greater favor the longer it goes! For his glory!" The half orc arcs his sword towards Simon again, a flurry of vicious strikes.
Power Attacking!
Attack 1 Simon: 1d20 + 9 ⇒ (8) + 9 = 17
Damage 1 Simon: 2d6 + 11 ⇒ (2, 2) + 11 = 15
Attack 2 Simon: 1d20 + 4 ⇒ (15) + 4 = 19
Damage 2 Simon: 2d6 + 11 ⇒ (6, 1) + 11 = 18
A flurry which Simon could not have hoped to have avoided. Mol Kor's blade wounds him grievously, but Simon sacrificed his safety to get close to the priest. He shoves Grovnaidel into a gap in the half orc's armor, and a snap of electricity discharges inside the man's body. He shudders as a spray of blood escapes his mouth, his eyes rolling into his head. "For you, Lord..." are his last words as the mighty priest falls, dead before he hits the ground.
Things aren't going so well for the Four Plus One From Avistan! Zarina, you're up!

Simon Greer |

Actually, with Cat's Grace up, that first attack missed, I think. ^^ Still, a powerful scene and a fine battle.

Simon Greer |

Simon stands over the fallen body of Mol Kor -- and whips up his lightning-wreathed rapier in a salute.
"Vaer Lucis!" the old man shouts, as the Half-Orc's blood runs down the blade, then turns around and points his weapon at Risha.
"Your mightiest warrior has fallen!" he shouts. "Flee to save your craven life, criminal!"

DM Emissary |

Gotcha.
Risha ducks out of the way as Zarina swipes a burning claw at her throat, knocking her jingasa to the ground. "Hey! That was my favorite hat!" She glances to Kaditula. "A little help?"
"Fine," he replies through gritted teeth. He sidesteps for a moment, then attempts to roll himself over Simon's back in order to get closer to Zarina.
Acrobatics 1: 1d20 + 8 ⇒ (18) + 8 = 26 SUCCESS
Acrobatics 2: 1d20 + 8 ⇒ (15) + 8 = 23 FAILURE
The move is well-executed, but the dock makes for a very unstable platform, and he stumbles slightly as he lands near Zarina. Go ahead and make an AoO, Simon. He swings his chain in circles, and lets it fly towards her. Rather than slash open her flesh, he aims the barbed links lower, trying to bind her legs.
Trip Attempt 1: 1d20 + 15 ⇒ (18) + 15 = 33 SUCCESS
Trip Attempt 2: 1d20 + 15 ⇒ (15) + 15 = 30 SUCCESS
A grimly satisfied smile inches its way across his face as the powerful warrior slams into the dock. "Stay down, if you know what's good for you," he hisses.
Hey, something finally went their way! Asha, you're up.

Asha Ghadvhi |

Asha twitches when she sees Mal Kor fall, and there is no mistaking the sadness in her eyes. But it doesn't keep her from following Pirin with her glaive flashing.
Five foot adjust, then Fly check to hover for the full attack: 1d20 + 8 ⇒ (14) + 8 = 22
Flurry with glaive, using ki point and Power Attack.
Attack #1: 1d20 + 16 ⇒ (12) + 16 = 28, damage 1d10 + 17 ⇒ (8) + 17 = 25 plus 1d6 ⇒ 2 nonlethal and dazzled.
Attack #2: 1d20 + 16 ⇒ (19) + 16 = 35, damage 1d10 + 17 ⇒ (4) + 17 = 21 plus 1d6 ⇒ 2 nonlethal and dazzled; crit confirm 1d20 + 16 ⇒ (15) + 16 = 31, crit damage 2d10 + 34 ⇒ (3, 6) + 34 = 43.
Attack #3: 1d20 + 16 ⇒ (1) + 16 = 17, damage 1d10 + 17 ⇒ (7) + 17 = 24 plus 1d6 ⇒ 6 nonlethal and dazzled.
Attack #4: 1d20 + 11 ⇒ (20) + 11 = 31, damage 1d10 + 17 ⇒ (6) + 17 = 23 plus 1d6 ⇒ 1 nonlethal and dazzled; crit confirm 1d20 + 11 ⇒ (12) + 11 = 23, crit damage 2d10 + 34 ⇒ (7, 5) + 34 = 46.
Attack #5: 1d20 + 6 ⇒ (2) + 6 = 8, damage 1d10 + 17 ⇒ (5) + 17 = 22 plus 1d6 ⇒ 6 nonlethal and dazzled.
When the sorceress falls, Asha spins in the air, looking at Risha. "End this, now. Before you all die." She still does not focus her attention on Kadi.

DM Emissary |

Pirin crumples under Asha's mighty blows, and she floats unconsciously to the water. Rather than sink, she lands atop it, some sorcery keeping her afloat on the water's surface.
A grave look of concern crosses Risha's face as she sees Pirin fall, and glares up at Asha. "You don't know much about the Consortium, do you?", she snorts with derision. "I'd rather die to your blades than what they put me through if I surrender." She grabs a second short sword and leaps upon Zarina as she lies at the woman's feet.
Risha adjusts to get flank with Kaditula on Zarina.
Attack 1a: 1d20 + 12 ⇒ (19) + 12 = 31
Attack 1b: 1d20 + 12 ⇒ (8) + 12 = 20
Damage 1: 1d6 + 1 ⇒ (5) + 1 = 6
Sneak Attack 1: 5d6 ⇒ (5, 6, 4, 5, 6) = 26
Attack 2a: 1d20 + 7 ⇒ (19) + 7 = 26
Attack 2b: 1d20 + 7 ⇒ (20) + 7 = 27
Damage 2: 1d6 + 1 ⇒ (2) + 1 = 3
Sneak Attack 2: 5d6 ⇒ (3, 1, 4, 6, 4) = 18
Crit Attack 2a: 1d20 + 7 ⇒ (19) + 7 = 26
Crit Attack 2b: 1d20 + 7 ⇒ (6) + 7 = 13
Crit Damage 2: 1d6 + 1 ⇒ (4) + 1 = 5
Attack 3a: 1d20 + 12 ⇒ (2) + 12 = 14
Attack 3b: 1d20 + 12 ⇒ (10) + 12 = 22
Damage 3: 1d6 + 1 ⇒ (4) + 1 = 5
Sneak Attack 3: 5d6 ⇒ (2, 2, 5, 6, 3) = 18
Attack 4a: 1d20 + 7 ⇒ (10) + 7 = 17
Attack 4b: 1d20 + 7 ⇒ (17) + 7 = 24
Damage 4: 1d6 + 1 ⇒ (2) + 1 = 3
Sneak Attack 4: 5d6 ⇒ (2, 4, 2, 6, 5) = 19
With a veritable flurry of stabs, Zarina is able to roll out of the way of many of Risha's blows. An increased look of fury and frustration mars her face, and a final strike pierces the dragon woman's side. As she does, she howls in pain and clutches the same place on her body, her hand red with her own blood. She glances from her hand to Poog, a look born of desperation on her face. "What did you do to me, you little rhyming snot?!?"
Zarina takes 21 damage, and Risha takes 10 from Poog's retributive hex. Everybody but Asha is up!

Zakarras |

Round 4
Zak uncorks his bottle of smoke and vanishes into a billowing cloud, then slowly draws an arrow and takes aim on Risha's heart.
standard action to uncork bottle, move action to glide upwards and to the left 15 feet in the cloud

Poog Bonebane |

1d6 + 4 ⇒ (5) + 4 = 9
Poog winces as the tentacles continue to wreak havoc, then grins, spitting a mouthful of blood. "Poog am killing you, you stupid human. You am dead and am not even knowing it yet!"
He spits another mouthful of blood toward his two targets, calling down more of his dark power on them.
Standard action: Use agony hex -- The target is nauseated for 12 rounds. A DC 21 Fortitude save negates this effect. If the saving throw is failed, the target can attempt a new save each round to end the effect. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. Both should still have -2 to saves, and have to roll twice.
Move action: Continue cackling.

Zarina Malora |

Zarina grins at Risha and lashes out at her with two hands covered with claws and a fierce bite.
Claw 1d20 + 15 ⇒ (16) + 15 = 31
Damage 1d6 + 16 ⇒ (2) + 16 = 18 plus
1d6 ⇒ 5 fire
Claw 1d20 + 15 ⇒ (13) + 15 = 28
Damage 1d6 + 16 ⇒ (6) + 16 = 22 plus
1d6 ⇒ 4 fire
Bite 1d20 + 15 ⇒ (5) + 15 = 20
Damage 1d6 + 18 ⇒ (4) + 18 = 22 plus
1d6 ⇒ 3 fire

Simon Greer |

Acrobatics to get into flanking position: 1d20 + 21 ⇒ (13) + 21 = 34
Simon whirls into action; a flip and a cartwheel put him in position to take best advantage of his allies' positioning around Risha -- and his slender blade lashes out again, the steel crackling with electricity.
"If surrender is not an option, madame, then speed you on your way to Pharasma's judgment," he says, his voice sombre.
Attack roll 1d20 + 18 ⇒ (7) + 18 = 25 for 1d6 + 5 ⇒ (4) + 5 = 9, plus 3d6 ⇒ (2, 4, 4) = 10 sneak attack damage, plus 1d6 ⇒ 3 electricity damage due to Grovnaidel using his second charge of Shocking Grasp.

DM Emissary |

Simon and Zarina maneuver to put Risha between them. Unfortunately, the woman is quite adept at fending off attacks from both of them, and their harrying tactics don't seem to put her at any disadvantage.
Still, Simon is able to stab her again, and she leaps backwards as Grovnaidel sends another jolt of electricity into her. This proves her undoing, as she leaps directly into Zarina's claws. The Avistani woman falls to the ground with a scream, though she continues to draw breath.
Kaditula Fort 1: 1d20 + 7 ⇒ (5) + 7 = 12
Kaditula Fort 2: 1d20 + 7 ⇒ (14) + 7 = 21
Kaditula's eyes roll into the back of his head, and he doubles over in pain, violently vomiting upon the dock. "Wh-what have you done...?", he croaks, slowly backing away from the remaining Warriors. Just a 5' move. He's still close to Simon and Zarina. Asha, I believe it's your move - in more than one sense.

Asha Ghadvhi |

Asha watches Risha fall with a look of anguish, although the expression is muted when she realizes the rogue is not dead. She floats over to the end of the dock, behind Kadi, and places the edge of her glaive against the side of his neck.
Move action to get behind him, swift action to declare him my smite target, standard action to ready an attack if he does anything other than surrender, and free action to talk.
"It's over, Kadi. You've lost. Stop now, or I will put you down myself, and we both know that you can't hope to beat me in your current condition - let alone all of us."

Simon Greer |

"This is your last chance, it seems, young man," Simon says, his voice gentle. "Quit now. There are ways out of any trap, especially if you help to unravel the Aspis Consortium's and the Golden League's plot instead of helping them."
Diplomacy 1d20 + 9 ⇒ (7) + 9 = 16. Simon keeps a close eye on Risha while talking to Kadi; no need to let her jump up and stab anyone - like Kadi, if he decides to join us.

DM Emissary |

Kaditula freezes as he feels the glaive's blade at his neck, and winces as he hears Asha's plea. "When have I ever had a chance to beat you, sister?", he says, he voice quavering. "You're right, we've lost this fight. It doesn't matter if I keep fighting or surrender now. Except, like I said last night, there is no escaping the Golden League so long as I live. If I surrender to you, I'd suffer a fate much like the one waiting for these four if they failed their masters. Would you condemn me to that?" He turns to look Asha in the eye. "Where do we go from here?", he says, and Asha can see his eyes misting as he meets her gaze.

Asha Ghadvhi |

Asha meets his gaze firmly with her own, and there are tears in her eyes as well. She smiles, though. "I will never allow that," she says firmly. "I will protect you, no matter what. We will win you free of the League." She pauses, biting her lip speculatively. "Even if your death is what it takes..."

DM Emissary |

There's a long tense moment as the two siblings match gazes, and the only sound on the docks is the gentle lapping of the waves against the pier. Even the gulls have quieted. Eventually, the silence is broken by the clattering of Kaditula's chain as he lets it fall to the ground, followed shortly by Kaditula himself, as he drops to his knees, his head bowed in defeat.
"You win," he says, his voice cracking. "I surrender. The Golden League will try to kill me for my failure. I have little faith that I'll survive long enough to see home." He looks up, twin teardrops streaking down his cheeks.
"But you've always had faith to spare, haven't you, sister?"

Simon Greer |

"Do not despair, young man," Simon says. "Those criminals are neither all-knowing nor all-powerful. And speaking of criminals..."
Grovnaidel's tip has been hovering over Risha's throat the whole time, and now Simon's pale eyes meet those of the young woman. "Will you surrender now, madame?" the old man asks. "Or do you prefer death?"
Without looking away from the prisoner, Simon calls to Zakarras and Zarina. "Someone needs to check whether the Champion is on board or not."

Asha Ghadvhi |

"But you've always had faith to spare, haven't you, sister?"
Asha sets aside her glaive, laying on the dock before crossing to Kadi and kneeling down to wrap him in a hug. "I have, Kadi. And if you have faith in me, my faith will see us through this."
She glances over at Risha and Pirin. "Already the price has been too high," she continues softly, "but I will pay however much more it takes."

Poog Bonebane |

"Hmmph," Poog snorts, as he moves out of the black tentacles. I assume he can do that/they go away?
He pulls out a wand and begins healing himself.
"Poog told you you would not win. You am lucky Poog am probably not allowed to finish you."
He looks hopefully at Asha.

Zakarras |

At Simon's request, Zak's cloud of smoke drifts toward the ship to investigate for any signs of the Aspis Conts or Marythsan.
perception: 1d20 + 16 ⇒ (10) + 16 = 26

Asha Ghadvhi |

Tying someone up these days uses CMB... which means, somewhat ironically, that Asha's the best choice for it.
Asha binds her brother's hands sadly, but thoroughly. "There will be questions you will need to answer," she murmurs to him. "But my oath holds to the end. I will protect you."

DM Emissary |

"I'll answer what I can, Asha," Kaditula says, offering no resistance as she ties his hands. "And...thank you."
Zak drifts towards the boat in his cloud of smoke, and as he approaches, he sees the sailors on board tossing down their weapons. "We surrender!", one shouts frantically. "Please don't kill us!" He sees no obvious signs that this ship has any affiliation with the Aspis Consortium, nor does he see Marythsan on deck.

Poog Bonebane RPG Superstar 2014 Top 32, RPG Superstar 2012 Top 16 |

His wounds closed, Poog flies after Zakarras, ready to handle any threats that might present themselves. He grins toothily as the sailors surrender.
"Tell us where am Marysthan and we am maybe letting you live!" he calls back.
1d8 + 1 ⇒ (8) + 1 = 9
1d8 + 1 ⇒ (4) + 1 = 5
1d8 + 1 ⇒ (8) + 1 = 9
1d8 + 1 ⇒ (4) + 1 = 5
1d8 + 1 ⇒ (1) + 1 = 2
5 charges on wand; accounted for on character sheet.
Let me know if anyone else needs healing when we get a moment.

Zakarras |

"Hold, Poog!" Zak's voice drifts from the cloud of smoke. "This enemy hides in shadow and strikes without honor, we need to investigate below decks with care."
Zak can continue the cloud of smoke which he can see through and investigate the ship with party in tow. Only 5' visible, but Zak can see through it and keep everyone advised. Also, could use about 45 hp of healing :)

Poog Bonebane |

Poog sighs as he realizes he has to wait for everyone else. Seeing it will take a moment, he flies closer to Zak and quickly casts a curative spell on the archer.
Converting confusion to cure critical wounds.
4d8 + 12 ⇒ (2, 5, 2, 5) + 12 = 26

Zakarras |

Zak will administer one of his potion of cure serious wounds to Marythsan, then carry the man out from the hold of the ship to the fresh air of the dock.
cure serious on Mary: 3d8 + 5 ⇒ (2, 1, 8) + 5 = 16
"Not the tournament you were expecting, eh?"