Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
Recruitment   Play-by-Post   Play-by-Post Discussion  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!

Search

Links
Shop
Messageboards

Is there a link for this?, by Júlíus Árnason

Intelligent items and caster level, by Trogdar

Help with leveling plan for low level wizard, by master_marshmallow

Behold! More Raging Swan Free Samples, by Creighton Broadhurst

Mentoring and Training, by Being

Have you ever walked out on a DM, mid combat?, by Lazurin Arborlon

Necromancy - How to make it work, by Bluddwolf

The 11 and the 7, by Big Lemon

Alignment, a tool of segregation missing its intended purpose, by KitNyx

Harry Dresden Playing D&D references, by Orthos

Your silicon is in my peanut butter!, by Irnk, Dead-Eye's Prodigal

[Jon Brazer Enterprises] Face Undead Horrors with Words of Power, by Dale McCoy Jr

Its Official, We Are Dumber Than We Used To Be., by Caineach

Why Pathfinder 2.0 should never happen, by Alexander Augunas

Snake Style + Disarm, by Claxon

Online Campaigns

My Game, by Ara Shanarin

03.17 Red Harvest Gameplay, by Selena Wild

PFS First Steps: I, II, & III (Group 2) Gameplay, by Tessara Omelion PFS

Shisumo's Cult of the Ebon Destroyers, by Breccia

Skull & Shackles: Glittering Riches and Bloody Blades Gameplay, by Ragnar Stolen-Voice

Introductions, by Ardamir

DM Skull's Kingmaker Gameplay Thread, by Bingo Underbough

03.04 The Kortos Envoy Gameplay, by Solarious

PFS 1.01 -The Devil We Know - Part I - Group Red, by GM Captain Trips

Sfounder's Curse of the Crimson Throne PbP, by Odric the Stout

Carrion Crown - Ravengro Gardens, by Andjela Daywalker

Zyren's luxurious campfire... this time with marshmallows..., by Stiehl9s

PFS 3.21 Temple of Empyreal Enlightenment, by EndlessForms

Tales of Agartha: The Avalon Chronicles Discussion Thread, by FireclawDrake

Rise of the New Runelords Discussion, by Taerine Doumont

Paizo / Messageboards / Online Campaigns
RSS RSS Facebook Twitter Email


DM Emissary's Ruby Phoenix Tournament
Game Master Misroi

PROVE YOURSELF!



Search Thread
Search this Thread:
151 to 191 of 191 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

We could keep it as a back-up weapon, just in case.


Poog is able to discern that the flail has mildly powerful dweomer upon it. Say, a +2 weapon with no special abilities.


Clueless Male Human Fighter 8 / Horizon Walker 3

I say we sell it for scrolls and potions, or whatever else people need


Male Goblin Witch 11

Works for me, though I don't know if we'll have time during the competition (or need, to be honest).


As you're stuck on Xielan Island for the duration of the tournament, you're limited to what the village of New Harbor can provide. Which is to say, "not a lot." If you want to go shopping for magic items, I'll determine what they've got available.


Female 1/2 Elf Brb 2/Sorc 3/DD 6

Wuld it be viewed as an insult to sell a trophy gained for winning a competition?


Female Human (Vudrani) monk of the four winds 4 / paladin 7

I'm not sure we have that option. If we're limited to the village for the duration of the tournament, we're probably stuck with its incredibly low purchase limit - most small towns have a 1000 gp limit or so. Even if the market is curretly inflated by the tournament, I rather doubt we could squeeze 8 grand out of it.


Male Goblin Witch 11

Agreed. Were this part of a campaign, we could easily say it would be something we do post-tournament. For now, Poog say we hold onto it.


You're right, most small towns have a low purchase limit. New Harbor has a much higher purchase limit, due to the influx of cash from the Tournament, but you'd still be selling the flail at a bit of a loss.


Clueless Male Human Fighter 8 / Horizon Walker 3

yep, keep it


So, what's the plan now?

RPG Superstar 2012 Top 16

I'm curious. Is anyone thinking of trying to do anything with this group after the adventure runs it's course. I'm thinking of applying for another game and I'm enjoying playing a witch. However, if I get to keep playing with Poog (and I'd LOVE to do so), I wouldn't try to do a witch there.

Andoran

Human (Minkai) Samurai (sword saint) 7 (Order of the Warrior)

I don't know where we'd go after this, but I'd be willing to see where we'd wind up if something comes along.


Same here. I'm having fun!


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

Ditto. ^^


Clueless Male Human Fighter 8 / Horizon Walker 3

yea, I'm along for the adventure


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

Ugh! I'm having computer problems again. The good news? Things should be fixed next week, maybe even later today. I shall return.


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

My local computer guy is wonderful at what he does. I seem to be back...

But most ominously, he has advised me to save up for a new laptop.
Can I hear you say 'Argh', y'all? :(


Female 1/2 Elf Brb 2/Sorc 3/DD 6

New laptops are awesome! Paying for a new laptop is not awesome...

RPG Superstar 2012 Top 16

Argh, y'all.

Though I do agree with Zarina.


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

Well, thank goodness for people who sell their 'good as new'-lappies at reduced prices, right? ^^;


Male Goblin Witch 11

Might be worth asking if poisonings like this have taken place in previous years, Simon.


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

Ah...! I shall keep that in mind. Thanks!


Male Goblin Witch 11

Just FYI, I'll likely be offline through Monday.


Male Goblin Witch 11

Poog has no real desire to go anywhere -- he's probably just watch other contestants -- but his player's certainly not averse to going to this temple or scoping out our other rendezvous spot.


Male Goblin Witch 11

Just FYI, I will likely be away through Sunday...


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

Casting Haste on Zak and his mount might be a good idea. ;)


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

Advance warning: I will be going on holiday the 27th, and will remain away until the 5th. I should be able to get online during that time, but there are no guarantees.

The internet at home continues to be worse than spotty...

RPG Superstar 2012 Top 16

Very cool challenge; I like this even if it sort of forces the game to focus on just one player for a time.


Yeah, there's a lot of cool ideas in this adventure. The only complaints I have are that these solo challenges don't translate to PbP well (for the very reason you describe, mott), as well as a space issue. Higher-level play means the stat blocks are much more involved, and that takes up a bunch of real estate in the adventure that could be used to develop the story. A metric ton of characters are introduced the moment you fight them, which is bad storytelling. I've been fixing that as best I can, though - combats are far more interesting if you've met the person before blades are drawn!


Female 1/2 Elf Brb 2/Sorc 3/DD 6

I'm definitely enjoying this adventure. seems like there are several neat ideas for competitions. I enjoyed participating in the breaking competition and I'm liking reading the current animal fight. It's been great so far!


Like I said, there's a lot to like in the adventure. I think this one especially could have benefited from the new Module changes. The plot could have used a bit more depth than the 32 page format allowed. Of the module, one page is given over to the credits, another page to art and a bit of flavor text to set the tone of the adventure, a page of background, a page setting up everything, a page for the new monster you guys already fought, two pages on Xielan Island, and a page for the OGL and a Pathfinder Modules ad.

That's 25 pages to tell the whole story, not including incidental art and statblocks. It does a lot of things well, but the story feels very underdeveloped due to the space everything else takes up. I'm glad everyone's enjoying it, though. There's a very good framework on the adventure, it just needed some tinkering under the hood and some car wax in order to reach its pinnacle.


Clueless Male Human Fighter 8 / Horizon Walker 3

as the boar fights it's way through the brambles does it go from total cover to improved cover?


Since it's actually forced its way into the brambles (a feat which it needed at least a 19 on the die to accomplish), yes. It is currently merely benefiting from improved cover.


Male Goblin Witch 11

Bump?

Looks like we're going to do resist fire all around and leave most of us on our own to fly.

I can use fortune on everyone again (assuming it's been 24 hours since the last fight), but please use it quickly as it takes my move action to continue it, so I probably won't be able to maintain it very long.


Female 1/2 Elf Brb 2/Sorc 3/DD 6

Sounds good to me, Poog. I think I've got enough Resist Energy (Fire) spells to get everyone.


Sorry I've not posted but (and I'm sure you're getting tired of hearing this) life's been busy. I'll make sure to update this either later today or tonight.

And you may wish to hold off on resist energy until after the Emissary has explained things further...


Male Goblin Witch 11

Anyone else still hurt after Asha's channel? If so, I'll heal you and we can get going.


Female 1/2 Elf Brb 2/Sorc 3/DD 6

I'm good. Thanks, though!


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

I should be okay. ^^


Male Human Ninja 6 / Conjurer 5; Init. +6; Perception +11; AC 17 (+4 Dex., +1 Dodge feat, +2 natural armour); hp 86; Fort +8, Ref +11, Will +9

Please pardon my spam. The Unsettled House is awaiting its new guests... ^^

151 to 191 of 191 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Yon Loi's Noodle Hut (DM Emissary's Ruby Phoenix Tournament Discussion) All Messageboards

Want to post a reply? Sign in.



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.