DM Elanmorin's Hell' Rebels

Game Master Nathan Hartshorn

Kintargo has been taken over by the forces of Hell!
Barzillai Thrune has the city in his clutches, will heroes arise and suceed in guiding the resistance against the tyrant or will they fall as so many others before of them?

HELL’S REBELS REBELLION SHEET

Lootfinder by Veccio

Handouts

Initiative order:
[dice=Initiative check (Elurius)]1d20+4[/dice]
[dice=Initiative check (Lirotha)]1d20+3[/dice]
[dice=Initiative check (Kurglunn)]1d20+2[/dice]
[dice=Initiative check (Oren)]1d20+2[/dice]
[dice=Initiative check (Rocco)]1d20+3[/dice]
[dice=Initiative check (Talon)]1d20+4[/dice]
[dice=Initiative check (Valrani)]1d20+1[/dice]

Day Job checks:
Result: 5 -> 1 gp
Result: 10 -> 5 gp
Result: 15 -> 10 gp
Result: 20 -> 20 gp
Result: 25 -> 50 gp
Result: 30 -> 75 gp
Result: 35 -> 100 gp
Result: 40 -> 150 gp

Map of Kitargo

The wasp nest

Iudeimus Tenements

Lucky Bones - lvl 01

Lucky Bones - Undervater Level


2,451 to 2,500 of 5,737 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>

Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Shrugging slightly, Lirotha will slip the magical ring on for now, so as not to lose it easily.

Not keeping it, just keeping it safe for now, so we CAN add it to the loot pool Rocco.

Moving to examine the side room, she tries to keep her eye out for danger or valuables too.

Perception: 1d20 + 11 ⇒ (6) + 11 = 17

@GM: I think we are more worried about more animated skeletons, magical traps, and possible magic items than anything else right now. Don't worry. =)

Shadow Lodge

MAP

Stealth check: 1d20 + 9 ⇒ (6) + 9 = 15

As the sun sets down and Lirotha starts examining the “Arcadian Mermaids” tank, something strange happens the remains of the two very dead "mermains" suddenly come back to life, and jump out of the tank hissing at the varisian fortuneteller!

Initiative:
Initiative check (Lirotha): 1d20 + 3 ⇒ (4) + 3 = 7
Initiative check (Kurglunn): 1d20 + 2 ⇒ (8) + 2 = 10
Initiative check (Morricone): 1d20 + 1 ⇒ (8) + 1 = 9
Initiative check (Oren): 1d20 + 2 ⇒ (18) + 2 = 20
Initiative check (Rocco): 1d20 + 3 ⇒ (11) + 3 = 14
Initiative check (Talon): 1d20 + 4 ⇒ (10) + 4 = 14
Initiative check (Valrani): 1d20 + 1 ⇒ (19) + 1 = 20
[dice=Initiative check ("Mermaids" x2)]1d20+1[/dice]

Round 1 - Bold may post

Oren
Valrani

"Mermaid" (red)
"Mermaid" (yellow)

Talon
Rocco
Kurglunn
Morricone
Lirotha

Shadow Lodge

MAP

I forgot to mention you need Knowledge(religion) to identify these critters


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

KnowRel: 1d20 + 5 ⇒ (16) + 5 = 21


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

"Ugh" says Valrani, alerted to the sound of creatures.

She dashes up to aid Lirotha, casting an enchantment on her staff as she moves.

Casts shillelagh


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

If Oren can't see the two enemies, and it looks like she can't from the map, she will delay until trouble is pointed out to her.

Shadow Lodge

MAP

Morricone recognizes the creatures as Undead Ningyos.
Valrani prepares herself to face the creatures by casting a spell.
Oren hears the commotion but isn't yet aware of the nature of the threat so she waits before acting.

The undead Ningyos on the other hand yearn for human flesh and jump on Lirotha to sate themselves with her meat!

Attack roll (red vs Lirotha): 1d20 + 3 ⇒ (19) + 3 = 22 -> Damage roll: 1d4 + 1 ⇒ (3) + 1 = 4

Attack roll (yellow vs Lirotha: 1d20 + 3 ⇒ (15) + 3 = 18 -> Damage roll: 1d4 + 1 ⇒ (3) + 1 = 4

Both of the creatures bite at Lirotha with unnatural hunger...

@Lirotha: They are small and when they attack they cause AoOs as long as you have a weapon on the ready

Round 1 - Bold may post

Oren
Valrani

"Mermaid" (red)
"Mermaid" (yellow)

Talon
Rocco
Kurglunn
Morricone
Lirotha
11/19hp


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Hearing the commotion, both Rocco and Kurglunn move toward the room where Lirotha and Valrani had been investigating. "Hey, Oren, Morricone, I think we may be needed over here," Rocco calls as he moves toward the doorway.

Just going with a single move from each of these guys for now, given that they don't know the full nature of the threat. Props to Oren for keeping honest about the RP here.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

As a witch, melee is not my specialty, so no I did not have a weapon readied, which is a shame really. However I can perform my Healing Hex once per round with only a touch. Could I have used it to defend myself with an AoO? A active touch attack is considered to be 'armed' I think. If so...

AoO?:

Healing Hex Touch Attack!(Red): 1d20 + 2 ⇒ (19) + 2 = 21
Positive Energy; Will DC14 for 1/2: 1d8 + 3 ⇒ (8) + 3 = 11

"Get AWAY!"
Taking a step away from the Red one while drawing her starknife, she tries to blast the Yellow undead with her Healing Hex!

Healing Hex Touch Attack!(Yellow): 1d20 + 2 ⇒ (3) + 2 = 5
Positive Energy; Will DC14 for 1/2: 1d8 + 3 ⇒ (8) + 3 = 11


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Do you want me to post for Valrani? Essentially she and Oren will end up going at the same time as the others, ie before the undead.


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Gripping his steel in two hands Morricone steps closer so that he can attack next round. and stops his performance. Lingering performance +2 rounds.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

Hearing the commotion and seeing everyone run, The Hound assumes there's trouble and heads right for it at speed. He comes sliding in behind everyone and puts his musket to his shoulder and calls out.

"Back away from them!"

Ready action, as soon as he gets a line of sight and his teammates arent engaged, he'll take a shot at one of the undead mermaids.

Ready Action:

Attack: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Damage: 1d20 + 1 + 2 ⇒ (7) + 1 + 2 = 10
Touch attack within 40ft

Shadow Lodge

MAP

Rocco warns the others about the undeads trying to turn Lirotha into a snack.
Morricone Steps closer to the fray stopping his chanting.
Lirotha moves away from the undead "mermaid" and uses her curative powers against the yellowish one causing its rotting flesh to sizzle on contact...
Talon prepares to shoot the undeads but waits for a clear line of sight.

I made a mistake with the rules: small creatures do not cause AoOs when attacking, tiny and smaller creatures do. Therefore Lirotha can't make an AoO but i'll keep her first roll as it was the attack against yellow (you can still use healing hex ahainst red by the way)

Round 2 - Bold may post

Oren
Valrani

"Mermaid" (red)
"Mermaid" (yellow) -11hp

Talon
Rocco
Kurglunn
Morricone
Lirotha 11/19hp

@Valrani: Feel free to post once your companions finished their turns without waiting for me. It may be that their actions change the effects and circumstances of your actions because they act before you do


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren double moves to the square just adjacent to both of the enemies, hoping to shield the others from being massacred by the monsters.

Would someone move me, please?


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Valrani moves up and smashes her large staff into the yellow scaled unded mermaid.

"What is the place?" she stammers.

attack: 1d20 + 7 ⇒ (6) + 7 = 13
damage: 2d6 + 7 ⇒ (5, 1) + 7 = 13

Shadow Lodge

MAP

Oren places herself between the undead monsters and the rest of her companions defending them.
Valrani attacks one of the creatures but her magic stick barely misses them!

The creatures react with rage as the big Tien woman tries to block them from reaching Lirotha. The reddish one unleashes its fury against Oren while the other keeps attacking Lirotha whi it considers a rare delicacy...

Attack roll (red vs Oren) claw 01: 1d20 + 3 ⇒ (1) + 3 = 4 -> Damage roll: 1d3 + 1 ⇒ (1) + 1 = 2

Attack roll (red vs Oren) claw 02: 1d20 + 3 ⇒ (2) + 3 = 5 -> Damage roll: 1d3 + 1 ⇒ (2) + 1 = 3

Attack roll (red vs Oren) bite: 1d20 + 3 ⇒ (7) + 3 = 10 -> Damage roll: 1d4 + 1 ⇒ (3) + 1 = 4

Attack roll (yellow vs Lirotha) claw 01: 1d20 + 3 ⇒ (7) + 3 = 10 -> Damage roll: 1d3 + 1 ⇒ (2) + 1 = 3

Attack roll (yellow vs Lirotha) claw 02: 1d20 + 3 ⇒ (14) + 3 = 17 -> Damage roll: 1d3 + 1 ⇒ (2) + 1 = 3

Attack roll (yellow vs Lirotha) bite: 1d20 + 3 ⇒ (8) + 3 = 11 -> Damage roll: 1d4 + 1 ⇒ (1) + 1 = 2

In their hunger the creatures miss accuracy and only one claw attack reaches Lirotha, causing the Varisian to bleed even more than before.

Round 2 - Bold may post

Oren
Valrani

"Mermaid" (red)
"Mermaid" (yellow) -11hp

Talon
Rocco
Kurglunn
Morricone
Lirotha
08/19hp


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Finally able to attack, Morricone uses his steel in booth hands to slash the red undead beast.
Attack: 1d20 + 6 ⇒ (1) + 6 = 71d8 + 4 ⇒ (6) + 4 = 10

Shadow Lodge

MAP

Morricone's mighty swing barely misses Oren's head...


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

"Eat THIS you degenerate sea-monster-wannabe!"

MW Starknife w/Arcane Strike: 1d20 + 3 ⇒ (15) + 3 = 18
Damage(Magic): 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Looking at Oren and much to late Morricone just adds..."Sorry"


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

"Lirotha, what are you doing," Rocco shouts as he rounds the corner and sees the woman engaged in hand to hand combat with the undead creatures. "Get your big backside outta the way and let Kurglunn handle this!"

Unable to direct his projectiles at the undead mermaids through the swarm of legs and bodies between him and the enemy, Rocco hangs back beside the Hound and waits for a potential opening.


Kurglunn the Runner | Phantom (Fear) 6 (HP 46/46) | AC:20 (15 Incorporeal) | T:13 | FF:17 | cmd:17 | Fort +2 | Ref +7 | Will +4 | Init. +3 | Perc:+8; Darkvision 60ft | Speed 30ft | Manifestation: Ectoplasmic | Status: N/A

While Rocco hangs back, Kurglunn moves up behind the crowd, ready to spring into any openings that might show up so he can begin his own assault against the undead monstrosities attacking his friends.

If possible, I'll ready an action to 5ft step into an open space and attack.

Readies slam: 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Shadow Lodge

MAP

Lirotha lunges with her starknife and cuts down the undead monster for good.
Rocco cannot shoot the monsters while Kurglunn takes advantage of Lirotha's actions by stepping over the corpse of the undead enemy. Unfortunately his assault on the other monster leaves a lot to be desired and he misses it entirely.
Talon meanwhile waits patiently for his companions to make room for him to shoot.

Talon you can shot, the creature has soft cover which means +4 to AC but you can still take a shot at it

Round 3 - Bold may post

Oren
Valrani

"Mermaid" (red)
"Mermaid" (yellow) -11hp

Talon
Rocco
Kurglunn
Morricone
Lirotha 08/19hp


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren swings twice at the red tinged undead.

Attack with Mutagen 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Damage 1d6 + 3 + 2 + 1 ⇒ (2) + 3 + 2 + 1 = 8

Attack 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Damage 1d6 + 3 + 2 + 1 ⇒ (5) + 3 + 2 + 1 = 11


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Valrani moves around the outside of the battle to get a better position. Then she smashes her enchanted staff into the back of the horrible undead creature.

attack, flank: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
damage: 2d6 + 7 ⇒ (2, 6) + 7 = 15

"Take that you unnatural ...thing." she mutters at it.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

Can I use my shot from my readied action or would you like me to roll again?

Shadow Lodge

MAP

Valranoi and Talon finish off the last ningyo.

Combat over. What now?


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone quickly scans for magical auras.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

The Hound reloads and moves away and keeps an eye open towards the northern entrance, expecting anyone who heard the commotion to come running in any second now.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Lirotha heals herself quickly, then moves to search the room of the now-dead mermaid creatures.

Healing Hex: 1d8 + 3 ⇒ (2) + 3 = 5

Healing Hex!:
Healing hex used Today!:
1. Lirotha
2. Morricone
3. Rocco
4. Oren
5. Talon
6. Valrani
7. Kurglunn

Perception(w/Alertness): 1d20 + 11 ⇒ (7) + 11 = 18

Shadow Lodge

MAP

After a brief search both Morricone and Lirotha agree: there's nothing more to be found inside the "Hall of the Sea" besides dead fish.

Meanwhile the Hound moves towards the upper room, but nothing seems to be waiting for him in the darkness of what was once called "the Insect Zoo"...

In the dim light the Honud glimpses the shapes of plants, rocks, and hundreds of motionless specks fill the countless glass cases throughout this long hall. The preserved husks of giant insects and arachnids—including a ten-foot-tall spider—leer over the displays. A dead man’s body, swathed in red-and-black robes and covered in welts, lies on the floor....


Male Halfling Spiritualist 6/Rogue (Unchained) 1 | HP 45/45| AC:18 (22) | T:14 | FF:15 | cmd:16 | Fort +7 | Ref +8 | Will +10 | Init. +3 | Perc:+12 | Speed 20ft | Spells: 1st (5/5) 2nd (4/4) | Status: N/A

Rocco and Kurglunn move back up toward the hallway between the main rooms, keeping an eye out for anyone coming to check out the noise.


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Lirotha quickly moves up to the Hound's position and places a soft hand on his shoulder to hold him in place.

"OK my pretties. Let's assume BEFORE we go in there that something will attack us. See? There is already a dead man in there. Looks like..."

Perception: 1d20 + 11 ⇒ (7) + 11 = 18
Heal: 1d20 + 5 ⇒ (14) + 5 = 19

"...he might have died of some by some sort of bug attack, or even possibly by some quick striking disease. Given the nature of the room I say 'bugs' are our most obvious culprit. NOW: How do we handle that? Do we have any way to handle swarms of bugs? More undead is not a problem, but I did not memorize my fire magic tonight. I was expecting to meet living human antagonists or possibly summoned creatures."


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

"I've got no real way to deal with a swarm of insects" admits Valrani.

"But why would we get them inside this place? A huge undead spider maybe.." she does concede.


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone looks at the corpse and hefts his blade in booth hands. "What kind of monster could have done this?"


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Smiling sweetly behind her own covering cloth, Valrani waves a little at the distinguished gentleman in his congruently cheap mask.

"Morri dear...pay attention? I have already speculated it was probably a swarm of insects of some kind! Please do keep up! There are spells that summon them easily enough. I just worry there is now a trap of some kind that creates or looses the swarm! Rocco? While I hesitate to relegate Kurglunn to mere bait or luggage carrier, could you send him to retrieve the dead gentleman? More clues COULD be on his person."


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

"I wager Lirotha's right. Clearly by the bug bites on this corpse. Wonder what he did that got him killed. But could be there's a swarm and the big ass spider over there could also come to life any second. The Hound says in his husky voice, then checks the body to see who this guy was before he died.

Shadow Lodge

MAP

Lirotha and Talon survey the room as far as the dim light of the rapidly fading sun would allow without entering the "Insect Zoo".

KEEP OUT!:
1d20 + 17 ⇒ (3) + 17 = 20

They don't see anything moving in the room at all.


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Oren moves to the front of the group with the others.


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

Did I find anything on the guy? Should I roll Perception for whatever is not moving in the room? ;)

Shadow Lodge

MAP
The Hound Of Kintargo wrote:
Did I find anything on the guy? Should I roll Perception for whatever is not moving in the room? ;)

You never entered the hall so you didn't search the body. If you want to do that move your token on the map, otherwise I cannot be sure you don't mean you checked the body from afar. Do you enter and search the body?


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

Talon crosses the threshold, anxious and keeps his eyes peeled for any threats. Musket at the ready to fire at anything coming his way (aside from the Ravens.

Perception: 1d20 + 7 ⇒ (19) + 7 = 26


Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Drawing a Harrow card, Lirotha sighs heavily again.

"Hounds: Loyal but NOT bright my pretties. OK ladies and gentleman, the Hound is the bait! Hit anything that pounces on him!"

Perception: 1d20 + 11 ⇒ (2) + 11 = 13

Shadow Lodge

MAP

DC12 Knowlkedge (nature):
The massive “spider” standing in the room's northern corner is actually stitched together from giant beetle legs and lacquered coyote fur

As Talon enters the "Insect Zoo" he notices 8 arachnids with bright red bodies and black legs scuttling towards him. Unnerved he notices how their mandibles ritmically click together a sure sign the arachnids must be hungry. Very hungry...

DC16 Knowlkedge (nature):
These are Scarlet Spiders

Initiative:
Initiative check (Lirotha): 1d20 + 3 ⇒ (15) + 3 = 18
Initiative check (Kurglunn): 1d20 + 2 ⇒ (8) + 2 = 10
Initiative check (Morricone): 1d20 + 1 ⇒ (8) + 1 = 9
Initiative check (Oren): 1d20 + 2 ⇒ (6) + 2 = 8
Initiative check (Rocco): 1d20 + 3 ⇒ (4) + 3 = 7
Initiative check (Talon): 1d20 + 4 ⇒ (2) + 4 = 6
Initiative check (Valrani): 1d20 + 1 ⇒ (15) + 1 = 16
Initiative check (scarlet spiders x8): 1d20 + 5 ⇒ (3) + 5 = 8

Round 1 - Bold may post

Lirotha
Valrani
Kurglunn
Morricone

Spider (Black)
Spider (Red)
Spider (Green)
Spider (Orange)
Spider (Blue)
Spider (Magenta)
Spider (Cyan)
Spider (Yellow)

Oren
Rocco
Talon

Remember to move your tokens on the map. Most of you start this fight far away from the action because you didn't move for example. Also, Talon what means do you have to see in dim light?


Booker: HP: 21/38; minor healing potion 3/5; AC: 20 (21 before first action); Fort +8; Ref +10; Will +7; Per +7

Valrani joins the others looks at the exhibition and approaching spiders with disgust.

nature DC12: 1d20 + 6 ⇒ (19) + 6 = 25
Nature DC 16: 1d20 + 6 ⇒ (10) + 6 = 16

"It's a fake..." she says, pointing at the massive spider. "Just like everything else here..."

Then she sees all the small spiders approach.

"Scarlet Spiders. A single is not too dangerous, but very poisonous."

Double move


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Female 1/2 Elf (Varisian) Witch 7 (Cartomancer) | HP 39/39 | Speed 30ft | AC 13 (17 w/Mage Armor), touch 12, flat-footed 11 | Fort +4 : Ref +5 : Will +7 | Hexes: DC18 | Init +3, Perception +15 (Low-Light) | Active: Mage Armor

Oren stated that she moved up earlier, so I adjusted her for the start of the combat.

"Kill them all!"

Dropping her Harrow card and quick-stepping into the room, Lirotha raises her hand to begin casting a spell...

Glitterdust: Save is Will DC15 or be blinded!

I circled my targeted 10 ft radius spread in double lines. It can be removed as soon as the GM determines it needs to be gone.

Shadow Lodge

MAP

Glitterdust!:
Will Save (Black): 1d20 ⇒ 18
Will Save (Red): 1d20 ⇒ 8
Will Save (Green): 1d20 ⇒ 5
Will Save (Orange): 1d20 ⇒ 12
Will Save (Blue): 1d20 ⇒ 18
Will Save (Magenta): 1d20 ⇒ 18
Will Save (Cyan): 1d20 ⇒ 18
Will Save (Yellow): 1d20 ⇒ 5

Round 1 - Bold may post

Lirotha
Valrani
Kurglunn
Morricone

Spider (Black)
Spider (Red) Blinded
Spider (Green) Blinded
Spider (Orange) Blinded
Spider (Blue)
Spider (Magenta)
Spider (Cyan)
Spider (Yellow) Blinded

Oren
Rocco
Talon


Tien Female Mutagenic Mauler 7 | HP 66/66 | AC (26)23/15/21| F+8(+11),R+8(+11),W+4(+7)(+2 v. , compulsion and emotions) | Init.+2, Perc.+11 | CMB +2 (+14 Bull Rush)(+13 Sunder); CMD 24 (26 v Bull Rush)(25 v Sunder)| while under effects of mutagen, gain +10 to speed, +2 to damage and low light vision.

Thanks Lirotha. I did want to be moved up toward the front.


male Human
Spoiler:
AC 16/T11/FF15 HP 42/42 F+4 R+5 W+4 Init +1 SM +20 /Perception +7
Bard (Chelish Diva) 4

Morricone will start his performance.
Inspire courage


Male human vigilante (gunmaster) 4, Brawler 1; hp 38/38; Init +6; AC 18, touch 14, flat-footed 14; Fort +4, Ref +10, Will +5; +2 bonus against fear when firearm drawn: Perception +8

"NEED SOME LIGHT UP HERE!" Talon yells!

Trying to get a bead on the clicking sounds in the dim light he makes a mental note to invest in something to give him darkvision as soon as he can afford them. Also that being a vigilante for the people doesn't pay so well so it might be a while.

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