Meditrina Vanhishikha |
With one sprite successfully scared away, Meditrina calls on Sarenrae again as she fires off a second flaming bolt at Purple Sprite, before 5 footing (to E8), ready to enter melee next round.
Fire Bolt Touch Attack: 1d20 + 1 ⇒ (15) + 1 = 16
I could be wrong, but I don't think these things can actually flank unless they have reach...
DM DoctorEvil |
Decorated Trees - Round 3 - concluded
Lars continues his hacking and slashing, but this time only strikes empty air, as the winged fey ducks around his blade.
Firing another bolt of holy fire from Sarenrae, Meditrina moves towards where Lars stands surrounded. The bolt of fire misses hitting Purple fey, but the sprite does cry out in alarm as the flames come close to singeing her cold-touched skin.
Like her sister, Purple fey is deathly afraid of fire attacks and takes a withdrawl action to back away from the heroes head to the east.
Sensing her allies abandoning her, Green Fey drives her sword against Lars one more time, before hovering backwards from the engagement.
The parting shot stings Lars for 1 more hp, and then the Fort DC 11 save vs numbing cold, please.
Green Fey shortsword: 1d20 + 3 ⇒ (18) + 3 = 21
End of Round 3
DM DoctorEvil |
Decorated Trees - Round 4
25 Talon (unconscious for 3 rounds)
20 Meditrina
12 Lars (possibly staggered)
11 Agatha (unconscious for 3 rounds)
9 Pym - Green
7 Andras (unconscious for 3 rounds)
7 Trawets (unconscious for 3 rounds)
While the rest of the party lies unconscious in the cold snow, Lars and Meditrina fight grimly for their lives against a host (now diminshed) of winged fey creatures.
The cleric's fiery attacks scared a few of the attackers off but one still remains and one more has fallen.
Both members of the active party go now. Then the last fey will have a turn.
Lars Andronsa |
Fortitude Save: 1d20 + 3 ⇒ (17) + 3 = 20
The annoying stabs of these fey were starting to really annoy Lars, but he reigned these feelings in and focused on the lone opponent they had left. Edging forward with his shield raised to pressure his smaller opponent, Lars swiped the flat of his blade against the snow causing a small wave of the white blanket to rise up angrily against the fey. With his opponent distracted the ex-pirate let loose a horizontal slash, the cold iron of his blade hungering to taste flesh.
Move Action to use Freebooter's Bane on the last enemy.
Attack Roll: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage Roll: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
DM DoctorEvil |
Decorated Trees - round 4 - concluded
Another fire bolt from Meditrina flies wide of the last target, but Lars is true again with his cold iron blade and strikes down the last of the fey creatures.
With the other two fleeing, the battlefield is yours. As Meditrina and Lars look around at the unconsicous party, they only have to wait a bit before the rest of the group starts coming to.
Soon, all are back to normal, a few wounded more in pride than in body.
End of combat
Defeating the winter-touched sprites earns the party 1600 xp or 267 per player. This brings your cumulative total to 602/1300 or about 46% to next level. I'll give you a post or two to get re-organized/healed etc or look about, then we'll be back down the trail again.
DM DoctorEvil |
Picking themselves (literally for a few) up out of the snow, the party trudges on in search of the missing Lady of Taldor. The tracks from the bandit raiders are still apparent even in the constantly falling snow, and the group has no trouble finding the path.
As you wander the trail through the woods, the going is slow and time ticks by, ending the second hour since you left the massacre site.
Time for another set of cold checks. Since you had a fire since the last one, it is DC 15 Fort save or take 1d6 non-lethal damage. If you have Endure Elements or the like, you do not have to roll the save. Good Luck!
Trawets Aarock |
Fort Save: 1d20 + 2 ⇒ (6) + 2 = 8
The cold begins to dig into Trawets.
I can't handle this cold any more. Hold on a minute please.
Trawets digs in his backpack and takes out a scroll and recites it.
Using scroll of Endure Elements.
Agatha Bjoernsdottir |
FortS: 1d20 + 4 + 5 ⇒ (12) + 4 + 5 = 21
Shrugging and rearranging some furs, using her braided hair as extra scarf , Agatha smiles at the cold wind and urges the others to move on.
Lars Andronsa |
Fortitude Save: 1d20 + 3 ⇒ (2) + 3 = 5
Starting to feel the bite of cold under his coat now, Lars pulled his clothes on a little tighter "Lets search the bodies" Said Lars, his breath visible in front of his face, before beginning he began scanning the equipment of their fallen foes.
"I'm impressed" Lars looked towards Meditrina "Fight like that would have had most people running, yet you kept flinging fire around" Which seemed to really scare the tiny bastards A half smile appeared on his face, as he did his best to hide how much the cold was affecting him.
Meditrina Vanhishikha |
"You were pretty good yourself with that sword...I seemed to miss more than I could hit, but I guess there is always room for improvement somewhere right?"
Idly, Meditrina wonders if the locals would object to her using a nearby tree as target practise, once this was all over.
DM DoctorEvil |
With the cold weather starting to wear you down, Trawets employs magical means to keep warm. For now the rest are enduring the cold tolerably well, except Lars, who is shivering and miserable.
Lars NL cold: 1d6 ⇒ 6
A search of the tiny fallen fey bodies reveals a tiny shortsword and shortbow with numerous tiny arrows. Additionally, one of the fey has a small gold nugget worth about 30gp.
Moving on, you come across a place in the path where a narrow game trail cross the bandit's route. Hoofprints go in all directions around the place, the freshest leading up the game trail.
The map link will take you to updated map showing the game trail branching off to the right. YOu will have to imagine the snow which covers all areas, still making all squares difficult terrain.
Lars Andronsa |
Lars shook almost uncontrollably as they continued on the trail, he hadn't left until he was sure they pocketed everything that was of worth. As he walked he occasionally stared at the gold nugget they found and it made him laugh mentally at how it took his mind of the cold for a few moments...before it returned worse than ever.
Stealth: 1d20 + 8 ⇒ (18) + 8 = 26
Survival: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Perception: 1d20 + 5 ⇒ (14) + 5 = 19
"These aren't horse tracks, could be a dear" He said in a quiet enough voice for the rest of the group to hear, before clenching his teeth to prevent them from chattering.
Lars Andronsa |
"So he said" Replied Lars as he looked at where Talon was pointing "Still don't see whats so alluring about it, maybe it'll make a good pot of venison stew but besides that, looks like any other stag to me" The blond began rubbing his hands over his arms in an effort to keep warm.
"If we aren't going to hunt it I suggest we follow Talon's advice and move on"
Talon Thief-taker |
"Hopefully there's no ice to fall through here," Talon says. "Though I had forgotten about the boy's story. Let's move on...if it doesn't bother us, we shouldn't bother it."
Talon continues walking down the trail.
perception: 1d20 + 4 ⇒ (2) + 4 = 6
stealth: 1d20 + 7 ⇒ (17) + 7 = 24
DM DoctorEvil |
I am a bit offended that you want to avoid my White Stag. You don't trust me? I didn't put it there so you could just walk away from it..."
As Talon and Lars discuss just by-passing the majecstic beast, it steps forward where everyone can clearly see it. Then as it approaches, it surprises you by calling out in a clear and regal voice, "Who wanders in my woods? State your name and business here."
TSM: 1d20 ⇒ 18
LSM: 1d20 + 6 ⇒ (15) + 6 = 21
TrSM: 1d20 + 2 ⇒ (15) + 2 = 17
AgSM: 1d20 + 1 ⇒ (7) + 1 = 8
ASM: 1d20 - 1 ⇒ (10) - 1 = 9
MSM: 1d20 + 8 ⇒ (2) + 8 = 10
Lars Andronsa |
We are an ungrateful and mistrusting lot ;p
"Yes well, Mr. Stag or whatever it you are called, you are neither a pot of gold, a beautiful woman beckoning me with her smile and you are not what we are looking for, so if it is all the same to you we'd like to be on our way" Said Lars as he looked to the animal with clear disinterest "It may be quite cozy for you, but its cold for the rest of us, and I'd like to keep moving" He continued as he began to try and walk away from the stag.
Diplomacy: 1d20 + 6 ⇒ (6) + 6 = 12
Talon Thief-taker |
When Talon is able overcome the shock of a talking stag, he ventures to ease things over.
"As my comrades have stated rather too bluntly, we are a rescue party seeking a woman captured by brigands and fey. We will do no harm to you or your domain, and are simply following these tracks. We would like to discover the cause of the unnatural cold, as well. Should you have any assistance to offer us, we would not refuse it," Talon says as diplomatically as possible.
diplomacy: 1d20 + 4 ⇒ (16) + 4 = 20
DM DoctorEvil |
"I am pleased to see there are still some about with manners and civil tongues." says the beast imperiously. "I have seen the party of which you speak moving through the woods ahead of you. I know a way that might cut off some of the distance and allow you to come out ahead of them. If you would but follow me, I think you would find that quite helpful."
FB: 1d20 + 9 ⇒ (9) + 9 = 18
TSM: 1d20 ⇒ 19
LSM: 1d20 + 6 ⇒ (8) + 6 = 14
TrSM: 1d20 + 2 ⇒ (8) + 2 = 10
AgSM: 1d20 + 1 ⇒ (10) + 1 = 11
ASM: 1d20 - 1 ⇒ (10) - 1 = 9
MSM: 1d20 + 8 ⇒ (3) + 8 = 11
Lars Andronsa |
The familiar ring of sword scraping against its sheath rang through the air "My opportunistic friend here is calling you a liar, and I tend to believe my opportunistic friends when it comes to dealing with talking stags" Lars focused his attention on the stag This forest is certainly not lacking in surprises He stepped to the side of the white furred creature And each one has been trying to kill us A serious look came over his face as he prepared himself to cut into who ever is speaking for the beast.
Perception: 1d20 + 5 ⇒ (10) + 5 = 15
DM DoctorEvil |
The stag and its unseen ally will get a surprise round advantage over everyone but Talon, who is expecting something. That combat starts now.
Lars: 1d20 + 2 ⇒ (3) + 2 = 5
Agatha: 1d20 + 1 ⇒ (6) + 1 = 7
Talon: 1d20 + 6 ⇒ (6) + 6 = 12
Trawets: 1d20 + 2 ⇒ (4) + 2 = 6
Meditrina: 1d20 + 2 ⇒ (9) + 2 = 11
Andras: 1d20 + 3 ⇒ (9) + 3 = 12
Fawfein: 1d20 + 7 ⇒ (4) + 7 = 11
Stag: 1d20 + 3 ⇒ (16) + 3 = 19
The Talking Stag - Surprise Round
19 Stag
12 Talon
12 Andras*
11 Fawfein
11 Meditrina*
7 Agatha*
6 Trawets*
5 Lars*
*= Cannot act during the surprise round
The same voice speaks out in a jarring, gobbledygook and the stag drops its head, and lunges toward Talon. The snow slows it from charging, but it moves near the rogue ready to hit him next time. Whoever is speaking remains unseen to anyone in the party.
Talon is up in the Surprise Round. Remember only Standard or Move action in the surprise round.
DM DoctorEvil |
The Talking Stag - Round 1
19 Stag
12 Talon
12 Andras
11 Fawfein
11 Meditrina
7 Agatha
6 Trawets
5 Lars
The white stag aggressively attacks the knot of heroes, goring Andras with its rack of antlers. The half-elf is able to withstand the onslaught, coming out none the worse for wear.
Stag Gore: 1d20 + 3 ⇒ (8) + 3 = 11
Talon and Andras for the hero group.
Talon Thief-taker |
Seeing the opening he was waiting for, Talon slips behind the stag. Daggers spring from the spring-loaded wrist sheaths at both his wrists. The cold continues to make his movements slow, however.
Attack: 1d20 - 2 + 2 ⇒ (8) - 2 + 2 = 8 for damage: 1d4 + 1 ⇒ (2) + 1 = 3 sneak attack: 1d8 ⇒ 4
Attack: 1d20 - 2 + 2 ⇒ (12) - 2 + 2 = 12 for damage: 1d4 + 1 ⇒ (2) + 1 = 3 sneak attack: 1d8 ⇒ 8
DM DoctorEvil |
The Talking Stag - Round 1 - continued
As Talon moves behind the mighty stag, his wrist held knives appear in his hands, but he cannot get close enough to the deer to strike it successfully.
Not seeing any other targets, Andras draws out his father's falcata and stabs in a quick thrust at the stag. The curved blade enters the stag just below the breastbone, causing a stream of blood to mar it's otherwise pristine fur.
Surprised as something reaches out and touches his blade, Andras is even more surprised when the family heirloom begins shrinking in his hand. Soon the deadly weapon is no larger than a stickpin, and the culprit still has not shown himself.
Andras Falcata: 1d20 + 4 ⇒ (10) + 4 = 14
Falcata dmg: 1d8 + 3 ⇒ (3) + 3 = 6
Fawfein touch vs Andras falcata: 1d20 + 8 ⇒ (12) + 8 = 20
Andras Will Save: 1d20 + 1 ⇒ (2) + 1 = 3
The rest of the party may act now starting with Meditrina. AGatha, Trawets, and Lars can all post when they can.
Agatha Bjoernsdottir |
Agatha can see an open path to reach the stag and starts slashing with the longsword.White Queen L9 to K7
attack: 1d20 + 6 ⇒ (4) + 6 = 101d8 + 6 ⇒ (7) + 6 = 13 But her footing is unstable and she does not manage to hit the stag.
Meditrina Vanhishikha |
Curious as to what happened to Talon's weapon, Meditrina tries to remember what could have caused such an effect.
Spellcraft on what happened to the weapon: 1d20 + 6 ⇒ (14) + 6 = 20
Regardless as to whether she is successful, she utters a quick prayer to Sarenrae, as she casts Bless on the entire party.