DM Dr Evil presents Serpent's Skull - Group A (Inactive)

Game Master DM DoctorEvil

Deck of the Jenivere

Map of Smuggler's Shiv

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Welcome!

If you have been selected for Group A of Serpent's Skull, or would just like to drop us a note, please post here. OOC conversations belong on this thread.

First order of business is finding your 5th party member.

After that, I would like to review each of builds in detail to make sure they are all rules compliant. So there may be a little Q&A here.


Cool! Grats everybody.
So we have Dargolan the life oracle, Okhosa the conjurer wizard, Mikhail the archivist bard, and then me with vengeance paladin. Maybe another front line person would help?


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Dotting. And I agree with Varya. It might be metagamey at this point, but knowing that there's a bit of underground stuff coming in later parts of the AP maybe Harbek would be a good bet--not only combat power, but also some digging.


Awesome, I feel very lucky to be selected :) Can't wait to get started! So I guess I should get my alias together...

Yes, I've noticed a few things about Okhosa's statblocks that need fixing, but I'd be thankful for any help. First things first, I'll add his extra hp from Toughness :)

As for a fifth member, I was also thinking another melee character. Having said that, I'd be more inclined to make my decision based on the character than the role, and depending on the role in question, I wouldn't necessarily favour the next highest vote getter...


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2

There we go...

Okay. As for specific picks for the fifth member:

Melee: I'd favour either of the dwarves, largely because it looks like the duelist will get through anyway, but St John is interesting too... Given we don't have to cast an official vote here, I'm going to abstain :)

Divine: Lhinneth seems the most interesting character for me. I voted for her, which I guess is irrelevant now, but given that we have a life oracle, the extra utility-based magic she could bring would be pretty helpful.

Arcane: Still Alain, mainly because of his build, with Lartis just ahead of Marik because of his imaginative concept and writing. Having said that, Marik is probably the strongest mechanical choice. Diviners rock.

Skill: I'd really, really rather Shackleton if we go the skill role, both for his obvious narrative skills and as Felix looks like he'll be in group B anyway. Also, I found Felix's misreading and misapplication of the voting process slightly annoying (voting for himself, and then re-voting when it was explicitly prohibited) - a minor thing to be sure, and possibly not reflective of the player in general, but when you know nothing about someone, those little things seem important!

Having said all that, every single character could bring something great to the party, so I won't be lobbying particularly hard for or against anyone.

Anyone and everyone, please feel free to join GM in auditing my character sheet, I'm more than happy for any of you to point out mistakes or inconsistencies.

Oh, that reminds me. The Str 7 thing seemed to be a real concern for some people - to me, if there's one thing a wizard doesn't need, it's Strength, and while it looks like a pure dump, I did it more in the interest of being able to have my other stats really reflect my idea of the character (Wis and Cha in particular). I'm not keen to change my ability scores, but if the majority of you think it's absolutely necessary, I'd be willing to consider it.

I'm really looking forward to playing with all of you. I know nothing about this AP, which excites me also. I'd be interested in building some connections with your characters, as I'm sure we'd have spent quite a bit of time with each other during the sea voyage at least.

Mikhail, we certainly share a scholarly aspect, and I think our characters would have enjoyed at least some cerebral discussions on board.

Varya, we share a LG alignment, so we are likely aligned philosophically. If there were to be any moral arguments or decisions required during the voyage, we would likely have taken the same perspective.

Dragolan, I'm not sure what common ground our characters would have, but I'm assuming Dragolan is a people person with Cha 17? It could be as simple as a general appreciation of each other's company :)

I did promise I wouldn't be posting walls o' text, didn't I...?

Thoughts anyone?


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Dragolan is an outgoing sort, yes.


I say lets go with Harbek or Morgrym. I like both characters thoroughly, either of their roles are definitely useful, and I think my character at least would get along very well with either of them. If a definitive choice from me is necessary, I'll go with Morgrym, he has been pretty active and enthusiastic in the threads.

Characters from other categories are definitely still very good, but with a arcane caster, divine caster, bard (who's like 1/2 arcane, 1/3 caster, 1/6 ???) and paladin (baby divine), I feel like another caster would mean fewer times for individuals to shine in their own skills. I'm neutral towards another skill person if that seems important to others.


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2

Yep, no argument here. I felt like Morgrym probably didn't get as much attention as the others as his pitch was a little after their's, but he's a cool chatacter too.


Male Human from Absalom Bard (archivist) 1 (AC 15, HP 13, Fort +2 Reflex +3 Will +2, Perc +4, Init +1, Atk Rapier +1, 1d6+1, Spells slots: 4/2 Bardic performance 7/7)

Sigh, cat on the keyboard deleted my first post

I agree that we need a extra combatant. currently, if we find the wrong kind of opponent we can only say to Varya: "Go our Hero!". With a 5 people group we can do better than that.

Morgrym Seareaver, Harbek Toruun and St. John Smythe all fit the bill.
Then there is Jord Sturmsson, another good pick.

If she was still with us I would have proposed Zuwena, as a archer would be a great addition to our group.

Seeing what we have, I propose we invite Morgrym Seareaver.
Not only he is a good combatant at this level, but he will continue to be one, and I am impressed by his choice of 16 wisdom. Too many people in these boards seem to think that "if you have a bad save there is nothing that you can do to help, so dump the relevant stat".

Another thing: Perception +7. I am convinced that a good perception is very important in the game and we are a bit lacking in that department.

I would love to have one of the dwarves for the darkvision. With the spells we have I have no doubt that we can lighten up the area around us like a car during a night rally. And we will be visible for miles like it, too.
An alternate option wouldn't be bad.

Note to Okhosa: I don't have problem with low strength for a wizard. I have problems with strength 8/constitution 10 in a game where the first levels will be "survival on a desert (maybe) island after a shipwreck" and in a character that will be wearing armor.


Male Human from Absalom Bard (archivist) 1 (AC 15, HP 13, Fort +2 Reflex +3 Will +2, Perc +4, Init +1, Atk Rapier +1, 1d6+1, Spells slots: 4/2 Bardic performance 7/7)

Now the social part:

Mikail like to chat with everyone, especially people that know the Sagrava coast or the jungle.
Out of respect for people work he will try not to disturb the crew members while they are working, but he will spend some time around the ship asking about it and the crew experiences.

Points of contact with the others:

Varya: Mikail would be very interested in speaking of religion with her, as that is one of the fields where his preparation is lacking.
As Mikail is fond of debating and playing evil advocate probably she would find him a bit annoying. On the other hand he is honest to the fault and when he debate something it is to find the truth, not to win at all costs. he is willing to concede or even help his adversary arguments, if they are worthy.

Dragolan: both him and Mikail share an interest in geography and Dragolan is more knowledgeable about nature. The have both boarded the Jenivere in Chelaxia, and that help cement friendships during a sea voyage.

Okhosa: again Mikail share a lot of scholarly interest with him. And even more interesting, Okhosa is trying to find his roots, while Mikail is interested in the Mwangi history, so I think they will have plenty to discuss.

The other noteworthy characters on the ship:

Players guide wrote:


Aerys Mavato: This severe half-elven woman boarded in Port Peril, where she immediately got into a scrape with a crude sailor. She spends most of her time in her bunk, seeming to purposefully avoid fraternizing with the ship’s other passengers.

Alizandru Kovack: A Chelish man whose family has made the Magnimar to Eleder run for generations, Captain Kovack is pleasant enough with his passengers, but a strict disciplinarian when dealing with his crew.

Alton Devers: The Jenivere’s first mate is friendly with both passengers and crew, but he sometimes seems to chafe under the strong discipline of Captain Kovack.

Gelik Aberwhinge: A sharply dressed gnome from Magnimar, Gelik spends much of his time writing in the ships’ common areas, and takes every opportunity to tell long-winded stories, boast of past journeys, or quip about anything in his field of view.

Ieana: A bookish Varisian scholar who tends to keep to herself, Ieana is traveling to Sargava to explore the ancient ruins there. Rumors aboard the ship alternately suggest that she’s the Jenivere’s owner, a Chelish agent, or Captain Kovack’s secret lover. Ieana keeps mostly to
herself, and grows more intent on her studies with each mile the ship travels closer to Eleder.

Ishirou: A scruffy human of Tian heritage, Ishirou boarded at Bloodcove and waits to reach Sargava with a quiet eagerness. Aloof but not rude, he gives the impression of one who has had a hard life but find himself currently without direction.

Jask Derindi: A prisoner loaded aboard in Corentyn, Captain Kovack sees to this taciturn human’s needs with curt courtesy, but insists he be left alone, sequestered in the ship’s brig.

Rambar Terillo: A taciturn man from Senghor, Ship’s Cook Terillo has served in that capacity aboard several ships, though apparently not on account of his culinary skills, which seem to be limited to watery soups.

Sasha Nevah: This red-haired human boarded the Jenivere in Ilizmagorti. Since leaving Mediogalti Island, the woman’s somber demeanor has gradually faded, revealing a boisterous and optimistic personality. None have yet questioned her about her missing left pinky finger.

Aerys Mavato: after an initial attempt to befriend her he will respect her wishes and leave her her privacy.

Alizandru Kovack: if the passenger and captain share the same table Mikail will ask him about his experiences as a sea captain.

Alton Devers: again a person with which Mikail would like to chat to get any useful knowledge of interesting tale he is willing to share.

Gelik Aberwhinge: Mikail reaction to him will be very different, depending on the impression he get. If he think that he is greatly exaggerating in his tales he will rapidly find him very annoying. if he instead is simply "coloring" the truth a bit to make them more interesting he will listen to them.

Ieana: to Mikail she seem an interesting person that share a common interest. He will try to get her to know her and get her to open a bit more,

Ishirou: Mikail will try to speak with him about the Tian lands and traditions. Depending on the replies and reactions he will decide if he should continue to bother him or not.

Jask Derindi: Mikail will respect the captain request and leave him alone.

Rambar Terillo: Mikail here will show his prejudices. To him the cook don't seem to be worth bothering.

Sasha Nevah: Seeing where he boarded she probably has some interesting knowledge. And, let's admit it, she seem to be a good looking woman and he would like her personality. So he would try to become friend with her.

- * -

Note: I am not a native English speaker, so if you want to signal some grammar error or suggest a better way to say things, I will not be offended. Do it using a spoiler or as a PM, so that we don't bother other peole.


Got my eye on you, Ruben...


1 person marked this as a favorite.
Okhosa Vusutan wrote:
Yep, no argument here. I felt like Morgrym probably didn't get as much attention as the others as his pitch was a little after their's, but he's a cool chatacter too.

Speaking of which, why is there an aposotrophe in "theirs", Vusutan? I thought wizards were supposed to be intelligent? Drop and give me twenty, pencil neck!


Grammar Coach wrote:
Got my eye on you, Ruben...

How's your Italian these days, Grammar Coach?


Jaime Sommers wrote:
Grammar Coach wrote:
Got my eye on you, Ruben...
How's your Italian these days, Grammar Coach?

Erm - le calze sono più lunghi dei miei pantaloncini...?


Grammar Coach wrote:
Jaime Sommers wrote:
Grammar Coach wrote:
Got my eye on you, Ruben...
How's your Italian these days, Grammar Coach?
Erm - le calze sono più lunghi dei miei pantaloncini...?

Nice! Some minor mistake but well done overall :-)


It looks like Morgrym Seareaver is the choice for the 5th party member? I didn't see a choice from Dragolan, but 3 out of 4 of you have picked him, and that's a supermajority.

I will announce and invite him to the group.

After that, I will start going through your builds one at a time, verifying you for legal and ready to play. If you don't have things like equipment, spells for the day, etc selected for your character on your alias, now is the time to do that.

It is also time to put the stats on the line of your posts, like Varya Tial has them.

The campaign notes section of the thread has the intros for the key NPC's you will meet aboard are there, along with an image of each should you be curious. I sort of like casting my NPC's with actual movie stars so people get a better visual, so I would like to hear your suggestions for each of the NPC's listed.

The Jenivere is just about ready to set sail so batten down the hatches, and full steam ahead.


@Okhosa and Mikail - Both of your descriptions of interacting with Varya seem spot on. She would be onboard as crew doing fairly low skill grunt work to pay for her voyage, so she'd have time to chat while doing things like spooling ropes, cleaning cookware, and whatnot.

@Dragolan - Probably more reserved towards Dragolan if he immediately looks like he comes from wealth, but polite enough because he seems to be a friendly person.

Okhosa, I like what you did with describing your relation/reaction to the other people, so I'll probably do that once I have some time.

Oh also, as I had said somewhere in my application, I should talk to you, DoctorEvil, about detailing the monster in my backstory. I do not know exactly what comes up later in the adventures (other than snake themed things), so I am open to suggestion.
Essentially I need enough that I'd be able to recognize it on sight or by description, but otherwise Varya hasn't actually been able to track it down or learn much more about it successfully so it can be tied into the story at any time.


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

Reporting for duty! Thank you for your support, and looking over your voting discussion, you had some reasons I definitely did not think of.

Edit: Something's wrong, my profile lost my traits, feats, and skills. I should have them back shortly.


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

I think I share some stuff in common with Okhosa and Mikail, because of our ways of thinking. I wouldn't be as talkative though of course, haha.

@Mikail
I have never seen that viewpoint of dumping those save stats. That just doesn't make sense to me, especially with a barbarian.


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Morgrym would have been my second choice, so no issues. (Traveling today, so light posting; with no Gameplay thread yet, this game isn't showing up on Wayfinder for me, so it's kind of a pain to post from my phone.)


Dragolan Canario wrote:
Morgrym would have been my second choice, so no issues. (Traveling today, so light posting; with no Gameplay thread yet, this game isn't showing up on Wayfinder for me, so it's kind of a pain to post from my phone.)

Opened the Gameplay for your dotting leisure, if it helps your mobile posting. Fire away, ladies and gentlemen.

I will be staring character review now with Ms. Varya.

Looks like 3 things but all are quite minor I believe:

1) Swim is not a class skill for paladins. As such, with a skill point in it and the reduced ACP penalty, you should be at +3 not +7.

2) Even with Extra Traits, you must only one trait from a category. You have two combat traits currently: Armor Expert and Reactionary. One will have to be replaced by a trait from a different, unused category.

3) You selected the trait Silent Hunter, which d20pfsrd says is in the book Inner Sea Primer. I own that book, and couldn't find it anywhere. I did find a trait called Silent Watcher, which gives a +1 stealth bonus in city's and +1 Sense Motive in crowds. That isn't what you are looking for I bet. Can you find the real source, and/or pick something else?

I have the rest of your build okayed, and show you with 1 gp remaining, and 51gp of encumbrance (light) which checks out with your profile (if you remember to add your armor and weapon weight, which you forgot it appears).


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

Just so you know, my Acrobatics skill does not currently include an ACP. Also, if you want me to change my Kikko armor (a gift from a Tien man who I saved from drowning) because it's Eastern, I can do that.


Morgrym Seareaver wrote:
Just so you know, my Acrobatics skill does not currently include an ACP. Also, if you want me to change my Kikko armor (a gift from a Tien man who I saved from drowning) because it's Eastern, I can do that.

So noted. I don't love the idea of kikko armor, but if you are married to it, go ahead.


Dragolan is next under the microscope. Most of the character build stuff looks good. No major issues. Just one thing: your stat block says mace, but your combat gear says morningstar. They are nearly identical for stat purposes, so it doesn't really matter, but which is it?

Under close scrutiny, there are some issues with encumbrance (and it's side effect of -3 ACP) and money.

I show you, as currently geared, at 64lbs of gear, which makes it medium load for you. As such, you get slowed in movement to 20' per round, and the -3 ACP kicks in. This effects the Swim and Climb skills you added ranks to, making them stand at -1.

Since you took the Boarded in Cheliax trait, you got 200gp extra to spend on mundane items. This means you start at 350gp. I show you spent 175.73 which means you should have 174.27 left in coin.

Can you backtrack through your weight and gear and confirm my numbers.


Fixes:
Woops I made a mistake - originally I chose Swim to be my Jenivere Crew trait bonus skill, I think I got confused when I changed to acrobatics, and listed both. Or vice versa I am not certain.

Apparently it is incorrectly named on d20pfsrd, and is called 'Uskwood Hunter'? But Uskwood Hunter's description does not apply to me, really, so I'll have to drop that.

Moving some things around since none of the other stealth as class skills really make sense.

My fixed traits will be:
*Jenivere Crew (Campaign)- +1 Acrobatics, class skill. Varya had to get used to the ever changing slope of the ship, and her balance has improved over the months.
*Shackles Seafarer (Regional, Ultimate Campaign) - +1 Swim, class skill. +1 Geography and Nature while on the ocean. Varya picked up a few things while serving as the Jenivere crew through their trip in the Shackles.
*Armor Expert (Combat) - Reduce ACP by 1
*Bully (Social) - +1 Intimidate, class skill.
*Eyes and Ears of the City (Religion, Ultimate Campaign) - +1 Perception, class skill. As part of the her training as a paladin, Varya was tasked to work for the city guard, to teach her to be ever vigilant and to notice all that is going on.

--------------
Skills (4 points; 2 class, +0 INT, +1 racial, +1 favclass)
-----------
*Acrobatics +2 (+3) (+1 trait, -1 ACP)
Diplomacy +6 (+1 rank, CS, +2 cha)
*Swim - +7 (+8) (+1 rank, +1 trait, CS, +3 str, -1 ACP)
Intimidate - +3 (+1 trait, +2 cha)
Perception - +4 (+1 rank, +1 trait, CS, -1 wis)
Knowledge Religion - +4 (+1 rank, CS)

Sorry that this moves around my skills a little. Only major change at level 1 is that I put one in perception instead of intimidate. I will invest in intimidate next level.

In other news, speaking of Doc wanting to have images to make it more movie-like, there was an artist's character that I based Varya's appearance off of, so I have a couple images if people wanted to see. They are on the alias in appearance.


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2

I have numerous little glitches or omissions on my character sheet, I think; I'll do an audit myself some time during the next 12 hours after I get home to spare you all the obvious ones, GM, but I'll be surprised if I don't miss one or two.

Also, I want to expand on my backstory to include all the ideas I thought up for my traits and stuff like Profession (leatherworking)...


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

And there it is. Thanks much!

-Posted with Wayfinder


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Also, I'll update his gear sometime today.

-Posted with Wayfinder


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

Well, I just woke up and I realized I was thinking of a different character. Morgrym's wearing scale mail.


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

I would have updated his gear today, except that my wife and I spent far too long wrestling with a piece of IKEA furniture (see HERE for commentary), and then did a bunch of other errandry. We'll be on the road a chunk of tomorrow; shooting for tomorrow night.


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2

I think I'm good to go apart from my gear (unless you'd like a statblock for my familiar?). Just checking, am I right to purchase scrolls of spells I know as if I've scribed them myself?


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

Heh, IKEA furniture. You have my deepest condolences.


Have you calculated your item weights Morgrym? I'm sure Doc's pretty busy with two groups to check


Sorry, got knocked on my rear by a spring cold. Am still trying to get around to checking stats on all the players. Please bear with me a little longer.

You may purchase spell scrolls that you scribed yourself, but make sure you follow the rules in regards to the proper fee etc.

Okhosa is next for review and as usual, I found a few issues:

1) His profile lists Init as +8, but I could only get to +4 (+2dex, +2 trait)

2) His HP should be 12, not 11 as listed. (6 from HD, +2 from Con, +1 from FC, +3 from Toughness)

3) For some reason his Will save is at +6 when it should be at +3 (+2 class bonus, +1 Wis).

4) Gear: I agree on your encumbrance, but you should have 103 gp left, not 99.

5) I need your spells for Day 1 of activity (aboard the Jenivere) prepped unless you are going without filled slots?

Make those fixes and you should be good to go. Thanks!


Varya Tial wrote:

** spoiler omitted **

In other news, speaking of Doc wanting to have images to make it more movie-like, there was an artist's character that I based Varya's appearance off of, so I have a couple images if people wanted to see. They are on the alias in appearance.

Technically, according to my Hero Lab, the Eyes and Ears of the City is a religious trait only for those that follow Abadar. However, I will allow it at this point.

With the rest of the changes, I believe Varya is good to go!


I looked over Mikhal Ruben's build and don't see any issues. Good work! My only question is how much money you have left after gearing all that stuff in your chest? What is your starting gold after purchases?


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7
Varya Tial wrote:
Have you calculated your item weights Morgrym? I'm sure Doc's pretty busy with two groups to check

I have not. I do know that it won't make too big a difference, given that my ACP is -3 anyway (and I use the worst one) and I'm Slow and Steady, but it does make sense to do just in case. The twenty mugs of Dwarven Stout I bought will probably start to add up!

I'll get to it shortly, I just did some but I need to be somewhere for two or so hours.


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2
DM DoctorEvil wrote:

Okhosa is next for review and as usual, I found a few issues:

1) His profile lists Init as +8, but I could only get to +4 (+2dex, +2 trait)

Ah, the extra +4 comes from his familiar, Garu the greensting scorpion.

Quote:
2) His HP should be 12, not 11 as listed. (6 from HD, +2 from Con, +1 from FC, +3 from Toughness)

Cheers, forgot about FC.

Quote:
3) For some reason his Will save is at +6 when it should be at +3 (+2 class bonus, +1 Wis).

Oops - no idea what happened there!

Quote:
4) Gear: I agree on your encumbrance, but you should have 103 gp left, not 99.

No worries, I'll get a couple of scrolls and put them on the sheet.

Quote:
5) I need your spells for Day 1 of activity (aboard the Jenivere) prepped unless you are going without filled slots?

Will do now. Cheers :)


Male Human from Absalom Bard (archivist) 1 (AC 15, HP 13, Fort +2 Reflex +3 Will +2, Perc +4, Init +1, Atk Rapier +1, 1d6+1, Spells slots: 4/2 Bardic performance 7/7)
DM DoctorEvil wrote:
I looked over Mikhal Ruben's build and don't see any issues. Good work! My only question is how much money you have left after gearing all that stuff in your chest? What is your starting gold after purchases?

Money 0.36 lbs - 3 gp, 6 sp, 9 cp

It is in the carried equipment, after flint and steel and before the powder.
[Edit: sill in the belt pouch, but I have moved it as the last item in the pouch, so it is more visible]

Most of the gear is from the "Boarded In Cheliax" trait. It give 200 gp of equipment and a map. Actually I think that the map don't appear in the equipment list, I will add it.


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

Well, I said I would weigh his gear, but of course the forum went down, so I'll do it now before I have to leave. I'll just say here that my heavy load begins at 154 lbs. in case I forget.
Edit: All done!


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2

Yes, that time out was a little annoying... All done now though DM. Ready when you are :)


Turns out my spring cold is instead raging influenza. I am bit under the weather, so my posting is slower than usual. Apologies.

Okhosa, based on the explanations and changes, you are good to go!

Mikhail, you are also ready to board.

I will be looking for Morgrym next and then after Dragolan finishes his changes, we may get underway.


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Dragolan should be done tonight, though I haven't had more than a few minutes in front of a non-work computer in the past couple of days.

-Posted with Wayfinder


Turns out I have no questions on Morgrym. I will do a little homework, and perhaps be ready to initial posts as soon as tomorrow. Maybe the next day depending on how I am feeling.


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2
DM DoctorEvil wrote:
Turns out I have no questions on Morgrym. I will do a little homework, and perhaps be ready to initial posts as soon as tomorrow. Maybe the next day depending on how I am feeling.

Woohoo!


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Mostly done with equipment, and updated weaponry.


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

All aboard!


Status: poisoned (-5 Dex); Conjurer 1 | AC 12 T 12 FF 10 | HP 9/12 | F +2 R +2 W +3 | Init +8 | Perc +2

Just before we start, given that I'm a huge fan of pre-existing relationships when starting a campaign, I'm wondering if anyone else in also interested in spelling out such things before we get started...

@Mikhail: I'd like to suggest to you that our characters begin the game as firm friends. Having spent so much time on the ship, and finding someone else aboard who is just as interested in the Mwangi from an academic viewpoint would have seemed like a huge stroke of luck to Okhosa. He would have gravitated immediately to Mikhail, and see him as the more worldly of the two. I think he'd be happy to spend quite a bit of companionable time with Mikhail discussing their research, magic, or anything, really.

@Morgrym: Not really sure where to go here. Okhosa, being a live and let live kinda guy, would probably wait and see how Morgrym decided to act towards him. Hey would be polite, in any case.

@Dragolan: I think Okhosa may be uncomfortable around the life oracle, for a number of reasons, not least that he represents the amoral, somewhat hedonistic upper class of Cheliax (where his family were slaves for generations). Having said that, Okhosa is slow to judge, and if Dragolan made any friendly efforts towards Okhosa, he would reciprocate.

@Varya: Okhosa grew up with a strong matriarch of a mother, and a bunch of sisters. As such, he is unfailingly polite to women, and observes strictly the basic protocols of male/female acquaintances. I think that, despite his admiration of Varya's ethical and moral outlook, his ultra-polite approach to women may have prevented him and Varya fom becoming real friends thus far.

Any of you have any thoughts, expansions, or disagreements with any of that?


Male Human from Absalom Bard (archivist) 1 (AC 15, HP 13, Fort +2 Reflex +3 Will +2, Perc +4, Init +1, Atk Rapier +1, 1d6+1, Spells slots: 4/2 Bardic performance 7/7)

Okhosa, I did one of my wall of text pieces about possible relations with the other people on ship. Only Morgrym is missing.

I agree with you, Okhosa and Mikail share a lot of interests and they will have bonded during the voyage, we will see if that friendship will survive the test of the shipwreck.

Mikail and Morgrym: Mikail don't seem to share any interest with Morgrym. He will notice that he is generally dressed in his armor while on shipboard and wonder why he risk that, but seeing as he is a taciturn guy he will tag is as a "member of the ship crew" and leave it alone.


Male Dwarf Barbarian 1 | AC 15/10/15 | HP 16/16 | F +5, R +1, W +4 (+2 vs. spells, SLAs, and poison) | CMB +4, CMD 14 | Init +2 | Perc +7

Okhosa, I think that's basically how I would act to most everyone. I mean, he'd probably respect Mikail for his methods, but that's not going to mean he'll pal up to him. He might jeer at Varya and Okhosa's way of doing things, but he respects a warrior, and he wouldn't like them any less for it. Really, being jealous that the knight in shining armor is getting more attention and doing menial labor (or being very jealous at all) is against his values. Actually, I thought of a Morgrym/Varya tactic against single (especially evil) enemies. I can't find a lot of common ground with Dragolan though, any thoughts?

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