DM Doctor Evil Rise of the Runelords AP

Game Master DM DoctorEvil

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The Seven's Sawmill


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Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

Tunder looks at Mirela to give her a chance to open the door before he hacks it down.


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Realizing yet another door is locked, Mirela nods quickly at Tunder. Pulling her tool kit from her backpack for the second time in a day, Mirela grins sardonically and murmurs "For a run down dump of a mansion, there sure are a lot of locked doors."

Disable Device: 1d20 + 12 ⇒ (11) + 12 = 23


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

"Hurry, Mirela. It sounds like someone in trouble. Maybe Foxglove has another victim kept here." He tries to call out to the person through the door.

"Hello? Can you hear me? Are you ok?"


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

Selena lets Miri move up to inspect he door and try to open it. Belated she remembers that she created a scroll of knock earlier. Miri, if you need some help I can try with a spell I prepared before. It might help, but your skill is much better than my spell.

I don't think I will need to though with Miri's nice check there.


Mirela's attempt to open the locked door ends only in frustration, as she feels like she's right on the edge of success, but cannot get the touch just right.

As Barek calls out, the wailing on the other side only rises in volume and intensity, but no answer is forthcoming.

Question: did any of you bring the portrait from the last bedroom with you, or did you leave it there?


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

If Mirella let's on that she can't get it open, Tunder will make sure he has room to swing and open the door his way.


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

I don't think anyone brought the portrait. If anything we were fairly weirded out by the likeness with Miri.

Barek stands back as he sees Tunder getting ready to swing at the door. He yells to the person inside. "Stand back. We're coming in!"


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

Yeah, no way was Selena touching that portrait to bring with her. Nt after what happened to her already.

Selena thinks about using her scroll but holds off as it seems that Tunder is making headway into the room his way. Instead Selena turns around to watch behind them as the racket his will make will surely alert anything that is living, or undead, for that matter.


Tunder Dmg: 1d10 + 4 ⇒ (1) + 4 = 5

Tunder chops with axe against the door, and all the heroes shudder in horror as the house almost seems to cry out against the blade. The dwarven axe seems to only glance off the door, leaving but a scratch for the trouble.

If you want to keep battering, need some damage rolls against the doors hardness and hp.


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

A little frustrated with herself, Mirela stands back as Tunder tries to open the door the more direct way. As the his axe glances off the door, Mirela marvels a moment at the barrier between them before turning to Selena with a bewildered smile "Maybe it's time for that spell Selena?


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

Selena nods to Miri and gets out her scroll that she made recently. Holdingit in 1 hand and her staff inthe other she intones the arcn=ane words of power to complete the spell. As the spell finishes the door glows blue with energy as whatever is holding the door closed is worked hopefully free.

knock spell caster level check1d20 + 4 + 10 ⇒ (16) + 4 + 10 = 30


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

Tunder pauses after his first swing. Without moving his head, he looks all around. "Yeah, Selena. Use magic. Tunder moves out of the way.


After Tunder's strike was as successful as Mirela's lockpick, they finally turn to Selena's arcane power. Using her scroll of Knock, the wizard is able to unlock the bound door. The door slowly creaks open on its hinges.

The room beyond is cold and damp; an old armoire stands near the east wall. The ceiling slopes down to only four feet high to the northeast, leaving only a little room for a small window. A full-size mirror in a dark wooden frame of coiling roses leans against these bricks, angled toward the tiny window.

Sitting in an old easy chair staring into the mirror and rocking back and forth is a pale form of a woman. Her long black hair is stringy and matted. Her dress, Varisian in form and color, is torn and disheveled, and her pupil-less eyes stare lifelessly into the mirror where her own reflection has her captivated.

Perception DC 20:
The similarity between this creature and the woman in the painting from the other room is uncanny. This could be the person in that picture, but she is undead.

Know Religion DC 16:
The creature appears to an undead form called a revenant. Fueled by hatred and a need for vengeance, a revenant rises from the grave to hunt and kill its murderer. Devoid of any compassion, emotion, or logic, a revenant has but one purpose, and cannot rest until it has found vengeance.


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

Perception: 1d20 + 4 ⇒ (12) + 4 = 16

Barek stares at the woman's form. "Uh, miss, are you ok? Come now, you're free. Who did this to you?"


Male Elf Cleric/6 || Init +5 Per +5 | AC 17/13/14 | HP 37/37 | F +6/R + 5/ W +8 +2 vs enchantment, scrolls, symbols | CMB +4 CMD 17 | mwk composite longbow +8 (1d8+2/x3; 120ft.) ||| channel (2/3), touch of good [+2] (6/6) | Spells: summon monster iii (2), magic circle vs evil || silence, bull's strength, cat's grace, align weapon || bless, (2). divine favor, protection from evil || Arrows 52

Perception: 1d20 + 6 ⇒ (14) + 6 = 20
Knowledge: 1d20 + 7 ⇒ (10) + 7 = 17

"The woman from the portrait..." Seldon murmurs. "Barek! Be careful not to rouse her anger. This creature is a revenant, a restless spirit of vengeance. If she flies into a rage we don't want to be caught in it..."

Backseat for now until things develop. Also just noticed I haven't updated Seldons profile/allocated those skill points. I've had a lot of personal drama this last week or so that's kept me using my phone for its intended purpose rather than browsing the boards and was a solid two weeks behind in one of my PFS games when I roughed out Seldon's level up details. I felt obligated to catch up there before fixing up Seldon and I plum forgot. I should get on top of it before the weeks out, sorry for my negligence!


As of now, the woman doesn't even seem to hear Barek speak or notice the group arrvie in the doorway. She only sits in the chair, staring at her own reflection, and keening softly.

Glad you are back Seldon. Hope things settle out well for you.


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

As Seldon describes the creature before them Selena steps back and gives the creature and everyone some space. She was glad that her magics were up to the task but a bit horrified that she perhaps released this creature out on the world. Perhaps if they knew what it was that she sought then they could wuell the restlessness and send her spirit to its rest.


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

"Undead? So I kill it?" Tunder whispers to Seldon.


The keening from the revenant woman sitting in the chair rises slowly in pitch and volume until it becomes a shriek, her features cast in hatred and revulsion at the reflection in the mirror, and then just as suddenly, falls back to a low moaning again.


Male Elf Cleric/6 || Init +5 Per +5 | AC 17/13/14 | HP 37/37 | F +6/R + 5/ W +8 +2 vs enchantment, scrolls, symbols | CMB +4 CMD 17 | mwk composite longbow +8 (1d8+2/x3; 120ft.) ||| channel (2/3), touch of good [+2] (6/6) | Spells: summon monster iii (2), magic circle vs evil || silence, bull's strength, cat's grace, align weapon || bless, (2). divine favor, protection from evil || Arrows 52

"I'm not so sure..." Seldon says. Putting faith in his warding spell, he creeps toward the woman and throws a dustcloth over the mirror, backing away slowly.


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

"Seldon, be careful! What on earth are you doing?!" Barek yells at him as he moves close to the undead. He quickly follows the elf, ready to fight the creature.


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

Tunder switches to Iona to better cover his crazy elven companion.


The instant the cloak covers the mirror, blocking the reflection, the revenant stands bolt upright with a shriek.

All PC's must make a DC 18 Will save or cower in fear for 1d4 rounds. Please roll your duration if you fail your save.

Her eyes seem to glow red and she says in a toneless voice. "Aldern! I can smell your fear! You'll be in my arms soon!" She turns and heads for the door, walking slowly, but with distinct purpose.

Standing in her way, his crossbow at the ready is Tunder.

Do you step aside and let her pass or continue to stand in the way?


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

will save 1d20 + 6 ⇒ (17) + 6 = 23

The shriek was unearthly and nothing living could sound like that. Selean was about to send forth a disrupting ray to try and kill the undead creature when she heard its voice. It seemed to be wanting to go after Aldern. That was enough for Selena. She gladly moved out of the way and into one of the nearby rooms to let the creature pass. There was no way she was going to get involved between a fight between undead. she didn't even know if she wanted to be around for it but if the creature was going after Aldern then maybe it knew where he was.

Let her go and follow after. she may lead us straight to him!


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Perception: 1d20 + 8 ⇒ (2) + 8 = 10

Recoiling in disgust as they enter the room, Mirela pays little attention to the fact that the woman before them is strikingly familiar. Upon hearing Seldon whisper, the young varisian freezes in her tracks after realizing who the undead woman before might be. Watching in silent horror as the elf priest approaches her, Mirela only manages a small squeak as she tries in futility to stop Seldon "No Selon, wait..."

Fear save: 1d20 + 4 ⇒ (16) + 4 = 20

As the remains of Aldern's obsession before her gets up, Mirela reaches down and somehow manages to find her courage. Glancing over at Selena with a nod, Mirela steps aside to allow Iesha to pass. Holding out her arm, she motions at Tunder and Barek to also allow her to pass unharmed.


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

Will: 1d20 + 3 ⇒ (1) + 3 = 4
Cowering in fear: 1d4 ⇒ 4
The undead's scream shakes Tunder. He quickly steps aside and runs from her as fast as his dwarven legs will carry him.


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

Not wanting to leave a companion this house's fate Selena will follow after Tunder but not get in the way of the undead creature. Tunder, stop! You don't know where you are going or what you are running into! Somebody help him.


Tunder cowers in fear as the motivated revenant rushes past. In the hallway, Miri and Selena both wisely choose to move aside as the walking corpse passes by.

The revenant blows past all three without seeming to even notice them, and turns the corner, headed for the attic stairs.


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

will save: 1d20 + 5 ⇒ (5) + 5 = 10
1d4 ⇒ 2

Like Tunder, Barek moves away from the undead, fearful that it will approach him. He lets it pass without incident.


Male Elf Cleric/6 || Init +5 Per +5 | AC 17/13/14 | HP 37/37 | F +6/R + 5/ W +8 +2 vs enchantment, scrolls, symbols | CMB +4 CMD 17 | mwk composite longbow +8 (1d8+2/x3; 120ft.) ||| channel (2/3), touch of good [+2] (6/6) | Spells: summon monster iii (2), magic circle vs evil || silence, bull's strength, cat's grace, align weapon || bless, (2). divine favor, protection from evil || Arrows 52

Will Save: 1d20 + 7 ⇒ (3) + 7 = 10
1d4 ⇒ 1


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

Tunder's leading the charge to the rear.


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

this just goes to show that women are stronger than men when it comes to the mind. ;-p

As the mne of the group cower in fear Selena looks to Miri, Do you want to stay with them or follow the revanant? I would hate to leave them like this should there be something else up here bt this might be our best chance at Aldern.


If you choose to follow her, I think we will move in rounds, so we can see how far she gets and how far behind the scared little boys are. Obviously if you stay here and wait, she will get a bit of a head start on you.


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

good to go with either option as I hate splitting the party. Protect the 'scared little boys' and keep them safe or start the woman's liberation movement/


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

You ladies will have to decide. We're not in any position to say.


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Mirela can always follow her since she is the sneaky one; just a thought.


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

That is fine I will guard the boys then.

As Miri takes off to follow teh creature Selena hurries back to the men to wait till the effects of whatever they are under wear off. The problem was that Selena didn't know how long they would be like this. Hopefully now that the revanant was out of sight they would snap back to their original selves.


Male Elf Cleric/6 || Init +5 Per +5 | AC 17/13/14 | HP 37/37 | F +6/R + 5/ W +8 +2 vs enchantment, scrolls, symbols | CMB +4 CMD 17 | mwk composite longbow +8 (1d8+2/x3; 120ft.) ||| channel (2/3), touch of good [+2] (6/6) | Spells: summon monster iii (2), magic circle vs evil || silence, bull's strength, cat's grace, align weapon || bless, (2). divine favor, protection from evil || Arrows 52

Seldon, coming to his senses, will curse as he sees Miri disappear down the stairs after the wailing creature. With nary a sidelong glance, the elf follows after her.

A round behind plus whatever distance I travelled with the fear effect. I know splitting the party is an awful idea but it also feels like the thing to do in a horror game. Picked off by ghouls in 3-2-...


Initiatives:

Seldon: 1d20 + 5 ⇒ (10) + 5 = 15
Selena: 1d20 + 2 ⇒ (1) + 2 = 3
Mirela: 1d20 + 5 ⇒ (20) + 5 = 25
Barek: 1d20 + 2 ⇒ (17) + 2 = 19
Tunder: 1d20 + 2 ⇒ (3) + 2 = 5
Revenant: 1d20 + 7 ⇒ (7) + 7 = 14

We will open with the round where the revenant screamed and moved, Mirela and Selena moving out of the way, everyone else feared.

Revenant Chase - Round 1

25 Mirela
19 Barek (frightened 2 rounds)
15 Seldon (frightened 1 round)
14 Revenant
5 Tunder (frightened 4 rounds)
3 Selena

As Seldon, Barek, and Tunder all cower in fear, Selena chooses to stay with the boys, while Mirela goes after the vengeance minded revenant which heads down the stairs to the second floor, moaning as it goes.

End Round 1


Revenant Chase - Round 2

25 Mirela
19 Barek (frightened 1 rounds)
15 Seldon
14 Revenant
5 Tunder (frightened 3 rounds)
3 Selena

Mirela follows the undead woman, heading down the stairs to the second level. As Miri catches up, the revenant pushes open the door, and stumbles out into the hall, headed for the next flight down. "Aldern...Aldern...I'm coming for you." she cries as she goes.

Seldon shakes off the effect of his fear, and quickly follows after her.

Selena still stands guard over Barek and Tunder.

End of Round 2


Revenant Chase - Round 3

25 Mirela
19 Barek
15 Seldon
14 Revenant
5 Tunder (frightened 3 rounds)
3 Selena

Mirela, Barek (now unfrightened) and Seldon are up. Please use your correct base speed to move and use arrows to show your path. Doors take a move action to open, and they close automatically, unless someone particularly takes steps to prevent. Sorry this will be over several maps, but they will be linked at top.


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

During the second round could Selena start casting detect magic while she is waiting for the guys to recover? Wondering if the mirror or anything else in the room is magical?


F Human Rogue (Acrobat) 6 | AC 17 T 14 FF 13 | HP 44/44 | F +4, R +9, W +5 | Init +5 | Perc. +9

Though her heart was pounding with fear at the possibly finding Aldern as she followed the revenant, an adrenaline induced intoxication seemed to drive her feet forward.

Moving quickly and keeping Iona insight, Mirela nevertheless had the presence of mind to at least keep a safe distance between herself and her charge.

Glancing back for just a moment, Mirela cursed very quietly to herself before continuing to follow the screaming corpse "Damnit it all, please come to your senses gentlemen!"

Yeah, normally splitting up would be such a terrible idea... but as you said Seldon, it's a horror game and it seems appropriate; also, Mirela is a bit of a hot head, an act before you think kind of girl, so it also seemed very in-character.


Selena's curiosity about the mirror being magical is but to rest when she divines no magical auras in the attic chamber. For all intents and purposes, this appears to be an ordinary mirror.


Male Elf Cleric/6 || Init +5 Per +5 | AC 17/13/14 | HP 37/37 | F +6/R + 5/ W +8 +2 vs enchantment, scrolls, symbols | CMB +4 CMD 17 | mwk composite longbow +8 (1d8+2/x3; 120ft.) ||| channel (2/3), touch of good [+2] (6/6) | Spells: summon monster iii (2), magic circle vs evil || silence, bull's strength, cat's grace, align weapon || bless, (2). divine favor, protection from evil || Arrows 52

Seldon is hot on Mirela's heels, cursing his momentary lapse of mental control. He glides down the stairs as the cacaphony down the hall is suddenly silenced by the creaking and slamming of the door. Fumbling with the latch, he cries out, a frightened edge to his normally calm, serene voice. "Mirela!"

So on my reading the protection from evil reroll would only apply to to enchantment (charm or compulsion) effects, and fear effects wouldn't allow a reroll? I've never had this come up before, but it seems fear doesnt count as mental control. Sorry folks!


M Human Fighter (Brawler) 5 / MOMS 1 | HP 50/55 | AC 20/13/18 | F +7 R +5 W +4 (+2 vs. Sleep, Paralysis, Stun, +1 vs.Fear) | Init +2 | Perc +4, SM +4

Barek shakes himself from the fear that gripped him as the haunted woman passed. He sees Selena standing over them looking down the hall. "Selena!" He looks over to Tunder to see the dwarf crouching down, trying to get away from the woman's presence. He only nods to her, hoping she knows his gratitude in their moment of weakness. "Bring him out of it when you can. I'll catch up to the others."

He rushes out the door.


Dwarf Ranger 6 | AC 20 T 14 FF 17 | HP 61/72 | F +8 R +7 W +4 | Init +2 | Perc +11

Bless is the spell that gives a reroll against fear effects I think


Female Human init +7 Transmuter 6 HP 38/38, AC 13*,13, 10* (* +4 for mage armor) saves +3, +5, +6

The mirror wasn't magical but it had some effect on the creature. Perhaps it could again. muses Selena. Moving over to it she tries to pick it up to see how much it weighs. Should the creature try to turn and attack the group Selena wants the mirror to have to try and make it cower again.

As she moves to the mirrow though she points down the hall to Barek and Seldon. Miri went that way. Hurry and you can still catch her. I will be with Tunder till you return or he snaps out of this. Try to mark a wall or something so we know where to find you.

If only I had thought to prepare a message spell then we could communicate at least to each other and keep track of where everyone is. Selena shakes her head resigned to waiting till Tunder recovers. Hopefully it is soon and the rest don't need them to help out.


Revenant Chase - Round 3 - concluded

The mirror is big enough to be bulky, but not heavy enough to weigh down the curious wizard.

If she carries it, it will take both hands, and prevent spellcasting, fighting or digging out other items like wands, potions, or scrolls. Think of it about the same size as a medium sized wall hanging.

Mirela follows the the undead creature, stopping to peek around a corner, watching its lumbering,but steady advance, now on the second floor of the manor house.

Barek rises from his fearful crouch, shaking the cobwebs from his head. He rushes after Mirela and Seldon, leaving Selena and the still afraid Tunder in the attic-room.

Barek is wearing a breastplate, right? His toop movement is only 20' per round if so due to medium armor encumbrance. I also show Seldon as Medium encumbered to to the weight of his gear. Can you confirm his base speed?

The revenant herself moves through the hallway of the upper floor to the stairs and begins to descend.

End of Round 3


REvenant Chase - Round 4

25 Mirela
19 Barek
15 Seldon
14 Revenant
5 Tunder (frightened 1 round)
3 Selena

You guys are up. Tunder will be free to act next round.

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