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DM Devon's RotRL aka "The Heroes of Sandpoint"

Game Master PirateDevon

Something sinister is happening in Sandpoint and only our heroes can stop it. See what happens when a group loses DM after DM and yet the heroes forge on!


7,301 to 7,319 of 7,319 << first < prev | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | next > last >>

Fighter (archer) 6 (half-orc) | HP 63/63 | AC:21 (23 Shield), T:14, F:18 | CMD:22, CMB:+7 | Save F+8, R+6, W+2 (+2 vs Fear) | Init:+5 | Perc: +5 (DV 60ft)

"Agreed. Double the watches and we have a spell-flinger at every shift. I gotta sneaky notion that mebbe our new friends may be usin' some magic to hide their presence. If I were stalkin' someone, it's what I'd do." He slips his bow into the extra-dimensional space of his quiver and glances over to the campsite. "I'll get some shut eye after grub. Then I'll take second watch."

Sleepytime: 1d20 + 5 ⇒ (4) + 5 = 9
Aww, man, that means clown nightmares!

When it comes to my turn on watch I'm gonna grab my camo netting and find a cleft in the surrounding area near camp to hideout and watch.


AC 13/11/11 | 2/5/6 | HP 40 | Init +2, Percep. +10 CMD 13 Slots: | 1st-8 2nd-7 3rd-4 | Arcane Bolt 9/day

You'll have a spell-slinger at every shift no matter what you do! You'll have me.


Gmery:

low stay: 1d2 ⇒ 1

Despite the concern the night passes without notice. The morning comes with little fanfare and no apparent threat...

So straight to the river? OR do you want to break to one of the towns?


Male Half Orc Barbarian 4 / Oracle 1, Perception +6, Darkvision, Fort +7/ Ref +1/ Will +2, Init +4, AC 18, HP :59

River


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 40/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

Yup - river.


AC 13/11/11 | 2/5/6 | HP 40 | Init +2, Percep. +10 CMD 13 Slots: | 1st-8 2nd-7 3rd-4 | Arcane Bolt 9/day

Yup


Male Human (Ulfen) Wizard (Enhancer) 6

Like the song, we go down to the river, and into the river we dive.


AC 13/11/11 | 2/5/6 | HP 40 | Init +2, Percep. +10 CMD 13 Slots: | 1st-8 2nd-7 3rd-4 | Arcane Bolt 9/day

well, "dive" is a strong word. :P


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 40/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

A band down by the river perhaps.

Perhaps this is not the right idea with Vidar and Kithian.


Bard (Arcane Duelist) 3/UC Rogue 3 | AC 22/14/18, hp 28/38; 9/10 Bardic; Effect: None

Looks like the majority has selected river.


Sorry folks, I was kicked from the internet for a couple days...I need survival checks for the river...High DCs, it might be best to have a primary and then other folks roll to aid but I want a declared primary.


Bard (Arcane Duelist) 3/UC Rogue 3 | AC 22/14/18, hp 28/38; 9/10 Bardic; Effect: None

Are we rolling to locate a ford? Camillo's not terribly into the idea of swimming the river, horseback or not.


YEah Looking for a crossing of some size and shape. The towns have the official crossings but a shallow might be in the offing if someone has the skill...


AC 13/11/11 | 2/5/6 | HP 40 | Init +2, Percep. +10 CMD 13 Slots: | 1st-8 2nd-7 3rd-4 | Arcane Bolt 9/day

Pinocchio Aid: 1d20 + 1 ⇒ (11) + 1 = 12


Female Assimar(Idyllkin) Oracle of Battle/4 - Paladin/2 [HP 40/61; AC27,T13,FF26; F+12,R+7,W+11; Per+7; Init +1(roll twice)]

Sayniek looks at the river and then prays to Ragathiel for guidance on the best way to cross the river.

Survival(Aid another): 1d20 + 4 ⇒ (10) + 4 = 14

--> pretty sure Vidar (+8), or Kithian (+7) should be the primary. My vote is for them to have a drinking competition to see who gets to decide where to cross the river.


Male Half Orc Barbarian 4 / Oracle 1, Perception +6, Darkvision, Fort +7/ Ref +1/ Will +2, Init +4, AC 18, HP :59

Survival:1d20 + 7 ⇒ (18) + 7 = 25


Bard (Arcane Duelist) 3/UC Rogue 3 | AC 22/14/18, hp 28/38; 9/10 Bardic; Effect: None

Survival aid, untrained: 1d20 ⇒ 8

No help here, sorry.

Camillo's attention keeps getting drawn away by the sound of the river rushing by and how it might be utilized in a composition.


Male Human (Ulfen) Wizard (Enhancer) 6

Well, at this point I think we'll make Kithian the primary and move on.
Survival:
1d20 + 10 ⇒ (5) + 10 = 15


Fighter (archer) 6 (half-orc) | HP 63/63 | AC:21 (23 Shield), T:14, F:18 | CMD:22, CMB:+7 | Save F+8, R+6, W+2 (+2 vs Fear) | Init:+5 | Perc: +5 (DV 60ft)

Jutmerlum scouts up and down the banks,sweeping along Kithian's approach to support the other half-orc.

Survival (aid): 1d20 + 2 ⇒ (14) + 2 = 16

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