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DM Devon's RotRL aka "The Heroes of Sandpoint"

Game Master PirateDevon

Something sinister is happening in Sandpoint and only our heroes can stop it. See what happens when a group loses DM after DM and yet the heroes forge on!


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Bard (Arcane Duelist) 2/Rogue 2 AC 21/14/17, hp 25/25; Effect:

Camillo tries to put his shoulder into the door as well.

Strength aid: 1d20 + 3 ⇒ (5) + 3 = 8 Bah!


Wow...uh...anyone else?


Female Elf Magus (Bladebound Kensai) 4
Spoiler:
hp 31/31 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +5(+7) // Effects: none

Aid Other, Strength: 1d20 ⇒ 10

Cristiel comes up to the struggling Cam and Kithian and offers her boot kicking at the frame in assistance.


Male Human (Ulfen) Wizard (Enhancer) 4

Aid another: 1d20 + 1 ⇒ (12) + 1 = 13


Female Assimar(Idyllkin) Oracle of Battle/2 - Paladin/2 [HP 46/46; AC27,T12,FF26; F+10,R+5,W+10; Per+7; Init +1]

Sorry for the delay. Life is really hectic these days.

Sayneik also puts her shoulder into the door attempting to open it.

Strength: 1d20 + 2 ⇒ (3) + 2 = 5
--> and is completely useless on the first attempt


Kithian or someone else give me another primary roll with +4 to assist...


Male Half Orc Barbarian 3 / Oracle 1, Perception +5, Darkvision, Fort +6/ Ref +1/ Will +2, Init +4, AC 18, HP :47

Str: 1d20 + 6 + 4 ⇒ (1) + 6 + 4 = 11


Bard (Arcane Duelist) 2/Rogue 2 AC 21/14/17, hp 25/25; Effect:

LOL!


The cleric keeps a watch on the group's back as the buff members of the party continue to make a racket trying to open the door. "If there is anything still alive in this place, you guys are definitely calling it up here for us."


Female Elf Magus (Bladebound Kensai) 4
Spoiler:
hp 31/31 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +5(+7) // Effects: none

And thus the adventure came to an end as the valiant heroes were thwarted by an ordinary door...


Male Human (Ulfen) Wizard (Enhancer) 4

"No just the dead unfortunately..."
Forsoth, what is this, a mere door keeps us bound, hand, foot and...tongue


Bard (Arcane Duelist) 2/Rogue 2 AC 21/14/17, hp 25/25; Effect:

Trying again, just because I think we need to prove that there's really nothing behind the door that we care about.

STR check aid: 1d20 + 3 ⇒ (15) + 3 = 18


Male Half Orc Barbarian 3 / Oracle 1, Perception +5, Darkvision, Fort +6/ Ref +1/ Will +2, Init +4, AC 18, HP :47

Str: 1d20 + 6 ⇒ (13) + 6 = 19


Female Assimar(Idyllkin) Oracle of Battle/2 - Paladin/2 [HP 46/46; AC27,T12,FF26; F+10,R+5,W+10; Per+7; Init +1]

Str: 1d20 + 3 ⇒ (18) + 3 = 21 <-- pint sized power


Female Elf Magus (Bladebound Kensai) 4
Spoiler:
hp 31/31 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +5(+7) // Effects: none

Strength, Aid Other: 1d20 ⇒ 15


Male Human (Ulfen) Wizard (Enhancer) 4

"Yes...it IS indeed beginning to become rather crowded at the door, I will just observe the OTHER way for a moment."


Perfect. Sorry that I have been even more lax, things at home sort of became a giant bomb of *blegh* so its been a hard couple of weeks. Trying to get on the right side of things and I appreciate you are all still here.

A sort of farce unfolds as the powerful Heroes of Sandpoint are reduced to a jumble of shoulders and arms as the group heaves itself against a rather unassuming door. A few seconds of force are punctuated by loud bangs and grunts as everyone but Vidar throws themselves at the wood. The cacaphony of grunts and thuds leads from banging, to creaking and then loud snapping of wood and metal as the door flies open revealing a stairway that leads up.

The "attic" which is in essence a true third floor is constructed much in the same way as the floor below it. As Sayniek and Cam lead the group up the stairs, a long hallway clearly winds around the corner with multiple doors leading to multiple rooms. The first door is immediately on the right at the top of the stairs. Unlike downstairs the hallway remains wide enough for only single file walking.


Bard (Arcane Duelist) 2/Rogue 2 AC 21/14/17, hp 25/25; Effect:

Camillo will move down the hall, listening at each door.

How many are there?


Male Human (Ulfen) Wizard (Enhancer) 4

Vidar observes the goings on with an amused smile for a moment before shaking his head in wonder.

"Ah, to immortalize what I just saw in a painting...or better yet, an illusion like the one we saw in the ancient ruins beneath the goblin fort..."


DM Screen:

1,3,7: 1d20 ⇒ 15
Cam: 1d20 + 7 ⇒ (11) + 7 = 18

9 doors total

Surreptitiously sneaking down the hall Cam listens at each door for a moment. The floor creaks slightly in a couple of spots and the weather outside continues to whip and howl but nothing stands out to the bard. Certainly no crying wails or anything of the sort.


Male Human (Ulfen) Wizard (Enhancer) 4

"Once we are done here we will most likely proceed downstairs to the basement yes? We should take a moment to see that our mounts are doing well, I would hate to have a repeat of what happened at the sanatorium."


Bard (Arcane Duelist) 2/Rogue 2 AC 21/14/17, hp 25/25; Effect:

Camillo returns to where the others wait. He checks the first door on the right for traps, then stands aside for Sayniek to do the honors, as with before.


Male Half Orc Barbarian 3 / Oracle 1, Perception +5, Darkvision, Fort +6/ Ref +1/ Will +2, Init +4, AC 18, HP :47

"Great. Just fargin great. Did I mention I vote to burn this place down?"


Male Human (Ulfen) Wizard (Enhancer) 4

"Not in the last five minutes, I was beginning to wonder if you had changed your mind."


Female Assimar(Idyllkin) Oracle of Battle/2 - Paladin/2 [HP 46/46; AC27,T12,FF26; F+10,R+5,W+10; Per+7; Init +1]

Starting with the first door on the left, Sayniek will open the door and see what despicable acts might have taken place within.

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