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DM Devon's RotRL aka "The Heroes of Sandpoint"

Game Master PirateDevon

Something sinister is happening in Sandpoint and only our heroes can stop it. See what happens when a group loses DM after DM and yet the heroes forge on!


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Female Assimar(Idyllkin) Oracle of Battle/2 - Paladin/2 [HP 46/46; AC27,T12,FF26; F+10,R+5,W+10; Per+7; Init +1]

Sayniek limps along following the others. As she does, she takes out a cloth and polishes a spot on the arm of her armor which must have gotten some mud kicked up while the party was riding back to town.


I'm content to handwave the next convo as it is mostly about checking in with the town leadership and exchanging reports. Is there anything else folks want to address in the town? If not where to next?


Female Elf Magus (Bladebound Kensai) 4
Spoiler:
hp 31/31 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +5(+7) // Effects: none

To Foxglove Manor!


Male Human (Ulfen) Wizard (Enhancer) 4

Time for vindication or humble pie!


Female Assimar(Idyllkin) Oracle of Battle/2 - Paladin/2 [HP 46/46; AC27,T12,FF26; F+10,R+5,W+10; Per+7; Init +1]

Yup, time to head to Foxglove Manor. I hear the weather and sunsets are beautiful there this time of year.


And it sounds like we may need to head further south all the way to magnimar when were done at the manor. Find out more about this skinsaw man.


Male Half Orc Barbarian 3 / Oracle 1, Perception +5, Darkvision, Fort +6/ Ref +1/ Will +2, Init +4, AC 18, HP :47

Fox Love Manor!


Bard (Arcane Duelist) 2/Rogue 2 AC 21/14/17, hp 25/25; Effect:

Agreed - thought I'm concerned that Kithian may be a bit disappointed at what we find...


Male Human (Ulfen) Wizard (Enhancer) 4

I don't know about that, there HAS to be a wine cellar...


Disappointed? Or REALLY excited?!?

The group moves to meet with the mayor and sheriff and exchange info on what you all have found. You discover that, for the most part, things have been quiet though there is concern one guardsman might run the risk of infection. Father Zantus seems confident, however, that they can mitigate the risks and have the man under guard and under observation. There is talk of convening the town council (of which Ameiko is now a member due to the death of her father) to discuss soliciting Magnimar for funds, resources and guards but there is some concern that politics will draw out such a process well past its usefulness.

Having exchanged information the group sets of for Foxglove Manor ready to see if the clues they have discovered lead to any further clues as to what is going on...

Surivial, Perception, Kno:Local or Geo. roll what you got, let's see how you approach this place...


Male Human (Ulfen) Wizard (Enhancer) 4

Survival: 1d20 + 8 ⇒ (7) + 8 = 15
Perception: 1d20 + 7 ⇒ (3) + 7 = 10

"Fly and scout my dru...erm...TRUSTY familiar..."

Enok's perception: 1d20 + 6 ⇒ (14) + 6 = 20


Female Elf Magus (Bladebound Kensai) 4
Spoiler:
hp 31/31 // AC 19/17/12 // F +5/R +5/W +4 // Init +6 // Perc +5(+7) // Effects: none

Perception: 1d20 + 5 ⇒ (5) + 5 = 10


Male Half Orc Barbarian 3 / Oracle 1, Perception +5, Darkvision, Fort +6/ Ref +1/ Will +2, Init +4, AC 18, HP :47

Survival: 1d20 + 6 ⇒ (13) + 6 = 19

Perception: 1d20 + 5 ⇒ (5) + 5 = 10


Survival: 1d20 + 4 ⇒ (12) + 4 = 16
Perception: 1d20 + 4 ⇒ (3) + 4 = 7
Knowledge(Geo): 1d20 + 2 ⇒ (16) + 2 = 18


Bard (Arcane Duelist) 2/Rogue 2 AC 21/14/17, hp 25/25; Effect:

Survival (untrained) to aid another: 1d20 + 0 ⇒ (10) + 0 = 10

Perception: 1d20 + 7 ⇒ (14) + 7 = 21 +5 vs traps

Knowledge (Local): 1d20 + 5 ⇒ (16) + 5 = 21


Female Assimar(Idyllkin) Oracle of Battle/2 - Paladin/2 [HP 46/46; AC27,T12,FF26; F+10,R+5,W+10; Per+7; Init +1]

Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Survival: 1d20 + 4 ⇒ (14) + 4 = 18

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