"And I suspect if there are any traps to worry about, they would be on an unlocked vault. If it's truly undisturbed, this could be bad. If it's been opened, who knows. Stand back, I don't want my mistake to get someone hurt."
Taking 20 on the search for traps, starting in the area just before the door, then on the door itself. And I think I may have been shorting myself a point on the trap checks because there is one missing in my character sheet. Taking 20 gives him a 27 for Perception or Disable Device checks.
MWAAHAHAHAA I got HIM! Camillo will now....*cough cough*
The door opens into a larger chamber and the sight is both breathtaking and depressing in equal measure. The sound of sloshing water fills this room, which has nearly collapsed entirely into a large tide pool. What few walls do remain intact here bear detailed and impressive carvings of incredible treasuries filled to overflowing with coins, gems, jewelry, and other items of value. To the east, the walls depict a carving of a towering mountain, its peak carved in the shape of a stern face just above a great palace. Below, the side of the mountain’s valley cradles an immense city of spires.
In the pool, the remains of what must have once been an incredible
treasury lie in the sloshing waters. shattered urns, crumbled stone chests, rusted bits of once beautiful armor and weapons, and other long-ruined treasures from an ancient past lie below. Most impressive of them all is a large, coral-encrusted helmet sized for a giant; the helm measures nearly five feet across, and its full-face guard bears an expression of twisted rage and fangs. The helm itself appears to be made of gold.
"The size does seem to indicate a creature of sizable proportions, but it is also likely that said creature was in fact mostly humanoid in form.
Few pieces of lore point to creatures using armour otherwise, and certainly not ceremonial armour, which any armour made out of gold, must be considered to be...unless it is enchanted."
Vidar focuses a fraction of his arcane energies into a simple detect magic incantation.
Casting detect magic
Cam 1d20 + 8 ⇒ (3) + 8 = 11
Vidar 1d20 + 2 ⇒ (8) + 2 = 10
Rullis 1d20 + 4 ⇒ (11) + 4 = 15
Toshio 1d20 + 1 ⇒ (15) + 1 = 16
Kithian 1d20 + 1 ⇒ (3) + 1 = 4
Kerrec 1d20 + 6 ⇒ (7) + 6 = 13
Cam 1d20 + 4 ⇒ (17) + 4 = 21
Vidar 1d20 + 1 ⇒ (17) + 1 = 18
Rullis 1d20 + 2 ⇒ (7) + 2 = 9
Toshio 1d20 + 4 ⇒ (5) + 4 = 9
Kithian 1d20 + 3 ⇒ (12) + 3 = 15
Kerrec 1d20 + 2 ⇒ (16) + 2 = 18
1d20 + 6 ⇒ (7) + 6 = 13
Praise be to whatever god(s) each of you hold dear that Camillo was wary of the circumstances, for no sooner does Vidar speak his words of power that the giant helm erupts from the water, two vicious man sized claws scrabbling at the bard in an attempt to lift him off his feet. Luckily the claws snap closed mere inches from the bard's face.
All of you are quick to react save for Kithian, obviously too caught up in his musings on the helmet's former bearer. It would seem that a large crab of some kind has taken the helmet up as residence.
I really don't think there is need for a map on this, there is plenty of room to gang up on the thing, just remember that it is large and has reach o certain kinds of movement will get you clawed. Kerrec and Cam are effectively in melee. Kithian and Vidar are threatened by it but are not threatening (having specified they were look around the pool and at the helmet.) Toshio is out of the crab's range and Rullis is down the hall but a move action to walk in the space.
Kithian ∙(Flat Footed)
Kerrec, responding to Vidar as the mage is casting: "I have hard time imagining the helm is nothing more than a flight of artistic fancy. What sort of humanoid grows to be that larg..... Whoahhhhh!!!" The emerging crab cuts off Kerrecs thoughts.
Kerrec also takes a 5' step back (hopefully out of range but will take the AoO if still in range) and fires off a bolt at the crab while trying to avoid its large claws.
Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d8 + 1d6 + 2 ⇒ (7) + (2) + 2 = 11
Hearing the splash and outbursts from those down the hall and around the corner, Rullis rushes to their aid. Seeing the giant crab thing, he halts and keeps his distance, staying about 20-30 feet back as possible behind everyone else. Sparks crackle between his fingers as he readies himself for battle.
Toshio takes a step to the side for a clear line and shoots the thing.
Ranged Attack-2 Str damage for bow1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23
Damage1d8 + 2 ⇒ (5) + 2 = 7
He then drops his Bow, knowing Kithian is a moment off charging it, Quick drawing his Katana, and closes to be if the edge of it's reach (so a 5ft step will put me adjacent next round- I am avoiding an AOO for moving through it's reach.)
The group has good reflexes as the lot of you scrabble for better positions. All of your attacks strike true and the blue green ichor that oozes from the wounds proves that you have, at the very least, wounded the creature.
1d20 + 10 ⇒ (15) + 10 = 25
1d20 + 10 ⇒ (8) + 10 = 18
1d6 + 6 ⇒ (6) + 6 = 12
2d6 + 12 ⇒ (6, 2) + 12 = 20
Driven by instinct the crab strikes out, looking to press its surprise. With one claw it strikes out at Camillo smashing hard into the bard with its hardened claw. Cam take 12 With the other claw the crab looks to press its advantage over th large threat found in Kithian. Swinging out, the claw open and grabs the half-Orc up. The blow is hard enough but the crab manages to latch onto the barbarian and starts to squeeze the life from him. Kitian take 20 but subtract 2 for your DR as it was a strike then constrict, so two attacks.
Camillo takes a devastating blow from the giant crustacean.
He strikes back before tumbling back out of the creature's reach. His player hopes!
Attack 1d20 + 4 ⇒ (4) + 4 = 8
Damage 1d8 + 4 ⇒ (5) + 4 = 9
Acrobatics to get back out of reach - anywhere but here, please! 1d20 + 9 ⇒ (20) + 9 = 29
Whew! Any other time, I would bemoan that 20 not coming on the attack, but I think I will take it this time!
"Agh! Shoot it! Shoot it!"
Toshio I'm gonna assume a charge otherwise you will illicit the AoO traversing the first line of threatened squares to close to the crab.
Cam peddles back and rolls away so quickly his sword swipe serves mostly as a feint and finds no purchase against the crab. Aggh! Shoot it! Shoot it!
Kerrec attempts to oblige but the crab is surprisingly robust and well covered in its helmet, add a flailing half-orc and the odds are difficult at best. Kerrec's bolt strike against the helm ineffectually.
Vidar's magic flies true as always and the glass like shards of arcane energy smash into the crabs carapace. There is a kind of gurgled cry from the crab as the newly formed hole in its shell oozes blue/green ichor.
Kithian is up.
I need to modify Kithian's reaction slightly as I don't think I was clear he is currently being grappled so a falchion attack is a no go but say, a throwing axe would be easy to pull out and chop at the thing with and I have noted damage assuming that. Sorry for the confusion
Kithian chops at the crab as he struggles against its grasp and Toshio charges in stabbing at the creature with his sword. Toshio's blade finds a soft spot and is rewarded with blood and a scream but the carapace of the crab rebuffs Kithian's attempts to harm the creature.
Rullis steps forward, leaning down to look over Cam and flings out his hand with the the power of his thunderous god. Lightning arcs towards the crab and arcs around the helmet as the crab offers its unearthly scream again. Despite the display the crab continues to stand.
1d6 + 6 ⇒ (4) + 6 = 10
1d20 + 10 ⇒ (10) + 10 = 20
1d6 + 6 ⇒ (2) + 6 = 8
The crab continues to squeeze the barbarian hoping to drive the half orc under the shallow water but despite the pain, Kithian keeps his feet and stay conscious. Take another 10 from a constrict attack, still grappled.
With its other claw the crab attempts to strike back at Toshio and lands a solid smashing blow against the samurai's sword arm. Take 8 Toshio
"Aid Kithian, I will stay out of reach for a moment."
Camillo finally remembers to starts singing, aiding his allies with a combat song about a sea monster ravaging a village and how it was defeated by those defending the town.
He moves backward another step and draws a potion CLW from his belt.
Kerrec sees the life being squeezed out of Kithian and worry begins to truly creep into the paladin's mind. He quickly loads another bolt and asks for Abadar to guide his just hand. Whispering to himself: "Where is your soft spot...."
Attack: 1d20 + 5 ⇒ (20) + 5 = 25 Realized I need to be taking two off for firing into melee.
Damage: 1d8 + 1d6 + 2 ⇒ (4) + (5) + 2 = 11
Attack to confrim crit: 1d20 + 5 ⇒ (12) + 5 = 17
Damage if Crit confirms: 1d8 + 1d6 + 2 ⇒ (6) + (5) + 2 = 13
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Even without the extra die Kerrec wraps it up nicely
Kerrec levels the crossbow, Where is your soft spot... and is rewarded for his diligence as the crab turns itself towards the paladin and reveals a soft orb like eye. The bolt looses with the sound of snapping cord and the soft sizzle is barely heard over the din of battle as the magic of the crossbow transfers its electrical charge.
The bolt collides with the eye and the orb explodes in a shower of milk colored viscera. The crab offers another clicking warble as its suddenly seems to find its own weight too much to carry and shudders to the earth releasing Kithian from its slackening claw as it collapses and dies.
The water continues to gently eddy, the blood of the crab bubbled and churned to some unknown destination in the depths of the water. The room is quiet once again save for the creaking, moaning and panting breath of a battle quickly over.
"OK, ow. Check on Kithian, I can wait."
Since we are not in the crush of battle, Camillo will let Rullis do his thing rather than consuming his potion at this time. He re-places his potion and leans against the wall while he catches his breath.
Rullis rushes forward, grabbing onto the wooden leaf hanging around his neck as he does so. Without even examining the wounds, already knowing Kithian to be in dire straits, begins chanting to himself, channeling the blessings of Gorzeh as he places his other hand over the gaping wound in the Barbarian's side.
Convert Remove Paralysis to Cure Moderate Wounds: 2d8 + 3 ⇒ (6, 8) + 3 = 17
Once we've ensured that the crab thing is not getting back up...
Channel Positive Energy: 2d6 ⇒ (5, 4) = 9
Kithian staggers out of the water and his wounds begin to heal as Rullis administer his god's aid. Fine now, thanks Rullis." The half orc grins at his friends and slapps Vidar on the back. damned thing had a crush on me! But seriously, where in the nine hells are we going to find a pot big enough?
Kerrec nods at Toshio recognizing his compliment. Listening to the conversation:
"It would probably be easier to carry in pieces I would think."
Kerrec peers into the water around the crab, checking to see if any other things of value lie in the pool.
Perception: 1d20 + 6 ⇒ (14) + 6 = 20
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1d20 + 8 ⇒ (13) + 8 = 21
1d20 + 12 ⇒ (5) + 12 = 17
Within the pool you spot the glimmer of a few different coins and the remnants of a few more stone vessels. Its possible there is treasure to be found here in the shallows if you want to spend the next few minutes to "fish" for it.
Now that the crab isn't scuttling around you can see that large sections of the interior of the steel and gold helm are actually bronze. Of course this means the helmet actually had some protective value and is only gold plated. None the less given its size you are confident that if you could get the helm out of the treasury and back to town you could melt down the gold for an easy profit of 2,000 gp and, if one of the smiths is feeling generous, probably sell off the scrap steel and bronze for another 200-300 gp.
Kerrec looks at the others after gazing into the pool. "There seems to be some trinkets left in the pool. Perhaps once we make sure this area under Thistletop is safe, we can salvage what is left from this room."
Kerrec will load another bolt into his crossbow and make ready to leave once the others are ready as well.
The helmet is only gilded, not solid gold.
But I think if we could somehow get it back to town we could melt it down for a substantial ammount of coin.
We may even get some money from the dross the remains once we get the gold plating removed."
Vidar walks over to the helmet and knocks against the bronze of the helmet.
"It was made with protection in mind, so it was not ceremonial as I first suspected.
Someone must have worn this helmet in ages past."
Vidar tries to make an educated guess as to how large the humanoid that wore it may have been.
1d20 + 4 ⇒ (2) + 4 = 6
Having spent most of your studies on either magic or history your mind draws only the general notion that giants or their kin might have worn the helmet but you just can't seem to remember enough about the various groups to make a guess which specific kind might have worn the helmet.