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DM Dan E’s Legacy of Fire (Inactive)

Game Master Dan E

Recruited to reclaim the town of Kelmarane from a tribe of gnolls, six adventurers find themselves caught up in a series of events that may change the face of Katapesh: the Legacy of Fire.


Google Site (maps) LINK

House Rules

- Core and APG (excluding summoners, come and get me, persistent metamagic)
- UM and UC with permission
- HP is average rounded up or roll
- Some advancement feats have been modified
- Gnoll allowed as PC race (see Grall)

- Raise dead and ressurection magic only works on PCs and others with a special destiny.
- A character may declare a full attack and convert that to a standard action and a move action if the first attack is succesful.
- Heirloom weapon as old trait (+1 to hit, no free exotic weapon prof)
- Brass knuckles as old rules (allow monk unarmed damage, can be enchanted, functions as unarmes strike).
- For trip, disarm combat modifers (ie weapon focus) require the weapon to have the relevant feature.

UM/UC Exclusions (ongoing)




Holy Gun


Clustered Shots
Dispelling Critical
Elusive Redirection
Felling Smash
Rapid Grappler
Sap Master
Spinning Throw
Channeled Revival
Deceptive Exchange
Dispelling Fist
Furious Finish
Planar Wild Shape (*)
Raging Brutality
Detect Expertise
Quick Channel (*)
Radiant Charge
Dragon Style chain (ok for 4 winds monk)

Weapon Cord


Compassionate Ally
Unnatural Lust
Masterwork Transformation
Terrible Remorse


Rage Powers: Spell Sunder (*) Sunder Enchantment
Monk Vows (*)

* May go into allowed pile following further individual review

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