Wednesday Daud |
Ignoring he corpse that just hit him for the time being Daud swings at where he last saw the crazed instigator of this grotesque party.
Attack: 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 6
Damage: 1d10 + 3 + 6 ⇒ (4) + 3 + 6 = 13
Of course, might as well just bot me while we're in here.
Amira Oenestria |
With a snarl of anger, Amira's blade thrusts dead center of the woman's last location.
1d20 + 6 ⇒ (20) + 6 = 26
1d4 + 2 ⇒ (2) + 2 = 4
Confirm
1d20 + 6 ⇒ (19) + 6 = 25
1d4 + 2 ⇒ (2) + 2 = 4
Terri Riverrun |
Terri nods at Tolenn and takes off after the others.
Double move to catch up.
Tolenn |
After helping Terri up, Tolenn runs with her to catch up with the others. She momentarily thinks about crashing through the double doors, but refrains as she wasn't sure exactly where the others went.
double move
-Posted with Wayfinder
DM Crispy |
Wednesday lunges forward past the zombies, who reach out to try to clobber the ranger. The stoic man takes another glancing blow, making it to his intended destination but his aim is rather poor as he tries to swipe where the woman disappeared.
Zombie 1: 1d20 + 4 ⇒ (20) + 4 = 24
Zombie 1 confirm: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Zombie 2: 1d20 + 4 ⇒ (7) + 4 = 11
Amira's miss chance: 1d100 ⇒ 66
Snarling, Amira steps forward, viciously thrusting her starknife towards the center mass of her opponent. She is rewarded with a collision with flesh that quickly yields as her blade sinks deep. Surprisingly, the cry from the elf is a cry of ecstasy, a moan of almost sexual pleasure. As Amira retracts her knife, she sees that the blade is indeed covered with copious amounts of blood.
Terri and Tolenn rush forward to try to join their companions, seeing the two zombies that just attacked Wednesday.
The four hear the madwoman laugh as she moves away. "I'm sorry, I wasn't expecting you for dinner, or I would have laid plates out for you, as well!"
As you enter the new room, you see that it is a formal dining room. There are eight places set at the table, and eight finely-dressed corpses fill the chairs. Four of the corpses proceed to 'eat' the rotten food on the table, spooning it off the table and placing it in their jaws, the chewing motion inevitably causing the food to dribble back out onto the table, where the process is repeated. As the companions enter, the zombies push themselves away from the table, standing. The double doors that lead back to the dancing area open, seemingly of their own volition.
Summary:
Terri - 20 damage
Wednesday - 13 damage
Madwoman - 8 damage
Party up! At work, so no map update at the moment.
Wednesday Daud |
Wednesday swings at one of the zombies that attacked him.
Attack: 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 6
Damage: 1d10 + 3 + 6 ⇒ (8) + 3 + 6 = 17
Yeah, just bot me till we get out of here.
Amira Oenestria |
Reaching into her belt, Amira produces a packet of compacted yellow powder. Calling upon the City's fortune she hurls it at the spot most likely to contain the fleeing woman, rather than trying to aim at her.
Ranged touch with Inexplicable luck. Targeting square between opening doors where someone opening then would be standing.: 1d20 + 6 + 8 ⇒ (5) + 6 + 8 = 19
If affected, uncontrollable sneezing must make DC 12 fort save each round for 1d4 ⇒ 2 rounds or be staggered for 1 round. If in a splash square instead DC is 8
Wednesday Daud |
It's the Warrens all over again, like I said, just bot me.
Tolenn |
Tolenn enters the kitchen at a run, skidding to a stop, scimitar leaving it'd sheath in a flash.. Attack: 1d20 + 9 ⇒ (1) + 9 = 10
-Posted with Wayfinder
Terri Riverrun |
Terri skids to a stop behind Tolenn, she raises her symbol high and chants a prayer before silver and golden light flares from her glaive and her symbol, This time, there is no golden scene, only a raging inferno of golden-white holy fire.
Channel Positive DC14: 3d6 ⇒ (6, 2, 3) = 11
Would it be possible for her to move enough to catch the zombies in the dining room as well? If so, she'll move to where she can do that. If not, she'll just come to a stop behind Tolenn.
DM Crispy |
Amira, using the blessings the City itself bestows upon her, hurls a packet towards the doors, guessing at the right one. Her aim is true, but the packet smacks into the door without being stopped by a body. A cloud of sneezing powder spreads. If it engulfed the madwoman, she was able to resist her body's urges to sneeze.
Fort Save: 1d20 + 4 ⇒ (13) + 4 = 17
Wednesday and Tolenn each step forth to give battle to the undead hordes, and both falter, perhaps weary from the chase and climb outside.
Terri agains calls upon Shelyn's wrath to destroy the undead abominations, a blast of holy fire engulfing the two zombies in the room with her and Tolenn. The one engaged with Tolenn is merely singed, but the second one is utterly engulfed in the flames, falling over.
Will: 1d20 ⇒ 17
Will: 1d20 ⇒ 7
The zombie facing Tolenn attempts to slam into the holy warrior. It's decomposing fists slam into her armor, but the metal plates absorb the blow.
Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Meanwhile, the four zombies in the other room concentrate their efforts on Wednesday. He manages to ward off all but one of the attacks, taking another strike, this time in the gut.
Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Behind Terri and Tolenn, they hear the click and subsequent twang of a crossbow being fired. Tolenn turns her head as she hears Terri scream in pain, looking to find the cleric writhing on the floor, a crossbow bolt embedded deep into her side. The madwoman stands ten feet behind the fallen cleric, grinning at Tolenn, motley cap jingling.
"I fear I'm not much of a party host, I'm afraid!
Crossbow: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d8 + 1 + 3d6 ⇒ (6) + 1 + (2, 4, 2) = 15
Summary:
Terri - 35 damage
Wednesday - 19 damage
Madwoman - 8 damage
Tolenn Zombie - 5 damage
Party up! Map updated.
Tolenn |
Their foe finally revealed, Tolenn brushes by Terri and confronts the figure in motley, her face serene as she brings forth Sarenae's righteous wrath...
Attack, Smite Evil: 1d20 + 9 + 4 ⇒ (10) + 9 + 4 = 23
damage: 1d8 + 2 + 4 ⇒ (2) + 2 + 4 = 8
Smite evil +4 AC= 22AC
-Posted with Wayfinder
Terri Riverrun |
Glaive and holy symbol clatter to the floor as the priestess staggers. Her hand goes to where the blinding, white-hot pain is coming from and pulls it away, seeing that it is dripping with blood. She fights to stand, but the two wounds had hurt her badly. Her vision blurs and clears for a moment. She's on her hands and knees, looking at pool of blood, freshly splattered on the floor. She coughs and heaves, sending more to join it.
Her hand goes to her side, but terror and light-headedness muddle her mind and the words that would seal the wound are forgotten. Her vision blurs again, then grows dark. How had she wound up on the floor? Why did her stomach hurt? W-what was... going...
Then nothing.
Stabilize: 1d20 - 2 ⇒ (5) - 2 = 3
Wednesday Daud |
Hearing the scream Wedneaday tries again to hack at the zombies surrounding him. "Go help them!" he snarls over his shoulder at Amira.
Attack: 1d20 + 7 - 2 ⇒ (10) + 7 - 2 = 15
Damage: 1d10 + 3 + 6 ⇒ (10) + 3 + 6 = 19
Amira Oenestria |
With a nod of acknowledgement, Amira dashes back the way they came, skidding into the hallway to send a starknife tumbling end over end to embed itself into the crossbow wielding maniac.
1d20 + 6 ⇒ (19) + 6 = 25
1d4 + 2 ⇒ (1) + 2 = 3
Confirm
1d20 + 6 ⇒ (13) + 6 = 19
1d4 + 2 ⇒ (2) + 2 = 4
DM Crispy |
Tolenn finds their true adversary finally revealed, stepping past the fallen Terri to bring her blade to bear on the vile woman. As she leaves combat with the zombie, it attempts to swipe at her. The zombie's blow seems to connect, but is somehow thrust aside by Tolenn's blessing from her goddess. The elf is supernaturally quick, but the paladin's blade is guided by the divine, and bites deeply into the woman's side. A bit disconcertingly, the crazy's face breaks out into a smile as her blood falls upon the floor, a lustful moan issuing from her.
Zombie: 1d20 + 4 ⇒ (15) + 4 = 19
Wednesday yells for Amira to go help the other two women as he drives his blade down savagely on the corpse that could threaten the druid, the rotting flesh parting easily before his blade, the creature dropping lifeless to the floor.
Amira decides the way back would likely be clogged, so instead she charges forward, past Wednesday and the other zombies. She takes a blow that throws her a bit off balance, but she continues on, setting up and then throwing her starknife, the weapon burying deeply into the woman. Again that lusty moan issues, but her eyes water with real pain, the woman bending forward slightly as her wounds seem to start stacking up.
The zombies in the room with Wednesday try to clobber the man. He is less lucky this time around, getting staggered by two heavy blows.
Zombie 1: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Zombie 2: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Zombie 3: 1d20 + 4 ⇒ (6) + 4 = 10
The other zombie steps up behind Tolenn, pounding at her. The holy warrior's armor again offers her protection from the creature's attacks.
Zombie: 1d20 + 4 ⇒ (11) + 4 = 15
The madwoman apparently realizes she needs to make a quick exit, so she backs away from Tolenn, chancing a swipe of the woman's scimitar. The paladin's aim is again true, the woman taking yet another gash across her midsection as she retreats. She pulls out a potion as she does so, disappearing deeper into the room to the east.
AOO: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Summary:
Terri - 35 damage
Wednesday - 36 damage
Amira - 9 damage
Madwoman - 27 damage
Tolenn Zombie - 5 damage
Party up! Map updated.
Wednesday Daud |
Growling as the corpses wail on him his unnatural blood starts to flow forth as he continues to attack while edging towards his allies.
Bloodrage and 5ft step to the north.
Attack: 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16
Damage: 1d10 + 6 + 6 ⇒ (4) + 6 + 6 = 16
Terri Riverrun |
Stabilize: 1d20 - 3 ⇒ (17) - 3 = 14
Terri lies motionless on the floor her skin deathly pale and her breathing shallow, but it seems that at least her blood is pooling around her more slowly.
Phew, I was worried that she'd be bleeding out until someone stopped to patch her up a little.
Tolenn |
With a frown at their adversary's obvious cowardice, Tolenn keeps her guard up and backs up to Terri's fallen form.
"Ware the door." she calls out to Amira, indicating the way the jester fled.
Kneeling, she places a hand on Terri's temple, drawing upon Saranae's grace and power, allowing it to pass into the cleric's wounded body.
Lay On Hands, Shaken Mercy: 2d6 ⇒ (5, 4) = 9
Amira Oenestria |
Nodding Amira barrels through the doorway, drawing a kunai as she does and scanning the room for her target.
Terri Riverrun |
Terri coughs up blood and bile as she receives Sarenrae's blessing. One hand yanks out the crossbow bolt as she feels the wound closing around it.
"Th-thanks," she whispers weakly as her eyes open and she looks up at Tolenn with a weak smile. One hand clutches at the near fatal wound as she clumsily grabs her holy symbol and stands.
"D-damn b-b!%+~. That's twice she's skewered me like that," she says as the pain lances through her abdomen from the two wounds that still seep a little blood through the seams in her armor.
DM Crispy |
Wednesday enters the manic state of mind that his rage brings, his weapon chopping down with much more brute force than finesse. Still, another zombie drops just from the sheer weight of the strike, and Wednesday culls the herd...but will it be fast enough?
Terri's wound from the crossbow bolt clots, her life no longer in immediate danger.
Tolenn, continuing to ignore the zombie that follows her around like a lapdog, bends down, calling upon Sarenrae's blessings to heal her Shelynite traveling companion. Terri's eyes flutter open to find both the paladin and a zombie above her, one with considerably more hostile intent than the other.
Amira gives chase to the elven woman, finding her in another room that connects to the front of the house. The slayer lets fly with her kunai, hoping to bring the b*!&~ down. The dexterous woman easily manages to evade the blow, laughing, the bells on her cap jingling.
Kunai: 1d20 + 6 ⇒ (4) + 6 = 10
The two remaining zombies on Wednesday's side continue to try to pummel him. Another strong hit connects, and only the hot blood running through Wednesday's veins is enough to keep him upright.
Zombie 1: 1d20 + 4 ⇒ (2) + 4 = 6
Zombie 2: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Meanwhile, the hapless zombie on the other side attempts to target the kneeling Tolenn. Kneeling targets make easier targets, and Tolenn reels a bit when the zombie connects with her helm.
Zombie: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
The crazy woman winks at Amira, drinking her potion and becoming invisible once more.
Summary:
Terri - 27 damage, prone
Wednesday - 46 damage
Amira - 9 damage
Tolenn - 9 damage
Madwoman - 27 damage
Tolenn Zombie - 5 damage
Party up! Map updated
Terri Riverrun |
Eyes lit with holy fire glare at the undead monstrosity that had just walloped Tolenn.
"Burn," she snarls as once more a wave of divine fury engulfs the room.
Channel Positive Will DC 14: 3d6 ⇒ (1, 5, 3) = 9
Amira Oenestria |
Spitting an angy curse at the clown b&$%*'s disappearance, Amira hurls a Ghast retch flask into the spot the woman last stood.
Targeting suare last seen before vanishing: 1d20 + 6 ⇒ (11) + 6 = 17
The target is nauseated for 1 round and sickened for 3 rounds after that. A successful DC 12 Fortitude save prevents the nauseated condition, but not the sickened condition. Creatures within 5 feet of where the flask hits are sickened for 1 round. This is a poison effect.
Wednesday Daud |
Wednesday continues to hack at the zombies around him before dashing to regroup with the others.
Assuming that drops the one threatening him he then moves 40ft into the rooms with the others.
Attack: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Damage: 1d10 + 6 + 6 ⇒ (10) + 6 + 6 = 22
Bloodrage: 5/6
Tolenn |
Tolenn leaves her hand on Terri's brow for a moment, gazing down at her injured friend, glad she was conscious. "Indeed, you should avoid that in the future." Tolenn deadpans, as she watches in approval as Terri's holy energy washes over the nearby zombie.
If the zombie survives....
With a sigh at the unavoidable delay, Tolenn strikes out at the zombie..
Attack: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
If the zombie is killed...
Tolenn gives Terri a little smile, "Perhaps you should hang back a little." she suggests, then runs after Amira before she gets to far ahead.
Entering the room at a run, Tolenn asks "Where is she?" before bringing her own hold senses to assist.
Detect Evil, not sure if this would reveal her location or not....
DM Crispy |
Terri, again conscious due to Tolenn's sacrifice, calls upon Shelyn's aid to not heal herself, but destroy the zombie so Tolenn can go pursue the crazy b&~~*. The zombie, truly a king of kings among animated corpses, manages to resist the channel once again. Wisps of smoke rise from its flesh, which falls off in copious clumps, but it still stands.
Will: 1d20 ⇒ 20
Amira tries to throw a crippling flask of disgusting liquid where the woman was last seen, but the cloud of acrid smoke reveals nothing, nor does the sound of someone being sick become apparent.
Wednesday completely obliterates another zombie, then moves quickly to where Amira is, ready to back her up, but looking as if he is hanging by a thread.
Tolenn finishes off the Prince of Zombies, sighing that the crazy woman would have to wait a bit longer.
The last zombie shambles through the rooms, coming close to Terri but not quite quick enough to strike this time.
Again there issues a Click, Twang, as the woman appears in the small dancing room. Tolenn gasps as a crossbow bolt shrieks across the room, punching through her plates with sickening ease to embed in the flesh beneath. To the paladin's credit, she is able to shrug off the debilitating effect of the magic bolt.
"Oh, sorry about that! Hold still and I'll give you another so you don't have to worry about it!" The woman laughs once again.
Crossbow: 1d20 + 12 ⇒ (15) + 12 = 27
Damage: 1d8 + 2 + 3d6 ⇒ (6) + 2 + (2, 4, 5) = 19
Tolenn Will: 1d20 + 8 ⇒ (8) + 8 = 16
Summary:
Terri - 27 damage, prone
Wednesday - 46 damage
Amira - 9 damage
Tolenn - 28 damage
Madwoman - 27 damage
Tolenn Zombie - 5 damage
Party up! Map updated.
Terri Riverrun |
Terri continues to hold her symbol up, sending another wave of fire out. But this time it's different. It flows like water running in a babbling brook, soothing away the hurts and pains of her allies.
"Tolenn, I don't know how much longer I can keep this up," Terri says in a strained voice, beads of sweat forming on her brow.
Channel Positive (Heals because we're getting chewed up pretty bad here.): 3d6 ⇒ (5, 3, 5) = 13
I think everyone's in range of it, including the madwoman, harlequin elf sadly, so HP for all the living folks.
Oh, and of course I get a good roll. :\
Amira Oenestria |
At the sound of the woman's voice Amira stalks out toward her in pursuit, the whirr of a bolas accompanying her. A soon as the woman comes into sight she lets fly with the weapon, smashing into her legs and tangling her ankles.
"Got you now b@+~+!"
1d20 + 6 ⇒ (11) + 6 = 17
1d4 + 2 ⇒ (4) + 2 = 6
Trip: 1d20 + 6 ⇒ (20) + 6 = 26
Tolenn |
"There you are." Tolenn says through gritted teeth, "Hold still, now, your doom cometh."
Ignoring the biting pain from the crossbow bolt, Tolenn surges towards the insane elf, her face one of implacable will and righteousness...
Attack, Smite Evil: 1d20 + 9 + 4 ⇒ (2) + 9 + 4 = 15 Plus whatever bonus from her being tangled....
Damage: 1d6 + 2 + 4 ⇒ (5) + 2 + 4 = 11
Smite Evil, AC=22
Wednesday Daud |
Snarling as he hears Tolenn get hit Daud rounds on the mad woman.
Attack: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
Damage: 1d10 + 6 + 6 ⇒ (10) + 6 + 6 = 22
Bloodrage: 4/6
DM Crispy |
Terri, noting the terrible condition of the majority of the party, draws upon Shelyn's grace, healing the worst of the group's wounds.
Amira comes flying around the corner, thinking the crazy woman caught. However, when she tosses the bolas, the elf nimbly somersaults over them, her jingling bells tinkling as she laughs merrily.
I think you have to choose either Ranged Attack or Trip, I believe. Either way, neither one is gonna work with a 17.
Tolenn stalks towards the crazy, filling her weapon with divine power from the Dawnflower. The pain shooting through her side causes her swing to be short, though, a gasp of pain wrenching through Tolenn as she stops her swing before she swoons.
It all becomes academic as Wednesday snarls as he plunges toward the weapon, his ragtag weapon biting deeply into the woman's side. The elf's giggling stops as Wednesday retracts the weapon, a surprised O formed with her mouth as she falls to her knees, then slumps over.
I believe that was the 3rd round of blood rage, not that it matters at this point!
Summary:
Terri - 14 damage
Wednesday - 33 damage
Tolenn - 15 damage
Crazy Woman - 49 damage...dying
I know there's technically still a zombie left...but you're 5th level characters...so we'll just say you win that little mini-battle. Combat over!
Amira Oenestria |
Taking in thier surroundings and considering the probable death toll, Amira angrily kicks the woman's body, cursing under her breath, before beginning to gather her weapons.
Wednesday Daud |
Ah! My bad, was counting them wrong.
Prying the vicious weapon from her body he can't help but look on with a slight, if demented, smile. "I think she enjoys the pain as much as I do." he muses inbetween ragged breaths.
Steadying himself and looking to see if everyone is okay he'll then search the jester for any other tricks or useful items she might have on her before checking to see if she's still alive, stabilizing her if need be.
Heal: 1d20 + 10 ⇒ (19) + 10 = 29
Also, how do you want to handle searching the rest of the house?
Wednesday Daud |
"If she lives I wonder if she'd want to go a round of Knivesies?" Daud mutters to himself.
DM Crispy |
The unconscious, bleeding woman gives a strangled grunt as Amira kicks her on the way to gather her weapons. Wednesday sets to work, and manages to bind the crazy's wounds before she bleeds out, stabilizing her. He then relieves her of the rest of her surprises.
Items found on the woman:
2 potions,
1 wand,
4 fragile looking balls (smoke bombs),
light crossbow with 30 bolts,
masterwork dagger
2 alchemist’s fire
flint and
steel
manacles
sealing wax
sewing needles (20)
fairly valuable jewelry
her fool's outfit (which is currently still on her, I suppose)
You can get the woman back conscious whenever you like, and can explore the house at your leisure...which do you do first?
Wednesday Daud |
Bind her with the manacles she so graciously supplied. Then I guess finish sweeping the house. Daud will very carefully carry the near dead psycho.
DM Crispy |
The remainder of the first and second floor are repeat performances of the gruesome scenes you have already seen. Various corpses are posed in certain acts, a grotesque mockery of life. All told, there are over thirty bodies in the home, including the zombies. Most appear to have died of the terrible plague-like symptoms you saw in the art room. Wednesday carries around their insane hostess after shackling her securely.
Stairs lead down to a cellar door, which is locked.
Amira Oenestria |
Crouching down before the locked cellar door, Amira puts her skills to use against the lock.
Disable Device: 1d20 + 9 ⇒ (20) + 9 = 29
Tolenn |
Tolenn lets a deep breath out when the crazy elf finally falls to Daud's blow, wincing a bit from the bolt still lodged in her side.
Sharing a look with Daud, she helps bind the woman, then assists in exploring the rest of the house, looking for Ruan.
When Amira unlocks the door, Tolenn speaks up, "Let's patch ourselves up a bit first, before seeing what's on the other side of that door."
Tolenn has 5 Lay on Hands left..and 1 channel
Terri Riverrun |
Terri helps gag the woman before channeling Shelyn's grace.
Channel Positive: 3d6 ⇒ (2, 6, 2) = 10
Burning Bull's Strength for a CMW on Wednesday: 2d8 + 5 ⇒ (8, 4) + 5 = 17
That should get us close to full.