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DM Corvus' Carrion Crown PBP (Inactive)
Game Master CorvusRed

United by the death of a common friend and teacher, five heroes must face the horrors of Ustalav's past.



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Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

O-kay.

HP to 34; adding 1 from Toughness and 1 from favoured class.

+1 to Fort. and Will save.

Raising Str. score to 15; I think I'll be upgrading my Str. score at least until I hit 16, maybe even to 18; my Int. score is already sufficient to get me to the top level of Magus spells. We'll see how things develop.

Knowledge (arcana) +1 rank
Knowledge (religion) +1 rank
Linguistics +1 rank

DM:
I'm using it to learn Necril, the language of undeath; I'm justifying this with my study of the Whispering Way. Or is this language going to be completely useless? If so, please let me know which language is more appropriate? ^^;

Spellcraft +2 ranks
Use Magic Device +1 rank

Spellstrike feature added

I gain access to 2nd-level spells at this level. I get to cast one/day, add one thanks to high Int. score.

2nd-level spells selected: Bladed Dash and Stone Call.


Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

As I understand it, I can currently scribe and use the following spells from Leandru's spellbook:

1st-level spells:
Enlarge person
Feather fall
Jump
True strike
Unseen servant

2nd-level spells:
Alter self
Bull's strength
Cat's grace
Darkness
Fire breath
Invisibility
Levitate
Spider climb

If you guys feel any of these spells are truly essential, truly must-have, then please let me know. I'll try to purchase and learn the essential stuff.


Male Half-Elf Ranger 4 (Urban Ranger archetype)| Init +5|Perc +14/+16 for undead| HP 36/36| Saves F +6/R +7/W +3; +4 vs. ench.

Bull's strength and cat's grace; Peredur will get both of them eventually, but not for a while, and they can be gamechangers. Invisibility is also good, enlarge person can make someone like Iesha a better standup combatant, and true strike is good for those times when you really, really need to hit.


Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

Okay, if we take that list, then let's start with Spellcraft checks to see whether I can learn them from Leandru:

1st-level spells:
Enlarge person - 1d20 + 11 ⇒ (13) + 11 = 24
True strike - 1d20 + 11 ⇒ (14) + 11 = 25

2nd-level spells:
Bull's strength - 1d20 + 11 ⇒ (10) + 11 = 21
Cat's grace - 1d20 + 11 ⇒ (10) + 11 = 21
Invisibility - 1d20 + 11 ⇒ (11) + 11 = 22

The cost of scribing these spells into my book if all Spellcraft checks go as required would be 140 gp.

Purchase cost would be 70 gp minus 20%, equals 56 gp.

Total costs: 196 gp!


Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

Whoops. ^^; I forgot I already have Enlarge Person, so that's 15 gp saved...


everything looks good to me. expect a new thread shortly. sorry for the delay


Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

You know, Fire Breath also looks good.

Spellcraft check: 1d20 + 11 ⇒ (1) + 11 = 12.

40 to scribe, 16 to pay...

Leaving me with 277 gold if everything goes well. ^^


Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

So. No Fire Breath. Ah, well...



Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

Hooray! :D


Male Human (Ustalavian) Bard (Dirge Bard) 4 (Initiative + 6, Perception +7, AC 13 (10 touch, 13 flat-footed), Fort: +4, Ref: +4, Will: +4, HP 34/34))

I posted one final time in our first gameplay thread to give the narrative a little closing zing. I’ll switch to the new one from here on out.


love it.


Female Human Bladebound Magus 4; Initiative +5; Perception +2; hp 34; AC 15 (11 touch, 14 flat-footed); Fort. +6; Ref. +2; Will +4

Sweet! :D

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