DM Corvus' Carrion Crown PBP
(Inactive)
Game Master
CorvusRed
United by the death of a common friend and teacher, five heroes must face the horrors of Ustalav's past.
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
O-kay.
HP to 34; adding 1 from Toughness and 1 from favoured class.
+1 to Fort. and Will save.
Raising Str. score to 15; I think I'll be upgrading my Str. score at least until I hit 16, maybe even to 18; my Int. score is already sufficient to get me to the top level of Magus spells. We'll see how things develop.
Knowledge (arcana) +1 rank
Knowledge (religion) +1 rank
Linguistics +1 rank
Spellcraft +2 ranks
Use Magic Device +1 rank
Spellstrike feature added
I gain access to 2nd-level spells at this level. I get to cast one/day, add one thanks to high Int. score.
2nd-level spells selected: Bladed Dash and Stone Call.
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
As I understand it, I can currently scribe and use the following spells from Leandru's spellbook:
1st-level spells:
Enlarge person
Feather fall
Jump
True strike
Unseen servant
2nd-level spells:
Alter self
Bull's strength
Cat's grace
Darkness
Fire breath
Invisibility
Levitate
Spider climb
If you guys feel any of these spells are truly essential, truly must-have, then please let me know. I'll try to purchase and learn the essential stuff.
Male N Half Elf ("Andoren") Urban Ranger 5 ***INACTIVE*** |HP: 34/44| AC: 16 (13 Tch, 13 Fl, +2 vs. undead) | CMB: +7, CMD: 20 | F: +6, R: +7, W: +3 | Init: +5 base | Perc: +15 base, SM: +2 base |Speed 30 ft | No dailies | Spells: 1st 2/2 | Active conditions: None.
Bull's strength and cat's grace; Peredur will get both of them eventually, but not for a while, and they can be gamechangers. Invisibility is also good, enlarge person can make someone like Iesha a better standup combatant, and true strike is good for those times when you really, really need to hit.
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
Okay, if we take that list, then let's start with Spellcraft checks to see whether I can learn them from Leandru:
1st-level spells:
Enlarge person - 1d20 + 11 ⇒ (13) + 11 = 24
True strike - 1d20 + 11 ⇒ (14) + 11 = 25
2nd-level spells:
Bull's strength - 1d20 + 11 ⇒ (10) + 11 = 21
Cat's grace - 1d20 + 11 ⇒ (10) + 11 = 21
Invisibility - 1d20 + 11 ⇒ (11) + 11 = 22
The cost of scribing these spells into my book if all Spellcraft checks go as required would be 140 gp.
Purchase cost would be 70 gp minus 20%, equals 56 gp.
Total costs: 196 gp!
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
Whoops. ^^; I forgot I already have Enlarge Person, so that's 15 gp saved...
everything looks good to me. expect a new thread shortly. sorry for the delay
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
You know, Fire Breath also looks good.
Spellcraft check: 1d20 + 11 ⇒ (1) + 11 = 12.
40 to scribe, 16 to pay...
Leaving me with 277 gold if everything goes well. ^^
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
So. No Fire Breath. Ah, well...
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
Male N Human (mixed Varisian and Kellid) Dirge Bard 11 | HP: 107/90| AC: 18 (11 Tch, 17 Fl) | CMB: +8, CMD: 20 | F: +13, R: +12, W: +14 | Init: +10 | Perc: +14, SM: +8 | Speed 30ft | Bardic Performance Rounds: 30/30 | Spells: 1st: 7/7; 2nd: 5/6; 3rd: 4/5; 4th: 2/3| Active conditions: none.
I posted one final time in our first gameplay thread to give the narrative a little closing zing. I’ll switch to the new one from here on out.
Female CG Human Bladebound Magus 6 | HP: 33/51 | AC: 21 (13 Tch, 20 Fl) | CMB +5, CMD +16 | F: +7, R: +3, W: +5 | Init: +5 | Perc.: +2 | SM: +0 | Speed 30 ft. | Arcane pool 3/6 | Spells: 1st: 3/5, 2nd: 2/4: Active conditions: None
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