The Lodge of rhe Cyphermages is across the river, in a nicer part of town, high on the hil overlooking the port and the Cyphergate. Admission to the library (and 1 night room and board included) is 20 GP.
"Yeah, you know from speaking out loud comes gambling, wenching and all kinds of other impurities. I mean look at you. Been talking again for all of ten minutes and you're already in a den of sin with us undesirable heathens. Want a drink?"
1d20 ⇒ 17 perception
|Soth-Loren the Raven Knight|
Terra, Geoff, Darian and Alanaes notice that someone appears to be peeking out of the toilet by the way the door has cracked open, but no one has emerged. Odd to say the least.
Will save: 1d20 + 6 ⇒ (4) + 6 = 10
Of course I blow this one!
Alanaes is suddenly blinded by a flash of light. He immediately reaches for his belt pouch, hand clasping around it to ensure it isn't stolen. He then speaks quietly to his friends, "The little bugger from the restroom and his friends at the table are going to try and rob us, methinks."
1d20 + 3 ⇒ (18) + 3 = 21
Darian was looking at the chips on the floor when the lights flashed, but instinct took over as soon as the yelling started.
He was moving before he really realized what he was doing...
How far away are the people who dropped the chips? I have an action to go into, but I want to make sure of the ranges involved.
Hmm, thats suspicious what is going- *FLASH!*
Will 1d20 + 3 ⇒ (12) + 3 = 15 (+2 racial bonus vs enchantments)
Spellcraft 1d20 + 8 ⇒ (2) + 8 = 10 To identify what the spell is.
"Hey! W-Whats going on?! Was that a spell?!" Terra says rubbing the afterimages of the bright fireworks out of her eyes. She pulls out her wand and notes where her allies are at.
Initiative 1d20 + 5 ⇒ (6) + 5 = 11
Sorry for the delay, I've got some things going on...and I have to make the map.
Those who failed their save (Geoff and Alanaes and Bouncers) are blinded for 1d4 + 1 ⇒ (1) + 1 = 2 rounds.
Inits: Terra has a 11.
Alanaes has a 1d20 + 2 ⇒ (6) + 2 = 8
Darian has a 1d20 + 2 ⇒ (19) + 2 = 21
Geoff has a 1d20 + 5 ⇒ (15) + 5 = 20
Angvar has a 1d20 + 6 ⇒ (11) + 6 = 17
Thuvalia has a 1d20 + 5 ⇒ (15) + 5 = 20
Thugs have a 1d20 + 6 ⇒ (2) + 6 = 8
Bouncers have a 1d20 + 0 ⇒ (15) + 0 = 15
So the list runs;
Round one is a suprise round, but all the group can act (only the bouncers as surprised).
Movement is considered difficult terrain (the crowd of blind gamblers (DC 10 Acrobatics check to avoid the people and treat the terrain as normal)).
It is about 50' to where the woman (Thuvalia) drpped her chips.
The hall is roughly about 80' x 80' triangular room, and you're all in the bar, which is down a wide 15' corridor.
Darian lunged forward grabbing the lip of the stool he'd been sitting on and flipping it up to catch one of the legs as he moved into the staggering crowd. Raising his arm and lowering his shoulder he twisted expertly through the throng quickly covering the fifty feat to reach his target, dropping low underneath the last set of flailing arms and then leaping up to bring the stool crashing down on to the woman.
1d20 + 6 - 4 - 1 + 2 ⇒ (16) + 6 - 4 - 1 + 2 = 19 (improvised non-lethal weapon power attack charge)
1d6 + 9 ⇒ (2) + 9 = 11
Sorry, Darian. But my inability to get a map to work is working against you. Being a newbie at pbp is hurting now.
There is a thug between you and the woman, and since he is not blinded, he would be a obstical to charging the woman. However, the thug himself can be charged.
Really, if someone knows how to get a map form up, I could use the help.
Mistake in initiative, Angvar started the surprise round, so he's at the top, and has acted already.
Darian effortlessly moves through the crowd, reaching the thug, who looks startled that Darian is moving. He crumples under Darian's improvised bar stool attack.
Geoff is blind. (round 1 of 2)
Acrobatics:1d20 + 5 ⇒ (20) + 5 = 25
The woman easily leaps up on the dias where the massive chest is chained, and says, "All right folks! Drop to the ground and don't try anything stupid, and we might let you live!" A good portion of the crown does as she says, while the others panic and blindly mill about, tripping over the prone people, creating even more of a mess.
The bouncers, blinded, mill around, angerly knocking over blinded patrons.
Terra readies an action to cast grease on someone's weapon if they pull it to attack any of her allies.
The thugs move to the bouncers.
One thug, already near his target attacks with a sap, knocking him out.
Attack:1d20 + 1 ⇒ (16) + 1 = 17,Damage:2d6 + 1 ⇒ (4, 2) + 1 = 7(sneak attack)
Alanaes is blind. (round 1 of 2)
If Geoff or Alanaes want to do anything blinded, please speak up now.
Darian didn't slow in his charge toward the woman, crashing one of her men to the floor as he went. It was obvious the woman had been so wrapped up in her own words and the noise of the crowd that she hadn't even noticed her accomplice go down. Continuing to rush through the blinded crowd, Darian brought his stool up one more time...
1d20 + 3 ⇒ (14) + 3 = 17
1d20 + 3 ⇒ (12) + 3 = 15 Acro to avoid obstacles if necessary
1d6 + 9 ⇒ (3) + 9 = 12 subdual damage
Darian moves to the woman, and swings his makeshift club. Dispite her attemp to dodge him, he hits. She staggers back away from him, obviouly hurt by the hit.
Geoff is still blind (round 2 of 2).
She interposes the chest between them again, and utters an arcane phrase, gesturing at Darian.
Darian, make a Will save, DC13.
The man hidden in the toilet then makes his move.
Acrobtics:1d20 + 2 ⇒ (1) + 2 = 3
He struggles to move against the crowd.
The bouncers are still blind.
hp 19 | Temp 0 | NL 0 | Total hp 19
AC 13 | touch 13 | flat-footed 10 | CMD 14
Fort +1 | Ref +3 | Will +3 (+2 racial bonus vs enchantments)
Immunities magical sleep
Spellcraft 1d20 + 8 ⇒ (18) + 8 = 26 Identify spell cast
Terra tries to move up closer. If she can get in close enough to cast colorspray at either the man leaving the toilet or the woman that is engaging Darian (Terra will not cast the spell if Darian is in the area).
Otherwise she sticks back and readies an action to use use her Acid Dart attack to try to disrupt any others spells the woman dares to cast.
"Umm... There... their over there..." Terra weakly responds to Geoff.
Ranged touch: Acid Dart 1d20 + 4 ⇒ (11) + 4 = 15 (1d6 + 1 ⇒ (4) + 1 = 5 / x2)
Darian shakes off the hint that something's funny about the situation.
Terra, either you move forward or you don't. You might have to push through the crowd, needing an acrobatics check DC 10 to get normal movement, otherwise it is treated as difficlt terrain. Which is it?Waiting because what you choose will affect what happens next.
If Terra is within 30 ft of the lady or can get within 30ft of her without entering the crowd she will ready the action to use acid dart as above.
If she cannot get within 30ft without entering the crowd she delays her action. She doesn't want to get trampled.
Terra, you are 60' away from the woman, and 35' (and at a bad angle) to the man.
The only way to get closer to either of them is to get in the crowd.
So I guess you will delay.
Two of the thugs attack the bouncers they are near, while the last one heads over to where Darian and the woman face off across the chest.
Thug vs Bouncer 1: Attack:1d20 + 1 ⇒ (20) + 1 = 21
Crit check: 1d20 + 1 ⇒ (20) + 1 = 21 Thunk!
Damage: 3d6 + 2 ⇒ (2, 1, 1) + 2 = 6
The bouncer is unsteady on his feet, and tries a wild swing.
Bouncer 1 vs Thug: Attack: 1d20 + 2 ⇒ (13) + 2 = 15, Miss chance: 1d100 ⇒ 86% Hit!
Damage: 1d6 + 1 ⇒ (6) + 1 = 7 A wound to the thug!
Thug vs Bouncer 2: Attack:1d20 + 1 ⇒ (19) + 1 = 20 Bonk!
Damage: 2d6 + 1 ⇒ (5, 4) + 1 = 10
Bouncer 2 is out!
Thug Acrobatics check: 1d20 + 6 ⇒ (12) + 6 = 18
The thug ends up on the dias at Q11, and attacks Darian!
Thug vs Darian: Attack: 1d20 + 1 ⇒ (15) + 1 = 16
If it hits, Darian takes: 1d6 + 1 ⇒ (6) + 1 = 7 of non-lethal Damage.
Alanaes is still blind. (round 2 of 2)
Darian is up first.
Darian takes the hit with a grunt and a half grin and plants a hand on the large chest to vault up onto it. "Oh, pal, you just went and did the dumbest thing you've ever done..."
Acro 1d20 + 3 ⇒ (16) + 3 = 19 moving to P11
Lining up a wide swing he sweeps his stool across at both his foes.
Cleave, +1 added from attacking from above.
1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23 To the woman
1d6 + 9 ⇒ (5) + 9 = 14
1d20 + 3 + 1 ⇒ (15) + 3 + 1 = 19 To the thug
1d6 + 9 ⇒ (6) + 9 = 15
If either of them drop, Cleaving Finish to the other
1d20 + 4 ⇒ (13) + 4 = 17
1d6 + 9 ⇒ (1) + 9 = 10
Terra watches as Darian gets hurt and as Geoff starts to force his way into the sea of panicked people. She timidly tries to make her way through the crowd.
If possible, Terra will pick her way through the crowd rather than force her way through the crowd like the others. not sure if that needs an acrobatics check or not, but if it does...
Acrobatics 1d20 + 3 ⇒ (17) + 3 = 20
Uhh... Excuse- err s-sorry, c-coming through-ow!" Gah! Get out of the way, people!
If Terra can get within 30 ft of the Lady without double moving, she will acid dart her (or one of the other baddies if she goes down before Terra's turn).
|Soth-Loren the Raven Knight|
Having internet issues. For the last week, it has been very slow and inconsistant, but a few days ago it went down completely on my base. Shouldn't be too long, but I am not sure when I will be able to get on and post. I've been keeping up, and am still interested in playing though. Sorry guys. I'm actualy barrowing a battle's interenet just for this.
Darian swings his improvised club around, laying out both the woman and the thug that was helping her.
Geoff, now able to see, pushes to the dais.
I guess a full move for you Geoff, because the dais is too far for a standard move.
The man, seeing Darian knock out the two, pushes towards the door.
Acrobatics check: 1d20 + 2 ⇒ (1) + 2 = 3
He is still lumbering through the crowd.
Terra moves forward 30'.
If you are going to shoot someone with an acid dart, please tell me who. Can you see the Combat Map?
By the way, if you can not see the Combat Map (which you should be able to see by clicking the highlighted "Combat Map"), please tell me. I'm getting a feeling that most people aren't seeing it.
Round 3, cont.
Using Terra's attack from up-post, she rolled a 15. This misses the man she was targeting.
Bouncer 1 vs Thug:1d20 + 4 ⇒ (1) + 4 = 5 Miss!
Thug 2 Acrobatics:1d20 + 6 ⇒ (19) + 6 = 25
Thug 2 moves to Q 16, and attacks bouncer 1:1d20 + 1 ⇒ (14) + 1 = 15 Hit for 1d6 + 1 ⇒ (3) + 1 = 4, knocking out Bouncer 1.
Thug 1 Acrobatics:1d20 + 6 ⇒ (9) + 6 = 15. Thug 1 moves to W 18, and attacks Bouncer 3: 1d20 + 1 ⇒ (11) + 1 = 12 Miss.
Bouncer 3 attacks back. 1d20 + 2 ⇒ (6) + 2 = 8 Miss.
Bouncer 4 perception roll: 1d20 + 1 ⇒ (9) + 1 = 10. Bouncer 4 starts to slowly move through the crowd toward Terra (ends move at J 11 next to her).
"Hey! No spellcastin' here," he says, as he grabs at Terra.
Bouncer 5 perception roll: 1d20 + 1 ⇒ (1) + 1 = 2. Bouncer 5 acrobatics roll: 1d20 - 1 ⇒ (1) - 1 = 0. Bouncer 5 pushes through the crowd to L7.
"Hey you two up there! Get down you thieves!" he yells at Darian and Geoff.
Alanaes is no longer blind, and can do something now.
Darian looked at the yelling bouncers like they were growing extra heads. "What the hell are you-" He started a retort but cut himself off as he saw one of them grab Terra. "Oh, these jackasses just went and ruined my good mood. Geoff, go after the crowd swimmer there, try not to kill him, eh?" he said pointing to the man struggling toward the door. "I'm going to go have a talk with that moron."
I can't see the map while I'm at work... If I recall correctly, though, the bouncer that is grabbing at Terra is six squares away?
"Darian, don't worry about that one. I have him under control.
Acrobatics to move freely, DC 10: 1d20 + 8 ⇒ (13) + 8 = 21
Alanaes nimbly moves through the crowd to stand beside Terra and looks the bouncer in the eye. "Don't even think about touching her..."
Trip attempt: 1d20 + 6 ⇒ (9) + 6 = 15
Alanaes sweeps the man's leg, hoping to topple him over.
If the trip fails and the man attacks him, Alanaes can take an immediate action to attempt another trip.