Sami Johoro |
Sami moves to the other side of the vine, opposite Rashun, and hammers away at the thing with the stiffened ridge of his hand.
Flank if possible - subtract 2 from the attack roll if I can't; attack with elemental fist - fire
Attack1d20 + 8 ⇒ (10) + 8 = 18
Damage1d8 + 1d6 + 3 ⇒ (4) + (4) + 3 = 11
Apologies - was in a communications dead zone for 4 days
Darc Jonash |
Darc shrugs at his friends success, a plant!. He picks up one of its shriveled leaves and after several seconds nods, then utters a single word. "Search"
Identifying the plant, Darc realises that it does not digest the victims wepaons and armor, so starts looking for such in the area or een another vine.
Knowledge(Nature) 1d20 + 4 ⇒ (18) + 4 = 22
Perception 1d20 + 7 ⇒ (1) + 7 = 8 to search the area around the assassin vine
Xavier Longsaddle |
Umm, are you worried about more creatures, Darc?
Xavier follows the Barbarian, though not understanding his reasons simply looks for enemies.
He retrieves his Scimitar.
Perception1d20 + 1 ⇒ (18) + 1 = 19
DM Carbide - Dark Road |
Darc, this particular assassin vine looks a bit odd to you--a more violet cast to the leaves, which are also a different shape from the ones you've seen in your travels. You find nothing in the area. While following you around, though, Xavier trips over the partially disjointed skeleton of a dwarf, with a couple of small shoots that look like the larger vine growing through it. The skeleton is in still-mostly unrusted chain, and a battleax is nearby. A pouch at the skeleton's belt contains ten platinum pieces and a sealed scroll case.
Darc Jonash |
Darc sees Xavier bend down into the foliage and look at something. He walks over and takes a look too. "Nice axe." He waves his hand in front of his eyes, murmuring something, as though to give him greater insight into the find.
"Xavier, case what in? I open?" Darc inquires to Xavier, pointing at the scroll case.
Cast Detect Magic to study the weapon and armor.
DM Carbide - Dark Road |
Sami, you spot a few other immature assassin vine sprouts in the area, but that's about it.
Eretria, the scroll case is sealed with a blob of wax bearing the image of a crowned mountain. The seal has begun to crack and pull away from the case, though, so the case can be opened without breaking the seal.
Xavier Longsaddle |
Xavier calmly pulls the Chainmail off the dwarfs remains. When he recieves odd looks he merely states, I expect you to do the same If I fall. Gear does the dead no good. This could pay for something useful later.
He secures it in his Handy Haversack.
DM Carbide - Dark Road |
It contains a very nice vellum scroll, slight water damage to the top edge, with two columns of script. The lefthand column is in a runic language that none of you know, while the righthand column is in Common. The Common section is a letter addressed to "the Druids of Arenway," from someone styling himself as "Dralm Hammerhand, Lord of Highhelm and King of the Dwarves." The body of it, after the various flowery salutations and the like, is a plea for assistance with a plague of peculiar plants afflicting the few remaining dwarf outposts in the southeast corner of Five Kings Mountains, along the Sellen.
DM Carbide - Dark Road |
The section in the runic language is a duplicate in overall meaning of the part in Common, although there are subtleties of language and idiom that didn't translate well. This is, btw, considered to be a polite thing to do in diplomatic communiques between nations with different languages.
Darc Jonash |
Whilst the rest of the party look at the scroll, Darc lights a small fire over the shoots of the young assassin plants, one at a time making sure that the fire is made safe before continuing on, scraping foliage away around the plant exposing the brown bare earth.
Rashun Tollinger |
The section in the runic language is a duplicate in overall meaning of the part in Common, although there are subtleties of language and idiom that didn't translate well. This is, btw, considered to be a polite thing to do in diplomatic communiques between nations with different languages.
So the runic section is just a copy of what we could already read?
Sami Johoro |
Sami does his best to help Darcin exposing the new shoots, using his hands to burrow away at the earth around their bases. This is much like working in my own village; it's been too long since I've been able to get my hands well and truly dirty.. He smiles in spite of the grim nature of the work.
DM Carbide - Dark Road |
DM Carbide - Dark Road wrote:The section in the runic language is a duplicate in overall meaning of the part in Common, although there are subtleties of language and idiom that didn't translate well. This is, btw, considered to be a polite thing to do in diplomatic communiques between nations with different languages.So the runic section is just a copy of what we could already read?
Correct.
Darc, the shoots don't ignite easily, but with Sami's help you're able to uproot them and eventually get them burned.
DM Carbide - Dark Road |
After searching the area carefully for more shoots and excessively affectionate flora, the party makes camp in one of the ruined buildings. The night is quiet.
Conjunction -24 days.
The next morning, however, is not. You're getting ready to strike camp under a cloudy and louring brass-colored sky when the heavens open. Thunder, lightning, torrential downpour, with occasional spits of hail. If this had hit when you were out on the river, it would have been touch and go, but as it is you were able to get the boat under cover so it takes no hail damage.
Travel that day is contraindicated.
So you sit around a small fire, surrounded by the chain, listening to the rain pitter-patter on the roof and the roof timbers creak in the wind. Simultaneously, all of you hear something moving outside your shelter. What do you do?
Miscellaneous roll W: 1d100 ⇒ 3
Miscellaneous roll A: 1d100 ⇒ 97
Miscellaneous roll E'(H): 1d100 ⇒ 17
Miscellaneous roll E"(P): 1d100 ⇒ 10
Miscellaneous roll W'(H): 1d100 ⇒ 17
Darc Perception check: 1d20 + 6 ⇒ (19) + 6 = 25
Eretria Perception check: 1d20 + 4 ⇒ (20) + 4 = 24
Rashun Perception check : 1d20 + 15 ⇒ (6) + 15 = 21
Sami Perception check: 1d20 + 11 ⇒ (6) + 11 = 17
Xavier Perception check: 1d20 + 1 ⇒ (20) + 1 = 21
Besmarial Perception check: 1d20 + 5 ⇒ (18) + 5 = 23
Sami Johoro |
Sami looks about in his typical calm but focused manner, making sure that all of his companions are alert and ready and rousing them if not. Seems we've company; shall we introduce ourselves, or wait for them to reveal their intent? He looks at the chain about them, not entirely sure at how secure their shelter was from roving beasts.
Darc Jonash |
"Cannot fight here. Go outside. Face friend or foe. Xavier?" asks the hlaf-orc of his companions. He fidgets with his flail, readying himself. In all the morning listening to the rain, he looks more relaxed now there is the opportunity to leave the confines of the cabin.
DM Carbide - Dark Road |
Xavier, Rashun, and Darc move out of the gap in the wall. The brief pause in the rain has ended, so the trio can't resolve any immediate details on a single humanoid figure about thirty feet away. The only obvious things about it are its height and build (at least seven feet tall and slender almost to the point of emaciation, albeit with either a hunchback or a backpack). The high-pitched voice says, "Look th--" before it's interrupted by a lower, somewhat breathier voice. "I see. Run us now?"
Darc Jonash |
Darc shouts out, "Stay, you friend?"
Diplomacy 1d20 + 2 ⇒ (3) + 2 = 5
Perception 1d20 + 7 ⇒ (2) + 7 = 9 to see the creatures with the voices