DM Carbide's Through a Cracked Mirror: The Dark Road (Inactive)

Game Master John Woodford

As the myriad potential Golarions collide, a small group of heroes is charged with setting things right.


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Male Human Ranger 1

Yeah, I NEED maps. Don't think I'll follow through on that one.


Weakly Godlike Entity

Now that I think about it he did use a map for the most complex fight we've had; we were at a meeting in the town hall when it started on fire, and we had to evacuate the townsfolk and put out the fire square by square. He didn't use maps when we were just fighting a couple of burning skeletons, though.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Ready when we get into round 1.


Weakly Godlike Entity

Sorry, computer issues.


Weakly Godlike Entity

Lots and lots of computer issues, though I was able to coax a backup off the hard drive before it died, and that made the system rebuild pretty trivial. Sorry about the delay!


Male Human Warpriest 8, AC21/T10/FF21+2 if using Shield, HP74/74, F10/R4/W12, CMB+10/CMD+20, Perception +5

Sorry guys. Life's getting a bit complicated with work/family right now.

I gotta drop my games. Can't give them sufficient time that they deserve. Sorry.


Weakly Godlike Entity

Well, crud. We'll miss you, Xavier, but I know RL has to come first. Good luck!


Weakly Godlike Entity

Dotting, so other people can see this thread.


Weakly Godlike Entity

In the short term, I'm going to DMPC Xavier. Do any of you know someone who'd be interested in playing a primary melee combatant to replace him?


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Please bot Darc if you need to.
My computer motherboard has gone to that great motherboard in the sky.
Thus I may or may not have access to a computer that will allow me to post.

Cheers,
Deevor


Weakly Godlike Entity

Thanks for the heads-up.


Weakly Godlike Entity

Anyone out there affected by Sandy?


Male Human Ranger 1/Inquisitor 4 HP: 38/42

Not me. I don't know about the others.


Weakly Godlike Entity

I'll be at a con this weekend and the hotel charges for internet access. Posting may be sporadic. (As though it hasn't been already...losing 40% of the players at once does tend to take the wind out.)


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Have a good one at the Con DM ... I'll be at one the following weekend and will be without internet.


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

How long has it been since our last scuffle?


Weakly Godlike Entity

Less than a day. You fought the vines early in the morning, shortly after you got off the boat, and then headed inland.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Sorry, been hit by man 'flu this week, since returning from last weekend away at CrispyCon. I did leave a note on my main profile 'Deevor', if I haven't left you a note to say what's happening. Will be back with you tomorrow, 23rd.


Weakly Godlike Entity

Not a problem. Yesterday was US Thanksgiving, so I was either on the road, eating, or in a tryptophan coma most of the past couple of days. (Well, that or baking...I made up a couple of batches of pecan bars Wednesday night that mostly have vanished by now. Yum.)


Male Human Ranger 1/Inquisitor 4 HP: 38/42

Just checking in until my turn comes up...


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

Oops, ninja'd post; sorry


Weakly Godlike Entity

I sent Eretria a PM a couple of days ago, but haven't heard anything. I'll give her until later today, then assume she's holding action.


Male Human Ranger 1/Inquisitor 4 HP: 38/42

I have not logged into the site for over a week, and I don't think its fair to the group. I may or may not ask to come back, but I do know that right now I should not be here, and it is better if I replaced.
It is not an issue with the campaign. I will probably check in from time to time to just to read the post.

The same messages is going to my other pbp groups also.


Weakly Godlike Entity

OK. We're at a reasonable breakpoint, which makes this as good a time as any to talk. Two of the five of you have had to pull out. I understand; RL has to come first, and both concerro and STR Ranger were considerate enough to let us know instead of just walking away, which puts them head and shoulders above some GMs I've had on the boards here. However, that leaves the party with a serious lack of depth. Darc and Sami are pretty decent combat monsters, esp. when Darc's given time to buff, and Eretria can put out respectable damage herself. But you're fragile...it's a lot more likely that three people will all miss their saves than that five will, and with things like the seugathi madness aura and the moonflower's flare that can make all the difference in the world.

Now, the course of the campaign from here isn't set in stone by any means. I have a good handle on the endgame and some more ideas about what happens between here and there, but it's fluid enough that I could rejigger things so that you wouldn't need anyone else. Or we can try to recruit some replacements...you could put the word out in other games, I can do likewise, and/or do a recruitment post. For completeness' sake, I'll also mention that we could shut it down here. I'm still wanting to keep going, though.

Thoughts?


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

I'd much rather keep it going; having a great time of it! I've already mentioned this spot in another game with high-caliber players...I'd say that if we get in someone we can trust, then we continue as is, but if we have to go back out to the recruitment process instead, then perhaps we should just rejigger. I just would hate to see you go through the process then pick up someone who subsequently ditches on us.


Weakly Godlike Entity

Thanks for passing the word along. Anyone else have any comment?


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Ready to carry on, with the Xmas break, it would be sensible to try and recruit during this period and get ready to ramp up again in the new year.

Whilst we're about it...

Happy Christmas everyone.


Weakly Godlike Entity

Thanks, and same to you. I'm going to wait to hear from Eretria, as the player had a power outage to deal with. In the meantime, though, I'd appreciate it if you could mention the need for replacement players in the campaigns you're playing in currently. Have anyone interested PM me.

Scarab Sages

Female Human Sorceress 6

im here, between power issues in my house not my area and my computer acting up, but I am still here and I dont mind sticking around


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

Happy Holidays all!


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Merry Christmas and a Happy New Year.
Hope you all enjoy it.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

DM Carbide, do you have enough players now or do you want to recruit more?


female Half-Elf Ranger 5 (Hit Points 49 Current 54; AC 18; Initiative +3; Perception +14)

I didn't introduce myself, John recruited me from a game he is playing in.

I'm a switch-hitter ranger with a leopard companion. Have been a defender of a small community on a trade route, called away by some strange fellow.

It's a pleasure to be joining the game.


Weakly Godlike Entity

Darc, I only got the one bite, but that should be enough. OTOH, if you know anyone else who's looking for a game, feel free to point them in this direction.

All--as soon as I get Elesandira up to speed we'll be restarting.


Male Nagaji Monk / Master of Many Styles 5; HP 35/35; AC 17/16/15; saves 5/7/7; perc +12

Welcome, Elisandira!


female Half-Elf Ranger 5 (Hit Points 49 Current 54; AC 18; Initiative +3; Perception +14)
Sami Johoro wrote:
Welcome, Elisandira!

Cheers, might have to multiclass next level just to fit in :D


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

welcome Elesandria....don't worry about having to multiclass, play the character you want to.


female Half-Elf Ranger 5 (Hit Points 49 Current 54; AC 18; Initiative +3; Perception +14)

Thanks Darc,

El was originally a half-celestial but that would put her way over the curve with the rest of you. She lost her wings because of the rifts.

So, she's got some pretty unusual backstory anyway.

She's a range through and through though: might be tempted to go Brightness Seeker eventually but that's about it.


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

May have another friend interested ... currently thinking a Bard or summoner, I'm hoping he'll be in touch with you DM Carbide soon.


Weakly Godlike Entity

Cool. No synesthists, though.


Weakly Godlike Entity

Darc, I haven't heard anything from your friend. Have you?


Male
Spoiler:
HPs: 67/67 AC20/T14/FF16: Saves F8 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol)),R9,W6: Perception+5: Init+3
Human Brawler/7

Not yet, I'll chase him up.


Hi sorry I've not replied in a while, been a little railed recently and thinking over a character concept.

Battling over "what fits the group" or just to go with what I'd enjoy. Have to admit, I don't feel anything for my bard but here's my summoner. I'm currently editing him in Herolab and should have him up tomorrow when my better half is back home.

The backstory can remain unchanged if you wish, I'll have to add the new amount of GP and equipment so it shouldn't take too long.

edit: oh, how do you calculate HP after 1st? averagge or roll?


Weakly Godlike Entity

Good to have you with us!

HP after first:
d6: 1d2+4
d8: 1d3+5
d10: 1d4+6
d12: 1d5+7


Not sure I understand what you mean by the rolls there? Roll that and then add Con?

Bit unusual, but at the same time I can see the many benefits from avoiding someone rolling a 1 and messing up their character hp values, especially if they're a barbarian or Fighter.

Krols levels:

2nd: 1d3 + 5 ⇒ (1) + 5 = 6
3rd: 1d3 + 5 ⇒ (3) + 5 = 8
4th: 1d3 + 5 ⇒ (3) + 5 = 8

Ava's HD:

2nd: 1d4 + 6 ⇒ (3) + 6 = 9
3rd: 1d4 + 6 ⇒ (1) + 6 = 7

lol I somehow have more HP than my Eidolon. Think I might give her toughness or something. So many feats that could be good. Light armour prof so get her light armour, toughness to add a few more hps, Dodge to increase her AC or power attack to get some extra damage in. Since she has 4 attacks to make, the extra damage would be very nice.

Any suggestions?


Weakly Godlike Entity

Sorry, I should have unpacked that. As you seem to have figured out, if you'd normally roll a d6, roll a d2+4, etc. and add CON bonus.

Feats: With four attacks, I'd go with Power Attack--just throw out more damage than the other guy.


Weakly Godlike Entity

I'm going to be at a con this weekend, and am not sure how much access I'll have. (Haven't checked if hotel internet is free.) I'll try to get Krolmnite in after I get back.


kk, will be checking the gamethread. For the moment I just finished the character, which was difficulty considering and just threw most of the cash at random non-magic gear.

Krolmnite Unerhill:

Krolmnite Underhill
Male Gnome Summoner 4
CG Small Humanoid (gnome)
Init +2; Senses bond senses (4 rounds/day), low-light vision; Perception +2
--------------------
Defense
--------------------
AC 18, touch 13, flat-footed 16 (+5 armor, +2 Dex, +1 size)
hp 42 (4d8+12)
Fort +5, Ref +4, Will +5; +2 vs. illusions, +2 trait bonus vs. fear
Defensive Abilities defensive training, shield ally (+2 ac/saves); Resist shield ally (+2 ac/saves)
--------------------
Offense
--------------------
Speed 15 ft.
Melee Masterwork Longspear +3 (1d6-2/x3) and
. . Masterwork Morningstar +3 (1d6-2/x2)
Ranged Masterwork Light crossbow +7 (1d6/19-20/x2)
Special Attacks hatred
Spell-Like Abilities Dancing Lights (1/day), Ghost Sound (1/day), Prestidigitation (1/day), Speak with Animals (1/day), Summon Monster II (7/day)
Summoner Spells Known (CL 4):
2 (2/day) Haste, Summon Eidolon
1 (4/day) Shield, Mage Armor, Grease (DC 16), Rejuvenate Eidolon, Lesser
0 (at will) Acid Splash, Read Magic, Detect Magic, Mending, Guidance, Message
--------------------
Statistics
--------------------
Str 6, Dex 15, Con 16, Int 12, Wis 10, Cha 18
Base Atk +3; CMB +0; CMD 12
Feats Augment Summoning, Spell Focus (Conjuration)
Traits Classically Schooled, Stoic Optimism
Skills Acrobatics -1 (-9 jump), Climb -5, Escape Artist -1, Fly +1, Knowledge (arcana) +8, Knowledge (planes) +10, Perception +2, Ride -1, Spellcraft +9, Stealth +3, Swim -5, Use Magic Device +11
Languages Common, Draconic, Gnome, Sylvan
SQ eidolon link, illusion resistance, life link, share spells with eidolon
Combat Gear Wand of Cure Moderate Wounds, Acid, Alchemical grease, Alchemist's fire, Tanglefoot bag, Thunderstone; Other Gear +1 Chain shirt, Crossbow bolts (10), Masterwork Light crossbow, Masterwork Longspear, Masterwork Morningstar, Cloak of resistance +1, Backpack, masterwork (6 @ 9.736 lbs), 65 PP, 10 GP, 4.8 SP, 7 CP
--------------------
TRACKED RESOURCES
--------------------
Acid - 0/1
Alchemical grease - 0/1
Alchemist's fire - 0/1
Bond Senses (4 rounds/day) (Ex) - 0/4
Crossbow bolts - 0/10
Dancing Lights (1/day) (Sp) - 1/1
Ghost Sound (1/day) (Sp) - 0/1
Prestidigitation (1/day) (Sp) - 0/1
Speak with Animals (1/day) (Sp) - 0/1
Summon Monster II (7/day) (Sp) - 0/7
Tanglefoot bag - 0/1
Thunderstone - 0/1

Cash: 65pp, 10gp, 5sp, 7cp
--------------------
Special Abilities
--------------------
Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Bond Senses (4 rounds/day) (Ex) As a standard action, you can share Eidolon's senses while on same plane.
Dancing Lights (1/day) (Sp) With Charisma 11+, cast Dancing Lights once per day.
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Ghost Sound (1/day) (Sp) With Charisma 11+, cast Ghost Sound once per day.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Illusion Resistance +2 racial bonus to saves against illusions.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Prestidigitation (1/day) (Sp) With Charisma 11+, cast Prestidigitation once per day.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your personal spells.
Shield Ally (+2 AC/Saves) (Ex) +2 AC and save when within Eidolon's reach.
Speak with Animals (1/day) (Sp) With Charisma 11+, cast Speak with Animals once per day.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Stoic Optimism You realize that accepting the pain in life accentuates its joys by contrast, and so your hope sustains you where others despair. You receive a +2 trait bonus on saving throws against fear effects.
Summon Monster II (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Ava:

Ava
Female Biped (Claws)
CG Medium Outsider
Init +1; Senses darkvision, scent; Perception +5
--------------------
Defense
--------------------
AC 17, touch 11, flat-footed 16 (+1 Dex, +6 natural)
hp 29 (+3)
Fort +4, Ref +2, Will +3
Defensive Abilities evasion
--------------------
Offense
--------------------
Speed 20 ft.
Melee Bite (Bite) +6 (1d6+3/x2) and
. . Claw x2 (Claws) +6 x2 (1d6+3/x2) and
. . Tail slap (Tail Slap) +4 (1d6+1/x2)
--------------------
Statistics
--------------------
Str 17, Dex 13, Con 13, Int 7, Wis 10, Cha 11
Base Atk +3; CMB +6; CMD 17
Feats Multiattack, Power Attack -1/+2
Skills Acrobatics +0 (+2 to balance, -4 jump), Bluff +5, Climb +0, Escape Artist -2, Fly -2, Perception +5, Ride -2, Sense Motive +6, Stealth +4, Swim +0 Modifiers tail
Languages Common
SQ magic attacks
Combat Gear Acid (4), Alchemical grease (4), Alchemist's fire (4), Caltrops (5), Holy water (6), Smokestick (5), Tanglefoot bag (3), Tanglefoot bag, Thunderstone (3), Tindertwig (10); Other Gear Backpack, masterwork (89 @ 126.25 lbs), Bedroll, Blanket, winter, Crowbar, Everburning torch, Flask x10, Folding ladder, Grappling hook, Mirror, Oil (5), Rope (2), Sack (empty) x10, Saw, Scholar's outfit, Small Tent, Trail rations (10), Twine (50'), Waterskin
--------------------
TRACKED RESOURCES
--------------------
Acid - 0/4
Alchemical grease - 0/4
Alchemist's fire - 0/4
Everburning torch - 0/1
Holy water - 0/6
Smokestick - 0/5
Tanglefoot bag - 0/3
Tanglefoot bag - 0/1
Thunderstone - 0/3
Trail rations - 0/10
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Evasion (Ex) No damage on successful reflex save.
Magic Attacks (Ex) Your natural attacks are magic.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Tail (Ex) Tail grants +2 Acrobatics checks for balance.
--------------------
Eidolon:
Ava appears like a azata which has a beautiful female body combined with scaled and lizard-like arms, legs and neck area. Her hands appear to be claws and though she appears human, her teeth have fangs which she can bite with. The tail keeps her momentum and can be used as a deadly weapon in combat. She wears a simple robe to cover up the humanoid nakedness as unlike her realm, people frown upon nudity in this world and to keep her origin somewhat covered.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.


Weakly Godlike Entity

Krolmnite, the party is 5th level now.


okey. Shall I need to redo the gear again?

Krol:

5th: 1d3 + 5 ⇒ (1) + 5 = 6

Ava:

4th: 1d4 + 6 ⇒ (4) + 6 = 10

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