DM Carbide's PFS Emerald Spire

Game Master John Woodford

Level 13: The Pleasure Gardens

COMBAT MAP


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The whole room, and unless otherwise stated everywhere on this level.

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Yeesh.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I think it's a way of making goblins close to threatening in non-extreme numbers. When 2/3 of the party can't see them if they're more than 5' away, and you can't charge them even if you could see them, all of a sudden those little d4 shortbows become a little more of a concern. Fortunately for you, there aren't a whole lot of goblins in here.

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

Melody touches Kragnor and once again whispers, "Go get 'em!"

Bit of Luck: how I understand it (and how I've seen others use it) is that for the next round any time you make a d20 roll (not just once), you get to roll twice and take the better. The ability reads, "For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result." So go get 'em!

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

In order to see what’s going on in the room, Senja moves down the hall a bit, tucking himself up against the door they opted not to go through. He then tosses a pellet of shadow at the closest goblin. The pellet expands into a small, whirling mass of shadow which flows over the nasty critter’s bow.

Evil eye on western goblin, DC 14 Will save or -2 to attacks.

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Kragnor nods at Melody. "Thanks ye laddie!" He then stomps toward the goblins.

Double move

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Eva follows behind Kragnor, trusting that the dwarf can see where he's going. Double move.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I cleared part of the map, showing what Kragnor can see from his new vantage. Incidentally, Kragnor, give me a Perception check.

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Dwarf Perception: 1d20 + 6 ⇒ (5) + 6 = 11

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

Kali follows Kragnor and Eva into the dark, rubble filled chamber, moving past the monk to come within striking distance of the first goblin she sees.

Double Move


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Goblins-acted
Asvald
Senja-acted
Melody-acted
Kragnor-acted/Eva-acted/Kali-acted

Kragnor notices nothing out of the ordinary.

Senja, the magic does not affect the goblin as well as you would have liked.

Asvald, you're up!

Dice rolls:
dice=DC 14 Will save]1d20 - 1[/dice]

The Exchange

M Ulfen Skald/Ranger 10 [ HP 93/93 | AC 21 (23 with buffs) Tch 13 FF 19 | Fort +13 Ref +9 Will +10* | CMD 29 | Init +1 | Perc +12 | Effects: none ]
Resources:
Inspire 28/28 | Spells 1st 5/5 | 2nd 3/5 | 3rd 2/2 | Wildshape 1/2

Asvald advances through the broken terrain.

Double move.

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Shouldn't Kragnor get to roll that Perception twice due to bit of luck?

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

Indeed he should.

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Lucky Perception: 1d20 + 6 ⇒ (3) + 6 = 9 Or not...


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Good thought, Eva. Unfortunately, the dice module has it in for you guys. Though having all three of the goblins miss their first shot was kind of pathetic for me, too.

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Feel free to continue missing, okay?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

I'll see what I can do. Actually, you'll see what I can do, too.

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

When will we see? :)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Eventually. I don't think the darkness effect includes the bottom few levels....

Round 2:

Initiative order
Goblins-acted
Asvald
Senja-
Melody-
Kragnor-/Eva-/Kali-

There's a bit of byplay in goblin among the three of them, with the two who are retreating (and who seem, distressingly enough, not to be overly slowed by the rough terrain) apparently mocking the third. The third goblin readies its shield and shortsword, then takes a short step towards the arch.

Over to you!

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

Attack: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
2H Damage: 1d10 + 3 ⇒ (4) + 3 = 7

BoL: 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17

"'thetic bugger!" Kragnor grumbles as he swings his axe at the goblin.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Does the Bit of Luck ability continue this round? Melody had to hit you with it before you moved, so it should expire at her action.

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Hmm... Senja speaks Goblin...

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21
Eva Baldursdóttir wrote:

Hmm... Senja speaks Goblin...

I was gonna say the same. What did they say?

Senja moves a few paces into the room and conjures another writhing mass of shadow into his hands and tosses it at the remaining goblin, hoping to make him a bit easier for the Pathfinders to strike.

Evil eye for -2 to AC, DC 14 Will to resist.

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

Bit of luck is only one round at a time. Probably wouldn't have used it last round if I had realized they were too far away to hit but oh well. I'll save the rest for later.

Melody has trouble moving her short legs over the rough ground. Double move up.

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

My bad. Lost track of rounds.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

No problem.

Goblin:
"Hey, wait for me!" "Ha ha! You too slow! Longshanks kill you and eat you!" "Should have stood closer, Rilnok. You stupid! You forgot plan!"

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

Senja calls out to his companions, ”The two that ran away were making fun of this one for forgetting the plan! It sounds like they were going to lure us into something, but I don’t’ know what. And worst of all, the fools think we’ll eat them if we kill them! Goblins are disgusting.”

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

"Are you able to convince the remaining one that we will not? It could provide useful information, and might be more inclined to... cooperate due to its friends' insults?" replies Eva, holding her blade ready in case negotiation fails.

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

"Um, I can try, "responds Senja, "but I doubt it'll be much of a sales job. "

He calls out in a harsh, guttural tongue and awaits the creature's answer.

Goblin:
"We don't want to eat you, we don't even want to fight you! Leave us the hell alone and we'll do the same for you!"

Diplomacy : 1d20 - 2 ⇒ (20) - 2 = 18

If I cant do this in one round, so be it, but if it takes the usual one minute for a Diplomacy check, the goblin will be dead.

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

Kali holds her weapon ready to attack the goblin while she waits for a response to Senja's overtures.

Ready action to attack if the goblin acts aggressively or tries to flee.

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Eva's readying to grapple it if it does anything offensive (that is, anything which offends me).


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The penalties for rushing the check while you're still fighting the other two make this pretty much impossible, unfortunately.

Round 2 (ongoing):

Initiative order
Goblins-acted
Asvald
Senja-acted
Melody-acted
Kragnor-acted/Eva-/Kali-

The goblin does not seem to be convinced. Asvald, Eva, and Kali, have at.

The Exchange

M Ulfen Skald/Ranger 10 [ HP 93/93 | AC 21 (23 with buffs) Tch 13 FF 19 | Fort +13 Ref +9 Will +10* | CMD 29 | Init +1 | Perc +12 | Effects: none ]
Resources:
Inspire 28/28 | Spells 1st 5/5 | 2nd 3/5 | 3rd 2/2 | Wildshape 1/2

Asvlad rears back and hacks at the wily goblin.

Chop: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Grapple: 1d20 + 5 ⇒ (7) + 5 = 12

:P I'm gonna hold off on narrating that one, 'cause with it being a goblin it just /might/ succeed?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

CMD 12. You got it!

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Hurray!

Eva darts forward and grabs the goblin before it can escape.

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

"You had your chance, you little creep." Kali admonishes as she slashes at the uncooperative goblin.

Wakizashi vs. Grappled target: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 ⇒ 6
Threat Confirmation: 1d20 + 3 ⇒ (10) + 3 = 13
Crit Damage in case that confirms: 1d6 ⇒ 4


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Asvald's stroke misses and the goblin blows a raspberry at the skald. Its merriment is short-lived, though, as Eva grabs it and Kali slashes its side open. It's still barely conscious, but its struggles are far weaker. Missed the confirmation by 1, Kali.

Round 3:

Initiative order
Goblins-acted
Asvald
Senja-
Melody-
Kragnor-/Eva-/Kali-

The two remaining active goblins shoot at Kragnor (who takes 3 HP from an arrow) and then retreat out of sight around the corner.

Dice rolls:
Arrow to Kragnor: 1d20 + 4 ⇒ (13) + 4 = 17
Arrow to Kragnor: 1d20 + 4 ⇒ (9) + 4 = 13
Arrow damage: 1d4 ⇒ 3

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

"Hold," says Eva. "Senja, please speak to it once more and inform it that my offer is given for the last time. It may tell us what it knows of the rest of this place in exchange for its life."

The muscular schoolteacher studies the child-sized creature in her grasp, hoping that it takes the offer.

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

"Bah! Don't waste your time with the vermin. You can't reason with a creature that has no reason!"

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

Senja speaks once again in the harsh goblin tongue, reiterating the offer to let the creature go in exchange for information.

Goblin: "Like I said, we don't want to eat you. We don't even want to taste you! Tell us what dangers wait for us inside, and we''ll let you go. Decide now, or my strong friend will snap your neck!"

The Exchange

F Kitsune Ninja 3/Sorcerer 4/Arcane Trickster 2 - HP 60/60 - AC: 26/T: 16/FF: 22 – Resist: Fire 20* - Perception +11; Low-light vision - Fort: +7, Ref: +12, Will: +8 - CMB: +5, CMD 19 - Speed: 30 ft. - Init. +6

Kali waits impatiently, poised to finish the goblin off when it undoubtedly ignores good sense once again. "Hey, I heard something that sounded like an arrow being fired, you guys need to make this fast."

Delay until the goblin attacks and/or tries to escape.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 3 (ongoing):

Initiative order
Goblins-acted
Asvald
Senja-acted
Melody-
Kragnor-/Eva-/Kali-

Something in Kali's bearing and Kragnor's tone leaves the goblin with the impression that you are not to be trusted. It struggles briefly and ineffectually against Eva's pinioning arms, but the effort further opens the wound left by Kali's wakizashi and the creature falls unconscious.

Dice rolls:
Base party Diplomacy Aid Another: 1d20 ⇒ 3
Break Grapple: 1d20 ⇒ 10

Grand Lodge

F Human Monk 10 [ HP 101/103 (0 NL) | AC 26* Tch 21 FF 24 | Fort +10 Ref +9 Will +13 | CMD 30 | Init +2 | Perc +17, low-light vision | Ki: 16/16 | Effects: mage armor ]

Eva shrugs and drops the creature, taking a moment to brush herself off. "Let us continue, then."

Let's check out that tower to the upper-left of the map?

Dark Archive

AC16/T12/FF14/CMD19(+4 vs BR, TR; +2 SD)|HP37[37]||F:+6|R:+6|W:+3(+3 vs poison, spell, SLA)
Stats:
|Init:+2(+2 undgrnd)|Percept.+9(+10 in underground environment to notice traps, potential cave-ins, dangerous flora *free check @10')
Dwarf Ranger (Dungeon Rover) 4

"Bah! You scared it to death! Worthless creature..." Kragnor move northeast into the next room. Still have 10' ft of movement, waiting to see what he can see.

Scarab Sages

M Wayang Witch 10 | HP 70 | AC 18 | T 17 | FF 14 (w/mage armor: 22/17/18) | CMD 18 | Fort +10 | Ref +11 | Will +11 | Init +9 | Perc +21

"There's a door right behind me here that we haven't investigated," Senja says from the doorway, "maybe we should take a look at it, so we don't leave any surprises behind us? Seems like a Pathfindery thing to do..."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

From Kragnor's new vantage point he can see a set of double doors to the east.

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

Melody trots along behind the party. "Pity about the poor goblin. Then again, they aren't the most beautiful creatures. . . or the brightest. So it's not the biggest lost." She hums a tune to herself and raises her shield in anticipation of danger.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Kragnor, are you going back with the party?

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