DM-Camris' MUMMY'S MASK Part 1: The Half-Dead City (Inactive)

Game Master Camris

SECTION 3: The Sanctum of the Erudite Eye
The PCs explore an abandoned temple, but rival adventurers contest their claim to the secrets of the ancient tomb.
Map of the above ground explored areas so far.


301 to 350 of 1,566 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Scarab Sages

Sometimes I wonder if people actually read the descriptions I give them..

Current Map

Yes the upper part of the tomb counts as the tomb so camping there for a rest does not count as leaving the site


Male Halfling Bard (Archaeologist) 2

Sorry, I swear I reread that post a half dozen times, must have been in my literacy blind spot or something.

Carefully, Max creeps down the eastern corridor, crossbow cocked and eyes peeled for danger, despite his claims to courage, he will beat a hasty retreat at the first sign of enemies.

perception: 1d20 + 5 ⇒ (16) + 5 = 21

Scarab Sages

A table displaying a three-dimensional diorama occupies much of the north side of this room. Three shields with different designs are displayed upon a rack against the east wall, while various weapons hang from another rack along the south wall.

Arrayed around the room are five small chests and a clay urn.

As Max steps into the chamber he spots movement from the diorama and sees to his amazement that three tiny Osirion soldiers are clambering down from the display. They bear spears and shields commensutate with their size but wear only loin cloths.

The Halfling beats a hasty retreat.


Female Human Gunslinger 1

"what's the matter Max, scared of a couple toys?" Lori said with a teasing grin before reading her pistol should they stand and fight.

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra-Khefer stands forth with shield at the ready, in between the possible threat and his companions.
He looks uncertainly at the tiny soldiers and clears his throat.
"Ah, we have permission."
He looks over his shoulder.
"Show them, milord."

Scarab Sages

The tiny warriors finish clambering down from the siege diorama and form up shoulder to shoulder then move towards you their blank wooden expressions somewhat unnerving.The seem to pay no heed to Ra's words


Male Halfling Bard (Archaeologist) 2

"I don't think they're listening, Ra." Once safely behind the heavy hitters, Max cocks his crossbow and takes aim at one of the toy soldiers.

Using another point of Archaeologist's luck
Attack: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Critical Backup: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
Damage: 1d6 + 1 ⇒ (4) + 1 = 5


female Human (keleshite) Wizard (Necromancer) 3 l AC 15 l hp 21/21 l F2R2W4 active spells: mage armor

Inferis shrugs, "I guess it couldn't be that easy." brandishing her staff, she enchants "Krack'koom"
cast mage armor on self. know(arcana, planes, religion) to identify the creatures1d20 + 8 ⇒ (7) + 8 = 151d20 + 11 ⇒ (8) + 11 = 191d20 + 8 ⇒ (15) + 8 = 23

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra-Khefer's face hardens. He knows what duty is; having been one of them once.
"Pharasma forgive what must be done." He whispers a prayer.
He stands his ground and attacks when they come close enough to threaten.
dwarven waraxe attack: 1d20 + 4 ⇒ (17) + 4 = 21 for a possible 1d10 + 3 ⇒ (10) + 3 = 13 slashing damage.

Scarab Sages

As tiny creatures they cannot threaten so you get an AoO as they close

These are constructs obviously set as tomb guardians

Max's bolt thuds into one of the tiny figures and it is thrown back against the diorama it's wood splintered.

Ra smashes a second with his Axe


female Human (keleshite) Wizard (Necromancer) 3 l AC 15 l hp 21/21 l F2R2W4 active spells: mage armor

Inferis levels her hand and fires a glob of acid at the constructs, "Kreash'rah"
cast acid splash at one of the constructs. Touch attack:1d20 + 1 ⇒ (2) + 1 = 31d3 ⇒ 3


Male Halfling Bard (Archaeologist) 2

How many of the things are left?


The acid hiisses and bubbles on the stones having missed the final tiny soldier


Male Halfling Bard (Archaeologist) 2

Max cocks his weapon and fires another bolt. It goes wide.

Attack: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Round 2___________

Ra-Khefer again stands his ground and attacks when they come close enough to threaten.
dwarven waraxe attack: 1d20 + 4 ⇒ (19) + 4 = 23 for a possible 1d10 + 3 ⇒ (9) + 3 = 12 slashing damage.


Female Human Gunslinger 1

snap, missed combat? maybe? if not here's my attack Since this is my round one attack i'm gonna assume Ra's not by the third guy so i don't get the -4 to attack.

Seeing the toy soldiers still advancing towards them, Lori aims her pistol and fires at the closest one.

attack vs. touch: 1d20 + 5 ⇒ (16) + 5 = 21
B+P damage: 1d8 ⇒ 7

Scarab Sages

Lori's pistol barks and she knocks splinters from the last toy as it advances..

Cerastes swing his hammer at it as it reaches the party

1d20 + 3 ⇒ (10) + 3 = 13..A clean Miss

The tiny soldier slams into Ra

1d20 + 3 ⇒ (6) + 3 = 9..but fails to do anything before the Dwarf destroys it completely

Combat over


Male Halfling Bard (Archaeologist) 2

With the threat averted, Max re-enters the room and inspects the urn and chests for further traps. He offhandedly gestures to the weapon rack "Any of those magical?" he asks.

Perception Urn: 1d20 + 5 ⇒ (6) + 5 = 11
Perception Chest 1: 1d20 + 5 ⇒ (13) + 5 = 18
Perception Chest 2: 1d20 + 5 ⇒ (2) + 5 = 7
Perception Chest 3: 1d20 + 5 ⇒ (2) + 5 = 7
Perception Chest 4: 1d20 + 5 ⇒ (14) + 5 = 19
Perception Chest 5: 1d20 + 5 ⇒ (10) + 5 = 15


You can see that the chests are sealed with Wax.

A Detect Magic reveals that none of the weapons are Magical though a closer inspection shows that both Spear and Khopesh are very finely constructed(Masterwork) The Bow needs a new string(and has a +2 Str adjustment)

In 3.5 Str adjustment was optional and that made the weapon Masterwork...I see no reason not to continue that here..so the Bow counts as MW also


female Human (keleshite) Wizard (Necromancer) 3 l AC 15 l hp 21/21 l F2R2W4 active spells: mage armor

Inferis comments, "I cannot detect any magic; however, the chests may be blocking my power. Max, can you give them a look to see if they are trapped? the wax seal concerns me."

Scarab Sages

Male Human Oracle 3 HP 26/26 | AC:19 F:+1 R:+2 W:+3 | Init: +7 (Roll twice take better result) | Speed: 20 | Percep. +5 |

Since we are not in any rush here, might I suggest that Max take 20's on his perception checks?

The big man audibly sighs in relief as the last of the little wooden men is destroyed. He patiently waits for Max to finish his explorations while commenting, "I am able to fight with most weapons effectively but I don't recognize that one. (he points to the khopesh) The spear and the bow I can make use of unless someone else has use for them. Though I prefer my chakrams to a bow...but at long distances I suppose it would help."


Male Halfling Bard (Archaeologist) 2

Max takes 20 on perception for each container if able. (Should take about 6 minutes if I'm reading the rules correctly)

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

"That is a khopesh;" Ra-Khefer said, nodding to the weapon. "It is an old fashioned weapon nowadays, used in ancient Osirion. Not an easy thing to learn to wield, but you could do some fancy things with it."
He frowned thoughtfully in remembrance as he reached out and touched the khopesh.
"We used a ceremonial version as part of our duties in the Unbreakables." He continued softly.

Scarab Sages

Sorry my bad...the Scarab Shield detects as Magical

None of the chests are trapped.. a few minutes work with daggers manages to cut through the wax and reveal the following.

A sack with a 100 gp and 42 sp

several scroll tubes holding papyrus records, private memos, expense ledgers, speeches, and private correspondence. Among the papers are discussions regarding the unfinished tomb of Akhentepi’s mistress.

There is little else of interest in the papers, but to a collector or Osirionologist, these documents are worth 250 gp total if undamaged.

The clay urn is also sealed with wax and contains nard, an expensive, oily perfume, worth 75 gp.

As for the Shield....

Scarab Shield

This +1 light steel shield is fashioned in the shape of a scarab beetle—a creature that functions as a psychopomp for Pharasma, guiding the souls of the departed into the afterlife. Scarab shields are especially favored by archaeologists and tomb raiders for the protection they grant against guardians and vermin frequently found in ancient ruins and forgotten tombs.

Once per day on command, a scarab shield grants its wielder a +2 sacred bonus on saving throws against fear and death effects for 3 minutes. At any time while this bonus is in effect, the wielder can end the effect as a swift action for a burst of healing energy. The wielder loses the saving throw bonus, but is healed of 1d8+3 points of damage.

In addition, a scarab shield can protect its wielder from swarms. If a mindless swarm attempts to enter the wielder’s space, the swarm must attempt a DC 11 Will save. If the save succeeds, the swarm can enter the wielder’s space and attack the wielder normally. If the save fails, the swarm instinctively avoids the space occupied by the wielder, completely ignoring the wielder for 3 rounds. This effect ends if the wielder makes any attacks, but the wielder may use non-attack spells or otherwise act without ending the effect. This ability functions once per day


Female Human Gunslinger 1

"That's a fancy looking shield. It magic? Maybe one of our strong boys should carry it around." Lori chimes looking over the loot they found in the room.

Scarab Sages

Male Human Oracle 3 HP 26/26 | AC:19 F:+1 R:+2 W:+3 | Init: +7 (Roll twice take better result) | Speed: 20 | Percep. +5 |

Wow, nice shield! What do you say Ra? We both use heavy shields, and this one is light, but it has a nice death motif that may interest you.

The big man looks skeptically at the shield, "I'm not sure it's big enough for me..."


Female Human Gunslinger 1

yeah but since it's +1, neither of your ACs will go down if you grab it.


Male Halfling Bard (Archaeologist) 2

After catalogging and disbursing their loot, Max heads back down South and West, towards the beetle alcove. "Let's go for broke, as the carnival man says 'What's behind door number three?'"[/b]

He checks the final door for traps, then steps back. "Best not to press my luck. Ra, if you would be so kind?"

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

Ra-khefer or Cerastes should definately use the shield.


female Human (keleshite) Wizard (Necromancer) 3 l AC 15 l hp 21/21 l F2R2W4 active spells: mage armor

Inferis informs her companions about the shield's properties. "I believe that Ra or Cerastes would be best served by using this shield. We should take the remainder of the information and sell it."
DM: the information about an uncompleted tomb for the mistress. Do we have a location for it?

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra-Khefer was going to pass over the light shield, but hesitates at the realization that the shield was blessed of Pharasma. He bows his head and accepts it.
He wondered what to do about the shield he already carried, considering that it had been buried with him, but he decided that could wait until they were out of here. Until then he could bear the weight of both.

Scarab Sages

You realise from the documents that the unfinished portion of the tomb must be where you met the Fire Beetles.

Making your way to the only door still available to you Max quickly determines that it is untrapped. It is however locked as you discover when Ra cannot push it open


Male Halfling Bard (Archaeologist) 2

Max takes his time picking the lock.

Taking 20 on disable device to pick it, for a total of 28

Scarab Sages

After a painstaking amount of time max gets the door open..Ra pushes them apart to find...the usual 10' stairway with another set of doors marked with Pharasma's spiral.


Male Halfling Bard (Archaeologist) 2

Max checks the second door and unlocks it if necessary, then steps back again.

Same thing as before


female Human (keleshite) Wizard (Necromancer) 3 l AC 15 l hp 21/21 l F2R2W4 active spells: mage armor

Inferis steps forward to scan for magic before her companions enter.

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra again respectfully pushes the doors open.

Scarab Sages

the second doors are untrapped mundane and unlocked. You find yourself looking into a large chamber...

The center of this large octagonal room is a raised square platform a few inches above the floor, with a stone pillar at each corner. A gold-trimmed sarcophagus sits in the center of the platform, flanked by two statues of humanoid beings with canine heads, each of which holds an ankh in one of its crossed arms. Stone double doors exit the room to the north and south.

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra kneels and gives the sign of Pharasma.

Scarab Sages

Male Human Oracle 3 HP 26/26 | AC:19 F:+1 R:+2 W:+3 | Init: +7 (Roll twice take better result) | Speed: 20 | Percep. +5 |

Cerastes casts Detect Magic and silently scans the room beside the kneeling dwarf.

Scarab Sages

Updated Map

Cerastes detects that the Sachopogus itself radiates Magic..there are two auras..A Moderate Transmutation and a Moderate Universal

Scarab Sages

Male Human Oracle 3 HP 26/26 | AC:19 F:+1 R:+2 W:+3 | Init: +7 (Roll twice take better result) | Speed: 20 | Percep. +5 |

The oracle rubs his chin thoughtfully, "The sarcophagus is magical. Seems to have maybe a couple of different spells on it. Inferis, are you sensing that too?"


Male Halfling Bard (Archaeologist) 2

"But nothing on the statues?" Max asks rhetorically. "Weird. I was ready to bet cold hard gold they'd animate and try to rip us a new one." He circumnavigates the room, keeping a keen eye out.

Perception: 1d20 + 5 ⇒ (13) + 5 = 18


Female Human Gunslinger 1

Lori grins with greed at the glimmer of the sarcophagus. At Cerastes's words however she readies her pistol. "You don't think the thing's trapped do you?" She asks. "Cause isn't that what these Osirians did? Trap stuff."


female Human (keleshite) Wizard (Necromancer) 3 l AC 15 l hp 21/21 l F2R2W4 active spells: mage armor

Inferis chants, "Drasheaze"
cast detect magic and know(arcana) and spellcraft to identify the magical effects1d20 + 8 ⇒ (6) + 8 = 141d20 + 8 ⇒ (8) + 8 = 16

Scarab Sages

You are unable to determine the exact spells in use here.Max see's nothing out off the ordinary

Scarab Sages

Male Human Oracle 3 HP 26/26 | AC:19 F:+1 R:+2 W:+3 | Init: +7 (Roll twice take better result) | Speed: 20 | Percep. +5 |

Cerastes looks down at Ra, "Shall we go take a look at the sarcophagus?"

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra nods.
"Yes milord." He agreed and paced forward with Cerastes.
He keeps a wary eye out; tombs were famous for having traps and guardians.
He should know, having been one.
Perception: 1d20 + 1 ⇒ (9) + 1 = 10


Female Human Gunslinger 1

"I'm gonna hang back here and pray to Gozreh that more bugs don't swarm outta that thing," Lori says and takes a few steps back.


Male Halfling Bard (Archaeologist) 2

Max cocks his crossbow and nudges Lori with an elbow in a low voice he says "Care to make a side bet whether ol' Akhentepi sits up and takes a swing at them when the lid comes off?" and winks.


Female Human Gunslinger 1

"A round of drinks says he does." Lori says and readies her pistol in case she's right.

Ready action: If anything attacks our boys, I'm going to shoot it.

301 to 350 of 1,566 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Raiders of the Lost Mask All Messageboards

Want to post a reply? Sign in.