DM Caleth |
One of the priests looks at the dwarf you are accusing, his eyes clearly seeing something beyond the physical world. Ég sé ekkert út af the venjulegur. Engin blekking.
Nema fyrir dragon maður ráðast á einn af bræðrum okkar. Clarifies one of the priests glowering at you the most.
Except for a dragon man attacking one of our brothers.
Kjolmar Greyhelm |
Kjolmar announces to the priests, "Hann var ekki bara að breyta útliti hans, breyta hann."
He leaves out the part about clawing out the man's throat, however. He then says through the collective, ::This ain't lookin' good, mates. Get ready to run if we need to.:: He makes sure he has a straight path toward one of the windows (assuming they're open).
Quodak Milner |
If we can't get out of this diplomatically, then Quodak's best bet will also be acrobatics. I'd rather not start shooting up the place. Something tells me they wouldn't like it. Do we even know where we actually are? If he doesn't have them prepared already, DM Caleth, Quodak will, in the next 12 seconds, prepare psychic strike as a move action, begin the full-round action to psionically focus, as a standard, and complete the full-round action with another standard action, just as a precaution. As far as I can tell, there are no outward "tells" other than closing my eyes for a few seconds for the psionic focus, maybe.
DM Caleth |
The windows are not that high, they start slightly above a DWarf's head, so at about eye level for a human. Remember that this room is built for Dwarves, so your heads are scraping the rafters. You guys are also lucky that you looked towards the window when you did.
As you turn your heads towards the window to plan the acrobatic escape that might be necessary you see only a wall of flame approaching, which blows through the windows with a howl as the elemental apparently steps over the building you are in, accompanied by a blast of heat. The dwarves in the room with you are for the most part not prepared, and are caught full-on by the flames, which leave the room scorched, with small fires breaking out among the furnishings. The dwarves who are still ambulatory rush out in a panic to do what they can against the elemental which now directly threatens their holy building, temporarily leaving the dead and dying in the wreckage.
12 fire damage; Ref DC15 half.
If you are intent on keeping your eye on the impostor during the commotion, you should make a perception check.
[ooc]Fire:3d6 ⇒ (4, 5, 3) = 12
Moredrel |
Perception: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
Familiar's Perception: Aid: 1d20 + 9 ⇒ (3) + 9 = 12
Reflex: 1d20 + 4 ⇒ (1) + 4 = 5
Familiar's Reflex: 1d20 + 4 ⇒ (16) + 4 = 20
Moredrel has been trying to stay focused on the imposter the whole time so he doesn't react to the fire in time and gasps in pain as the flames wash over him. His fox dances neatly out of the way of the heat, using dwarves for cover, but still manages to help keep Moredrel pointed at the right dwarf.
I assume the dwarves holding him let go, either burned or rushing out.
DM Caleth |
The dwarves seem to have temporarily forgotten about the commotion you caused in the midst of this infinitely greater commotion. All of the able dwarves are now trying to cordon off the main temple, leaving as far as you can see, no one to solve the problem of you or the impostor.
Just tell me if you are going to join the fight or just gtfo, or do something completely off the wall, so that I can get started on making the appropriate map.
DM Caleth |
The impostor is moving out into the courtyard with the other dwarves to fight the elemental. Just to make this encounter a little more interesting, anyone who is actively trying to keep tabs on him will have to make a perception check each round, with a -5 penalty if you do not spend a move action focusing on his movements. Alternatively, if he does something out of place, you will get a check of some other kind (eg Spellcraft) to realize it.
In the courtyard of the temple, perhaps 10 dwarves are running about, most of them trying to fight the fires being spread by the elemental. The elemental on the other hand is clearly in distress, as it is now enclosed in the relatively small courtyard.
Quodak, re your last action, it is only a move action to get into the courtyard, so you have a standard left.
Initiative:
Quodak:24
Dwarves:19
Elemental:18+
Moredrel:18-
Kjolmar:7+
Orion:7-
Krathok, you should place yourself in initiative.
Map to come tonight at the latest, but the elemental is huge and the courtyard is relatively small, so at any given time, all but a small potion of it will be threatened.
Elemental:1d20 + 5 ⇒ (13) + 5 = 18
Dwarves:1d20 + 4 ⇒ (15) + 4 = 19
Moredrel |
Moredrel steps towards the doorway, casting Enlarge Person on Orion as he passes outside.
He tries to keep his eye on the imposter while his familiar follows the imposter out and does the same.
Perception: 1d20 + 9 - 5 ⇒ (16) + 9 - 5 = 20
Perception: 1d20 + 11 ⇒ (1) + 11 = 12
But the poor fox is almost stepped on in the confusion and loses track for the moment, while Moredrel, despite the distraction, happens to have a clear line of sight.
Krathok |
Based on my understanding, Krathok is in the street.
I'll slot in at the end of the initiative chain.
Krathok's reverie is broken by the feeling of flame and pain washing through the collective. He grimaces, showing his nascent tusks before moving to join the others.
Double move to the edge of the courtyard? - will start on the healing next round when everyone is in LOS
Quodak Milner |
Quodak will psychic strike, as he doesn't know Psychic strike doesn't work on mindless creatures. WHether he figures it out or not is up to you. He'll re-prepare psychic strike once he's done.
Attack1d20 + 10 ⇒ (7) + 10 = 17
Damage1d10 + 5 ⇒ (4) + 5 = 9
I didn't realize that I would be getting another shot, so I didn't go again.
Orion Snow |
Orion is not that big unless I missed somoene enlarging him. He's human with the exception of some draconic heritage.
Orion leaps over to the elemental and swings at it's form. Paying no heed to the cloak that was quasi-hiding his draconic heritage.
+1 Mace strike vs elemental 1d20 + 8 ⇒ (5) + 8 = 131d8 + 5 ⇒ (3) + 5 = 8
Orion Snow |
You were enlarged by Moredrel on your way out.
Ahh. Missed that.
In that case edit my rolls as follows:
Attack roll stays the same (+1 from str -1 from size), but damage is 9 instead of 8.
Also my AC is 2 lower.
Per enlarge: The target gains a +2 size bonus to Strength, a -2 size penalty to Dexterity (to a minimum of 1), and a -1 penalty on attack rolls and AC due to its increased size. A humanoid creature whose size increases to Large has a space of 10 feet and a natural reach of 10 feet
Saint Caleth |
Sorry about that, I'm back. The side buildings are about 12' tall, containing two floors. The north building is 20' up to the flat roof, and another 8' for the red roofed structure on top.
Quodak and Orion join the dwarves in combat aginst the elemental, but are having trouble hitting the quickly flickering flames of the creature. Two of the Dwarves' axes bit into the creature, doing little damage to the insubstantial flames. The elemental focuses on Orion, the newly looming threat, and the Dwarf who did it harm, connecting with monumental fists of fire(Orion: 11 fire damage and make a Reflex save). The dwarf falls to the ground aflame, and a priest rushes to his side to help. The Elemental blunders forward, lighting the flags strung across the courtyard on fire, other dwarves move to try to put them out before the fires can spread.
Map
Remember, to keep your eye on the impostor you need to make a perception check with a -5 penalty if you do not take a move action to follow his movements.
Dwarf 1:1d20 + 4 ⇒ (18) + 4 = 22
Damage:1d8 + 2 ⇒ (3) + 2 = 5
Dwarf 2:1d20 + 4 ⇒ (3) + 4 = 7
Dwarf 3:1d20 + 4 ⇒ (9) + 4 = 13
Dwarf 4:1d20 + 4 ⇒ (17) + 4 = 21
Damage:1d8 + 2 ⇒ (7) + 2 = 9
Elemental Attack 1:1d20 + 15 ⇒ (15) + 15 = 30
Damage:2d6 + 4 ⇒ (3, 4) + 4 = 11
Elemental Attack 2:1d20 + 15 ⇒ (16) + 15 = 31
Damage:2d6 + 4 ⇒ (2, 2) + 4 = 8
Moredrel |
Orion, I hope I haven't just made you a bigger target. I can dismiss it, if you want.
Since no one else seems to be and he's concerned, Moredrel is going to stay focused on our changeling. Do I still have to use a move action to follow him if I'm attacking him? "I lost track of him because I was hexing him" just seems weird.
Regardless, there's nothing he wants to attack him with yet, so he'll skirt the edge of the courtyard, trying to stay out of the elemental's reach, to M10.
Perception: 1d20 + 9 ⇒ (15) + 9 = 24
The fox, having lost track of the quarry, returns to his side and follows him.
Familiar's Perception: 1d20 + 11 ⇒ (5) + 11 = 16
Quodak Milner |
I suppose I'll take the remaining 3, if nobody else wants it.
DIdn't realize I was being waited for.
Quodak will try to jump onto the roof at I7, using Orion as a stepping stool.
Acrobatics:1d20 + 8 ⇒ (8) + 8 = 16
Quodak will then take a shot, discharging Psychic Strike, and using Deadly Aim.[/ooc]
Attack:1d20 + 8 ⇒ (15) + 8 = 23
Damage:1d10 + 9 ⇒ (4) + 9 = 13
Psychic Strike doesn't matter, as he's mindless. Quodak, however, doesn't know this.
HP:37/40
DM Caleth |
If you are taking direct hostile action against the impostor, it is assumed that you are keeping an eye on him.
Orion steps away from the elemental and begins casting as Quodak leaps off of his shoulder and lands (barely) on the roof, firing a blast through the elemental, which darts forward to attack the source of the sudden pain as the dwarves swing in vain at its receding legs. The elemental flails at both Quodak and Orion, burning both men. (10 fire damage to Quodak and 7 to Orion, you should both make a reflex save) The dwarves move up to continue their assault, but one is taken down by a gouts of flame erupting from the elemental. Hvar eru verðirnir? Finna heilagtriddari! yells a priest, and one of the dwarves runs out the gate, presumably to follow this order.
Dwarf AoO:1d20 + 4 ⇒ (16) + 4 = 20
Dwarf AoO:1d20 + 4 ⇒ (1) + 4 = 5
Dwarf AoO:1d20 + 4 ⇒ (15) + 4 = 19
Elemental Attack 1:1d20 + 15 ⇒ (19) + 15 = 34
Damage:2d6 + 4 ⇒ (1, 5) + 4 = 10
Elemental Attack 2:1d20 + 15 ⇒ (16) + 15 = 31
Damage:2d6 + 4 ⇒ (2, 1) + 4 = 7
Elemental AoO:1d20 + 15 ⇒ (20) + 15 = 35
Elemental AoO:1d20 + 15 ⇒ (14) + 15 = 29
Moredrel |
Moredrel curses into the collective
::Our changeling is making a run for it! I'll go after him, but I'd like some backup. Krathok, he should have just passed you.::
I assume he headed out the bottom edge of the courtyard, essentially past me. If so, Moredrel will take time to cast Mage Armor before following him, since I'm not going to attack a dwarf in the courtyard.
Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Perception: Fox: 1d20 + 11 ⇒ (6) + 11 = 17