Feeling fairly safe for the moment, Yahirma just takes a swipe (fighting defensively) at the rascal between her and Maddok, then she moves out of the way to make room for Derek (S-21). She braces for an attack of opportunity.
Miss chance (Appario attack #1):1d100 ⇒ 16(1-20: miss; 21-100: hit) Miss chance (Appario attack #2):1d100 ⇒ 84(1-20: miss; 21-100: hit) Miss chance (Appario attack #3):1d100 ⇒ 19(1-20: miss; 21-100: hit)
Two of Appario's attacks, while seemingly well on their way into the halfling's body, inexplicably end up missing their target as he's somehow not quite where Appario expected. One, however, strikes true, and the holy warrior senses his blade dishing out punishment reserved for the vile.
This is automatically recognized as a blur effect, considering Derek's penchant for the same.
Derek swings himself over the edge of the shallow basin, takes a few steps and jumps out again, coming up in a combat crouch next to the halfling.
He announces himself by letting Dawnhunter lick out like the razor tongue of a viper.
He just barely succeeds, and begins weaving the necessary magics to send a barrage of force missiles into Appario's chest. Before he gets that far, however, Xerath's spell threatens to break him in half.
Fortitude vs boneshatter:1d20 + 6 ⇒ (19) + 6 = 25
Misfortune reroll:1d20 + 6 ⇒ (2) + 6 = 8
Holding on for the briefest of moments, trying to focus both on his spellcasting and on keeping his body together, the halfling's concentration lapses on both endeavours. The sound of multiple breaking bones accompany his unconscious drop to the floor.
The recently-inducted knave's formerly-invisible sword flies from his hands into Yahirma's waiting arms.
Meanwhile, Livia pursues her nemesis into the bed chamber, unleashing yet another pair of force missiles.
Magic missile damage:2d4 + 2 ⇒ (1, 1) + 2 = 4
The enemy imp, finding itself continually harassed by Livia's righteous anger and with no obvious way to fight back, elects to hide in invisibility.
The elven spellcaster, seemingly now finding herself suitably healthy and protected (or, perhaps, suitably desperate) to enter the fray, creates a cylinder of flame to engulf Appario, Derek, Yahirma, and her unconscious ally Aberten.
If Yahirma doesn't want to use natural divination, just let me know :)
All three succeed at avoiding the worst of the flames, even though in Yahirma's case only the entrails she studied this morning gave her the insight necessary to do so. Appario takes no damage, avoiding the flames completely, while both Derek and Yahirma take 9 fire damage and 9 divine damage (18 damage total).
The unconscious form of the halfling stops moving once the divine energy finishes ravaging his body.
The unarmed rogue stares at his hands for a moment after his sword vanished from his grip, then steps back, swiftly readies the bow slung across his shoulder, and sends a pair of arrows into Derek's back.
To the west, the door opens, apparently on its own accord as far as Maddok and Xerath can see, revealing a long hallway featuring two open doors along its length. In the hallway itself, three foul-looking three-headed beasts wait, ready to pounce. Each ounce of hide appears to have been stripped of their bodies, leaving muscles and tendons openly visible.
Yahirma, however, sees the invisible form of the Mayor's majordomo, Crosael Simiin, backtracking and then ducking into the first open door after having opened the way for the beasts.
The first bestial hound charges forward, crashing into Maddok. The other two move slowly forward into the central room, keeping their distance in their inability to close with their foes.
The beast growls as its teeth fail to connect with the Shoanti's hide.
Knowledge (planes) DC 16:
The three-headed beasts are lawful evil Outsiders known as Cerberi, frequently relied upon as watchdogs in Hell. They are more cunning than their appearance might suggest, and tend to utilize pack tactics when encountered in groups.
They can track undead creatures with ease, somehow smelling their absence of soul.
Cerberi loathe their distant kin, the hell hounds, viciously attacking any they encounter unless kept at bay by their master.
Knowledge (planes) DC 21:
As above, plus: If a cerberi hits with two or more of its bites, it will rend the flesh of its enemy.
In addition, their jaws, once having bitten a foe, can remove that foe's ability to escape via other dimensions (such as through teleportation).
Appario has taken 35 damage.
Derek has taken 75 damage, and will take 6 bleed damage unless healed before he acts.
Maddok has taken 1 damage, and has 1 negative level.
Xerath has taken no regular damage, 2 STR damage, and has 11 temporary hit points.
Yahirma has taken 30 damage.
Yahirma raises a hand in objection as the injured Appario rushes past at twice the speed that a less enchanted Abadaran would consider, but she then notices Derek has nearly cooked in his armor. She moves to take cover (P-20) and provides Derek with some small relief.
Derek's newly adopted brutality serves him well, as Dawnhunter's edge slices its way into the other man's side. At this point, it looks like he wouldn't be able to stay up after another similar strike.
Livia, foiled in her pursuit by the other imp turning invisible, elects to utilize one of the tricks she learned from Xerath. Flying slightly back, she then sprinkles golden dust throughout the bed chamber, revealing the imp to the world.
Will vs glitterdust (Avahzi):1d20 + 12 ⇒ (15) + 12 = 27 Will vs glitterdust (Novankia):1d20 + 8 ⇒ (16) + 8 = 24
Both the elf and the imp resists the dust's potential effect on their sight, however.
Derek suffers the most, not only taking 20 damage but also being sickened for 3 rounds. Appario and Yahirma each takes 10 damage, while Xerath's false life is reduced by 5.
I'll let Yahirma choose whether to use misfortune for Derek (or herself). If the resulting saves are successful, in Derek's case he'll then take 10 damage and not be sickened, while Yahirma would take 5 damage.
The enemy imp, robbed of her invisibility, finds little purpose in sticking her neck out and stays back.
Lozendi, having sustained heavy injuries and finding himself flanked and without a melee weapon, withdraws into the basin and lowers his bow in surrender.
"I will fight you no more."
The elf, seeing and hearing this, hisses in anger and attempts to stab holes in the man's soul with her piercing eyes.
The blinded cerberi stays where it is, barking madly in its frustration and surprise.
The other, glancing uneasily at its fallen companion, still attempts to take its place against Maddok.
Appario has taken 45 damage.
Derek has taken 71 damage, and is sickened for 3 rounds.
Maddok has taken 1 damage, and has 1 negative level.
Xerath has taken no regular damage, 2 STR damage, and has 6 temporary hit points.
Yahirma has taken 40 damage.