DM B's TEMP Hungry Ghosts discussion (Inactive)

Game Master Beckett


Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I'm creating this simply to get all of the potential players together to plan for the next scenario, find out how many players (and tables) I'll need, and see about getting everyone assigned.

My idea was to try to begin within a few days, once I have had a chance to read the scenario, prep the maps and NPC's, and have enough time to look over characters and the like. Should be good by this weekend.

Currently

Table 1
Brunhilde <Unsure>
Night Hunter <In>
Omar <In>
Table 2
Emma <unsure>
Henrikuaxian <In>
Jarek <unsure>
Kitajo <In>
Ptolomeo <In>
Other
Nectanebo <new player>

I've PM'd everyone above, leading to this thread.

Grand Lodge

Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6

If I play, I'll have to use a pregen, as I won't have time to level Jarek up to level 3. He's only 1.1 right now.

Like I said, Harsk looks pretty solid...

Grand Lodge

hp 26/28; AC (18, 18t, 15ff); saves F 5 ref 7 will 8; bab 3 melee 6 ranged 7; cmb 7, cmd 20; init 3; wand clw 47; inspire 4/6; elem fist 4/4; ki pool 5/5 | Grippli drunken master of the four winds, sensei, quinggong monk / 4 | - 14 *| image
skills:
acro 10*, climb 5, escape 7, ling 2, perc 11, prof: brewer/vintner/distiller 11, sm 4, stealth 14, surv 4, swim 5

I'll be playing Night Hunter again...

Liberty's Edge

Male LN Human (Tien) Monk (Unchained) 10 | HP 94/94| AC 30 T 23 FF 27 | CMB +15, CMD 38 | F +9 R +10 Will +10 (+2 Vs enchantment spells and effects) | Init: +2 | Perc: +18, SM: +15 | Speed 60ft | Stunning Fist: 10/10 | Ki Pool: 10/12 | Active conditions: Mage Armour, Shadow Splinter, Barkskin

Kitajo has been leveled up and is ready to go.

Scarab Sages

CG male Elf Occultist 6
Spoiler:
|AC 20, T 13, FF 17|HP: 39/39*|F +6*, R +4, W +5 (+2 vs Necr/curses/TNLs, +1 vs fear/conf)|Init +2, Perc +8|CMB +6 CMD 18|Deadspeaker 3/3, Ghostly Horde 1/1, Focus: ?? Gloaming, ?? Azrael, ?? Guidingstar, ?? Perun

Nectanebo, likewise!

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar is ready at 4th level. If we need a different mix or firepower, I have an alchemist I could bring. But will stick with Omar for consistency

Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

I'm in! Level 3 wizard. I haven't updated his profile yet after the last game, but he didn't level so not much should change.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Just a note, I've created this as a Campaign, and opened up the Gameplay thread so that everyone can Dot, just so it's easy to find. As soon as I get this all figured out, I'll close down this thread completely and point everyone to the appropriate table for the actual game.

I'm Ok with players using Pregens, although I'd like to keep that to a minimum. Also, while it's not required, it would help me out a lot if players could use the same characters as before, just for consistency when possible, but again, it's not required.

Grand Lodge

Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6

I only want to use a Pregen because Jarek isn't a high enough level, and my OCD demands that I play story arcs with the same character all the way through.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

<Ptolomeo> here. Since he is only level 2, I'll play with my Alchemist 5 to meet the tier 3-7, ok?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Im fine with both.


As Brunhilde just got started on a different adventure and my level 5 is also tied up I'll prolly have to use a pregen here. Unless I can bring a 2.2 character but that is probably out of the question.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

She is 2nd level. Would I be able to use a pregen and award the credit to her, or would it be possible, GM to find another 2nd level adventure that might help get those lacking to 3rd?

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

Did we get the chronicle sheet?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

For?

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

the last scenario that we just finished?

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Yes. Scroll through your charac5ers posts to find the game, and there is a link there. Im on my phone, so cant just repost it.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

Got it

Grand Lodge

Male Human Warpriest 1 (Asmodeus) | Blessings: 4 HP: 12 | AC: 18 T: 11 FF: 17 | Init: +1 | Fort: +3 Ref: +1 Will: +4 | Heavy Mace, +5, 1d8+4, Throwing Axe, +1, 1d6+4 |
Skills:
Diplomacy: 5, Intimidate: 10, Sense Motive: 6

So I'll use a 4th level Pregen and play part two. Just let me know where to go GM.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

How would playing a pregen work at this level?

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12
Emma Greyfrost wrote:
How would playing a pregen work at this level?

You play with the pregen of level 4. If you don't have any PC that meet 4th level or higher, you must choose any other to apply the chronicle sheet, but its effects (gold, boons, items, etc) apply only when the choosen PC reaches level 4.

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