DM B's PFS PbP 0 - 04 The Frozen Fingers of Midnight (1-5) (Inactive)

Game Master Beckett

Init:

[spoiler=Init Rolls
[dice="Kermit"]1d20+3[/dice]
[dice=Kryssa]1d20+4[/dice]
[dice=Rhuul]1d20+0[/dice]
[dice=Saarai Shae]1d20+9[/dice]
[dice=Savage]1d20+4[/dice]
[dice=Vrothum]1d20+2[/dice]
------------------
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[/spoiler

Frozen Fingers of Midnight MAP


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Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Please give me your Chronicle Sheet info.

1.) Player Name
2.) Character Name
3.) PFS Number
4.) Faction

5.) Your Day Job roll
6.) anything special you want to buy or want recorded on the Chronicle Sheet.

Once I get that from everyone, feel free to discuss things here.

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

Jimmy
Savage
22306-12
Grand lodge
No day job
Looking for armor for companion and familiar

Silver Crusade

Male Dwarf 5 images; Bard lvl12 (still to level up from 11); AC 20 (22 w/cats grace; 23 haste); HP 80/80; Fort +8; Ref +9; Will +9; SM +21; Perc +15; init +4; Music left 25/31; reroll @+4 1/1; loremaster 1/1; IGF 1/1;

1 B. Viggers
2. Rhuul Ironetoe
3. 100387-5
4. Silver Crusade
5. perform: 1d20 + 7 ⇒ (16) + 7 = 23
6. Spend 1pp on long distance support! (last one, yay)

Dark Archive

Tiefling Rogue 1 / Wizard 4 / Sleepless Detective 1 / Arcane Trickster 3 | HP 54/54 | AC 21; Tch 17; FF 14 | F +4; R +14; W +8 | CMB+3; CMD 20 | Speed 30 ft | Init +13 | +1 Shortbow: +12 (1d6+1/x3) | Perc +21

1. PatheticWretch
2. Saarai Shae
3. 132,076-2
4. Sczarni
5. craft (alchemy): 1d20 + 11 ⇒ (5) + 11 = 16
6. Nada

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

I will be buy 2 mithral chain shirts the first is for raptor 1200gp and second for weasel 1100

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I think that they need to specifically be combat trained, (I could be wrong), in order to wear/be proficient with armor. All the stuff with the Animal Archive is a huge heaping mess. I'll look into it.

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

Mithral chain shirt has armor check of 0 so even if not proficient it shouldnt matter

-Posted with Wayfinder

Silver Crusade

Male Dwarf 5 images; Bard lvl12 (still to level up from 11); AC 20 (22 w/cats grace; 23 haste); HP 80/80; Fort +8; Ref +9; Will +9; SM +21; Perc +15; init +4; Music left 25/31; reroll @+4 1/1; loremaster 1/1; IGF 1/1;

How did you get a familiar as well as an animal companion?

Grand Lodge

Male Grippli Sorceror 3 (HP 17/17) (AC 18/14/15) (CMD 10) (Fort +2, Ref +4, Will +8) (Init +3) (Perception +19)

He has taken Eldritch Heritage, with the arcane bloodline, which grants you access to the first level bloodline power - which is gain a familiar :-)

Silver Crusade

Male Dwarf 5 images; Bard lvl12 (still to level up from 11); AC 20 (22 w/cats grace; 23 haste); HP 80/80; Fort +8; Ref +9; Will +9; SM +21; Perc +15; init +4; Music left 25/31; reroll @+4 1/1; loremaster 1/1; IGF 1/1;

A regular zoo!

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Ok, I'm still waiting on a few things.
1.) haven't really heard from Vrothum at all.
2.) I need the Chronicle Info from Jim Henson, Kryssa, and Vrothum.
3.) Need an updated character for Savage and a Character Sheet for Jim H.

Basically, once I have all that, I'm ready to roll.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Savage:
Also, it just dawned on me. You said you where wanting to get an Imp Familiar, right? In order to do that, you will need to have an Arcane Caster Level (7th). Eldritch Heritage will no help that, as it doesn't give you a Caster Level at all, it just lets you count as having the first level Bloodline Power. I literally just thought of this, so was wanting to give you a heads-up before it got too late. I don't know if you want to swap out that Feat "before you use it, um, um" or stay with it anyway?

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

this is improved familiar
Prerequisites

Ability to acquire a new familiar, compatible alignment, sufficiently high level (see below).

this is from eldritch heritage: For purposes of using that power, treat your sorcerer level as equal to your character level – 2, even if you have levels in sorcerer. You do not gain any of the other bloodline abilities.

with that key phrase i was told it counts from the people i consulted before building it

-Posted with Wayfinder

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

And what are you needing from me

-Posted with Wayfinder

Silver Crusade

Male Dwarf 5 images; Bard lvl12 (still to level up from 11); AC 20 (22 w/cats grace; 23 haste); HP 80/80; Fort +8; Ref +9; Will +9; SM +21; Perc +15; init +4; Music left 25/31; reroll @+4 1/1; loremaster 1/1; IGF 1/1;

I think the DMs point is that while you qualify for the feat improved familiar, if you check our the individual familiars themselves they they have a specific arcane caster level as additional requirements.

You may be safer getting a formal ruling on this - in a normal FTF game it is reasonable for a GM to say that is fine, but in PFS hand waving of some requirements doesn't work -you may end up with a character that a GM will say can't use some of the abilities, and without a formal statement to back you up you'd have to do without.

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

1.) Gregg Reece
2.) Kryssa Lightbinder
3.) 20255-6
4.) Silver Crusade
5.) Day Job: Craft(Tattoo): 1d20 + 9 ⇒ (1) + 9 = 10
6.) Yeah, I'm still shopping...

Sovereign Court

To the best of my knowledge, there hasn't been official clarification on whether you count as having 'arcane caster levels' for the purposes of the 'Improved Familiar' feat, if you have Eldritch Heritage (Arcane).

RAW, although you count as a Sorceror of CL-2 for the purposes of Eldritch Heritage, that doesn't actually grant you an arcane caster level, which means that technically, you can't qualify for most of the Improved Familiars (although in a home game, I certainly wouldn't have an issue with it).

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

I think I'm good this time around. My chaps are decently clean and I've got that arrow hole in my shoulder patched as well.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Thats mostly what I was saying. More to look out for you. The unofficial answer I got was no when I tried to do it for the Psuedodragon Familiar from a Boon, and basically the only option was to actually be an arcane caster. Likewise, Im not oppossed to it, but in PFS it isnt actually legal.

Grand Lodge

Male Tiefling (+2Dex, +2Int, -2Cha) (79)/(73) HP, AC: (21) T: (14) FF: (20), CMD: 21, F: +12, R: +6, W: +6 Bloodrage: 19/20, Spells (1st): 1/1 Init +5, Pereption +6, CG Male Tiefling Bloodrager(Rageshaper)5/ Dragon Disciple 2, Bite +12, (1d6+8, x2) (Raging)Claws +14, (1d8+8, x2)

1. Jacob
2. Vrothum
3. 29609-3
4. Grand Lodge
5. N/A
6. None
sorry it took so long guys but i'm ready when you are.

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

Joe i have a link and why it is ok. It is because levels of arcane spell caster and an arcane caster level are 2 different things. The feat path requires arcane spell caster levels which i qualify for as my levels are = to sorcerer-2.

-Posted with Wayfinder

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

becket cant post till tomorrow he is working all night and no internet

-Posted with Wayfinder

Dark Archive

Tiefling Rogue 1 / Wizard 4 / Sleepless Detective 1 / Arcane Trickster 3 | HP 54/54 | AC 21; Tch 17; FF 14 | F +4; R +14; W +8 | CMB+3; CMD 20 | Speed 30 ft | Init +13 | +1 Shortbow: +12 (1d6+1/x3) | Perc +21

No worries...thx for the update.

Grand Lodge

Male Grippli Sorceror 3 (HP 17/17) (AC 18/14/15) (CMD 10) (Fort +2, Ref +4, Will +8) (Init +3) (Perception +19)

Sorry for the delay. Profile will be up and complete in the next 24 hours.

Grand Lodge

Male Tiefling (+2Dex, +2Int, -2Cha) (79)/(73) HP, AC: (21) T: (14) FF: (20), CMD: 21, F: +12, R: +6, W: +6 Bloodrage: 19/20, Spells (1st): 1/1 Init +5, Pereption +6, CG Male Tiefling Bloodrager(Rageshaper)5/ Dragon Disciple 2, Bite +12, (1d6+8, x2) (Raging)Claws +14, (1d8+8, x2)

No worries

-Posted with Wayfinder

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I just wanted to post that the PFS PbP Game Day 3 is beginning Nov 1. We are supposed to be getting official word on it (well last night) soon, and I am going to be posting some Games up soon. Still a bit undecided what just yet. Might wait for the new scenario, or might do something else. If you are interested, look for DM B's ___________ in the recruitment. Check out THIS for now for more details, particularly the last half of page 2.

I also wanted to say my plan is to try to split my time evenly if I can, and not have this game slow down for the others. Also, I'm kind of waiting for a few more people to jump on in so we can go. I'm ready, just not sure what the delay is. Some people have posted, and normally that is enough to kind of kick of the game. Might be the holidays/Game Day/week-end lull, but I do hope this runs quickly and smoothly.

Dark Archive

Tiefling Rogue 1 / Wizard 4 / Sleepless Detective 1 / Arcane Trickster 3 | HP 54/54 | AC 21; Tch 17; FF 14 | F +4; R +14; W +8 | CMB+3; CMD 20 | Speed 30 ft | Init +13 | +1 Shortbow: +12 (1d6+1/x3) | Perc +21

Sounds good...

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

And HERE'S the official Game Day 3 announcement.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Ok, guys/gals, not sure what's going on here. The Game has been officially open for roughly a week, and unofficially long than that, but we are still missing a character, and kind of lagging. I'm not angry, just trying to get this going and find out what the hold up is. I know Kryssa is having some issues in real life with time, which is fine. I can't really do much until I get Kermit's character, but no one else has really been posting either, and not sure if it's loosing interest or that there's nothing else for them to really do/don't know what else to say right now?

Who do we still have?

Dark Archive

Tiefling Rogue 1 / Wizard 4 / Sleepless Detective 1 / Arcane Trickster 3 | HP 54/54 | AC 21; Tch 17; FF 14 | F +4; R +14; W +8 | CMB+3; CMD 20 | Speed 30 ft | Init +13 | +1 Shortbow: +12 (1d6+1/x3) | Perc +21

I'm checking in at least daily, but it seems we were waiting to see what happened after we went through the doors. I'm all in.

Grand Lodge

Male Grippli Sorceror 3 (HP 17/17) (AC 18/14/15) (CMD 10) (Fort +2, Ref +4, Will +8) (Init +3) (Perception +19)

Jim's character sheet has been uploaded...?

Dark Archive

Tiefling Rogue 1 / Wizard 4 / Sleepless Detective 1 / Arcane Trickster 3 | HP 54/54 | AC 21; Tch 17; FF 14 | F +4; R +14; W +8 | CMB+3; CMD 20 | Speed 30 ft | Init +13 | +1 Shortbow: +12 (1d6+1/x3) | Perc +21

Yes, I see it now. You may also want to provide a stat line for frequently used stats (like mine has). You can do this by editing your character, and in the Classes/Levels line just put all this info. It makes it easier for the DM to see your saves or perception, for example.

Grand Lodge

Male Tiefling (+2Dex, +2Int, -2Cha) (79)/(73) HP, AC: (21) T: (14) FF: (20), CMD: 21, F: +12, R: +6, W: +6 Bloodrage: 19/20, Spells (1st): 1/1 Init +5, Pereption +6, CG Male Tiefling Bloodrager(Rageshaper)5/ Dragon Disciple 2, Bite +12, (1d6+8, x2) (Raging)Claws +14, (1d8+8, x2)

Ya I've been posting daily but we've seemed to stop at the gate, no pun intended.

-Posted with Wayfinder

Silver Crusade

Male Dwarf 5 images; Bard lvl12 (still to level up from 11); AC 20 (22 w/cats grace; 23 haste); HP 80/80; Fort +8; Ref +9; Will +9; SM +21; Perc +15; init +4; Music left 25/31; reroll @+4 1/1; loremaster 1/1; IGF 1/1;

I can't really post anything until/unless I get a reaction from comments about the uniform. OR even that they ignore the comment.

Grand Lodge

Male Grippli Sorceror 3 (HP 17/17) (AC 18/14/15) (CMD 10) (Fort +2, Ref +4, Will +8) (Init +3) (Perception +19)

Changes made.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

So, it's really going to make someone not happy, but I just discovered that there is an "only 1 pet in PFS" rule.

LINK

Since the raptor has already attacked this scenario, the weasel is basically non-existent now.

Grand Lodge

Male Grippli Sorceror 3 (HP 17/17) (AC 18/14/15) (CMD 10) (Fort +2, Ref +4, Will +8) (Init +3) (Perception +19)

Actually, I think he is okay; he has an animal companion (Raptor) and a familiar (weasel)...

FAQ wrote:
During the course of a scenario, you may have one combat animal and as many noncombat animals as you like. Noncombat animals (ponies, horses, pet dogs, and so on) cannot participate in combat at all. If you have so many noncombat animals that their presence is slowing a session down, the GM has the right to ask you to select one noncombat animal and leave the rest behind. A summoner's eidolon is considered an animal companion for the purposes of counting combat and noncombat animals. If you have more than one class-granted animal companion (or eidolon), you must choose which will be considered the combat animal at the start of the scenario. In general, a mount, a familiar or mundane pet, and your class-granted animal(s) are acceptable, but more than that can be disruptive.

A familiar plus a 'class-granted' combat animal is considered to be perfectly fine (admittedly, because most people won't send their familiar into combat).

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

In the discussion about it, it says basically a toad in your pockett that just gives you a small boost is fine, but they cant actively contribute in any way, such as being used todeliver spells.

Savage is intending to get Imp Familier later on, and using his Weasel to grapple things (automatic).

I just dont want him to invest too much in a build that will be shot down, especially as rebuilding later on may cost a lot more.

Grand Lodge

Male Tiefling (+2Dex, +2Int, -2Cha) (79)/(73) HP, AC: (21) T: (14) FF: (20), CMD: 21, F: +12, R: +6, W: +6 Bloodrage: 19/20, Spells (1st): 1/1 Init +5, Pereption +6, CG Male Tiefling Bloodrager(Rageshaper)5/ Dragon Disciple 2, Bite +12, (1d6+8, x2) (Raging)Claws +14, (1d8+8, x2)

so we are pretty much chilling in an alley waiting to get more people by the guard I'm just wondering if it's necessary. Could we just enter the warehouse get our stuff and get out.

-Posted with Wayfinder

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I'm updating things now. I was trying to figure out what the plan was.

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3
DM Beckett wrote:
In the discussion about it, it says basically a toad in your pockett that just gives you a small boost is fine, but they cant actively contribute in any way, such as being used todeliver spells. Savage is intending to get Imp Familier later on, and using his Weasel to grapple things (automatic). I just dont want him to invest too much in a build that will be shot down, especially as rebuilding later on may cost a lot more.

Ok the point of the imp is to cast buff spells. I agree with the weasle thing that is why i havent used it. But with the imp it can use wands outside of combat just not during correct. The reason i do this is because i have a trait that doubles my time that i can be in wild shape. So when i get wild shape i can use it for 12 hours a day but dont want to change back after every combat to rebuff the party. so as long as he uses wands out side combat he is not acting as a combat pet correct?

-Posted with Wayfinder

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Yes. If that's your plan, that's fine.

Silver Crusade

Male Dwarf 5 images; Bard lvl12 (still to level up from 11); AC 20 (22 w/cats grace; 23 haste); HP 80/80; Fort +8; Ref +9; Will +9; SM +21; Perc +15; init +4; Music left 25/31; reroll @+4 1/1; loremaster 1/1; IGF 1/1;

I just realised by stats are still showing Rhuul at level 2 not level 3. I've been doing skill checks off his sheet which I did update.

Do you want me to leave him at 2 for this game, or update the paizo site details to make him third (he has seven chronicles). Sorry about this, my poor book keeping.

Dark Archive

Tiefling Rogue 1 / Wizard 4 / Sleepless Detective 1 / Arcane Trickster 3 | HP 54/54 | AC 21; Tch 17; FF 14 | F +4; R +14; W +8 | CMB+3; CMD 20 | Speed 30 ft | Init +13 | +1 Shortbow: +12 (1d6+1/x3) | Perc +21

Quick question: if I have energy resist 5 fire, do I take non-lethal heat damage? I failed my save, but was curious about this.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Nope.

Dark Archive

Tiefling Rogue 1 / Wizard 4 / Sleepless Detective 1 / Arcane Trickster 3 | HP 54/54 | AC 21; Tch 17; FF 14 | F +4; R +14; W +8 | CMB+3; CMD 20 | Speed 30 ft | Init +13 | +1 Shortbow: +12 (1d6+1/x3) | Perc +21

Sweet. Thx!

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

Joe here is a link from my group back home talking about evil acts i thought you might like since you always play the divine character

evil acts

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I'll check it out, but I'm not sure what this is in reference too? (I mean was there a rules question I made a mistake on?)

Grand Lodge

Male Tiefling (+2Dex, +2Int, -2Cha) (79)/(73) HP, AC: (21) T: (14) FF: (20), CMD: 21, F: +12, R: +6, W: +6 Bloodrage: 19/20, Spells (1st): 1/1 Init +5, Pereption +6, CG Male Tiefling Bloodrager(Rageshaper)5/ Dragon Disciple 2, Bite +12, (1d6+8, x2) (Raging)Claws +14, (1d8+8, x2)

I think it's more on a topic he thinks you'd find interesting.

-Posted with Wayfinder

Grand Lodge

Familiar::
AC21, FF19, T15 HP26/26 Bite+6 1d3-4(attach) F: +2, R: +4, W: +3
53/53 HP, AC: 19, T: 12, FF: 17, CMD: 20, F: +9, R: +9, W: +10, Init +4, Pereption +10, CN Male Aasmar Druid 7, Spear/Club: +8, 1d8+4/1d6+4, x2)
Companion::
AC26 ,FF21, T15 DR 5 Evil HP53/53 Talonsx2+8 1d8+4/8, Bite+8 1d6+4/8, Claw +8 1d4+4/8 F: +9, R: +8, W: +3

No not you lol just the discussion in general i thought was good and how different gms view things

-Posted with Wayfinder

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