DM Brainiac's Ironfang Invasion: Table 1 (Inactive)

Game Master DM Brainiac

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Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar just shrugs and half jumps, catching himself on the wall and scrambling up the wall at practically a run, leaving small indents in the wall from where his hands dug into the stone. He then looks down expectantly at his allies as they descend, "Well? Are ye coming?" he jokes.

Does anyone think we should check the water for potential hidden stuff?


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram looked into the pool of water at the bottom of the well.

Perception: 1d20 + 11 ⇒ (6) + 11 = 17

After that he climbed up the side of the well. He allowed someone more stealthy than he to look out from the top, before he decided on how to exit the well shaft.

climb, taking 10: 10 + 0 = 10


Rogar Stealth: 1d20 + 12 ⇒ (16) + 12 = 28
Rogar Perception: 1d20 + 10 ⇒ (15) + 10 = 25

The water at the bottom of the well looks clear and clean. There doesn't seem to be anything of interest down there.

As you clamber up the well shaft, Rogar stealthily pokes his head out and looks around. This large courtyard contains a pair of partially constructed trebuchets to the southwest. A wide, tall tower to the northeast dominates the courtyard. To the northwest, two low buildings flank an overgrown garden. A building to the southwest emits a rank, animal smell, and a double door provides access to a large building to the southeast. Wooden bridges exit the courtyard to the north, west, and south, spanning the gorge that surrounds the fort.

Three hobgoblins in chain shirts are in the courtyard, each one training a human-sized bird--immature rocs. The hobgoblins don't notice the dwarf in the well, and he overhears some conversation, which he relays to Karla to translate:

"Did you hear Nisa got reamed for insubordination last night? Eygara made her work off the demerits by sparring with her personally. Give me the lash, I say!"

"I wouldn't want to face the lieutenant, either! I don't understand how Ibzairiak is still in command of this operation. That dragon's got no rank, no discipline, and he keeps running off for three days at a time. And you know he's not going for orders; he flies off north, not south!"

"This whole place is chaotic. Can't shake the feeling that Marrowcrack and her little pet have been eyeballing us when we sleep. I know Eygara confined that creepy goblin chaplain to the forge, but it wasn't some flu that turned Turgut to stone!"


Karla climbs with Eustoma, while Nik'o carefully follows them (taking 10).

She listens carefully to the words and, careful for the echo of the well, whispers her translation to the others.

She then adds: "We could learn a lot just staying here for a few hours, but we may be found out too... You think the dragon is in? Another thing we could do is go back to the forest and wait for the dragon to leave before attacking. By the way, if you're a dragon, would you stay in the biggest tower?"

Knowledge (arcana): 1d20 + 10 ⇒ (16) + 10 = 26


Most dragons will choose the largest and highest space available to make their lairs. It's a pretty safe bet that Ibzairiak's lair will be at the top of the tower.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

After listening to Karla's translation, Wulfram replied in a low voice, "The dragon could be away, or it could be sleeping, I suppose. We're ready now, so I think we should attack. If we move quickly, we should be able to overwhelm the hobgoblins before the dragon can intervene, assuming it's even here.

"We might want to try to capture the birds; they sound like they could be useful down the road."


"Well, if the dragon shows up, we should leave the courtyard right away. We head to the smelling building if things go sour? In any case, I'll follow your lead. I can try to stun the birds, big birds..."


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

"Let's try. We can always run away if we need to across the bridge if we can't get to the smelly building." Eustoma looks worried but ready to try.

She climbs over the edge of the well and moves North East to stand against a wall out of the hobgoblin's on the bridge sight. She has Sia follow

Stealth: 1d20 + 12 ⇒ (13) + 12 = 25
Stealth: 1d20 + 6 ⇒ (2) + 6 = 8


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram took out his wand of hold person and waited for Eustoma and Rogar to move into position, listening for any sign that the enemy was aware of their presence.

Perception: 1d20 + 11 ⇒ (6) + 11 = 17


Eustoma and Rogar stealthily move across the courtyard, but when Sia moves to follow, some scent tickles the wolf's nose. She lets out a sneeze, and the hobgoblins at the bridge and in the courtyard turn at the sound to see you. They begin to shout in alarm!

Initiative:
Eustoma: 1d20 + 4 ⇒ (4) + 4 = 8
Karla: 1d20 + 6 ⇒ (19) + 6 = 25
Rogar: 1d20 + 3 ⇒ (17) + 3 = 20
Wulfram: 1d20 + 5 ⇒ (3) + 5 = 8
Soldiers: 1d20 + 1 ⇒ (20) + 1 = 21
Ironwing Squad: 1d20 + 3 ⇒ (5) + 3 = 8

Karla can go before the hobgoblins.


Botting Karla as requested.

While everybody is still close by, Karla casts haste, granting the party increased speed.

The hobgoblins at the bridge raise their bows and fire on Sia. One of them scores a good hit, while the other's arrow gets stuck in the wolf's barding.

Longbows: 1d20 + 6 ⇒ (20) + 6 = 261d20 + 6 ⇒ (17) + 6 = 23
Crit Confirm?: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 2 ⇒ (2) + 2 = 4

4 damage to Sia. Everybody else can act now before the other hobgoblins.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram cursed and climbed up out of the well, to stand beside Sia. He glanced at the birds to see if they had saddles, and looked as if they could carry a hobgoblin in flight.

Knowledge Nature: 1d20 + 10 ⇒ (2) + 10 = 12

If it doesn't look like they are ready to be ridden, Wulfram will cast Bless. If they do look like the hobgoblins could ride them, he will cast Fireball, catching all of the hobgoblins, but excluding the far bird if possible. Either way, he will drop the wand of hold person, just before casting the spell.

Niko and Sia currently have a +3 enhancement to natural armor from Barkskin, and anyone within 10ft of Wulfram gets a +2 deflection bonus vs attacks from evil creatures from the Magic Circle vs Evil.
Wulfram's current AC is 26 vs evil, 25 otherwise.


The birds aren't large enough for the hobgoblins to ride, so looks like you're casting bless. :)


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Almost back to a regular posting schedule. Break just threw me off completely on just about everything.

Rogar moves with lightning speed, sending a wave of earth at the hobgoblins by the bridge, attempting to knock the one that just hit Sia into the water.

Empowered Kinetic Blast, Hatred, Bless, Haste, Extended Range: 1d20 + 10 + 1 + 1 + 1 ⇒ (16) + 10 + 1 + 1 + 1 = 293d6 + 14 + 5 ⇒ (6, 2, 2) + 14 + 5 = 29
Pushing Infusion: 1d20 + 15 + 1 + 1 + 1 ⇒ (11) + 15 + 1 + 1 + 1 = 29
Spending a point of Burn to increase the maximum push to 10 feet, as it looks like just 5 feet wouldn't knock them off the edge.

AC currently 25 against the (presumably evil) hobgoblins


Reflex: 1d20 + 3 ⇒ (10) + 3 = 13
Falling Damage: 5d6 ⇒ (1, 1, 3, 1, 6) = 12

Eustoma Longbow, Haste & Bless: 1d20 + 12 ⇒ (2) + 12 = 141d6 + 5 ⇒ (2) + 5 = 7
Eustoma Longbow, Haste & Bless: 1d20 + 12 ⇒ (2) + 12 = 141d6 + 5 ⇒ (5) + 5 = 10
Eustoma Longbow, Haste & Bless: 1d20 + 12 ⇒ (15) + 12 = 271d6 + 5 ⇒ (5) + 5 = 10

Sia Bite, Haste & Bless: 1d20 + 8 ⇒ (5) + 8 = 131d6 + 3 ⇒ (5) + 3 = 8

Rogar sends a wave of earth at one of the hobgoblin archers. It slams into him with crushing force, knocking him off the bridge! He cries out as he plummets into the gorge, though you're too far to determine his ultimate fate.

Eustoma quickly fires a series of arrows, but only one scores a good hit--the other two plink off the archer's breastplate. Sia rushes in to snap at him, but he dodges her attack.

The hobgoblin roc trainers each cast a spell on themselves, causing their skin to harden and take on a barklike appearance. They command their birds to move in, and with shrieks, the rocs swoop down to attack Wulfram and Rogar. Their mundane and magical defenses keep them safe for now.

Bite vs. Wulfram: 1d20 + 8 ⇒ (15) + 8 = 23
Bites vs. Rogar: 1d20 + 8 ⇒ (7) + 8 = 151d20 + 8 ⇒ (3) + 8 = 11

Karla's up, then the remaining archers will go.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram stabbed at the bird as it moved in to attack him.

Longspear AoO, Haste, Bless: 1d20 + 10 + 1 + 1 ⇒ (14) + 10 + 1 + 1 = 26
Damage: 1d8 + 7 ⇒ (4) + 7 = 11


Karla jumps out of the well, but notices the birds are already in melee and not faring too well, while the hobgoblins can just shoot at her friends. She decides to move behind the well and kneel for cover, while conjuring a shower of sparkle to blind two of the archers.

Glitterdust (circle on map), Will DC 16.


Meanwhile, Nik'o gets out and jumps at the nearest bird.

Bite and Trip, Bless: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 271d8 + 4 ⇒ (2) + 4 = 61d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26


Will: 1d20 + 3 ⇒ (7) + 3 = 101d20 + 3 ⇒ (17) + 3 = 20

The further hobgoblin resists Karla's spell, but the other howls in alarm as he is blinded. Nik'o jumps at the rock, gnawing on its leg before dropping back to the ground.

You can't trip flying creatures.

The archer by the bridge drops his bow as he steps forward and draws a battleaxe. He swings at Sia, but the wolf dodges away.

Battleaxe: 1d20 + 8 ⇒ (13) + 8 = 21

Everybody else is up now!


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram stepped back and said a prayer to the fire spirits. A glowing, red bead streaked from his outstretched hand to a point in between the bird handlers, and exploded in a ball of fire.

Fireball (DC 16, Reflex half): 6d6 ⇒ (6, 4, 1, 5, 4, 2) = 22

Casting Fireball to catch all three bird handlers.


Wulfram's Spirit Animal (Fox) | HP: 90/90 AC:23 T:14 F:21 | Saves F:6 R:7 W:11 SR:22 | Init:2 | Perc:23| CMB:12 CMD:21 (25 vs. trip) | Speed: 40ft

Pele poked her head out of Wulframs backpack and barked, *Burn, baby, burn!*, before disappearing back inside.


"Woah..." shouts Karla in admiration at the explosion.

Well, alarm raised... she thinks to herself, focusing on the courtyard surroundings to try and figure where the next hobgoblins may come from. That's when she notices the rider behind them.

She whirls around and grabs one of her wands. She brings the wand to her lips and blows air through it as though it were a blowgun. Thick yellow fog pours out and engulfs the whole area behind them, including the rider.

Casting Stinking cloud from wand. Fort DC 13. Round 1 of 3.


Not sure if I can FA.

Nik'o jumps again at the rock.

Bite, Bless: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 231d8 + 4 ⇒ (7) + 4 = 11
Claw: 1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 281d3 + 4 ⇒ (3) + 4 = 7
Claw: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 191d3 + 4 ⇒ (1) + 4 = 5


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar tries to eliminate the other archer as well, repeating his tactic from before, hopefully sending the hobgoblin hurtling to the ground below. This time, though, he focuses more on the pushing power of his blast and less on its damage.

Kinetic Blast, Hatred, Bless, Haste, Extended Range: 1d20 + 10 + 1 + 1 + 1 ⇒ (10) + 10 + 1 + 1 + 1 = 233d6 + 14 ⇒ (6, 2, 3) + 14 = 25
Pushing Infusion (max 10 feet): 1d20 + 15 + 1 + 1 + 1 ⇒ (18) + 15 + 1 + 1 + 1 = 36


Reflex: 1d20 + 3 ⇒ (11) + 3 = 14
Falling Damage: 5d6 ⇒ (4, 4, 4, 5, 4) = 21

The second archer suffers the same fate as the first as Rogar's blast sends him screaming off the edge of the bridge.

Reflex: 1d20 + 8 ⇒ (13) + 8 = 211d20 + 8 ⇒ (4) + 8 = 121d20 + 8 ⇒ (3) + 8 = 11

Wulfram's fireball engulfs the three hobgoblin bird handlers. The nearest one dodges the worst of the blast, but the other two are badly burned!

Eustoma Longbow, Haste and Bless: 1d20 + 12 ⇒ (19) + 12 = 311d20 + 12 ⇒ (15) + 12 = 271d20 + 12 ⇒ (17) + 12 = 29
Damage: 1d6 + 5 ⇒ (3) + 5 = 81d6 + 5 ⇒ (2) + 5 = 71d6 + 5 ⇒ (1) + 5 = 6
Sia Bite: 1d20 + 8 ⇒ (13) + 8 = 21

Eustoma shifts her aim to pick off the wounded roc with one arrow. She then shoots another one twice, badly injuring it. Sia rushes the roc her master wounded, but is unable to hit the agile bird.

The hobgoblins step closer, each one grabbing a flask from their belts and chugging its contents. They let out snorts that sound akin to bulls as they flex their muscles--you recognize it as tapping into an animal focus in the same way that Eustoma does. The blind one remains unable to see.

Will: 1d20 + 3 ⇒ (7) + 3 = 10

The two remaining rocs land as they bite and claw at Rogar. Neither one manages to get through his defenses--one manage to hit with a talon, but his damage reduction negates the wound.

Full Attack: 1d20 + 8 ⇒ (9) + 8 = 171d20 + 8 ⇒ (1) + 8 = 91d20 + 8 ⇒ (13) + 8 = 21
Full Attack: 1d20 + 8 ⇒ (7) + 8 = 151d20 + 8 ⇒ (12) + 8 = 201d20 + 8 ⇒ (17) + 8 = 25

Karla, Rogar took out your original target, so I'm going to change it to the three hobgoblin hunters.

Fortitude: 1d20 + 7 ⇒ (2) + 7 = 91d20 + 7 ⇒ (5) + 7 = 121d20 + 7 ⇒ (18) + 7 = 25

Karla uses her wand to engulf the hunters in a stinking cloud. The two more injured ones also succumb to the fumes, gagging and retching.

In the distance, you can see the pair of archers who were guarding the southern bridge hustling to join the battle.

Okay, everybody but Karla is up before the hunters go again.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram dropped his spear and waited for Rogar to step backwards, so he could take his place in the front line. Once there was an opening, he moved up and tried to subdue the birds.

Heavy Mace, Haste, Bless, non-lethal: 1d20 + 10 + 1 + 1 - 4 ⇒ (4) + 10 + 1 + 1 - 4 = 12
Non-lethal damage: 1d8 + 8 ⇒ (5) + 8 = 13

Heavy Mace, Haste, Bless, non-lethal: 1d20 + 10 + 1 + 1 - 4 ⇒ (19) + 10 + 1 + 1 - 4 = 27
Non-lethal damage: 1d8 + 8 ⇒ (4) + 8 = 12

Delaying until Rogar presumably steps back out of melee. 5 ft step into Rogar's starting space and attack the most damaged, but still conscious bird. If one falls to his first strike, he will switch targets to the other one. Wulfram will NOT attack an unconscious bird.


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

Sorry for the delay incredibly busy weekend, and first couple of days at work. Catching up now. This is going much better than I thought it would. Is the dragon arriving soon? ;)

Eustoma fires three arrows at hobgoblins. "You take care of the birds."

Longbow, Bless, Rapid Shot, Haste: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Longbow, Bless, Rapid Shot, Haste: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Longbow, Bless, Rapid Shot, Haste: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Longbow, Bless, Rapid Shot, Haste Crit Confirm: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 2d6 + 6 ⇒ (4, 2) + 6 = 12


Melee bite +19/+14 (2d6+15 plus trip) Space 10 ft.; Reach 5 ft.. Wolf N Large animal Init +10 Senses low-light vision, scent; Perception +9 AC 42, T 17, FF 37 | hp 163/163 | Fort +18, Ref +17, Will +9 | Improved evasion

Sia takes a step back out of the way of the others.


Forgot haste. In case Nik’o can Fa:

Extra bite, bless, haste: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 261d8 + 4 ⇒ (4) + 4 = 8


Empowered Blast: 1d20 + 13 ⇒ (5) + 13 = 18

Rogar steps back and tries to blast the uninjured roc, but the bird dodges his attack.

Wulfram steps up and swings on the injured roc, striking it once and knocking it out cold.

Concealment: 1d100 ⇒ 711d100 ⇒ 2

Eustoma shoots into the stinking cloud, managing to critically hit the hobgoblin who resisted the nausea! Her follow-up shots miss, though.

The remaining roc continues to follow its last command, pestering Rogar but doing no harm to him.

The nauseated hunters stagger out of the cloud in search of fresh air, while the one still in control of its faculties moves in and scores a good hit on Wulfram.

Full Attack: 1d20 + 8 ⇒ (3) + 8 = 111d20 + 8 ⇒ (8) + 8 = 161d20 + 8 ⇒ (8) + 8 = 16
Longsword: 1d20 + 9 ⇒ (19) + 9 = 281d8 + 4 ⇒ (5) + 4 = 9
Crit Confirm?: 1d20 + 9 ⇒ (5) + 9 = 14

9 damage to Wulfram. The archers just move up this round, so everybody is up now, including Karla.


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

For future reference, can I 5-foot step up a wall?

Rogar slips aside, not letting the bird pin him to the wall, and unleashes a boulder at the hobgoblin, trying to free the shaman up to deal with the roc as he wanted.

Empowered Kinetic Blast, Hatred, Bless, Haste: 1d20 + 14 ⇒ (10) + 14 = 243d6 + 15 + 4 ⇒ (2, 6, 1) + 15 + 4 = 28
Pushing Infusion (max 5 feet): 1d20 + 19 ⇒ (10) + 19 = 29


Rogar's blast sends the hobgoblin flying. He hits the ground with a sickening crunch and lies still.

You can 5 foot step up a wall if you have a climb speed and at least one hand free.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram switched to subduing the other bird.

Heavy Mace, Bless, Haste, non-lethal: 1d20 + 10 ⇒ (8) + 10 = 18
Non-lethal damage: 1d8 + 8 ⇒ (4) + 8 = 12

Heavy Mace, Bless, Haste, non-lethal: 1d20 + 10 ⇒ (15) + 10 = 25
Non-lethal damage: 1d8 + 8 ⇒ (7) + 8 = 15

Once again, Wulfram will stop attacking if it drops unconscious.


Karla pulls out a second wand and shoots a bolt of energy at the closest archer.

Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2


Fast and furious, Nik'o unleashes on the hobgoblin to her right.

Bite and Trip with Bless and Haste: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 211d8 + 4 ⇒ (4) + 4 = 81d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
Claw: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 281d3 + 4 ⇒ (3) + 4 = 7
Claw: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 181d3 + 4 ⇒ (3) + 4 = 7
Hasted Bite: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 221d8 + 4 ⇒ (5) + 4 = 91d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25


Forgot to remove the hobgoblin Rogar dropped from the map. Nik'o can attack the bird or a different hobgoblin.


Melee bite +19/+14 (2d6+15 plus trip) Space 10 ft.; Reach 5 ft.. Wolf N Large animal Init +10 Senses low-light vision, scent; Perception +9 AC 42, T 17, FF 37 | hp 163/163 | Fort +18, Ref +17, Will +9 | Improved evasion

Sia bounds over and bites at the hobgoblin.

Bite: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Trip: 1d20 + 7 ⇒ (8) + 7 = 15


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

Eustoma fires at the same hobgoblin Sia attacked.

Longbow: 1d20 + 11 ⇒ (13) + 11 = 24
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Longbow: 1d20 + 11 ⇒ (4) + 11 = 15
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Longbow: 1d20 + 11 ⇒ (19) + 11 = 30
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Forgot to roll for glitterdust last round. The hobgoblin is no longer blinded.

Will: 1d20 + 3 ⇒ (15) + 3 = 18

Wulfram bashes the roc with his mace, then Sia jumps up and takes it down with a bite and a claw. The big bird falls, unconscious.

Karla blasts the closest hobgoblin with a magic missile, then Eustoma shoots him with two arrows. Sia bounds over to try to bring him down, but his armor keeps the wolf's teeth at bay.

The wounded soldier steps back as he tries to fight off his nausea. The other one staggers around the building for cover.

Nauseated: 1d4 + 1 ⇒ (3) + 1 = 41d4 + 1 ⇒ (1) + 1 = 2

The two archers from the southern bridge come into view as they round the stinking cloud.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Once the last bird was unconscious, Wulfram moved up to attack the Hobgoblin near Sia. "When you came to this forest, you came to you doom!", he snarled.

Heavy Mace, Bless, Haste: 1d20 + 10 + 1 + 1 ⇒ (10) + 10 + 1 + 1 = 22
Damage: 1d8 + 8 ⇒ (2) + 8 = 10

Wulfram's spear, and the wand of hold person are still on the ground where he dropped them, next to the well.


Melee bite +19/+14 (2d6+15 plus trip) Space 10 ft.; Reach 5 ft.. Wolf N Large animal Init +10 Senses low-light vision, scent; Perception +9 AC 42, T 17, FF 37 | hp 163/163 | Fort +18, Ref +17, Will +9 | Improved evasion

Sia moves into a flanking position with Wulfram, and bites.

Bite: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Bite: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13


Female Init +4; Percept +26 |AC 28, T 19, FF 23 hp 140/140 | Fort +16, Ref +17, Will +13; +2 vs. fear, +2 trait bonus vs. Disease Resist Acid 10 | Base Atk +12; CMB +15; CMD 33

Eustoma fires three arrows at the goblin coming up behind Sia.

Attack: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Attack: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d6 + 3 ⇒ (6) + 3 = 9


Karla fires a missile from her wand at one of the archers in the back.

Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5


Nik'o charges at the next hobgoblin, the one between Sia and Wulfram.

Bite and Trip, charge, bless, haste: 1d20 + 10 + 4 ⇒ (13) + 10 + 4 = 271d8 + 4 ⇒ (6) + 4 = 101d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Rogar runs up at lightning speed and slides into position, interposing himself between Sia and the new threat, leaving a furrow of disturbed earth behind him. Without losing momentum, he directs this loosened stone at the closer of the two hobgoblin archers and sends a torrent of stone at him. However, his aim is thrown off and it just crashes into the wall beside his target.
Kinetic Blast, Hatred, Bless, Haste: 1d20 + 14 ⇒ (2) + 14 = 163d6 + 14 ⇒ (2, 2, 4) + 14 = 22


The archer flinches away from Rogar's blast just in time to dodge the attack.

Wulfram bashes the badly wounded hobgoblin with his mace. Sia and Nik'o pounce on the hunter, bringing him down.

Karla and Eustoma shoot one of the archers with magic and arrows, seriously wounding her.

She grabs a potion from her belt and drinks it, healing some of her injuries. The other one drops her bow, drawing axe and shield as she steps forward to slash at Rogar. The axe grinds against the dwarf's stony skin, and the hobgoblin seems surprised as it does no harm!

Battleaxe: 1d20 + 8 ⇒ (19) + 8 = 271d8 + 2 ⇒ (3) + 2 = 5

The remaining hunter takes several gulping breaths, overcoming his nausea.

Rogar's DR prevents him from taking damage.


Male Dwarf Geokineticist 17 HP 143(296)/325; AC 28/20/22 (defensive training) (+2 v goblins, +4 v giants); DR 13/Adamantine; 35% crit/sneak attack negation; Acid Resist 10 Saves +27/+19/+15; +5 init, +28 Per; 5/15 burn, 3/3 Internal Buffer

Hmmm... I really need to find some way of avoiding AoOs when I'm in melee. It happens a lot.

Rogar merely grins, "Yer gonna need a bit more ta hurt me, missy. How do ye like this?"
With a pair of quick movements, he sidesteps slightly, pulls a stone out of the ground and launches it at the hobgoblin, trying to push her into the stinking cloud. Provokes an AoO
Empowered Kinetic Blast: 1d20 + 14 ⇒ (8) + 14 = 223d6 + 15 + 5 ⇒ (1, 6, 4) + 15 + 5 = 31
Pushing Infusion (5 feet): 1d20 + 19 ⇒ (10) + 19 = 29

Current AC is still 25 v. evil hobgoblins


AoO: 1d20 + 8 ⇒ (7) + 8 = 15
Fortitude: 1d20 + 7 ⇒ (10) + 7 = 17

Missing with her axe, Rogar blasts the hobgoblin into the stinking cloud. She's critically wounded, but manages to resist being nauseated.


Active Spells:
Barkskin, Blur, Greater Magic Weapon
Healing Hexes Used:
Human Flame Spirit Shaman 17 | HP: 181/181AC 37 T:18 F:34 | Saves F:17 R:15 W:22 | Init:4 | Perc:21/25| CMB:15 CMD:36 | Speed: 30

Wulfram moved to attack the enemy that Rogar pushed into the cloud.

Heavy Mace, Bless, Haste: 1d20 + 10 + 1 + 1 ⇒ (6) + 10 + 1 + 1 = 18
Damage: 1d8 + 8 ⇒ (3) + 8 = 11
20% miss chance: 1d100 ⇒ 73


Wulfram's mace connects with the hobgoblin's skull, and she goes down!

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