Rogar Befin |
Level up highlights:
Empower Blast
Infusion Specialization 1
Entangling Infusion
Feat: Weapon Focus (kinetic blast)
+13 HP
4+2 skill ranks: Perception, Acrobatics, Stealth, Profession (stonemason) (2 ranks), Knowledge (dungeoneering),
Rogar Befin |
Ah, right. Forgot to mention that before.
I must say, this is one of my favorite games I'm in. The pacing is awesome, even if I have been struggling a little more than usual to keep up recently. It's even nicer being actually able to hit things (I think my recent string of crits is the dicebot's way of making up for my insane bad luck at the start), and the story is interesting as well.
Thinking of which, for everyone: what crafted items do we want? We do have a ton of alchemical crafting supplies. Also, what magic items did Novvi have this time?
Rogar Befin |
So..... who wants what?
Assuming over time we can liquidate everything through Novvi (can we assume that? It would be nice to liquidate our trade goods, for bookkeeping if nothing else.
Hmmmm..... am I the only on who kind of wants to try the downtime rules? Might be fun to turn Misthome into a proper settlement, with a thriving economy. Or not; I've never tried the settlement building rules, so I don't know how enjoyable they are.
DM Brainiac |
Yes, you can liquidate everything you don't want to use.
By the time you are ready to adventure again, Misthome will have effectively become a village for the purposes of economy. But it lacks the resources for a long-term settlement, so you might want to wait on the downtime stuff until you find a more permanent home.
Rogar Befin |
So....
We functionally have 1,800 gp in alchemical items available to us. Do we just want to sell them for half price, or what kinds of items do we want to get?
Rogar Befin |
Throwing up a quick list of stuff we might want to sell:
+1 short swords (2), cloak of woodland creatures (what is even with this thing?), formula alembic, +1 whip, and most of the masterwork weapons (does someone want the mwk light crossbow?) and the poisons.
Up for debate: +1 chain shirt, +1 heavy wooden shield. Does anyone want these?
Is there anything in these that anyone wants to keep? Beyond that, the only things I can really spot that one of us might want to keep are the page of spell knowledge (Karla) and +1 light fortification spiked studded leather armor (Rogar). Once we sell, though, we'll have plenty of gold for a shopping spree, somewhere above 20,000 gp if my initial estimates are good.
Finally, we could either sell the darkwood and eelskin as trade goods, make a shield/armor out of them for one of us, or make something out of them and sell them. Which do we want to go for?
Wulfram Bartos |
DM Brainiac: What is the availability of masterwork full plate? The tricky part is that I would need to spend a feat on Heavy Armor Proficiency, but I don't want to do that unless I know the armor is available.
edit: +1 full plate would be even better, but is more likely to run into purchase limit difficulties.
Wulfram Bartos |
I thought about crafting, but when I did the numbers it seemed like it would take something like a year to make:(
Edit: If I understand correctly, the Craft result x the craft DC is the amount of progress, in SP, each week. Assuming that the crafter can take 10 and get a total of 20 (although I don't know that Kining can do that), for mwk full plate that would be:
20x20=400 SP, or 40 GP per week.
1650 GP/40 GP/week = 41.25 weeks
That might be a reasonable time given the amount of work involved (custom fitting each component), but it's not very practical in terms of an AP timeline.
Karla Teg |
Karla's leveling highlights:
Skills: Handle Animal, Perform (violin), Linguistic, Use Magical Device, Perception, Spellcraft, Knowledge arcana.
Feat: Improved Initiative.
New spells:
2x1st: Monkey Fish, Vanish (FC);
1x2nd: Web;
Bloodline Bonus 2nd: Hideous Laughter.
Nik'o's
4th level advancement (which I had not noticed last time...): Size Medium; Attack bite (1d6), 2 claws (1d3); Ability Scores Str +4, Dex –2, Con +2; Special Qualities sprint.
1 skill: Swim.
Feat: Light armor proficiency.
Rogar Befin |
Okay.....
So, selling almost all non-consumable items we have collecting dust (assuming we have our raw materials crafted, then sold) nets us about 18,000 gp, combined with our previous 7,000 gp and divided by four gives each of us 6,265 gp to spend. I'll also happily pay everyone 500 gp to account for what we would get for selling Scarnivorious' armor, so you all have 6,765 gp for shopping, assuming this is how we want to divide things up. So.... yeah. Take a look at the spreadsheet, see if there's anything you want different, or if we want to divide loot differently.
DM, what's the upper limit for what we can special-order from Novvi?
Wulfram Bartos |
Level up:
Feat: Heavy Armor Proficiency
+8 HP
Skill ranks:
Knowledge Nature
Survival
Perception
Spellcraft
Background skills:
Craft blacksmith (general items)
Knowledge Geography
Human FCB: add Silence to spell list
Items taken from loot:
potion of protection from chaos
potion of owl's wisdom
scroll of silence
3 x potion of cure light wounds
potion of cure moderate wounds
These are in addition to previous items taken. I have been removing items from the general list, and adding them to Wulfram's column. There's still a lot of healing potions unclaimed; everyone should stock up.
Eustoma Hadlefoot |
This game has been awesome. I love the pace and the story we are telling together.
HP 4
UMD, Survial, Spellcraft, Ride, Perception, Climb, Handle Animal, Craft Weapons
Heat Metal 2nd level spell
Feat: Mounted Combat :)
Feat:Improved Natural armor for Sia
Wulfram Bartos |
Wulfram would like to buy:
2650 +1 full plate
4000 Headband of Wisdom +2
6650 Total
He will no longer need the +1 Breastplate
Rogar Befin |
Okay, list! There really is almost nothing for the kineticist:
2000 gp Amulet of Natural Armor
1000 gp Cloak of Resistance +1
500 gp Cracked Dusty Rose Prism Ioun Stone
250 gp traveler's any-tool
Remaining: 1,015 gp
Eustoma Hadlefoot |
Shopping List (A little late to the party):
Scroll of Blend X4 100
+1 Chainshirt barding 1,350
+1 Darkwood Composite Longbow strength +2 2,630
Cloak of Resistance 1,000
Rogar Befin |
Too bad she was ineffective in combat! :P
Ah, that’s just what happens when I can actually hit something. :) I really have no idea why people think Kineticists are underpowered.
Wulfram Bartos |
FWIW, Wulfram can use the scroll of silence, if we want to take out the plant (he used his human favored class bonus to add silence to his spell list). Not saying that's what we should do, but just presenting the option. The silence would only last 3 rounds, though.
Wulfram Bartos |
Barring further information, the hole in the wall would be my suggestion. Let's wait until the guards have gone around the other side. Eustoma and Roger could sneak forward first, then give the signal for the rest of us to move forward.
Wulfram Bartos |
I think I misunderstood our options. I didn't realize that we would be trying to sneak past the guards (which Wulfram has no hope of doing). If we were going to do something where combat was likely, Wulfram would have pre-buffed with Bless and Bull's Strength.
It would help a lot if I could see a map before posting my actions.