Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

DM Bloodgargler's Kingmaker

Game Master BinkyBo

{Kingdom Tracking Sheet} {Downtime} {NPC list} {District Grid}


1,051 to 1,084 of 1,084 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Qadira

Male Elf Rogue (Knife Master) 4:
stats:
HP:35/35 Speed:30 Init:12 AC:19 T:14 FF:15 Fort:3 Reflex:9 Will:3, 5 Acid Resistance, Lowlight

Most of the stuff here is not worth it for me. Kane want 86, ring of improved jumping.


Downtime Gnome Sorceror (draconic) 4

I think I already have the shimmering cloak. I assumed we lose the druid's magic, but the big ticket items we were probably going to sell.

With UMD and a monster charisma, Furiel was going to be able to use the staff eventually. So, we have been somewhat self sacrificing in that we took items that we could use. The obvious one shot force beads at 3K a pop anyone can use, but do not know if they can't be sold for more beneficial items. The big ticket ioun stone is definitely worth more in wholesale gold IMHO.


Dolgrym, Kane, and Sonechka were only here briefly... they know the direction in which the majority went (further upriver), but do not have a handle on the other tracks leading out.

Though those "main tracks" lead roughly in the direction of the large lizardfolk camp, it was the manticore taking you off course which led you directly into danger.


Quote:
The big ticket ioun stone is definitely worth more in wholesale gold IMHO.

Its rare that I drink... nice to have the loot list as a reminder of what can happen when you mix alcohol and rolling for PCs' loot.


Entering combat map - Just lemme know if you want to start

behind boulder cover north of the river.

Behind concealment south of the river.

charge forward north or south side.

*** *** *** *** *** ***

Regarding Loot... anything you have said you would like to claim which has not yet been contested, you may add to your sheet.

Ta'de-win took only her armor, sickle, and staff.


So that leaves these items to discuss

Rod of Threatening Illusions (Dolgrym and Sonechka both have shown interest)
Wand of Pyrotechnics? (I think that is the wand listed as unidentified)
Pearl of Power

there is also a campfire bead as a minor item.

EDIT: nvm Furiel has the pyrotechnics wand... I will search through the thread and see if there is another wand still left to ID.


Male Half Orc Oracle 2/ Barbarian (Invulnerable Rager) HP 38/44 | AC:17 | T:13 | FF:16 | CMB: +5 | CMD:16 | Fort:+8| Ref:+2 | Will:+3| Init:+1 | Perc: +5 (See in Darkness) | Speed 30

The Green Man will be charging on the side we are on, that's...South isn't it?


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

If illusions are Dolgrym's schtick, he can have the Rod. I was going to pair it with the headband that gives free Ghost Sound; the metamagic feat description specifically says you can threaten with Ghost Sound + Threatening Illusion. I thought it was a nice trick. But illusions aren't Sonechka's focus, so giving it to somebody who uses them more makes sense.

Pyrotechnics is cool, but I wouldn't put it high up on Sonya's list of wants.

The Pearl of Power should probably go to Dolgrym, since he can get better use out of it than Sonya.

As for Ta's stuff, Sonya would be interested in the Eagle Cape and the Verdant Vine bracelet.

Is the Spider Clasp (line 92) magical but unidentified?


Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

If possible Norton will charge with Murak


Green - no you are on the North side.


Dwarf Transmuter 4 | AC 10 (14 w/MageArmor)/10/10 | HP 33/33 | F+4,R+2,W+5 | Init.+0 | Percept.+0 | SenseMotive +0

Take the staff...Dlgrym isn't really an illusion guy either.

I think I'd prefer the wand of Pyrotechnics, and see if I could figure out a neat use or two for it.

The Pearl of power would be fine for me...everyone loves those!


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

I had Sonya pick up the Campfire Bead since I figure somebody should be carrying it.


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

Hmm. DM, what do you say to using Hexes while in Beast Shape? They're not spells, so she doesn't need any spell components to use them. I'm thinking about using her fancy new Eagle Cape to fly around and throw hexes at people.


Actually, if you don't mind lets wait on the eagle cape and bracers...
but yes, I believe you should be able to use hexes in Beast Shape.

for this encounter
Dolgrym has the pearl
Kane has the ring of jumping
Sonechka the armor, rod, headband and beads

There is no other wand... the one listed is in Furiel's possession.
The item listed as a spider's clasp is a Swarmbane Clasp.


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

Oh, cool. That Clasp should probably go to a melee-er.

I'm fine not having the Cape this encounter.


Downtime Gnome Sorceror (draconic) 4

Being limited to a 20 foot speed, I also would like the eagle cape.


Gotcha... we will decide that later. I am not ready for flying PCs for this encounter.
As spymaster, if Sonechka ends up in charge of your Magpies, she could easily obtain one.

(BTW these Eagle Capes actually appear as magpie instead of eagle in design and for the limited beast shape.)


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

Magpies?


They are the worker bees of the Mivoni coven The Festering Lilies (who train orphans and runaways to be spies, thieves, and assassins). The heroes of Stagfall killed their local leader and took in their recent recruits (who were already on the edge of mutiny).

The Magpies are currently on a mission to dig up some dirt on a creepy land owner interested in exchanging land for a title and manor.


About to post map update... anyone other than Norton riding a mount?
Just registered that Sonechka said "ride".


Dwarf Transmuter 4 | AC 10 (14 w/MageArmor)/10/10 | HP 33/33 | F+4,R+2,W+5 | Init.+0 | Percept.+0 | SenseMotive +0

Dolgrym is on foot. He's too fat for a pony, I think.


Norton! Log in and be heroic!

Charge!


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

Oh, yeah, I guess I just saw that Norton is riding and assumed we all are. Sonechka doesn't specifically have a horse if no one else does.

It's going to take a hell of a long time to explore an untracked wilderness on foot, though.


I don't mind assuming you are riding during exploration.. you could easily have gotten riding horses at Stagfall. I just wanted to make sure no one was riding into combat without a ride skill and/or combat trained horse.

For Reference...

Speed -- Cross plains hex - all other terrains
40feet ----4 hours ---------- 6 hours
30feet ----5 hours ---------- 8 hours
20feet ----8 hours ---------- 12 hours

Speed -- Explore plains -- Forest/Hills -- Swamp/Mountain
40feet ---- 1 day ----------- 1 day --------- 2 days
30feet ---- 1 day ----------- 2 days -------- 3 days
20feet ---- 2 days ---------- 3 days -------- 4 days


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

So horses save about a day on exploration on average. That's helpful.

Qadira

Male Elf Rogue (Knife Master) 4:
stats:
HP:35/35 Speed:30 Init:12 AC:19 T:14 FF:15 Fort:3 Reflex:9 Will:3, 5 Acid Resistance, Lowlight

You can always fit more than one person on a horse during exploration, can't you?


Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

I'm back, sorry for the dissapearing. I had to pospone holidays due to last minute work.


Lizards are up still... I need a little time.
Just wanted to get results of PC actions posted.


Downtime Gnome Sorceror (draconic) 4

I used to believe the sleep hex was slightly overpowered, now I believe it is quite overpowered.


Furiel I assume the air ele will try to finish off the fallen sentry?
Could use placement and target for Rocky, and your Round 4 action.


Sorry... going through a slow patch... Results of PC actions are up.
Lizardfolk actions coming.


Female Tiefling Witch (Winter Witch) 4 (HP 31/31 | AC:13 (17 w Mage Armor) | T:12 | FF:11 (15) | CMB: +2 | CMD:14 | Fort:+3 | Ref:+3 | Will:+4/+6 vs Illus | Init:+2 | Perc: +6 (See in Darkness) | Speed 30)

To be fair, I don't think Green would've surrendered in the first place. Surrendering kind of says to me 'sure, I'll kneel, if that's what it takes to save my life'.

But Sonya's like that. This probably won't be her last 'kneel before me' moment. ;)


Male Half Orc Oracle 2/ Barbarian (Invulnerable Rager) HP 38/44 | AC:17 | T:13 | FF:16 | CMB: +5 | CMD:16 | Fort:+8| Ref:+2 | Will:+3| Init:+1 | Perc: +5 (See in Darkness) | Speed 30

Well, Green Might surrender to save the lives of friends or people under his care/command, but the whole "Kneel before Zod" would probably push him too far.


That was a great fantasy version of "good cop, bad cop"... getting things done without a roll.

(not that they are ready to start a fan club, but its a good beginning.)

1,051 to 1,084 of 1,084 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / DM Bloodgargler's Kingmaker OOC All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.