I think I already have the shimmering cloak. I assumed we lose the druid's magic, but the big ticket items we were probably going to sell.
With UMD and a monster charisma, Furiel was going to be able to use the staff eventually. So, we have been somewhat self sacrificing in that we took items that we could use. The obvious one shot force beads at 3K a pop anyone can use, but do not know if they can't be sold for more beneficial items. The big ticket ioun stone is definitely worth more in wholesale gold IMHO.
Dolgrym, Kane, and Sonechka were only here briefly... they know the direction in which the majority went (further upriver), but do not have a handle on the other tracks leading out.
Though those "main tracks" lead roughly in the direction of the large lizardfolk camp, it was the manticore taking you off course which led you directly into danger.
Entering combat map - Just lemme know if you want to start
behind boulder cover north of the river.
Behind concealment south of the river.
charge forward north or south side.
*** *** *** *** *** ***
Regarding Loot... anything you have said you would like to claim which has not yet been contested, you may add to your sheet.
Ta'de-win took only her armor, sickle, and staff.
So that leaves these items to discuss
Rod of Threatening Illusions (Dolgrym and Sonechka both have shown interest)
Wand of Pyrotechnics? (I think that is the wand listed as unidentified)
Pearl of Power
there is also a campfire bead as a minor item.
EDIT: nvm Furiel has the pyrotechnics wand... I will search through the thread and see if there is another wand still left to ID.
If illusions are Dolgrym's schtick, he can have the Rod. I was going to pair it with the headband that gives free Ghost Sound; the metamagic feat description specifically says you can threaten with Ghost Sound + Threatening Illusion. I thought it was a nice trick. But illusions aren't Sonechka's focus, so giving it to somebody who uses them more makes sense.
Pyrotechnics is cool, but I wouldn't put it high up on Sonya's list of wants.
The Pearl of Power should probably go to Dolgrym, since he can get better use out of it than Sonya.
As for Ta's stuff, Sonya would be interested in the Eagle Cape and the Verdant Vine bracelet.
Is the Spider Clasp (line 92) magical but unidentified?
Take the staff...Dlgrym isn't really an illusion guy either.
I think I'd prefer the wand of Pyrotechnics, and see if I could figure out a neat use or two for it.
The Pearl of power would be fine for me...everyone loves those!
Hmm. DM, what do you say to using Hexes while in Beast Shape? They're not spells, so she doesn't need any spell components to use them. I'm thinking about using her fancy new Eagle Cape to fly around and throw hexes at people.
Actually, if you don't mind lets wait on the eagle cape and bracers...
but yes, I believe you should be able to use hexes in Beast Shape.
for this encounter
Dolgrym has the pearl
Kane has the ring of jumping
Sonechka the armor, rod, headband and beads
There is no other wand... the one listed is in Furiel's possession.
The item listed as a spider's clasp is a Swarmbane Clasp.
Oh, cool. That Clasp should probably go to a melee-er.
I'm fine not having the Cape this encounter.
They are the worker bees of the Mivoni coven The Festering Lilies (who train orphans and runaways to be spies, thieves, and assassins). The heroes of Stagfall killed their local leader and took in their recent recruits (who were already on the edge of mutiny).
The Magpies are currently on a mission to dig up some dirt on a creepy land owner interested in exchanging land for a title and manor.
Oh, yeah, I guess I just saw that Norton is riding and assumed we all are. Sonechka doesn't specifically have a horse if no one else does.
It's going to take a hell of a long time to explore an untracked wilderness on foot, though.
I don't mind assuming you are riding during exploration.. you could easily have gotten riding horses at Stagfall. I just wanted to make sure no one was riding into combat without a ride skill and/or combat trained horse.
Speed -- Cross plains hex - all other terrains
40feet ----4 hours ---------- 6 hours
30feet ----5 hours ---------- 8 hours
20feet ----8 hours ---------- 12 hours
Speed -- Explore plains -- Forest/Hills -- Swamp/Mountain
40feet ---- 1 day ----------- 1 day --------- 2 days
30feet ---- 1 day ----------- 2 days -------- 3 days
20feet ---- 2 days ---------- 3 days -------- 4 days
To be fair, I don't think Green would've surrendered in the first place. Surrendering kind of says to me 'sure, I'll kneel, if that's what it takes to save my life'.
But Sonya's like that. This probably won't be her last 'kneel before me' moment. ;)
Well, Green Might surrender to save the lives of friends or people under his care/command, but the whole "Kneel before Zod" would probably push him too far.