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DM Bloodgargler's Kingmaker

Game Master BinkyBo

{Kingdom Tracking Sheet} {Downtime} {NPC list} {District Grid}

351 to 400 of 1,081 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

half of spoils are random. Gimme some d100's ... whoever wants to roll.

{HP 32/32 | AC17 T12 FF13 CMD17 | F/R/W 5/3/8 | Init +2 Per +11/13 SM+4} Female Human Druid 3 {Kingdom} {NPCs} {Downtime}

1d100 ⇒ 28
1d100 ⇒ 86
1d100 ⇒ 70
1d100 ⇒ 4
1d100 ⇒ 47

If my rolls are terribad, I apologize now, but here goes nothing!

1d100 ⇒ 71
1d100 ⇒ 53
1d100 ⇒ 20
1d3 ⇒ 2
1d40 ⇒ 39
1d3 ⇒ 3
1d40 ⇒ 13

Male Human (taldan) Fighter (Aldori Swordlord) 03

1d100 ⇒ 21
1d100 ⇒ 84
1d100 ⇒ 58
1d100 ⇒ 91
1d100 ⇒ 52
1d100 ⇒ 26
1d100 ⇒ 56

1d3 ⇒ 2
1d40 ⇒ 39

1d100 ⇒ 52

Ok got it .. update within the hour.

Doin it. This was Part four/six for first book. Little more part two to do, but part five will be quick.

Male Human (taldan) Fighter (Aldori Swordlord) 03

Is it just me or the game's pace is slowing down quite a bit?

yea .. we hit a lull even before Easter weekend. Bad timing for a protracted battle with lots of little things...
I was thinking about bringing in another for some fresh legs. This is when the campaign really starts getting good IMO

Male Human (taldan) Fighter (Aldori Swordlord) 03

Well, we have 2 and half melee characters (Me, Norton, Green) 2 mid power healers (Tadewin and Green) and a caster (Furiel). We could use a stealth character for disarming or a dedicated healer/enabler. But honestly a 5 person group is enough to keep things going without slowing things too much imo.

Downtime Gnome Sorceror (draconic) 4

I have a wand of CLW and high UMD, so another healer is not needed so much. I say we go with 5 as Green and Norton are multiclassing quite effectively.

Male Half Orc Oracle 2/ Barbarian (Invulnerable Rager) 2

Fine by me.

Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

as you wish

Downtime Gnome Sorceror (draconic) 4

I am trying to modify my wild ways.

Male Human (taldan) Fighter (Aldori Swordlord) 03

Can we have a list of the loot?
It could be useful to have an idea of what to get and what not...

Edit: question for green: why did you use a D8 for channel energy instead of a D6? I guess it's some boost from Oracle of life, but I can't find what it is.

Male Half Orc Oracle 2/ Barbarian (Invulnerable Rager) 2

Ouch! No...that was a mistake due to me being a bit distracted at the time.
I'll have to reroll that one using the PROPER dice.
Thanks for pointing that out.

Male Human (taldan) Fighter (Aldori Swordlord) 03

People, we need to divide the loot, and to do that we need a list of what we currently have. Did anyone keep track?

Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

I want to apologize about my short posts lately. I keep following the game, but I have a very busy schedule right now. By the eleven of may is going to clear itself up a lot so I would probably able to participate more than checking once a day.

Since we reached another quiet moment I would like to tell the group what Norton would likely do or think.
The Kobold tribe could be an ally so if we manage to have a good relationship with them that would be a good point.
We need to get rid of the Stag Lord. The creepy bird wizard is probably evil, having it go as well would be good, better if we can put them one against the other.
As Norton is a diplomatic optimist, he would try to win Krestle to the party side.
Other thing he would like to do is to pay visit to the different farms and people leaving in the area. To get to know them and introducing the party as the new authority around.

Downtime Gnome Sorceror (draconic) 4

Furiel is slowly seeing the value of Norton's diplomacy. As a 'victim' of what would be 'bullying' today, Furiel didn't begin very trusting. He actually likes the NPCs we didn't kill out of hand :-)

Green .. Budgie is at the stables being constructed BTW (not the one in palisade)

Male Human (taldan) Fighter (Aldori Swordlord) 03

If no one has a list of what was looted until now, can you tell me what did you get? I'll try to make a list but we need to know who took what.

Downtime Gnome Sorceror (draconic) 4

Furiel took an alchemists fire from the first encounter.

He has a spellbook we found called found spellbook on char sheet. I assume we will each keep a feather token, Furiel is using one to try and get Budgie to crack now. That is all Furiel has moved to his character sheet (alchemists fire and spellbook).

Green may want to use his healing before resting.

Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

Norton took nothing from anyone of the loot. He could use a boost in CA though. He will let Rogar have first choice since he needs to be more picky for his weapon finesse bonuses.

Male Human (taldan) Fighter (Aldori Swordlord) 03

Well, as for melee weapons Rogar will let the others choose first as long as they don't want an aldori duelling sword. The whole Swordlord archetype works around that kind of item, so it's the only one I truly need for melee. As for armor, generally speaking I need good light armors but I don't need shields for example.
Anyway, Rogar took a composite longbow and nothing else IIRC

Male Half Orc Oracle 2/ Barbarian (Invulnerable Rager) 2

Green isn't pick either, once there is a few levels behind his belt he'll look for medium and then heavy armour, but it is many levels off yet.

Downtime Gnome Sorceror (draconic) 4

@GM I get more impressed with the depth of the NPCs as we continue. They have become much more than common bandits. Kudos !

There are a couple that I had hoped would survive. Out of 5 runnings, the worst Budgie has gotten is losing some fingers.
I had characters for them all because first time I ran it for my F2F group they captured and recruited every bandit. (diplomancer party face)

I'll repost that in a sec .. if you saw it.. if not nevermind

Male Human (taldan) Fighter (Aldori Swordlord) 03

Did I say something I shouldn't have?


All of my pbps are pretty slow now. I hate to post too much when it is slow, because then ppl get further behind and closer to eff it.

Downtime Gnome Sorceror (draconic) 4

I have yet to be a quitter. There is one where it is just me and the second DM who used to be a player.

You are doing great. Maybe we start exploring again to get our Mojo back. I vote we head straight west and then go down to continue mapping our kingdom.

Maybe post tomorrow night early Monday and get our week kicked off right.

Thanks. Good to hear. Now is a good time for me to get going. Statistically impossible to get worse than a "B" in classes now, so more guilt-free time available.

{HP 32/32 | AC17 T12 FF13 CMD17 | F/R/W 5/3/8 | Init +2 Per +11/13 SM+4} Female Human Druid 3 {Kingdom} {NPCs} {Downtime}

I too am having a good time in here. I love your maps, the way you use NPCs. You seem quite prepared and things look planned out quite well. Plus exploration seems to be going pretty smooth. I can't wait until we lay the groundwork for the Kingdom Building part of things.

I am quite interested into seeing how you run that portion of things. I've been toying with Ta'de-win's outlook on that part of it for some time now. I figure it's a ways off still, but never too early.

Looking over the posts, I realize I haven't posted too much recently. I am paying attention (I spend too much time on these forums), Ta'de-win was simply content to let the others negotiate with the kobold. She's interested in the strange visit though. And of course exploration is always fun.

Downtime Gnome Sorceror (draconic) 4

We are basically getting to buy upgrades to Oleg's for half off if we use loot. A perfect way to convert equipment and magic items that are not useful to us.

Let's go straight to Mikmek's people and get the statue back. Let's start the workers on a structure from our non-cash- non useful item loot. Since Oleg's is a trading post, I was thinking of getting economic buildings built first.

{HP 32/32 | AC17 T12 FF13 CMD17 | F/R/W 5/3/8 | Init +2 Per +11/13 SM+4} Female Human Druid 3 {Kingdom} {NPCs} {Downtime}

Well, speaking out of character, from a pure business viewpoint and supply and demand, offering services not readily available would be our best option. A business that offered the oldest profession for example. But since I doubt that's the type of town we're going for...

I'd recommend an Inn to start. We'll have a lot of travelers coming through and offering them a place to stay would probably work out nice. Plus it has a good DnD feel to it. And we could give it a big request board, that way we'd know what people in the area need done.

Also getting those ballista working would be good. We could probably help out for a day while Rogar recovers. Craft is untrained and we could take 10 for an assist, if we needed to justify mechanics wise.

Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

Talking about Loot, this is what I found looking back through the posts:

gp 423

4 short swords
2 longsword
16 daggers
2 light crossbow
1 longbow
1 compound shortbow (Str +1)
1 compound longbow (Str +2)
4 quivers
72 arrows
1 quarrel
64 bolts
1 carved bone blowgun
1 pouch of 12 blowgun darts
1 battle axe
3 short spears
2 masterwork handaxes
2 daggers: small, masterwork
2 heavy crossbows
1 falcata
12 spears, small

1 shield: small, gold and red crest
1 chain shirt: +1
1 mithral shirt
2 leather armor
2 studded leather
1 chain shirt
1 quickdraw light steel shield
3 studded leather armor
4 leather armor
2 gnomish twist-cloth armor

6 Cure light wounds
1 Disguise self
2 vials alchemist fire (taken and used by Furiel)
2 Longstrider
5 unmarked vials

4 light riding horse -- all young and branded (Oleg IDs as Gielgud farms)
1 light combat trained horse
2 heavy horses -- one long in tooth

1 ring: silver and onyx wide band "lattice-style"
1 amulet: silver, of deer skull
1 earring: couple, silver
1 box: clamor
1 necklace with three large red-orange beads
1 Spell book: detect magic, arcane mark, ray of frost, spark, frostbite, reduce person, mage armor, jump, ray of enfeeblement, scorching ray, rope trick, summon swarm, animal aspect
1 bag: endless caltrops
6 feather tokens: send message
1 pearl: magic
1 jewelry box: magic

12 trail rations (2 taken by Alice, 2 by Tar, 2 by Norton)
1 crude bone pipe
1 pouch of shredded tobacco... smells like radish and pine sap
3 crates of furs and hides
1 case, wooden: 9 empty bottles and 3 bottles of greenish strong smelling liquor
1 case, small: 2 packets of moon radish tobacco
1 small curled letter (like a tiny scroll) from someone signed Sal'dor.
3 tents: 1 person
3 bedrolls
3 medium game "bear traps"
1 crate: metal scraps (silver, steel, .. flatware, unidentifiable pieces)
1 crate: 6 bars of cold iron, 2 bars admantium
1 crate
2 pouches: leather
2 magnifying glass
1 sack of new potatoes
2 sacks of wheat
1 barrel: 3 gallons of ale
40 days of rations worth of dry goods
1 cartwagon

who calls dibs?

{HP 32/32 | AC17 T12 FF13 CMD17 | F/R/W 5/3/8 | Init +2 Per +11/13 SM+4} Female Human Druid 3 {Kingdom} {NPCs} {Downtime}

So who's trained in Spellcraft and can cast Detect Magic?

At this point I don't see much. None of the armor I can use or is better than what I have. Weapons wise a MW Dagger could be useful, but in all reality I've made one melee attack so far, so it probably wouldn't get used.

A CLW potion for a backup might not be bad, but there are others probably more useful for them.

Not sure on the other stuff until it's identified.

The Bear Traps could actually be quite useful, so wouldn't mind taking those, if not with me with the group at least.

Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

Norton could use either the Chain Shirt +1 or the Mithral one. But I leave first choice to Rogar.
Crossbow bolts could be useful, but I already have plenty and never got to shoot the crossbow.

Downtime Gnome Sorceror (draconic) 4

Thanks for the consolidated list Norton.
Furiel will make another attempt at ID soon.

Male Human (taldan) Fighter (Aldori Swordlord) 03

First of all this is the best forum game I'm playing (I'm playing 3 others beside this one), the work of DM bloodgargler is just awesome.

Second thanks Norton for the list: I should've done that but didn't find the time/will.

As for the equipment Rogar took the composite bow +2 ("compound" stands 4 "composite"). I'd like the +1 chain shirt, as it's the perfect upgrade for my equipment and Rogar's style (light armor is needed with him), the rest I need nothing save maybe 1 cure light wounds potion.

Male Half Orc Oracle 2/ Barbarian (Invulnerable Rager) 2

All that loot, and nothing that The Green Man would like to claim. This is a first for me.
But I think the metal bars might be worth saving, as well as the Liquor and tobacco.
The first for future weapon making, and the later might be useful to bluff the Staglord if he is such a drunk.

Male Human (taldan) Fighter (Aldori Swordlord) 03

I agree with green on those items. And maybe you can find something useful in the item we didn't identificate yet?

Downtime Gnome Sorceror (draconic) 4

I think I can make a knowledge arcana roll every so often after a failure--I know I failed on one of the items from the mites. I learned detect magic as one of my standard cantrips now and sorted through our treasure pile.

{HP 32/32 | AC17 T12 FF13 CMD17 | F/R/W 5/3/8 | Init +2 Per +11/13 SM+4} Female Human Druid 3 {Kingdom} {NPCs} {Downtime}

Hmm, looking at that map, I really don't like not having that hex east of Oleg's explored. Something to do after Mikmek?

I'm trying to figure out what hasn't been identified... necklace of fireballs type 1, pearl of power type 1

Male Human (taldan) Fighter (Aldori Swordlord) 03

I took the +1 chain shirt as no one spoke against it. I don't need anything of the rest but the potion. Does anyone have anything against it?

{HP 32/32 | AC17 T12 FF13 CMD17 | F/R/W 5/3/8 | Init +2 Per +11/13 SM+4} Female Human Druid 3 {Kingdom} {NPCs} {Downtime}

I certainly don't.

Looking at the items, I think I might be the only one capable of using the pearl of power, since everyone else is a spontaneous caster. If no one minds that is.

Downtime Gnome Sorceror (draconic) 4

Well, with the +1 per die for fire, Furiel definitely loves the necklace of fireballs. What better for a pyromaniac?

Male hp: 35/35; AC:16/14-ff16/14-tch10; F+4, R+3, W+4; Initiative 0, Perception +5

I have no problem with the above, I took the mithral shirt as written before

Male Human (taldan) Fighter (Aldori Swordlord) 03


Male Half Orc Oracle 2/ Barbarian (Invulnerable Rager) 2

I certainly don't mind, I'll speak up once we DO find something Green wants.

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