DM Bloodgargler's Heroes of the Shiv

Game Master BinkyBo

Plug-in module>Racing to Ruin (Book 2 of Serpent's Skull)


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Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Fort: 1d20 + 4 ⇒ (10) + 4 = 14
Mugambi stumbles trying to get his bearings.
What? What?! Cant hear ya.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Gorba's Fort: 1d20 + 6 ⇒ (4) + 6 = 10
Gorba lets out a roar of pain as he clasps his ears.
Fleek's Fort: 1d20 + 6 ⇒ (14) + 6 = 20
Fleek on the other hand snarls in pain but continues nipping and cutting.


Truk (Round 10 actions)

Round 11

Syndlara(stunned)
Garborn
Gatherine(stunned)
Yarzoth
Iolana
Mugambi
Truk'tosh

>map<

...forgot to move Fleek on map.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

I swore I posted already...

Shaking off the pain, Truk lumbers after the snakewoman and grabs for her again.

Grapple: 1d20 + 10 ⇒ (14) + 10 = 24


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"Fleek, destroy her!"

Fleek's Claw #1: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 ⇒ 3
Fleek's Claw #2: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 ⇒ 4
Fleek's Bite: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d6 ⇒ 6


Female Human (varisian) Magus 5

Looks like Yarzoth is grappled by Truk.Waiting for her actions.


Yarzoth starts intoning... one hand briefly gestures over the other covered in her own blood. She reaches up to the open mouth of the statue... "Ummpf" The wind is knocked out of her as Truk wraps her up.

Her eyes go wide, her neck stretches, and her mouth opens.. wide.
Her fangs bury into Truk's shoulder. You hear a faint "Gloomp gloomp" - like a cat about to hurl... as her venom floods the wound.

Fleek tears at her side, but she does not react whatsoever.
The discombobulating reverberation from her arcane shout fades.

bite vs Truk: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
damage: 1d6 + 1 ⇒ (6) + 1 = 7
(Truk save vs Poison DC17)

Round 11

Syndlara(stunned)-X
Garborn-X
Gatherine(stunned)-X
Yarzoth-X
Iolana
Mugambi
Truk'tosh


Female Human (varisian) Magus 5

Status:

Str 18/Dex 11/Con 13/Int 17/Wis 12/Cha 14
HP 25/27
AC (lamellar armor) [Tot 20] [Touch 11] [FF 19] (armor+4 dex+0 dodge+1 natural+1 shield+4)
CMB:+7 (+3BaB +4strength)
CMD:17 (+3BaB +4strength +0dexterity +10)
Fortitude save +5 (+4base +1con)
Reflex save +1 (+1base +0dex)
Will save +5 (+4base +1wis)
BaB+3
Initiative+0
Perception +7
Caster level check +11
-----------------------------------------------------------------------
(armor check pen. not included)
Climb +6 //Intimidate +7 //Knowledge Arcana +10 //Profession(Sailor) +5
Spellcraft +10 //Swim +7 //Sense Motive +4 //Survival +9
-----------------------------------------------------------------------
Speed 30ft/9mtr
+2 Scimitar [att+9 dam1d8+6 18-20/x2 type S]
Shortbow [att+2 dam1d6 x3 60ft type P] 14 arrows
Prepared Spells :Level 0(cantrips):Daze(will DC13);Acid Splash(1d3 acid);Light;Detect Magic
Level 1:Shocking Grasp x2(4d6 elect)
Level 2:Web (reflex DC15);
Arcane Pool(1/2 magus level+int mod)[0]
Carrying 40lbs/light encumbrance/check penalty -1

uses the last pool,activates arcane accuracy.Gatherine in stunned,so not sure if Iolana is still flanking,in case add 2 to the attack.
attack +2 scimitar: 1d20 + 9 + 3 ⇒ (13) + 9 + 3 = 25
slash damage: 1d8 + 6 ⇒ (1) + 6 = 7


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Fort: 1d20 + 14 ⇒ (12) + 14 = 26

Feeling the fangs dig into the meat of his shoulder and pump poison into him, Truk howls in pain.


Truk feels the fangs release from his shoulder, and the dead weight of Yarzoth in his arms.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Sucking in a breath, the big orc gives a little slack and looks down.

"You did it" he grunts. "I think you got her."


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Garborn, quite pleased with the death of the foe conveniently "forgets" to call off Fleek right away, so the blood mad little reptilian continues to claw and bite at the body for a few moments longer before being called off.


Female Dwarf Gunslinger 5(Pistolero)

WHAT?! hollered a defended Gatherine.


Female Human (varisian) Magus 5

Iolana sheathes her blade after having cleaned it on Yarzoth's robes.
The girl is smiling in satisfaction.
"This is for the Jenivere and her crew,now for us...it is looting time.And, Garborn,please call back your reptilian friend;i don't want it to spoil or break something useful she could have on her by accident."

Detect Magic around the room, starting with Yarzoth's corpse.


Detect magic:

Ring
14 scrolls
Yrdesius holy symbol
2 potions
satchel
The chamber itself has a faint aura... the statue is overwhelming.

roll some percentage dice... I will take four rolls from each of you please


Female Human (varisian) Magus 5

1d100 ⇒ 88
1d100 ⇒ 38
1d100 ⇒ 100
1d100 ⇒ 27


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

1d100 ⇒ 90
1d100 ⇒ 34
1d100 ⇒ 88
1d100 ⇒ 20

Oooh. 100!


Female Human (varisian) Magus 5

spellcraft rolls:

spellcraft ring: 1d20 + 10 ⇒ (18) + 10 = 28
spellcraft scroll 1: 1d20 + 10 ⇒ (8) + 10 = 18
spellcraft scroll 2: 1d20 + 10 ⇒ (4) + 10 = 14
spellcraft scroll 3: 1d20 + 10 ⇒ (10) + 10 = 20
spellcraft scroll 4: 1d20 + 10 ⇒ (9) + 10 = 19
spellcraft scroll 5: 1d20 + 10 ⇒ (2) + 10 = 12
spellcraft scroll 6: 1d20 + 10 ⇒ (13) + 10 = 23
spellcraft scroll 7: 1d20 + 10 ⇒ (8) + 10 = 18
spellcraft scroll 8: 1d20 + 10 ⇒ (12) + 10 = 22
spellcraft scroll 9: 1d20 + 10 ⇒ (9) + 10 = 19
spellcraft scroll 10: 1d20 + 10 ⇒ (7) + 10 = 17
spellcraft scroll 11: 1d20 + 10 ⇒ (13) + 10 = 23
spellcraft scroll 12: 1d20 + 10 ⇒ (9) + 10 = 19
spellcraft scroll 13: 1d20 + 10 ⇒ (7) + 10 = 17
spellcraft scroll 14: 1d20 + 10 ⇒ (13) + 10 = 23
spellcraft holy symbol: 1d20 + 10 ⇒ (12) + 10 = 22
spellcraft potion 1: 1d20 + 10 ⇒ (3) + 10 = 13
spellcraft potion 2: 1d20 + 10 ⇒ (9) + 10 = 19
spellcraft satchel: 1d20 + 10 ⇒ (18) + 10 = 28

After gathering all the items with the help of the party,Iolana begins analizing them quickly, but first she gives a warning.
"All of this room has a faint aura,but the statue over there is overwhelming."


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Female Dwarf Gunslinger 5(Pistolero)

Seeing that the serpentfolk woman was finally dead,Gatherine kicked the unholy symbol away from her body and proceeded to stamp on it until the ringing in her ears subsided.

1d100 ⇒ 37
1d100 ⇒ 44
1d100 ⇒ 82
1d100 ⇒ 38


The holy symbol is unaffected by Gatherine's ample boot.


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Taking deep breaths Mugambi uses the wall for support. Rest now Anton friend... rest ya must now. The tribesman mumbles to himself.

Mugambi too casts detect magic.
1d100 ⇒ 28
1d100 ⇒ 79
1d100 ⇒ 87
1d100 ⇒ 49


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Spellcraft Ring: 1d20 + 4 ⇒ (10) + 4 = 14
Spellcraft Potion: 1d20 + 4 ⇒ (7) + 4 = 11
Spellcraft Potion: 1d20 + 4 ⇒ (14) + 4 = 18
Spellcraft Statue: 1d20 + 4 ⇒ (16) + 4 = 20


While Mugambi and Iolana begin determining the properties of Yarzoth's possessions, the others have time to take a good look around.

Beyond the statue, the chamber breaks open into a long rough-walled and curved area. A constant stream of blood trickles into the pool of water which runs along the center.
There is a large nest of filth - it shares the distinct stench of the amorphic creature killed in the trapped room.

In the chamber itself, the alcoves are filled with carvings - as is the base of the altar underneath the bat-winged statue. In one alcove there is a pile of gear. Several large journals... six of them are on top, and a backpack the size of an ogre's torso.


In the ceiling there is a 10' wide circular hole - you can see the faint flicker of indirect torchlight. There is no perceivable way to enter however... the whirlwind of pain-faced souls upon which the bat-winged creature is affixed, completely surrounds it.
One would have to crawl within and up the iron whirlwind... though one would have to be about 4 or 5 inches wide.

>map<


Female Elf Bard (Dervish Dancer) 4/Fighter 1

While Mugambi and Iolana busy themselves with the magical items they found, Syndlara wanders over to one of the journals, picks it up and starts reading.


Female Human (varisian) Magus 5

The ring


Female Dwarf Gunslinger 5(Pistolero)

Gatherine dove into the gigantic backpack with glee,rummaging through it.Her legs kicked out of the bags opening as she started hauling items out.

Dibs!! came the muffled declaration.


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Friends hurt?


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

"It's nothin'", Truk grunts despite the blood trickling down his brawny torso.

Truk's down 22 hp.


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Mugambi casts a healing spell on Truk.

CMW: 2d8 + 4 ⇒ (7, 2) + 4 = 13

Did you got the channels I did during combat Truk?


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"B...books?"
Garborn approaches the pile of journals slowly with something like apprehension in his eyes.
Carefully he picks up the top book, running his fingers over the covers and the spine.
After a few seconds he hugs it to his scrawny chest and begins to sob softly.


Syndlara:

The journals each seem to correspond with one of the carvings - in the four alcoves, under the bat-winged statue, and where the chamber opens into the rough-walled area.
At first glance they appear to be sections of the carvings done in detail... much of the writing is in polyglot, but some is in writing you do not understand.
It will take some time and assistance to understand what she was working on.


Female Human (varisian) Magus 5

Syndlara and Garborn forgot the percentage rolls maybe?


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Huh, I know I posted my rolls, looks like they were ate.
1d100 ⇒ 84
1d100 ⇒ 24
1d100 ⇒ 37
1d100 ⇒ 84
Huh, how about that, last time as I recall it was 10, 11, 37 and 97.


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

I like your new ones better :P


Female Elf Bard (Dervish Dancer) 4/Fighter 1

I'm in the same boat, Garborn. I know I posted my rolls...but they're not there any more.

1d100 ⇒ 60
1d100 ⇒ 98
1d100 ⇒ 65
1d100 ⇒ 75


Garborn + Syndlara:

Each book corresponds to one area of carvings (numbered on the map).
Each is a different ancient knowledge... either of how to wield a power or a guide to unlock others.
The first journal Garborn inspects is how to command the elements around the island - to drive nearby ships to its most dangerous shores, and to harass any significant threat with tempestuous storms.
It will take time to get a handle on these concepts... and by the first scan, the other books appear more cryptic.

Each will take some time and some rolls... kn(arcane) and linguistics rolls. (know history and religion will also help) You may use the highest roll as the check, and the others as an aid another.


Female Dwarf Gunslinger 5(Pistolero)

Gatherine broke off from her rummaging before digging through her own belongings,finding the potion vial.

And drank it.

Ghost time!!


Female Human (varisian) Magus 5

Iolana looks the dwarven maid disappearing in a small cloud, obviously worried.
"Be careful Gatherine,we won't be able to come for you if something happens"


Gatherine turns translucent and fluffy... she passes easily through the coiled iron into the center of the whirlwind, and is able to float up to the chamber above.

Gatherine sees... part 1:
She rises into a small chamber - shaped like a "+" plus sign - like a 10'x 5' alcove for each direction rather than a regular room.

North Alcove
The alcove Gatherine faces as she rises is filled with fresh food - laid upon wide-bladed green leaves. Shellfish, fruit, and bread... There is also a bedroll with a small open suitcase filled with clothing sitting on top.


Gatherine sees... part 2:

The west alcove is filled with strips of hanging meat, cooking supplies, a small ornate chest, and more luggage from the Jenivere.

The south alcove is empty - you can see the carvings clearly on the walls. They are panels of the bat-winged creature attacking various people... later there are many robed figures that follow her, and pray to her shrine.

The east alcove contains another depiction of the bat-winged creature... her head protrudes from the wall with the same open-mouthed expression as in the chamber below.

I will take a perception check for further details... and you cannot manipulate objects in this form... it should last 4-6 minutes if you care to hang out until you can.


Female Dwarf Gunslinger 5(Pistolero)

1d20 + 9 ⇒ (2) + 9 = 11Perception

...How do I move the stuff? Can I reform and shove it into my pack,go gassy again,and reform or do I just blast a hole to make the opening bigger?


Once you are corporeal again you can grab stuff. You cannot become ethereal again from the same potion.


The potions are Cure Moderate Wounds and Mage Armor... both caster level 5

Mugambi:

Just noticed you inspected the statue
You are able to determine that the statue emanates a transmutation aura. Given what you have experienced (from the poison-powered standing stone and seeing Yarzoth about to smear blood on the statues mouth), and what you now see... you believe that smearing blood on the mouth may turn you ethereal.


Gatherine:

stonecunning: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31
Most of the stone wall is in the same state of grimy erosion... except one block below the head of the bat-winged woman protruding from the eastern wall. It is either newer or somehow magicked.


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Looking at the statue Mugambi says. Strong magik here, blood magik. Transmutation.

The tribesman then draws his dagger and with a small cut into his left hand smears blood on the thing's mouth.


Mugambi turns ethereal.


Female Human (varisian) Magus 5

Did Iolana identify other items?


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Using his new ethereal abilities Mugambi searches the walls from this room looking for secret passages, if nothing is found he floats to the upper room to meet Gatherine.


Mugambi finds no sign of hidden passages... When he reaches the room and hovers over the floor within, he turns corporeal once again.

Mugambi:

You see a small chamber - shaped like a "+" plus sign - like a 10'x 5' alcove for each direction rather than a regular room.

The North Alcove is filled with fresh food - laid upon wide-bladed green leaves. Shellfish, fruit, and bread... There is also a bedroll with a small open suitcase filled with clothing sitting on top.

The West Alcove is filled with strips of hanging meat, cooking supplies, a small ornate chest, and more luggage from the Jenivere.

The South Alcove is empty - you can see the carvings clearly on the walls. They are panels of the bat-winged creature attacking various people... later there are many robed figures that follow her, and pray to her shrine.

The East Alcove contains another depiction of the bat-winged creature... her head protrudes from the wall with the same open-mouthed expression as in the chamber below.

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