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DM Bloodgargler Stolen Kingmaker (Inactive)

Game Master BinkyBo


301 to 339 of 339 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

In the past it had been Vladimir on 1st watch, Vorik on 2nd, and Jaestra on 3rd.

Given our current membership how does something like this sound? (mostly Perception Score based)

1st Watch: Vladimir and Coramus (+6 and +4)
2nd Watch: Vorik and Hrafen (+2 and +8)
3rd Watch: Glenrenil and Rook (+10 and +8)

Obviously I'm open to other suggestions.


Male NG Human Wizard (Conjurer) 1 | HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F: +1, R: +2, W: +4 | Init: +4 | Perc: +2, SM: +2 | Speed 30ft | Hero: 3/3, Acid Dart: 3/7 | Spells: 1st 3/3 | Active conditions:

Sounds reasonable to me.


Male Human Paladin 3, HP: 26/26, AC: 16(18), Fort: +6, Ref: +3, Will: +6 (Horse HP:17 /17)

That works. We definitely don't want Vorik on his own for watch if it can be helped. ;)


Male Halfling Sorceror (Crossblood [Orc]/[Elemental(Primal)] & Tattooed Sorceror) 3

It would be best if Hrafen did not have the middle watch - in order to recover spell slots, he needs eight hours of uninterrupted rest...


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

While spontaneous casters do require 8 hours of rest, there is nothing on pg 220 of the core rulebook that says these hours must be continuous. With that said, if you would like to switch watches that's fine by me.


Male Halfling Sorceror (Crossblood [Orc]/[Elemental(Primal)] & Tattooed Sorceror) 3

*Shrug* If that is the case, and the GM is happy with that interpretation, I honestly do not care what watch Hrafen is on (OOC), but he would still probably argue for eight hours of uninterrupted rest (IC), mostly because he does not like getting up in the middle of the night ;-)


Male NG Human Wizard (Conjurer) 1 | HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F: +1, R: +2, W: +4 | Init: +4 | Perc: +2, SM: +2 | Speed 30ft | Hero: 3/3, Acid Dart: 3/7 | Spells: 1st 3/3 | Active conditions:

I'm fine with moving to second watch.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

Ok, so first and second watch will switch.

Silver Crusade

Female Elf 3rd lvl Druid Init +2/Perc+10/AC19/T12/FF17/HP24/24/F+4/R+3/W+6

Sounds fine to me

I'm going to have to keep an eye on the discussion tab. I didn't even notice until just now.


As long as the basic ideas are represented in gameplay, feel free to discuss the potential plan a bit here. I don't want this to slow us down too much.


I will be away this weekend, but I will check in when I have service.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

@Coramus - No worries. We do not just set them free, they enter a term of essentially indentured servitude to prove they can be productive members of society. If they choose this route and they still fail to see the error of their ways, a noose or a blade awaits.

I would imagine this would have been discussed while riding here or while waiting for these bandits to arrive.


Male NG Human Wizard (Conjurer) 1 | HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F: +1, R: +2, W: +4 | Init: +4 | Perc: +2, SM: +2 | Speed 30ft | Hero: 3/3, Acid Dart: 3/7 | Spells: 1st 3/3 | Active conditions:

I know, just role-playing it out. He's LN, so he has a little different take on things. It's all good! :)


exploring the "Old Sycamore Hills" hex next?


Male Halfling Sorceror (Crossblood [Orc]/[Elemental(Primal)] & Tattooed Sorceror) 3

Sure.


Male NG Human Wizard (Conjurer) 1 | HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F: +1, R: +2, W: +4 | Init: +4 | Perc: +2, SM: +2 | Speed 30ft | Hero: 3/3, Acid Dart: 3/7 | Spells: 1st 3/3 | Active conditions:

Sounds good to me.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

Works for me.


Male Human Paladin 3, HP: 26/26, AC: 16(18), Fort: +6, Ref: +3, Will: +6 (Horse HP:17 /17)

Sounds good. FYI, I am heading into the wilderness through Thursday. No phone, internet, or other access until next weekend. Feel free to bot Vorik as needed.


Adding Rook to map to Glenrenil's right.
Moved Coramus to P,23

Hrafen staying mounted?


Male Halfling Sorceror (Crossblood [Orc]/[Elemental(Primal)] & Tattooed Sorceror) 3

Yes. Why walk when you can ride? ;-)


Desktop unavailable... I can't update the map at the moment, hopefully in an hour or two.

If you have special defenses that might be pertinent, treat spider's ability as Bard's Fascinate(Ex) ability.

Silver Crusade

Female Elf 3rd lvl Druid Init +2/Perc+10/AC19/T12/FF17/HP24/24/F+4/R+3/W+6

@DM I am assuming, that while traveling I am also hunting. If you what me to make the individual rolls I will just let me now. Also as a scout I should be about 100 feet ahead of the party on horseback, 60 feet on foot, in most cases. Just giving you a frame of reference. For example an ambush.

Also thank you very much for running this game, I've read the past posts and realize you have picked up this game out of the goodness of your heart. So once again Thank You!


OK I will keep that in mind.

Aw shucks, no sweat.


Male Human Paladin 3, HP: 26/26, AC: 16(18), Fort: +6, Ref: +3, Will: +6 (Horse HP:17 /17)

Sorry, I've not been posting as often. Work and home life have been crazy busy this last couple of months. Hopefully things will calm down a little by mid-month and I can be more active.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

No worries, Vorik. Been there myself before.


Finish exploration of this hex, and then travel to the crossroads?

That (including eight hours rest) will get you to the crossroads around 2pm tomorrow.

EDIT err make that noon.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

That works for me.


Male NG Human Wizard (Conjurer) 1 | HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F: +1, R: +2, W: +4 | Init: +4 | Perc: +2, SM: +2 | Speed 30ft | Hero: 3/3, Acid Dart: 3/7 | Spells: 1st 3/3 | Active conditions:

Sounds good.


Vladimir is up next.
Working out mite actions... I'll post in a few.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

Have we lost Glenrenil?


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

It would seem the answer to my question is yes. Do we wish to carry on with four (we do seem to have a balanced party at the moment), or do we want to recruit yet again?


Male NG Human Wizard (Conjurer) 1 | HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F: +1, R: +2, W: +4 | Init: +4 | Perc: +2, SM: +2 | Speed 30ft | Hero: 3/3, Acid Dart: 3/7 | Spells: 1st 3/3 | Active conditions:

Having someone with a good survival skill is always a blessing. At this level, though, money and storage for rations isn't really a problem. I am indifferent on the matter.


If anyone knows someone who might be a good fit, I'm open to a new player.
I'll do recruitment after my classes end in 4 weeks if we still could use another.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1
Coramus Thallon wrote:
Having someone with a good survival skill is always a blessing.

I agree, it would be nice to have someone with wilderness leanings, particularly in this AP.


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

I'm guessing this one is dead, right?


Sadly, I think so.

I'd thought it was OK to take the lulls as they come, and not push. But I've learned slow/fast/slow pace games don't work. I need to keep pushing the whole time... I'm learning that "phoning it in" from time to time is better than waiting too long for the time to construct a decent post.

I realized we were in trouble, and was trying to get you to the fort quickly - using the Crossroads as a new staging area (closer than Oleg's).
From the Crossroads bandits you were to find the camp of Natty Tulnov's boss Dovan who (after being relieved of duty by the Stag Lord) had plans to take the Stag Fort for himself.

Good characters, and I enjoyed it. I'll mark inactive after I sit and sigh for a bit.

Hope to see you all around!


Male Human (Varisian) Order of the Blue Rose Cavalier (Daring Champion) 3 | HP 27/27 | AC 19 T 14 FF 15 | Fort+4 Ref +4 Will+2 | Initiative +3 | Perception -1

Thanks for running the game. Please keep Vladimir in mind should you ever need a replacement in your other Kingmaker game.


Male NG Human Wizard (Conjurer) 1 | HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +0, CMD: 12 | F: +1, R: +2, W: +4 | Init: +4 | Perc: +2, SM: +2 | Speed 30ft | Hero: 3/3, Acid Dart: 3/7 | Spells: 1st 3/3 | Active conditions:

A shame. I appreciated the game, regardless.


Male Halfling Sorceror (Crossblood [Orc]/[Elemental(Primal)] & Tattooed Sorceror) 3

Well, thanks for having the decency to let us know, rather than just letting things drift off.

It was fun whilst it lasted :-)

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