DM Bigrin's Vault of Graves (Inactive)

Game Master bigrin42

Just another dungeon dive...or is it?


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HP: 24/28, AC: 17:11:15, CMD: 14 Saves: 1:5:4 +4 on bardic performance, sonic, and language-dependent effects. Skills: Acro +1, Dip: +13 , Bluff +13 Per +10, Sense +0, Stealth, +9 Bardic Performance: 23/26 rnds Spells/day: inf/(0), 6/6(1) 3/3 (2)

we do have music to run to at least


Appears hobbit--Periblooded aasimar Init +3 (+7 w/ familiar); Perception = +8 (+10 w/ familiar) Wizard (Conjurer) 5/Collegiate Arcanist 1 AC 14, t14, ff 11 l F+2, R +4, W +7

BH-BI 45-46 if burning hands goes off


Appears hobbit--Periblooded aasimar Init +3 (+7 w/ familiar); Perception = +8 (+10 w/ familiar) Wizard (Conjurer) 5/Collegiate Arcanist 1 AC 14, t14, ff 11 l F+2, R +4, W +7

Haste effects

The transmuted creatures move and act more quickly than normal. This extra speed has several effects.

When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a speed weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)

A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.

All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed. Multiple haste effects don't stack. Haste dispels and counters slow.


Unnamed

Traveling today, there may or may not be posts in games I am running, games I am playing in I will try to get something up!


In the spirit of keeping everyone informed, I want to let you know that I will be leaving at OMG It's Early in the morning for a trip and won't be back until Tuesday. I have no idea what the internet situation will be like, so be prepared for no updates until I get back.


Female
Stats:
AC 19 T 19 FF 17 | F +7 R +7 W +10 (+2 to saves vs Poison, Spells and) | Init +4 | Perc +14 (+2 bonus to Perception vs unusual stonework. Free check within 10 feet)
Status:
HP: 43/43 | barkskin (self only, 1 ki) | Perfect Strike (2d20) (5/5) | Ki Pool (8/8)

Heya people,

This is one of those uncanny, strange situations when Real Life takes precedence over gaming - just today I started on a new job, a real challenge that I think may actually change things for me (and my family) in the future.

It is IT related [one if my areas of expertise I guess ;)], and most likely means soon I will be sitting in front of a laptop on my own, with enough autonomy to spend my time as I see fit - improving in my ITIL knowledge, posting on one of my numerous PbP games, whatever...

The thing is, I need to commit to this one, so it means some serious decisions regarding my games - I simply cannot stick with all of them, so I have taken the decision to stick with my oldest games, ones I have committed to long ago, and which have stuck with me for a looooong time.

Bigrin, what you are doing is simply fantastic - I am a crazy fan of Rappan Athuk, and I can only hope to someday live up to your game. But not right now - I am going to drop out, in spite of admiring your attention to detail.

I can only hope me leaving will be something quickly assimilated, and look forward to the chance of having an opportunity to play with you all in a near future, RL permitting.

I am honestly sorry for dropping out... I wish you all a great game (and I am sure it will be so), and Bigrin, thanks for giving me a chance of playing in your game - it was honestly worthwhile.

Thank you all again.


Sorry to see you go, but I definitely understand. If you find you have time to come back to the game, please send me a PM. Trihedron will be gone, but there are always room for other roles in the Vault of Graves. Good luck on your new job. I hope it works out well for you.


HP: 24/28, AC: 17:11:15, CMD: 14 Saves: 1:5:4 +4 on bardic performance, sonic, and language-dependent effects. Skills: Acro +1, Dip: +13 , Bluff +13 Per +10, Sense +0, Stealth, +9 Bardic Performance: 23/26 rnds Spells/day: inf/(0), 6/6(1) 3/3 (2)

good luck Trihedron im moving a closing on a house sorry im so spotty on cell now will have PC later.


Unnamed

taking a quick weekend trip and will not have my laptop, I might get some posts via phone but don't count on it. I might be MIA until Sunday evening.

If I am playing in your game please bot me as needed! If I am running the game fear not I shall return


Dwarf Inquisitor 4/Ranger(Trapper) 1 HP: 24/44
stats:
AC 18 T 12 FF 16 | F +9 R +5 W +7 | Init +5 | Perc +11
Status:
spells remaining: 1st (4/4), 2nd (2/2) | Blessed Infiltration (3/3) Judgment (1/2)

Long weekend here. going camping. I'll be back on Wednesday.


I've got my ACG PDF,
so if guys are looking for something ask and I'll see if it's there.


Unnamed

Ooooooo

Did they get rid of blood sanctuary for the blood rager? It was a level 2 or 3 ability


blood sanctuary is a level 3 ability and is still there.
Most bloodrager fixes we aimed at the bloodlines


Unnamed

Bah. I was hoping fr a useful ability like a bonus to concentration or something

Last question, which maybe you can't answer easily did they change the spell list?


BloodRager spell List:
1st-Level Bloodrager Spells: Blade lash*, blurred movement*,
breakAPG, burning hands, cause fear, chill touch, color spray, corrosive
touchUM, ear-piercing screamUM, endure elements, enlarge person,
expeditious retreat, feather fall, f lare burstAPG, frostbiteUM, hydraulic
pushAPG, icicle daggerUM, jump, line in the sand*, long arm*, mage
armor, magic missile, magic weapon, marid’s masteryARG, mirror
strikeUC, mount, mudballARG, phantom blood*, protection from chaos/
evil/good/law, ray of enfeeblement, ray of sickeningUM, reduce person,
returning weaponUC, shadow weaponUM, shield, shock shieldUC,
shocking grasp, stone fistAPG, stone shieldARG, strong wingsARG,
sundering shards*, thunderstomp*, touch of combustionARG, touch of
gracelessnessAPG, touch of the seaAPG, true strike, unerring weaponUC,
warding weaponUC, wave shield*, web boltARG, windy escapeARG,
winter feathersARG.

2nd-Level Bloodrager Spells: Ablative barrierUC, acid arrow,
adhesive blood*, animal aspectUC, bear’s endurance, blindness/
deafness, blood armor*, blood blazeARG, boiling bloodUM, brow
gasherUC, bullet shieldUC, bull’s strength, burning gazeAPG, cat’s
grace, certain gripUC, daze monster, death from belowARG, defensive
shockUM, delay painUM, disfiguring touchUM, dust of twilightAPG,
eagle’s splendor, elemental touchAPG, extreme f lexibility*, false life, fire
breathAPG, f laming sphere, frigid touchUM, ghoul touch, glitterdust,
gust of wind, gusting sphereARG, imbue with elemental mightARG,
mirror image, molten orb*, protection from arrows, pyrotechnics,
resist energy, scorching ray, see invisibility, shatter, slipstreamAPG,
sonic scream*, spider climb, steal breathARG, stone callAPG, stone
discus*, touch of idiocy, unshakable chillUM.

3rd-Level Bloodrager Spells: Air geyser*, animal aspect
(greater)UC, aqueous orbAPG, beast shape I, blood biographyAPG, blood
scentARG, burrowUM, burst of speedUC, chain of perditionUC, cloak of
windsAPG, countless eyesUM, draconic reservoirAPG, elemental auraAPG,
eruptive pustulesUM, excruciating deformationUM, fire trailARG,
fireball, firestreamARG, f lame arrow, f ly, force hook chargeUM, force
punchUM, gloomblind boltsARG, haste, heroism, hold person, hostile
levitationUC, howling agonyUM, hydraulic torrentAPG, keen edge,
lightning bolt, locate weaknessUC, magic weapon (greater), monstrous
physique IUM, pain strikeAPG, paragon surgeARG, phantom steed,
protection from energy, rage, raging rubbleARG, ray of exhaustion,
resinous skinUC, silver darts*, sleet storm, slow, stinking cloud,
thunderstomp (greater)*, twilight knifeAPG, undead anatomy IUM,
vampiric touch, versatile weaponAPG, vision of hellUM, water breathing,
wind wall.

4th-Level Bloodrager Spells: Absorbing inhalationARG, ball
lightningAPG, beast shape II, bestow curse, black tentacles, calcific
touchAPG, confusion, contagion, crushing despair, detonateAPG,
dragon’s breathAPG, earth glideARG, elemental body I, enervation,
enlarge person (mass), false life (greater)UM, fear, fire shield,
firefallAPG, f laming sphere (greater)*, ghost wolf ARG, hellmouth
lashARG, ice storm, monstrous physique IIUM, moonstruckAPG, pellet
blastUC, phantasmal killer, reduce person (mass), ride wavesUM, river
of windAPG, shocking imageUC, shout, slow, stoneskin, telekinetic
chargeUC, touch of slimeUM, vermin shape I, vitriolic mistUM, volcanic
stormUM, wall of fire, wall of ice, wall of soundUM, wreath of bladesUC.

Brawler got some nice tweaks


Status:
HP: 59/59 | spells remaining: 1st (3/8) 2nd (0/6) 3rd (1/4)| channel DC 17 3d6 (1/8)
Gnome Blackened Oracle of Life
Stats:
AC 19(-) T 14 FF 16 | F +6 R +5 W +6 | Init +2 | Perc +11

Yes definitely better list, and looks a like some new spells too!


HP: 24/28, AC: 17:11:15, CMD: 14 Saves: 1:5:4 +4 on bardic performance, sonic, and language-dependent effects. Skills: Acro +1, Dip: +13 , Bluff +13 Per +10, Sense +0, Stealth, +9 Bardic Performance: 23/26 rnds Spells/day: inf/(0), 6/6(1) 3/3 (2)

IM back will post soon long story, but im in my new house ^_^


Glad you made it into your new place and got things set up. And glad to have you back!


Status:
HP: 59/59 | spells remaining: 1st (3/8) 2nd (0/6) 3rd (1/4)| channel DC 17 3d6 (1/8)
Gnome Blackened Oracle of Life
Stats:
AC 19(-) T 14 FF 16 | F +6 R +5 W +6 | Init +2 | Perc +11

yea new house!!


Appears hobbit--Periblooded aasimar Init +3 (+7 w/ familiar); Perception = +8 (+10 w/ familiar) Wizard (Conjurer) 5/Collegiate Arcanist 1 AC 14, t14, ff 11 l F+2, R +4, W +7

Plan is to pop a haste for the next battle,

probably leave the little guys out of it


FYI, I will be leaving this afternoon for a nice long holiday weekend. I will be back on Tuesday.


I'll be out camping for the long weekend


Character Updated


Appears hobbit--Periblooded aasimar Init +3 (+7 w/ familiar); Perception = +8 (+10 w/ familiar) Wizard (Conjurer) 5/Collegiate Arcanist 1 AC 14, t14, ff 11 l F+2, R +4, W +7

Thank you DM for a well run game. Level 6!!!!
It is amusing my prestige class delays my Bab progression even more. Level 5 wizard and level 1 collegiate arcanist = BaB +2.

But I want to try out the prestige class. It fits him well.


Unnamed

Awesome! Love prestige

I will update character tomorrow been busy as anythibg


Dwarf Inquisitor 4/Ranger(Trapper) 1 HP: 24/44
stats:
AC 18 T 12 FF 16 | F +9 R +5 W +7 | Init +5 | Perc +11
Status:
spells remaining: 1st (4/4), 2nd (2/2) | Blessed Infiltration (3/3) Judgment (1/2)

Tamis should be updated later today. Got 2 days left at this job so life is a bit hectic while I get everything sorted and organized for leaving.


HP: 24/28, AC: 17:11:15, CMD: 14 Saves: 1:5:4 +4 on bardic performance, sonic, and language-dependent effects. Skills: Acro +1, Dip: +13 , Bluff +13 Per +10, Sense +0, Stealth, +9 Bardic Performance: 23/26 rnds Spells/day: inf/(0), 6/6(1) 3/3 (2)

yea i'm security at UPS Ive bin supper bussy, sorry to slow down game


No worries Bob.

I assume everyone has leveled. What are your next actions?


Dwarf Inquisitor 4/Ranger(Trapper) 1 HP: 24/44
stats:
AC 18 T 12 FF 16 | F +9 R +5 W +7 | Init +5 | Perc +11
Status:
spells remaining: 1st (4/4), 2nd (2/2) | Blessed Infiltration (3/3) Judgment (1/2)

I apologize to everyone, but due to a new work and home situation I don't believe I will be able to continue this campaign. I wish everyone else all the best.


Sorry to see you go. I really enjoyed having you in my game. I hope things work out well for you in your new situation. If you get some time freed up sometime in the future, send me a PM and I'll find a place for you in one of my games.


I will be on a business trip through the weekend, so my posting will be limited. I will still try and get to the boards at least once a day for updates.


Sorry to see you go, Tamis.


Unnamed

posting in all my games.

For the next 5 weeks I am extremely busy. I should still be able to post once or twice a day, but it is possible it won't happen. Not going anywhere though.


Let' let them squeeze though the door one at a time as it's a bottleneck.


I just found out I will be leaving tomorrow for a 4 day trip. Please carry on without me. I will post if I can, but connectivity is likely to be limited.


So, we appear to be down to just 3 players. What do you guys want to do? Recruit? Call it? Something else?


That is a good question...


Unnamed

Well. Let's start with this. How passionate are we all about it? Let's be honest, then we will know what to do!

I will give it a think as well


Appears hobbit--Periblooded aasimar Init +3 (+7 w/ familiar); Perception = +8 (+10 w/ familiar) Wizard (Conjurer) 5/Collegiate Arcanist 1 AC 14, t14, ff 11 l F+2, R +4, W +7

I have really like this. Count me as wanting to continue.

PbPs with staying power are rare indeed.


I am for continuing,

Though should we stick with the current 3 or recruit more?


Status:
HP: 59/59 | spells remaining: 1st (3/8) 2nd (0/6) 3rd (1/4)| channel DC 17 3d6 (1/8)
Gnome Blackened Oracle of Life
Stats:
AC 19(-) T 14 FF 16 | F +6 R +5 W +6 | Init +2 | Perc +11

I'm game to continue since everyone else is!


you guys have a good mix of abilities. If you want to stick with 3, I think we can make it happen. I'll just have to tone down the encounters a bit. Alternatively, I can recruit more when you get back to town.


Appears hobbit--Periblooded aasimar Init +3 (+7 w/ familiar); Perception = +8 (+10 w/ familiar) Wizard (Conjurer) 5/Collegiate Arcanist 1 AC 14, t14, ff 11 l F+2, R +4, W +7

Let's continue w/ 3. I just need to deemphasize haste now.


Okay then...

*puts on editing cap*
scale back the young dragon here, remove this Lich King, only 4 ettins instead of 7...


Unnamed

i will be doing a lot of traveling this week, but will post as much as I can


Me too, in and out until Dec 10.


Can I ask you guys to do me a favor? To help me keep track of things a little better, can you place a combat spoiler at the bottom of every combat post. It will help me track combats a little better, and make it easier to see what the current effects are on everyone. That way you only have to update your status bars after combat. An example is below.

Combat status:

HP 23/35. Current AC 22 (total defense)
Active Conditions; fatigued
Active Spell Effects: Bless
Divine Favor: 3/10 rounds used
Longstider: 4 hours
Barkskin: 40 minutes
Smite: 0/1 left today


I'll see if I ca get into the habit of putting that in.

And I'm guessing bob has left the game.


I am guessing so as well.


Unnamed

Np when on a comp, a little harder on an iPhone. I'll come up w something

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