In Varisia's bustling frontier city ofMagnimar, the Pathfinder Society's newest lodge recruits a team of rookie Pathfinders to track down rogue agent Natalya Vancaskerkin-who also happens to be one of the Varisian criminals known as the Sczarni. Yet
Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor
Judah picks himself up off the ground and looks around frantically. "I guess this is when that thing shows up. I'd hoped that would be a while longer yet."
Turan smashed his opponent to pieces while the others distracted it. Across the floor, the ant ripped its leg free from the creature below it, losing the tip of its leg.
Grey, HP 22/24, TempHP: 0, AC 15, Fort +1, Ref +3, Will +3, Spells, 1st 0/5, 2nd, 0/3, Summon 2/7. ACTIVE EFFECTS: Mage Armor
Are there seriously only 3 of us left in this game?
Judah seems different somehow. Whatever the emblem over his eye meant, it clearly had a substantial effect on his personality. He pulled his hands apart like he was opening something. The creature in the ant hole opened it's maw to reveal a deep glittering blackness, like the night sky brought closer. It disgorged something at the ant.
Parthenogenetic HP 32/33, AC 17, Fort +3, Ref +6, Will +3, CURRENT EFFECTS: Combat Reflexes
Then so did the creature in the ant hill.
It was a long, serpentine worm with a huge round, leech-like maw filled with many rows of teeth. Around it's mouth were three evenly spaced eyes that glowed with the same dark design as the one that now decorated Judah's face.