DM Bigrin's Second Darkness (Inactive)

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Kel calls for another blessing from Desna, then steps forward to touch Lefrik as he falls from the spider.

Cure Serious Wounds: 4d8 + 8 ⇒ (5, 4, 2, 5) + 8 = 24


@Magpie - whichever you think best fits the character you have in mind.

@Calla - I had indeed forgotten. I'll adjust this round.

GM screen:

1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 17
1d4 ⇒ 1
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
1d4 ⇒ 3
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (17) + 6 - 2 = 21
1d4 ⇒ 3
1d2 ⇒ 2

1d20 + 6 - 2 ⇒ (18) + 6 - 2 = 22
1d4 ⇒ 3
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14
1d4 ⇒ 2
1d2 ⇒ 2

1d20 + 6 - 2 ⇒ (6) + 6 - 2 = 10
1d4 ⇒ 3
1d2 ⇒ 1

Lefrik tore himself from the monstrous spider's grasp and moved aside as Calla's arrows soared in. These arrows finally connected squarely, and punched through the spider's armored hide. Another volley of quarrels flew in, one striking Kelendra in the arm. She felt the insidious drow poison taking effect and tried to resist.

R8, cont'd:

Kelendra takes 3 damage and must make a DC12 Fort save or fall asleep

in bold may act
R8: Kelendra, Lefrik, Calla, Drow, Bruendor, Anklebiter, spider

Here's the map

current hit point status:

anklebiter -40 (stoned!)
bruendor -27
calla -21
kelendra
lefrik -74


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

A small shape detaches itself from the Anklebiter statue. Eyes rolling in the sockets, hair standing out wildly in every direction, the homunculus opens and closes its mouth as if to speak, but no sound issues forth.
Voiceless as it is, Magpie's mind is a cauldron of chaos and madness.

'Who took my pie Silence was it you was it you it goes hruuugh that is not my cow Alone was it you was it me Empty eight nine ten will you will you be my friend Gone hooray hooray it's a wonderful day for I have found my COW! PIE! HURT! EMPTY! ANGRY! MURDER!'

The words dissolve into a hideous, crazed scream as the homunculus once known as Magpie launches itself at the spider. Its only self-image now, however, is Revenge!

Magpie attacks the spider. Bite 1d20 + 3 ⇒ (8) + 3 = 11 for 1d4 - 1 ⇒ (3) - 1 = 2 damage plus poison; Fort. DC 13 or fall asleep for one minute.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Sorry for the delay folks. IRL has been kicking my ass. Finally getting back to my online obligations.

Bruendor watches Magpie launch herself at the spider, and a flash of insight strikes him. He rushes around the thing's huge body, getting to a point where he can take advantage of her distraction, and stabs at the thing's vital points.

I assume that in Magpie's befuddled state, she's moved right at the beast, so she's in AI23. I'll move to AI27, which should get me into flank. Also, since the thing is grappling Lef, it can't make AoOs. I'll make my one attack when I get there, which should also be easier, since grappling reduces its AC.

Attack, flank: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Sneak!: 3d6 ⇒ (4, 5, 5) = 14

Oh come ON!


GM screen:

1d20 + 13 - 3 ⇒ (7) + 13 - 3 = 17
1d8 - 3 ⇒ (6) - 3 = 3

1d20 + 13 - 3 ⇒ (3) + 13 - 3 = 13
2d6 - 3 ⇒ (1, 1) - 3 = -1
1d20 + 13 - 3 ⇒ (16) + 13 - 3 = 26
2d6 - 3 ⇒ (1, 2) - 3 = 0
1d20 + 13 - 3 ⇒ (7) + 13 - 3 = 17
2d6 - 3 ⇒ (6, 2) - 3 = 5
1d20 + 13 - 3 ⇒ (3) + 13 - 3 = 13
2d6 - 3 ⇒ (4, 3) - 3 = 4

1d20 + 16 ⇒ (2) + 16 = 18
12d6 ⇒ (3, 5, 6, 5, 4, 3, 2, 5, 3, 2, 1, 4) = 43

The creature spun in place, snapping its legs in defense and keeping its attackers at bay. It bit and clawed at Lefrik once more, but the barbarian was able to get out of the way of all but one strike, and that claw was so weakened by Anklebiter's spell that it did no lasting damage. But those eyes were fixed on Calla, whose magical arrows had stung it so badly. They glowed red for a moment, then a blast of fire shot out from the orbs, engulfing the inquisitor in flames!

R9:

Calla takes 43 fire damage, or half that if the passes a DC19 Reflex save.

R9: Kelendra, Lefrik, Calla, Drow, Bruendor, Anklebiter, spider

Here's the map

current hit point status:

anklebiter -40 (stoned!)
bruendor -27
calla -64 (-42)
kelendra
lefrik -74


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Lefrik rises, seeing that they are not running, and realizing they are very close to death anyway, "Kel, I'm sorry to make your work harder but..." He switches weapons and swings, the barbed vicious great axe of the trog earlier now in his hands. Maybe IT has the enchantment that will hurt this monster.

Even if he's risking his own life, maybe it will save his friends.

to hit, only once since he did other things 1d20 + 16 ⇒ (6) + 16 = 22

Dmg to it if he hits 1d12 + 11 ⇒ (10) + 11 = 21 plus 2d6 ⇒ (3, 3) = 6

IF it hit, Lefrik takes 1d6 ⇒ 3


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Reflex (with Shake It Off): 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21

Quick Stats:

HP 28/68
AC 22, touch 18, flat-footed 20
Fort +10*, Ref +6*, Will +12*; CMD 22
Divine retribution (DC 16) 0/6; Judgments 1/3; Bane 8/8; Discern lies 0/8
Arrows: 12/29; cold iron arrows 0/29; bolts 0/20; elf-bane arrows 0/3
Spells: 1/5 (first-level); 0/5 (second level); 0/3 (third level) Consumables: Gravity Bow ring 0/3
Effects: protection from evil (+2 AC, +2 saves)
Healing judgment (2 pts. fast healing); Justice judgment (+2 to hit)

Calla grunts as she drops almost to the ground to duck the flames, hissing as her skin still blackens in some places.

Still, her goddess' magic continues its work and then blisters immediately start subsiding as she stands again and fires three more arrows toward the spider creature.

+1 adaptive composite longbow (rapid shot, point blank, bane, Deadly Aim, justice judgment): 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26
Damage: 1d8 + 2 + 6 + 2d6 ⇒ (7) + 2 + 6 + (6, 2) = 23
+1 adaptive composite longbow (rapid shot, point blank, bane, Deadly Aim, justice judgment): 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16
Damage: 1d8 + 2 + 6 + 2d6 ⇒ (2) + 2 + 6 + (1, 2) = 13
+1 adaptive composite longbow (rapid shot, point blank, bane, Deadly Aim, justice judgment): 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
Damage: 1d8 + 2 + 6 + 2d6 ⇒ (3) + 2 + 6 + (4, 1) = 16

Crit???: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Damage: 0 = 0 Of course not...


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Kel continues healing Lefrik.

Cure Serious Wounds: 3d8 + 8 ⇒ (1, 7, 8) + 8 = 24


GM screen:

1d20 + 6 - 2 ⇒ (14) + 6 - 2 = 18
1d4 ⇒ 2
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (15) + 6 - 2 = 19
1d4 ⇒ 4
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (2) + 6 - 2 = 6
1d4 ⇒ 2
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15
1d4 ⇒ 1
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (14) + 6 - 2 = 18
1d4 ⇒ 3
1d2 ⇒ 1

1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5
1d4 ⇒ 2
1d2 ⇒ 2

Another scattering of quarrels skitters off the stone as the struggle continues. Lefrik managed to swing his axe, but his wounds hampered his movement and he faild to connect. Kelendra noce again healed him, while Calla managed to place another pair of arrows solidly into the spider's thorax.

R9, cont'd:

Calla receives 2 healing

Lefrik receives 24 healing

in bold may act
R9: Kelendra, Lefrik, Calla, Drow, Bruendor, Anklebiter, spider

Here's the map

current hit point status:

anklebiter -40 (stoned!)
bruendor -27
calla -40
kelendra
lefrik -50


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

Undeterred by failure -- or anything resembling sanity -- Magpie continues to hurl herself at the spider, venomous saliva running down her chin as she tries to get inside the monster's guard.

Fly 1d20 + 10 ⇒ (1) + 10 = 11. Bite 1d20 + 3 ⇒ (9) + 3 = 12 for 1d4 - 1 ⇒ (2) - 1 = 1 damage plus poison. Fort. DC 13 or fall asleep.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Quick stats:

HP 28/68
AC 22, touch 18, flat-footed 20
Fort +10*, Ref +6*, Will +12*; CMD 22
Divine retribution (DC 16) 0/6; Judgments 1/3; Bane 8/8; Discern lies 0/8
Arrows: 12/29; cold iron arrows 0/29; bolts 0/20; elf-bane arrows 0/3
Spells: 1/5 (first-level); 0/5 (second level); 0/3 (third level) Consumables: Gravity Bow ring 0/3
Effects: protection from evil (+2 AC, +2 saves)
Healing judgment (2 pts. fast healing); Justice judgment (+2 to hit)

"Calistria!" Calla curses, letting out a silent scream of frustration.

Swift action to change justice judgment to piercing judgment, just in case.

Casting ear-piercing scream 4d6 ⇒ (2, 5, 1, 2) = 10

CL check, just in case: 1d20 + 8 + 4 ⇒ (5) + 8 + 4 = 17


Your arrows were more effective :p


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Yeah, but I used up bane, so that'll make them less effective. Figured I'd try something else.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Bruendor continues his hacking at the spider's carapace, cursing at his inability to find a weak point in the thing's thick hide.

Attack 1, flank: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
Damage 1, sneak: 1d6 + 4 + 3d6 ⇒ (2) + 4 + (1, 5, 6) = 18
Attack 2, flank: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
Damage 2, sneak: 1d6 + 4 + 3d6 ⇒ (5) + 4 + (6, 5, 1) = 21

OOOOH!!!

Crit Attack 1, flank: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
Damage 1: 1d6 + 4 ⇒ (6) + 4 = 10


Bruendor's strike finally found a weak spot in the spider's carapace, and the creature sagged as the blade hit something vital inside. The dwarf barely had time to run out from under the thing as it collapsed, legs sprawling everywhere. The glowing eyes dimmed as the creature died, leaving nothing between you and the portal but a huge obstacle to clamber over or around.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Bruendor grimaces as spider-beast ichor spill over him, but took grim satisfaction in the death of the creature. He couldn't savor the victory for long, though, as the whizzing of small crossbow bolts reminds him. "Calla!", he shouts. "Show these indy bastards that half a surface elf is more than a match for a dozen of them!"

For his own sake, he turns his attention to the still, stone form of the goblin wizard, and Magpie's rampaging insanity.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

OK, so what the heck was it?!

Calla growls wordlessly.

"I'll take care of the damn drow, you just get the gate open."


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

Magpie is, for the moment, content to savage the dead spider. Displaying brutality well in excess of her size, the homunculus kicks, punches, and even savages the thing with her teeth. Ropey strands of venom hang from her chin. If she had a voice, she would probably growl....

Oh, thank goodness you guys managed to kill this awful, AWFUL creature! 0_0
That said, Magpie may well attack anyone who approaches her in her current state.


Calumny "Calla" Tas'vere wrote:

OK, so what the heck was it?!

Calla growls wordlessly.

"I'll take care of the damn drow, you just get the gate open."

A retriever


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Lefrik seizes their stone friend "I have Anklebitter."
He mutters low to the stone goblin "Don't worry friend, we'll get this undone."


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

The Goblin statue fails to respond in any meaningful way. (^^;)


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

"Huh, now we know the situations required where I'm the one who wins a debate with you," The barbarian jokes lightly "We'll get it undone anyway."


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Bruendor reaches out to restrain Magpie, taking a few bites and scratches from her for his trouble. "We'll get him fixed, Maggie. Don't you worry." She couldn't hear it in her psychic trauma, but his voice cracks with the words.


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

Eeergh. You uh, you might wanna stuff me in a bag or something until you've got Anklebiter sorted out. Crazy and all. ^^;

The homunculus thrashes in the sudden grip, and tries to sink her teeth into Bruendor's thumb!

Please be low, please be low, please be low.... Bite 1d20 + 3 ⇒ (20) + 3 = 23 for 1d4 - 1 ⇒ (1) - 1 = 0 damage, plus.... poison. Fort. DC 13 or fall asleep for one minute.
Sonuva.... I get a crit and it's for a fellow team member?! Confirm crit. 1d20 + 3 ⇒ (12) + 3 = 15 for 1d4 - 1 ⇒ (2) - 1 = 1 damage.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

LOL!


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

At least it missed on the confirm. But seriously.... Dice be cray-cray! Now, let's haul donkey and get out of this fetid underworld!


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Does Kel now have an angle on the archers for a shooting star? She can also use obscuring mist to shield the party from the archers. Someone should search the drow warrior for something to activate the gate. Do we have any wands of healing?


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Yeah, that's the plan for next round, but I need to grapple her first.

"OUCH! Dammit, Maggie, I'm trying to help!"

Fort, dwarfiness bonus: 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17

When it becomes clear that the crazed homunculus won't cooperate, Bruendor tries to restrain her. "Sorry, this is for your own good," he says as he wrangles the construct.

Grapple, damage penalty?: 1d20 + 8 - 1 ⇒ (7) + 8 - 1 = 14


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

CMD is 11, so you got her!


Kel cannot see the archers as they are too far away. They can see you just fine, as you are all standing in the light from the braziers around the portal


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

If we can't see the drow...

"Get to the gate," Calla orders, as she quickly checks the slain Vonnarc warrior for anything of use, praying to Calistria to let her find any magic (and a key). "Lefrik, grab Anklebiter's statue!"

Detect magic, search the body, order everyone else to move toward the gate (which will add to the range for the drow).

Perception: 1d20 + 16 ⇒ (4) + 16 = 20


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

GET TO DA CHOPPA!!!


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

GET YOUR ASS TO MARS.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Kel sends forth a billowing cloud of mist to protect the party from the archers, then moves toward the portal.

cast obscuring mist on AD-23 and move to AJ-23


The portal arch was solid gray, looking like a lustrous, but plain stone. The spot on the arch where the keystone would normally lie to activate the portal was blank. Kelendra's fog spell stopped the hail of crossbow bolts for now, but someone was going to have to figure something out quick.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

"Already did!" He says to Calla, having seized it as soon as he could, the gray stone being in his grip and he moves forward.

He is moving towards the gate


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Anything on the drow's body?


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

"Come on, there's got to be instructions or something on how to turn this thing on!", Bruendor exclaims with exasperation. He pored over the stonework, trying to see if there were hidden arcane symbols or switches.

Perception: 1d20 + 12 ⇒ (4) + 12 = 16

/facepalm


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Anyone have UMD? Perhaps that can help if there's nothing on this drow...


Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1

Knowledge (arcana) and Spellcraft the sucker! I can't, I don't have an Int. score right now....


Calla frantically searched the drow for anything of interest, especially an activation key of some sort for the portal. Though she found several magical and mundane items, she didn't find anything that looked like a keystone.

Bruendor looked over the portal arch, looking for runes or anything. He found several, but nothing made any sense to him. There were no activation switches or anything obvious.

Loot:

  • +1 keen double shortsword
  • bracers of armor +2
  • ring of protection +1
  • gloves of dexterity +2
  • potion of cat's grace
  • CMW potion
  • 232 gp

  • HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

    "Dammit, I can't make heads or tails of these symbols!", Bruendor cries out in frustration, giving the aiudara a swift kick. "Calla, Kel, quick, translate!"


    Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

    Calla growls, but leaves her task to head for the gate.

    "No key, but he has something that are of value. Better to not leave them for the drow," she says, as she inspects the gate.

    Hopefully one of these rolls might help?
    Knowledge (arcana): 1d20 + 7 ⇒ (2) + 7 = 9
    Spellcraft: 1d20 + 12 ⇒ (14) + 12 = 26

    Ha! Of course that would happen...


    HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

    "I'll get the body, focus on the gate!", Bruendor replies, racing back to drag the drow's body with them.


    Kel starts poking and prodding at the stonework in an attempt to activate the portal.

    Use Magic Device: 1d20 + 10 ⇒ (17) + 10 = 27


    As Kelendra and Calla observed the portal, neither could make head nor tail of the markings. They were obviously elven in origin, but...ancient, even for that long-lived race. Neither could figure out how to activate the device without the key stone.

    Then, as Kelenda was leaning close, inspecting the keystone area and the surrounding glyphs, she felt a tug on the chain around her neck. Sitting stock still she could feel the pendant around her neck, the bloodlink, bouncing off her chest and pulling towards the keystone slot. Looking down, she could see a faint yellow glow coming from beneath the moving bulge in her shirt where the amulet was swinging towards the portal, seemingly by its own power.


    Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

    Calla snorts.

    "Perhaps that's the answer," she notes.


    Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

    Creepy Elf Necromancer, I could almost kiss you! :D


    Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

    "Great, answers are good." A pause as more mystic weird stuff goes on "Preferably right ones."


    half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

    Kel pulls the glowing pendant from her shirt and shows it to the party. "Perhaps these can trigger the keystone, so much has happened I can't remember if they were a part of our return plan?" Kel slowly moves in the direction of the pendant's pull.

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