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DM Bigrin's Second Darkness

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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Thanks for the feedback. There is a spot for the new loot, it is just hidden right now. ALL lot will go into the new sheet, which will track value so selling is a simple matter of updating who claims what, and then cashing out.

--

Thanks for the input on Bru. I agree that holding things up any more is silly. He can jump back in at any time.


Addendum:

When new loot is added to the sheet, if it is not claimed, then it automatically goes into the "sell" pile. For example, if you look on the Weapons tab, you will see I added a "splintering toothpick +1" that is valued at 10,000 gp. Since no one claimed it, it goes into the sell pile. On the summary sheet, you can see that the Available For Sale line (row 17) has the value for sale. At a standard 50% market sale price, you then get the total value for sold goods (21B). The gold distributed from that sale is based on everyone's WBL (13E:13J), which means that if you sold that toothpick, everyone gets the value in cash according to the amounts in boxes 13E:13J. Bruendor and Lefrik get 0 cash distribution, because their claimed goods value is higher than the average pre-sale value of found treasure.

I will be factoring in the distributed cash as well (eventually), which should ensure everyone advances evenly with treasure (assuming you aren't all funneling your personal resources to another player, which is your choice).


half-elf Oracle 5 | HP 43 | AC 20/12/18 | F +4, R +4, W +5 | init +2, Perception +6 | CMB +4, CMD 16

I don't see that either Lefrik or Brue have the Noqual armor on their sheets. Lefrik is still wearing the mithral chain that I have listed on Kel right now, so we're doubled up on that item. I believe Brue got Daredevil Boots from AB, not sure who is wearing the slippers of spider climbing? Lefrik should also have the belt of giant strength.

There was a great summary from Calla Here


yet another shining example of "update your sheets"


HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

Yeah, I'm sorry, my free time's been eaten up recently due to a project at work. I'll try to be on, but I can't make too many promises. Feel free to DMPC me if things get too far behind.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 12, flatfooted 12; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

How do you guys like the new mugshot for Anklebiter? ^^ I finally found an actual Goblin face that seems to fit his personality. Except now I need to buy him a hat somewhere... ;)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Or get a frog/toad familiar...


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 12, flatfooted 12; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

My goodness me, I thought it was a hat...! ^^ Anyway, no switching familiars. I like Minky and her bonus to Acrobatics.


Male(HP:6/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

Have him taxidermy an amphibian and go to a habberdasher


Visit a haberdashery!


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 12, flatfooted 12; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Remind me to start work on creating Mass Protection From Arrows...

You holding up alright, Lefrik?


Male(HP:6/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

No , no I am not. 2 hit points left


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 12, flatfooted 12; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Paging Dr. Kelendra...

That, or someone grabs the potions of CLW from my pack.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 12, flatfooted 12; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Here I go, acting cool with my stellar AC of 15 and my 35 hp... ^^;
But it beats staying put and playing pincushion. Also, I felt I should do a bit more to back up the melee fighters... and my other strong ranged spell would probably set the forest on fire.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 12, flatfooted 12; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

WARNING! The +1 Deflection bonus from Protective Ward runs out next round!


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 12, flatfooted 12; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Lookit me, being all 'action wizard'. ^^

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I'll be away from my computer Sunday.

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