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RPG Superstar 2015

DM Bigrin's Second Darkness

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

I am, indeed, back, and somewhat recovered from the trip. Time to save Saul!


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5
Bruendor Cavescouter wrote:
I am, indeed, back, and somewhat recovered from the trip. Time to save Saul!

Please do, Lefrik has been thwarted by tables!

*Shakes fist* "Curse you, furniture, the son of Oleg will not forgive this slight!"

;)


Saul's gonna need new tables when this is over.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Oooh, can Anklebiter set them on fire after Lefrik is done taking his revenge? :p Can he, can he, can he, pleaaaaase~?


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

Sorry about that, Brue. Lefrik (and his player) mistakenly assumed it was some attempt at a size joke


HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

No worries, Lefrik. If nothing else, it shows that the Goblincrew needs to work on their tactics to be a real team. Growth opportunities!


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

Hey, did we just hit 2nd level?


You know, I think you did ;-)


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Whoot. ^^ *goes for the Core Rulebook*

Okay, I've finished my level-up, and have used Anklebiter's work to decipher the coded bookkeeping as an excuse to add Azlant to his selection of languages. ;) No big, exploding spells yet, but I have taken on Magic Weapon, which should make some of the party members happy.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 , Marathon Voter 2013, Marathon Voter 2014, Star Voter 2015

I forget what we get for HP? Average+1? Roll?


half-elf Oracle 5 | HP 43/43 | AC 20/12/18 | F +4, R +4, W +5 | init +2, Perception +6 | CMB +4, CMD 16

amulet to Lefrik and rapier to Bruendor?


Half-Elf (Chelaxian) Female HP 37/37, AC 17/12/16, F +7, R +4, W +9, Init +6, Per +12 Inquisitor 5

So treasure... Who wants what? (I'm fine with Kel's suggestion.)
- +1 rapier
- amulet of natural armor +1
- 2 potions
Spellcraft rolls to identify the potions:
1d20 + 6 ⇒ (9) + 6 = 15
1d20 + 6 ⇒ (14) + 6 = 20

Can someone appraise these?
- ruby earring
- silver and platinum necklace
- 2 gems

And how much will we be able to sell these for (assuming no one wants any? Speaking of which, any arrows among them? I can restock the four I used.)
- assortment of low-end weapons
- assortment of light armors and shields

- 240 gp


Potion of Cure Light Wounds
Potion of Endure Elements

No ranged weapons or ammo on any of them.


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

Lefrik will certainly not say no to any Battle Bling.:)

Still trying to figure out which Rage power to go with


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Dibs on the potion of CLW! ^_^ I'm kind of enjoying the role of back-up healer...


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Oh...! DM Bigrin, since Saul has spilled quite a bit of his blood on the floor, would it be possible for Anklebiter to collect and store some in an empty flask without his noticing?

If 'Saul' is a shapeshifter playing the part of the Golden Goblin's boss, an alchemical analysis might be able to prove it, and Anklebiter has a new rank in Craft (Alchemy)! Just need an alchemist's lab...

Stealth check to procure the blood, if required: 1d20 + 12 ⇒ (3) + 12 = 15.


Perception to spot the goblin 1d20 ⇒ 8
wisdom to understand what he is doing 1d20 - 1 ⇒ (9) - 1 = 8

Nada.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Sometimes it's good to be racially sneaky. :)


HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

The rapier came off of the gnome, right? So, it's a small weapon? If so, I can't use it well, so unless Anklebiter wants to become a goblin wizard pirate, we're probably better off selling it.

If it is Medium sized, then I totally want it!

Oh, and as Calla asked, HP is half HD + 1, right?


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

Recruitment thread said

Quote:
Maximum HPs first level, Half Dice+1 for other levels

So looks like :)


Just to let everyone know. I have an all-day RL game tomorrow and will be traveling to San Diego most of next week. While in SD, I'll have internet access at night at the hotel.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Okay, so I have blood samples to study. I am going to need access to an alchemist lab to perform the necessary tests, though.

Unless there are alchemists in town who won't mind renting their facilities out to me for the duration - and who can be trusted to keep their mouths shut about what I'll be testing - I would like to ask permission to dip into the team's treasury to purchase a portable alchemist kit.


HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

Given that we don't entirely trust our employer, I approve this expenditure.


Half-Elf (Chelaxian) Female HP 37/37, AC 17/12/16, F +7, R +4, W +9, Init +6, Per +12 Inquisitor 5

I have no problem either.

Though figures I get stuck with a goblin who spends more than the girlie, Calla thinks sourly to herself.


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

"Can it make ale? wait, there's plenty of ale here. The answer is yes either way then"

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 , Marathon Voter 2013, Marathon Voter 2014, Star Voter 2015

Brue, can you appraise the jewelry and gems?
Anyone want that potion of endure elements? Never know when it'll come in handy.

Also, anyone want any weapons/light armor? Otherwise, we can sell those.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5
Calumny "Calla" Tas'vere wrote:

I have no problem either.

Though figures I get stuck with a goblin who spends more than the girlie, Calla thinks sourly to herself.

Which one? :p

All kidding aside, I would like to thank the party for approving the expense.
DM Bigrin, Anklebiter will be acquiring one alchemist kit as soon as this is reasonably possible. ^^


Tomorrow during daytime hours would be as soon as you can. Post-raid it is approximately 2 in the morning.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Time we catch some Zs in anticipation of the dawn, then.


HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

With my brand-spankin'-new two ranks in Appraise, you bet your sweet buttons I can, Calla.

Appraise (earring): 1d20 + 8 ⇒ (6) + 8 = 14
Appraise (necklace): 1d20 + 8 ⇒ (11) + 8 = 19
Appraise (gem 1): 1d20 + 8 ⇒ (20) + 8 = 28
Appraise (gem 2): 1d20 + 8 ⇒ (15) + 8 = 23


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

I'm amazed! :p Not even Bruendor has commented that a Goblin is administering final rites to our fallen opponents.


half-elf Oracle 5 | HP 43/43 | AC 20/12/18 | F +4, R +4, W +5 | init +2, Perception +6 | CMB +4, CMD 16

I was hoping not to point out that it should be greater offense then even their slaying, but guess that cat's out of the bag...


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

Lefrik is just assuming they'll go to Goblin Hell and some of them might deserve that ;)


@Bruendor - You aren't too sure about the artistry on the jewelry. You think the necklace might be worth somewhere around 410g, and the earring...300? You are much more confident about the raw gems, deciding that the small azurite is worth about 7g, and the hematite somewhere around 12.


HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

Heh, naturally. I blow the DC for the cheap stuff out of the water, but let the expensive stuff slip on by. Oh well. That's what I got, folks!

And Bruendor's too tired and pissed to care what Anklebiter's doing. He's not eating their faces, so that's good enough for him tonight.


Male(HP:58/58; AC:17/10/17;F+8,R+3,W+2;Init +0;Per +8) Human (Ulfen) Barbarian 5

Just so you guys know, the next two days I'll be driving /riding for hours tomorrow to see my folks (Family is having hard times) then going back the next day so my posting maybe slow or even miss a day. I should have internet connection but thought I should give you a head's up.


No worries, Lefrik. I'll take care of you. I doubt you'll even miss that arm. Take care of your family, we'll see you (regularly) when you get back.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

It's alchemical analysis time! Anklebiter will be sure not to use all the blood in one go, in case this doesn't work right away.

Craft (alchemy) check to analyze Saul's blood: 1d20 + 8 ⇒ (17) + 8 = 25!


Congratulations! It's blood!

Anklebiter:
Nice roll, but there is nothing about the sample you analyzed that indicates it is anything other than human blood.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Hmmm.

Do we have room in our schedule to do a bit more side-RPing? There are some experts I would deeply like to consult. ;)


I'm up for retconning anything in the 2 day period between the raid and the "boneyard" mission (should you even choose to follow up on it).

Just remember, that Saul is your source of livelihood at the moment, and you guys did sign on to work for him. That doesn't mean you have to do everything he says, but staying in your employer's good graces means staying employed.


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Yes, I know.

So, who wants to join Anklebiter on a little trip to see the Cypherlords?


Half-Elf (Chelaxian) Female HP 37/37, AC 17/12/16, F +7, R +4, W +9, Init +6, Per +12 Inquisitor 5

Sure. Calla's getting bored sitting around. (Must remember to make more proactive characters...)


half-elf Oracle 5 | HP 43/43 | AC 20/12/18 | F +4, R +4, W +5 | init +2, Perception +6 | CMB +4, CMD 16

man, Saul needs Kel to do the business negotiations, (or maybe that's my 12 years of international haggling over service visit prices), always start way too high and then settle for what you wanted in the first place, thus a few weapons and a spell scroll for Anklebiter would be great! :)


All quiet on the RP front? Anything going down before you act on Saul's request to go to the Boneyard?


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

I'd like to do the Cyperhlord thing. I'll post to that effect, if I may.


Sure. You can do the cypherlord thing on the 2nd day...before Saul comes to the group


Male Goblin Wizard 5 (Abjurer); Init +2; Darkvision 60 ft,; Perception +3; AC 14 (touch 13, flatfooted 13; +2 Dex., +1 size, +1 natural); hp 35; Fort +3; Ref +3; Will +5

Right-o!


HP 46/46, AC 16/12/14, F +4, R +6, W +2, Init +2, Per +8 (+10 traps)

Just posting to let you all know I'm still following the game - Bruendor wouldn't be much help with the Ciphermagi, so he'd be sticking around at the Goblin.

As an aside, how much did we get for the haul, Calla?


Feel free to RP at the Goblin or with any of your contacts. The events at the Cypherlodge will likely be done soon.

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