DM Bigrin's Second Darkness (Inactive)

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Thank you. I shall add a second scroll of SM II to my sheet. ^^


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Any reason you weren't taking 10 on the Spellcraft check, Anklebiter?


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Hmm. ... Oh, dear. o_o; I didn't know that was an option when scribing...


I am going to need to be making a number of "hidden" rolls for you guys in the coming adventure, so can I get each of you to put your "stats" in your class/levels block like Bruendor has them? And please keep them updated, especially when you take damage. That way I can quickly glance through the posts and see the info I need without having to trawl through every character sheet to get at it. Thank you.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Is my stat block okay?


Why don't you make your hp 28/28 so everyone (me) knows where you truly sit, and add your touch and flatfooted AC.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

Ok, I think I've got mine set up the way you wanted.


I appreciate it. I am having less and less time during the day to "goof off", so streamlining the process as much as possible really helps me out.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Like this?


yup yup


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Knowing is half the battle, Anklebiter! There's all sorts of fiddly little rules in PF, nobody can be expected to know them all.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

FYI, I've got at least one person off the next two weeks at work, so I'll be a bit busier than usual. I still expect to be able to post daily (especially in the games I'm playing as opposed to running), but if you're waiting on me, that may be why.


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

And with that, I'm GenCon bound. I'm going to be gone starting Wednesday to Mondayish, and I don't anticipate having access to the boards during that time. Feel free to bot Bruendor during that time. (Shouldn't be hard, just have him slowly trying to discover the goals of his foes, and developing plans to deal with them.)


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

I have to travel up to Boston for a funeral on Sunday; I think I'll be offline until late Monday, possibly Tuesday.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

My condolences. May I ask whose funeral it is?


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

My cousin lost her baby at about 7 and a half months. Pretty horrible stuff. I just feel so bad for her and her husband. : (


Yes, that is terrible. My wife and I had 5 miscarriages, including one at 6 months, so I know the pain the family is going through. We'll be praying for them.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

So sorry to hear that, Bigrin, and thanks. Just wasn't even something I thought about happening; I was getting ready to meet the baby soon.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

My condolences to both of you on these losses.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

my condolences as well, that's very tough stuff to go through

RPG Superstar 2012 Top 16

If anyone's interested, I'll be running the quick little adventure in Mythic Adventures, to help me get a feel for the rules. My hope is we'll have some quick posting and we'll get through it in a few months: http://paizo.com/threads/rzs2q2nc?Interest-Check-Fire-Over-Blackcrag-PBP#7


No access to the Mythic Adventures book for a month or more, most likely :(


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13
DM Bigrin wrote:
No access to the Mythic Adventures book for a month or more, most likely :(

Similar problem


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Is this a new pathfinder sourcebook, or a whole new system?


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

It's a new Pathfinder sourcebook.


Way to make your heroes even more heroic Check it out!


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Hm. Hasn't been published in my eck of the woods yet, it seems.

Looks interesting, though... ^^ Will you allow the addition of such material, DM Bigrin?


I haven't gotten a copy yet either, so I can't say.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Honestly, I think adding mythic to existing PBPs would take a lot of work. On one hand, they do seem ideally set up for them, but on the other, it means restatting basically everything. Especially at higher levels.

I thought about it really briefly for some of the games I'm running, but it just didn't seem worth the return on investment. At least, IMO.


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

Is the latest AP, Wrath of the Righteous, having some mythic stuff included? The player's guide for it mentions mythic paths, but I don't know if the modules will actually have content and creature stat blocks to support mythic characters?


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

From what I understand, Wrath of the Righteous starts out 'normal' but by the end of the first adventure you go super sayian..err mythic!

RPG Superstar 2012 Top 16

Yes, Wrath does indeed have mythic content. It'll be interesting to see if all the APs have it from now on, or if they'll give options for it or what.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I hope there'll be options. If not, it'd be too much like they wanted to push that particular sourcebook. ;)


Or just wait 30 days for it to hit the OGC


half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25

I think I'm more a fan of the E6 model, or E8 is actually preferable, where epic level is level 8 and no one in the land is higher than that, only gaining individual feats or abilities as a sign of progression past that. Totally opposite of the mythic rules idea.

RPG Superstar 2012 Top 16

If anyone's interested...


sorry for the delay guys. This weekend is kind of kicking my butt. I'll get an update out tomorrow sometime. Hang in there!


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Hey Anklebiter, did you get my PM?


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

Ah, sorry! Yes, I did, little bit busy... Has your guy still failed to respond?


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Yup. I'm thinking of starting up the game today (in the next few hours, actually), if you're still interested. Just post in the discussion thread.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I haven't got the equipment ready yet, and I don't have time to sort it out right now; I have to leave for a birthday party within the hour. ^^; I may be able to post tomorrow, if that's okay?


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Sure, works for me.


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Just FYI, I expect to be away Sunday and Monday.


I am starting a new campaign tomorrow with my RL group, and then traveling to Canada for a few days on business. I'll likely only be checking the boards 1-2x a day until Thursday.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

I still have the following spells prepared:
0 - Acid splash, Dancing Lights, Detect magic, Ghost sound
1 - Grease, Shield
2 - Fire Sneeze, Limp Lash, Protection From Arrows

I also have the following scrolls:
Scroll of Ear-Piercing Scream (DC11)
Scroll of Grease (DC11)
Scroll of Masterwork Transformation
Scroll of Obscuring Mist
2 Scrolls of Summon Monster II

I also have a bag of Vicious Caltrops, which might be useful if used in combination with the Grease spells.


Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13

I've never seen a TPK by tower before. This could be my first!


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

It's certainly a very cinematic way to go. ^^;

Maybe I could use my scrolls to summon celestial eagles and ferry us out...? I don't speak Celestial, though, so it'd be tricky to communicate my wishes to them...


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

Yeah, dicebot really didn't like us on this one. Should we just roll for Bruendor so we can move along? I see he's got a +9 balance, so I assume he'd go for that.


Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection, hp 91; Fort +10;Ref +10;Will +13

THANK GOODNESS FOR BRUENDOR! ^^


HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps)

Honestly, what would you people do without me? ;)

If I am able to save Anklebiter here, I believe I will be cross-classing next level into Batman.

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