Yano Ren |
My post is a little jumbled and I apologize for that. Ren started her bardic performance and then moved. Next round I will cast Blur. I do not mean to be confusing. Vigil delayed his swing in the first round to get the bonus from the song but he still missed so it did not matter. He moved in the surprise round.
Coranthillion Brightburn |
Ok, I thought:
Surprise round action was pulling rope from my backpack.
Round 1: Move 20', to find the archer had climbed down.
Free action to drop rope
Standard action to draw scimitar.
Sorry for the confusion.
GM Arkwright |
At the back, the drow musician cups a handful of something shiny, flinging it at the group.
Glitterdust hitting Yano, Virgil, Dougal; DC 17 Will or Blinded, save again at the end of each round
One of his own soldiers is swiftly blinded by his magics.
1d20 + 1 ⇒ (3) + 1 = 4
Thaleron frowns. "All this smoke should hurry up and part to reveal the show... terrible stagecraft." Muttering a word, he dismisses his creature.
Start of round 2, go Lasciel and Virgil
Dougal Fairbairn |
Will Save: 1d20 + 3 ⇒ (6) + 3 = 9
Growling as the world goes dark. Someone better kill him or fix my eyes so I can!
Yano Ren |
Will Save: 1d20 + 6 ⇒ (19) + 6 = 25
Sighing, Calm your self Dougal. He will be dealt with shortly. This is Hell. They forsake their own people for their amusement. Perhaps that can be used later.
Virgil Geryon |
Virgil frowns at their host as he says his disparaging remarks.
He swings again at the same target.
melee: 1d20 + 10 ⇒ (1) + 10 = 111d8 + 6 + 3d6 + 3 ⇒ (5) + 6 + (1, 5, 1) + 3 = 21
Lasciel en Alassandra di Marat |
Ack, phone ate my post.
Standard - Activate gaze of flames to see through the fog
Move - adjust north.
"That's a useful spell. Not something I'd know yet. All I can really do is the simple things, just water and air. You aren't blinded permanently Dougal, we'll get you fixed."
bluff: 1d20 + 15 ⇒ (13) + 15 = 28
She moves as she speaks, trying to give the impression that she's moving towards the drow as she circles north.
Dougal Fairbairn |
Well since I cannot see I am certain there is a penalty to hit anything and I am swinging wildly from memory. So do you want me to roll a d100 to see if I hit and then swing?
Dougal Fairbairn |
So I have a 50/50 shot at hitting them. Going to go for the one that is only near Dougal. I am going to roll out both since I do not know if you are going to call high or low for a success and I do not want to hold us up. Also centering self with weird archetype ability.
Miss Chance: 1d100 ⇒ 74
Rapier: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d6 + 3 ⇒ (5) + 3 = 8
Taking a calming breath and twisting to lash out with his blade.
GM Arkwright |
Hesitating, half-clouded by smoke, staring down a drow archer, Coran finally reaches the last amount of courage remaining in him after so many years of bravery. He bolts, aiming for a cavern with cover from the mist.
Thaleron shakes a head reprovingly and nods to his guards. "Shoot-" they shoot "-but don't kill hi-CURSE YOU FOR WHORESONS, INCOMPETENT FOOLS!" His open hand slaps one of the drow guards to the ground as arrows fill Coran's body, sending him to the ground.
Watching amidst the other wide-eyed prisoners, someone sees an opportunity to carve out a life other than slavery.
Go Meisha
Meisha Ko'rin |
The death of one of the captured actors shakes the apparently human woman, who had been biding her time, waiting to get more information and an opportunity to act. However, Meisha knows that Coran's death provides her with that opportunity, and her form blurs as she moves forward, becoming a tiny fox that darts out of the smoke and underneath one of the archers. Her footfalls are as quiet as she is capable of making them, and she attempts to use the dark elf to conceal her position from the others of its kind; it's a tricky bit of movement and she can't bite him just yet, but if all goes well, she'll be able to strike him whilst he is unaware of her presence.
OK, using stealth with the -5 for moving more than half speed, since the drow is 35 feet from Meisha. Then, once I'm there, using stealth at -10 for using a creature two sizes bigger than me to hide from other creatures. If he spots me, I get an additional -10 on the second roll. Dunno if this lets me target flat-footed if I succeed at both or not, but it's got a good chance at stopping me from spontaneously becoming a porcupine so it's worth it anyway.
Stealth from the archer: 1d20 + 18 ⇒ (7) + 18 = 25
Stealth from everyone else: 1d20 + 13 ⇒ (11) + 13 = 24
Yano Ren |
I do not see the save from the Bard for the Hold Person spell. It is a DC 17. I realize I did not put the DC in my previous post. But if he fails then no grease spell.
Dougal Fairbairn |
Will: 1d20 + 4 ⇒ (11) + 4 = 15 Arrrgg! I just wanna see things.
Where in the Abyss are they! Someone kill that damn Mage.
Since he cannot see anything he will stay where he is for now. Fearing that he might hit a friend.
Virgil Geryon |
Virgil grandly bows toward his target, as he swings his longsword at his neck!
melee: 1d20 + 10 ⇒ (4) + 10 = 14
damage: 1d8 + 6 + 3d6 + 3 ⇒ (7) + 6 + (4, 1, 5) + 3 = 26
Perhaps, we shall reconsider our hostilities?
Lasciel en Alassandra di Marat |
Lasciel breaths, narrows her eyes, and casts forth a tiny flame from her hand as if setting a small bird alight. It lights the inside of the mist ominously as a spark shoots out to burst above the heads of the drow into sudden purple flame.
Fireball, DC 19 Reflex Half - hit as many of the northern drow as I can, I think I can get 3, don't know about the archer.
6d6 ⇒ (4, 1, 2, 6, 6, 5) = 24
Dougal Fairbairn |
Will: 1d20 + 3 ⇒ (16) + 3 = 19Muahahaha!! I finally made the save!
Rubbing his eyes the world comes back into focus. Grinning and stepping up to the Drow in front of him.
Piranha strike + centered + inspire courage: 1d20 + 10 ⇒ (20) + 10 = 30
Confirm: 1d20 + 10 ⇒ (5) + 10 = 15
damage: 1d8 + 9 ⇒ (2) + 9 = 11
if the crit is confirmed add this to damage
damage: 1d8 + 9 ⇒ (7) + 9 = 16
I think I get a full attack with a five foot movement,
Piranha strike + centered + inspire courage: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d8 + 9 ⇒ (4) + 9 = 13
GM Arkwright |
Oh I'm quite sorry, Dougal. You get to save at the END of your turn, not the start.
Seeing him not blinded, the two drow step in.
1d20 + 9 ⇒ (4) + 9 = 13 1d6 + 10 ⇒ (4) + 10 = 14Concealment 21-100 hits 1d100 ⇒ 44
1d20 + 9 ⇒ (8) + 9 = 17 1d6 + 10 ⇒ (1) + 10 = 11Concealment 21-100 hits 1d100 ⇒ 63
Go Coran, Yano
Yano Ren |
Casting Hideous Laughter on the Bard. The DC 16.
Stepping out of the cloud and as she moves she pulls a small bottle out of her bandoleer. Glaring at the Drow she mutters This is no laughing matter.